Feedback and Suggestions

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  • I think there are too few in-game tutorials (Survivor and Killer tutorials). here my idea for more tutorials: Every killer is different so there should be tutorial for every single killer that player owns. This kind of tutorial contains usage of power Every tutorial for all characters player owns (Killer and Survivor) which contains usage of their teachable perks Those two tutorials a
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  • I don't understand. This just puts rank 20 killers and survivors in with people who should no longer be a lower rank constantly, giving newer/worse killers a bad time and better survivors a bad time. I feel like it distorts win rates, etc. In the case of survivors who don't play for a while, this can easily be fixed by instead of making individual rank decay instead of reset.
    11 comments 62 views last activity
  • As Endgame Collapse Stands, Its broken. Full disclosure, I play killer and Surivor. We all know this feature was needed, and we all know it was not implemented properly as the killers will almost allways win, and heres why. A single survivor will not lose a killer in chase if the killer is skilled, once detected, all hope is lost. With only 2 spots a survivor can go to complete the final o
    0 comments 101 views last activity
  • With the different sound effects you get when using The Pigs new weapons, I think it would be cool if the Wraith got the same treatment for his sickle weapons. Right now it makes the same bone rattling effect like his other weapons despite it being a blade. I think it should use the same sound effect as The Trapper’s weapons, nothing special, but a nice little QOL change.
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  • Right now the Wraith and Huntress’ default skins are barefoot which makes a slapping sound when they walk, however some of their skins (more so Huntress) have shoes, yet they still make the slapping sound as if they were barefoot. I think it would be a nice QOL change if their footsteps sounded like they were wearing shoes for the outfits that have them on.
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  • Similar to the legion this could work. The three characters from the strangers movies. The two girls would stalk similar to ghost face but build up to a somewhat feral frenzy like legion. The main killer with the sack on his head would work like this. He unlocks one's destructive ability and stalks as well like Michael but is able to break certain walls and not have a terror radius but this com
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  • isnt the point of this game to do gens then escape? so why do killers complain about survivors doing there objective? it doesn't make much sence to me
    16 comments 281 views last activity
  • Fixit Fredi! You start maniacs without thinking about the survivors. Not only that he teleports to the generator, it's okay, it's easy to understand that he does it, with the traps the same thing, but that he could cause damage when you are not in a dream too much. You made a tunnel monster !!! You will be pleased to enter the lobby, hang three times and exit by cd, because the maniac does not le
    6 comments 71 views last activity
  • Freddy's block add ons are horrible right now, with status affects that do nothing. Please change these blocks to inflict hindered or exaustion, so they are actually worth using.
    4 comments 71 views last activity
  • Changing costumes, perks, add-ons, items, etc. Isn't it a waste of time? Here is my idea I'd like to see in DBD: Add a new category in lobby called "Variants" In this category you can put maximum 5 different variants Every variant contains customized Survivor, item with add-ons, build of perks and offering (the same situation is with the Killer) Players are able to name the variants They ca
    2 comments 41 views last activity
  • There are certain maps in the game that are quite atrocious for both killers and survivors. There's no objective gameplay reason for lower tier killers to have to sit through maps like Haddonfield or for survivors to sit through Wrecker's Yard. A basic system like having each side pick two maps to ban before starting the match would do wonders for improving both sides' enjoyment of the match. Ke
    13 comments 421 views last activity
  • il faut vraiment retravailler freddy maintenant plus besoin d'endormir son bras c'est un elastique il s'allonge la hitbox et complètement folle et il marche pas il cour limite il faut le nerf est rapidement baisser ses states car beaucoup de joueur DC contre Freddy il ne veule plus l’affronter .
    3 comments 51 views last activity
  • Currently you can accidentally start teleporting to the gen you did not want to teleport to intentionally, and should you immediately cancel the teleportation (Blood doen't start spewing out and Freddy's husk doesn't appear) your power goes on a full cancel cooldown. A really nice QOL change for the Freddy would be making it so the cooldown you get from cancelling your teleport is based on how m
    2 comments 351 views last activity
  • Can we get higher sensitivity for console dbd please? The 100% just feels too slow for me.
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  • Im rank 20 killer and it's impossible to play, when everyone is Just dropping pallets on my head and looping, are devs gonna do something a out it? (sorry for bad English im not very good)
    3 comments 71 views last activity
  • im STARRING the whole time at ghostface with my whole power and i CANT "see" him ######### man? Im doing everything I can but the mechanics are just "AYYY just stalk, hide, stalk, hide, stalk, hide, stalk, exposed, down -_- And During the chase you have no red light and NO TR why you let him like he is right now? Why is this legit? @Peanits Please my Lord explain me why this is still a thi
    13 comments 321 views last activity
  • Would be good to see how two pieces look when worn together
    1 comments 11 views last activity
  • Prologue Since a lot of forum users want to see a Deep Wounds buff, I'm going to pretend that I'm a developer at BHVR, and I just released the patch notes for buffing Deep Wounds. Hopefully, y'all will enjoy, and keep in mind that values can be changed later to fit the balance of the game. Deep Wounds Both the survivor and the killer cannot see the Deep Wounds Timer, just the Deep Wound Ba
    6 comments 102 views last activity
  • Something that I sorely miss from many of the killers are add-ons that completely turn how their power operates on its head. Most of them are just minor power boosts in Like for example: Scratched Mirror or Tombstones for Myers or Scarred Hand for the Hag. Or the OG example, Billy's Speed Limiter. Amanda's Secret and Redhead's Pinky Finger are also decent examples tho they don't real
    0 comments 11 views last activity
  • I would like for Hillbilly and Leatherface to have chainsaw cosmetics. It just maddens me that we cant have super cool chainsaw cosmetics! One thats covered in bones, one that looks like its about to fall apart because its so rusty, one that looks very rustic, a black one, a green one, one thats got flames on it flames make you go fast... Mostly saying this because I have a skin idea for H
    0 comments 11 views last activity
  • I don't know why they thought print lockers near windows or places you have to vault was a good idea? There are times when I'm in a chase and I jump into a locker instead of vaulting the window because a locker was next to it. Can y'all please move these lockers #########?
    4 comments 41 views last activity
  • I believe it will be a great tool for content creators Easier content creation = more content = stronger community = more players Doesn't take much development time and makes everyone happy
    0 comments 301 views last activity
  • I have a friend whos boyfriend really wants to play the game. The only thing is he can't hear. I thought it would be neat if they added a heart beat within the controller for when the killer is close or not, like along with what the sound would be. It would become more intense as the killer got closer so that they would know. Let me know what you guys think.
    28 comments 333 views last activity
  • Please, reduce the size of the bubbles when someone is hooked
    2 comments 21 views last activity
  • Behavior should do the clown justice and make a full circus map. It's quite disappointing that my favorite killer doesn't have a themed map. Now I know that there are others who don't have one either but they should make one for them too (Leatherface, Ghostface etc.)
    17 comments 241 views last activity
  • First of all I Apologize for My English Writing! Well We All Know that Devotion and Levels are nothing for now but number in your lobby. I Think Time spent on our game (looking through the Level And Devotion number) Should be rewarded with Some really...not maybe exclusive but something that can show effort of players in game. So What i Suggest? With Every Devotion player gains=One Un-mask
    2 comments 41 views last activity
  • Why is that a thing, again? Why are these incompetent developers meddling with my ability to hit whoever I want? What, next you are going to auto-guide me to the opposite side of the map from the survivors who got off the hook less than 60 seconds ago? The system blatantly prioritizes hits on a survivor who is hooked, instead of the one who takes him off the hook, and blatantly prioritizes the on
    5 comments 61 views last activity
  • Instead of making it based on the terror radius I think it should active it's effect based on a certain distance the killer is from the hooked survivor. It's an anti-tunneling perk that does not work against killers who can hide their terror radius.
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  • I mean he can´t see the red auras of them when the traps are in tall grass when he is close to them. Can you fix that please?
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  • I think it's useless to talk about the current bug of Sprint Burst, I propose to start with several observations about this perk. Except bug, Lithe and Balanced Landing seem more popular than Sprint Burst This preference can be explained by the weak activation conditions of Lithe and Balanced Landing, which are advantages compared to Sprint Burst activation condition (except bug, obviously).
    1 comments 52 views last activity
  • Rarity: Ultra-Rare Grants 200% bonus bloodpoints in all categories for all players "Take a nice long one" Don't forget to vote up if you like this!
    6 comments 41 views last activity
  • Now that Freddy is a rework I do believe wraith needs some love. Now don't get me wrong he's a lot better than before but there some tweaks that he may need. As of right now there is a 1 second of speed wind storm its a nice buff to him but the change to his movement speed as he uncloaks makes it so you have to uncloak right on top the survivor to get this hit, This unless if a survivor gets to
    4 comments 51 views last activity
  • Object of obsession is an interesting perk, both killer and survivor gain the exact same benefit yet if the killer chooses not to chase you the survivor gets rewarded by getting a free aura read. when i started playing dbd for the first time i played laurie (dont ask why) then i got dark sense and i thought it was rly good, then i saw object of obsession and i was like o damn i can always see the
    24 comments 931 views last activity
  • Balanced landing in my opinion is the best exhaustion perk in the entire game because of its remarkable ability to turn poorly designed structures on various maps into literal infinites thanks to its no cooldown stagger reduction. The Myers house on Haddonfield, Crotus Prenn Asylum, Asylum Church, etc are all nightmare fuel thanks to this. Rather than completely reworking these structures it wo
    17 comments 291 views last activity
  • I shouldn't depip because a killer decided to bring an ebony mori. I should get ranked for how well I did in the situation that the killer DID bring an ebony mori.
    5 comments 31 views last activity
  • As i just got out of another Shape game wich ended - of cause, in 4 kills, i just have to say something about the Shape: What the hell were you thinking when adding the shape like he is? Did you even test your own game? To be honest i am sick of the shape still not being fixed. No Terror Radius, One-hit ability and the ability to ignore stealth? Plus the typical Add-Ons wich make playing as a
    30 comments 421 views last activity
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  • These are some perks I thought up of from the top of my head. Some I got from other people and I’m going to put it in one post. Here’s you go. Heavy Weight - When the Killeen is carrying you they are slowed down 6%/12%/18% (Combat to Agitation) Wood Worker - Gain the ability to rebuild pallets that were destroyed at 50% the normal speed. When using a hammer build 15%/25%/35% faster than t
    0 comments 21 views last activity
  • Okay so I don’t mean punish like giving them a disadvantage I just mean discourage it. If these perks were reworked I think it might help. Decisive Strike The timer for it only starts going down when the killer goes away from you and stops when they start chasing you again. Make the timer 35/40/45 seconds instead of 40/50/60 seconds. Kindred Kindred shoulda Have a slightly large tree range.
    3 comments 21 views last activity
  • Me and friend playing SWF played with the same Bill twice who farmed hooks and the killer would ignore him. We have reported them both times and were wondering how he can go unpunished. The games were a couple hours apart, so the complaint had to have been reviewed. I feel betrayed that a company that I have sunk more than $100 dollars into would ignore the toxicity of it fan base.
    1 comments 21 views last activity
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  • I've been playing DBD for a long time now and i was just thinking of a few balances that could be made that (in my opinion) would make the game balanced for both killers a survivors NOED should either be a totem that is lit at the start of the game, so that it will still counter gen rushing but also give the survivors a chance to counter it if they dont gen rush. Adrenaline should be nerfed
    5 comments 101 views last activity
  • I'm a main console player, you know. and on my console, i spend 100€ in DBD.. it's soo many and now i just buy a new pc, so i lunch DBD but a can't find Link account.. just caus' there is no option to link account.. i just want to have my skins / my killers on my pc ! please dbd you have to make this ! just allll games have this option why not you ?!
    0 comments 12 views last activity
  • This is gonna be a long post. It's fine to just click away. This is also more about satisfying a thought than proposing specific changes, and likely a thought that's in no way unique, but suggestions on how to satisfy that thought with some specific changes would be more than welcome. So, going through the killer list, there's a lot of discrepancies as far as addons go. People will complain abou
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  • Dead By daylight on playstation Hongkong ,Have plenty of chinese Player,But Don't Have chinese ,It's very hard for us to enjoy game , Please solve This problem. Thank you very much!
    Mod
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  • Sprint Burst is an amazing exhaustion perk, but I want to be able to activate it on my own, rather than it automatically going off when I start running. I would love to have it moved to the active ability button to activate it there instead. I don't know if others feel the same, but I think it's at least worth considering
    6 comments 62 views last activity
  • As it stands, temporary Blindness status is too weak. It just prevents survivors from seeing auras for a short time. This means addons that inflict it are pretty useless, especially since you're probably chasing the person you inflict it on. What good is blocking their aura reading in chase? That basically just affects Windows of Opportunity. The only time Blindness is even somewhat useful is wit
    8 comments 282 views last activity
  • So, I think it's pretty well-known that killer queues are generally pretty long at the moment, while survivor queues are rather short. Obviously, this is due to an imbalance in the number of players filling each role. Is there any chance that a bonus or incentive could be deployed to encourage players to fill the role that needs more players? Say, when there are too many killers and not enough
    8 comments 51 views last activity