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Just_a_random_guy

Just_a_random_guy

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Just_a_random_guy
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  • So let me get this straight:
    A Killer with nearly no Terror radius wich negates spotting perks, and the ability to negate stealth if just one Pixel of the survivor is not behind a wall, combined with an insta-down wich can be either extremely long (7 minutes total) or infinite with add-ons is one of the weaker killers, a "Trapper without traps?" Oh, I forgot his fast-vaulting.
    Wow, then i am the best player of all times, as i have little trouble facing a trapper. In opposite, the trapper is imo one of the best balanced killers in game. He is strong (as killers need to be) but not overwhelming. Ok, some add-ons are totally game-breaking, but that's the case with every killer and another topic.

    Damn, I'd love to play against those MMs you are always referring to. I just had a game where I made the big mistake not to leave... The first survivor did a good job, it took MM 30 seconds to get to stage 2 - that is the longest time i ever same someone keeping MM from reaching it. Where are those great survivors everyone keeps talking about here?

    An easy solution would be more ranks. So godly killers can play godly survivors and vise versa. I, as a noob with no knowledge of the game, can play noob MMs wich are not able to stalk and i stop complaining - hey, that's what i call win-win. In the current state, the Ranks start at Idiot-Beginner and just go to average-GOD. So i, as an average T1 player seem to always get the godly michaels and hillbillies and of course i loose interest in the game because this is annoying as f**k.
    More ranks, and i would hopefully not be rank 1 anymore. To be honest, I'd love to be stuck at rank 20 to level up first, but ranking up is somehow way to easy since the emblems were introduced.

    Back to One-hit Myers: As long as the team does not communicate via TS and consists of somewhat decent players, he is totally broken. If you happen to play with great players, or even better, play SWF with good players and communicate during the game, he is easily beatable. So, however this turns out, he is either way too strong or too weak, but not a balanced middle.

    As i mentioned, just look at the queue times for killers, there is a lack of survivors right now, and even if the reason is that survivors are whiny kids, the whining killers should accept that some buffs for the survivors would fix this issue, as more ppl would play as a survivor. The difficult thing is to find the balance between strong, but not totally OP killers, and competetive survivors. Make one side too strong and the other side wo'nt want to play. It happened with killers, now it happens with survivors.
    Finally fixing the issues with MM in whatever way would be a huge leap forward.

  • @Wolf74 said:
    Sock account to make bait threads?

    Or just frustrated an needed something to calm down and get rid of my frustration?

  • @Master said:
    Competent survivors will deny you tier 2 so long that you are tempted to DC as a killer

    Everytime i get against him he gets to Tier 2 in about 5 seconds because all he has to do is to press the right mouse key when ONE Pixel of you is visible and he get's his points. Pls tell me how to deny him that, i did not found a way yet to deny him getting a line of sight to me at every time.... I am for sure not the best player, i mean, let's be honest, a monkey could get to rank 1 after a few hours of gaming, but when comes the point were this guy gets balanced?

    @AlphaJackson: Trapper can InstaDown? Only with Add Ons. MM has this ability by DEFAULT. Just take a look at him:

    • Tier 1: Pretty much no Terror Radius and NO WAY of detecting him
    • Tier 2 Pretty much your normal killer, but with only half the terror radius because of... money
    • Tier 3 One hit-party with insta-vaulting - sure, that must be the WORST killer...

    his T2 radius is usually 16m, but with certain builds....32m is only T3, wich is kind of small considering is insta downing ability.

    TBH the whole Add-on thing in higher tiers makes the game frustrating as well, as some add-ons are quite game-breaking; but at least they are kind of rare.

    Sure, if you have a noob playing him it is not that hard to deal with him, but as soon as the killer as a slight idea how to play Michael it is a slaughter. I know, killer mains will complain if they do'nt get 4 kills every time, but what they tend to forget is: We need killers and we need survivors. Killers like the shape are a reason why less and less ppl tend to play as a survivor. The fact that survivors get a few (small) nerfs every patch will not improve this situation.

    Let's be honest: The whole balancing is currently shifted towards killers, at least that is the opinion of the majority of players (look at the queue times for rank 1). Instead of buffing the killers more and more and giving the survivors a slight nerf here and a small nerf there, the whole game needs a shift towards survivors to ensure people want to play survivor.