Feedback and Suggestions
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Because it also detects traps (Hag, Trapper, Freddy) its totally irritating if you just want to detect totems. Also its ridiculous that it progs even if you already sit on the totem/trap. Its Total waste of time to wait til its ready again. And on multiple floor levels you cant pinpoint the exact floor level. So as a changes: - instead of giving a noise notification give a visual notification6 comments 241 views last activity
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The developers had time to work on Freddy and make him way too overpowered, but they couldn’t take the time to fix his lunge?13 comments 361 views last activity
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I know there's some copyright stuff with the movie killers but could you at least add the different versions of Freddy such as the Robert England version and the Wes Craven New Nightmare version with and without his hat?4 comments 471 views last activity
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Sometimes the game stops you from putting them down, a little buggy. Also sometimes there's no projection of where they will land and you charge a blank snare, have to redo the charge several time to get a snare up0 comments 31 views last activity
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Wouldn't it be cool if the entity popped up and killed survivors who disconnect like it does when the endgame timer ends? It's not okay to lose kill points because someone was salty. If the entity kills the survivor, at least it'll look cool. It would also be nice to get some more points from a disconnect so that it is less of a punishment to the killer. It also just makes more sense for t2 comments 31 views last activity
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Please, is possible to have current statistics about the number of killed survivors in each level and with each killer. Sure devs have them and I think it's important we know them so we can ask for buffs or nerfs. I think in high levels 2-3 survivors escape per match, but 0-1 with nurse, and in low levels less is always 0-11 comments 11 views last activity
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Change the block addons to reduce the time it takes for survivors to passively fall asleep, depending on the rarity of the add on. Sheep Block - slightly reduce time for awake survivors to passively fall asleep (-5 seconds to 55) Cat Block - Moderately reduce time for awake survivors to passively fall asleep (-10 seconds to 50) Unicorn Block - Considerably reduce time for awake survivors to p0 comments 51 views last activity
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I believe that not even a line of code, not even a note of the music composed for the game should be wasted. You have done very well to associate the corresponding music to each recent killer: could you similarly associate the corresponding music to the cosmetics of each event? For example, if you wear Hallowed Blight full clothing, you will hear the music of that event in the menu. :) It would a0 comments 31 views last activity
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Make the live updates an ANNOUNCEMENT instead/along of a NEWS, this way it appears in our ACTIVITY feed in Steam, we don't have to search for the patch notes on Steam or the forums.0 comments 12 views last activity
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I posted it in the DBD Steam forum so I thought I might as well publish it here. I think it would be interesting to open the game and be able to see the average time that is taking to find a room, both as a killer and as survivor. Like, you're thinking about playing a quick game, open the game and check the time. Too long? "Maybe I'll come back later" A minute or so? I can afford that, let's pl0 comments 11 views last activity
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https://forum.deadbydaylight.com/en/discussion/75666/struggle-phase-revamped#latest This feature above would also be a neat addition changing the boring 'make it a macro' struggle phase into a better designed mechanic around skill checks. However, there are even more suggestions I would have. General Design: Essentially what would happen is that when you are within the te8 comments 81 views last activity
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I really like the concept of No Mither. A viable risk-reward perk would be super healthy for the game by making it more exciting. However, No Mither isn't viable at all. The risk, while not being enormous since I don't usually run Self Care anyway, just doesn't get compensated by the reward which, since No Mither is so damn obvious, might as well be "force the killer to pick you up within a minut4 comments 41 views last activity
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I already posted this in the PTB feedback, but that section is gone now. Survivors have a reliable way to wake up now, the clock stand. On top of that, Dream World isnt nearly as threatening/"oppressive" as it used to be. There is no need to make Adrenaline wake you up anymore (it was a bad idea in the first place). It doesnt cuck Freddy as much anymore, but it still makes his power less effecti33 comments 301 views last activity
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https://youtu.be/PFdoOk_Cv50 This song is way to god dam good to not be heard until the Halloween event. Also with the newer DLC's getting their own theme I think this could be nice for killers that are original to have their own music, just tied in with the cosmetics.2 comments 51 views last activity
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생존자들도 스킬(퍽)활용이 좀더 다양할수 있게 조합 시스템이 만들어지면 좋겠어. 지금은 그냥 4개의 퍽을 선택하는것만으로 게임을 진행하지만 조합의 개념을 도입해서 특정 스킬3~4개를 같이 사용하면 특정효과를 볼수 있는거지. 예를 들어서 매그토마스의 기본 스킬 quick&quiet + sprint burst + adrenaline 착용한다면(나머지 하나는 어떤 스킬을 넣어도 무관하다 치고) = 기본이속 +10% or 달릴시 속도 7%추가증가 제이크박의 기본 스킬 iron will + calm spirit + saboteur 착용한다면 광기나 감전 감염상태에서도 소리 안내기. 위는 일부 예시야. 일부 중립 스킬들 묶음으로 착용할시 발동되는 효과같은것도 만들면 좋을거 같아. 물론 추가 효과의0 comments 11 views last activity
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@not_Queen @Patricia @Peanits NEW TEXT: Survival category reform. The unfair category in survivors' scores is precisely Survival: the scoring reform, aimed at rebalancing the gap between killers and survivors, cannot be limited to increasing the rewards for events that fall into the other three categories, otherwise it will continue to be impossible to totalize 32,000 BPs as a surviv15 comments 241 views last activity
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I keep seeing posts about his detection being wonky and not working while looking directly at him. But, for me, it's been fairly consistent since i worked out where the detection zone is. Every time I see a screenshots or videos, the survivor always has their camera tilted down or up slightly (I personally tend to tilt mine towards the ground a bit out of "trap fear" habitually, even when not f0 comments 31 views last activity
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This way you can avoid a maybe swf group as low rank killer if you doesn't want to make matchmaking fair for killer...3 comments 21 views last activity
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Okay so I don’t mean punish like giving them a disadvantage I just mean discourage it. If these perks were reworked I think it might help. Decisive Strike The timer for it only starts going down when the killer goes away from you and stops when they start chasing you again. Make the timer 35/40/45 seconds instead of 40/50/60 seconds. Kindred Kindred shoulda Have a slightly large tree range.16 comments 141 views last activity
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okay so yeah I like looking at Scps and that’s stuff so I thought of a new idea The Dimension (I believe this is SCP 106) His ability is he can grab you and put you in the pocket dimension and you have to go through a maze to get out. If you are in for 30 seconds you go to the injured state. If in for 60 second shot you come out and are in the dying state. When entering the dying state you c3 comments 62 views last activity
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Ваша идея,что убийца убил 4 выживших за 5 минут, сделает так, что люди будут бросать этот мусор.Конечно это удобно, потому что матчей будет больше и сократится время ожидания. Но люди, играющие в эту хрень получают негатив, а когда игра не нравится, ее убирают....1 comments 21 views last activity
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->2017 ->Freddy release ->First week since release ->Nerf freddy, reee, too strong, too op, can`t win ->M1 Killer who had no tools to help him in chases (let me remind you, this was BEFORE spirit fury and bamboozle) ->7-3 seconds waiting before hitting survivor. ->Lullaby ->Really blind (fog inside dream world made it harded to spot survivors, btw) ->At least27 comments 261 views last activity
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Now, I am not the only person I know of to think that Hex perks are ludicrously weak. They often are broken immediately. So I have a little bit of a solution: A Lingering Curse. This would not be a perk. This would be an aftereffect for all Hex Perks. It would NOT be as strong as the active perk, but it would try to make it so the spot isn't useless after 30 seconds (Ruin). I'll go through ea2 comments 71 views last activity
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Currently I can play with my friend that I invited initially but the annoying thing is after each game I have to keep reinviting them. I know when I play in a lobby with strangers and we complete a game, we all stay in the same lobby and can play the next round. Please implement this...1 comments 21 views last activity
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Leatherface is super OP with his chainsaw because when I get hit by it, it’s an instant KO. There also seems to be a very short cooldown for using the chainsaw. Perhaps if the chainsaw took 2 times to knock you down and it had a longer cooldown, it would be more fair.6 comments 162 views last activity
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every patch for like a year has made hitboxes slightly worse. im talkin getting hit through windows that you were already completely away from, just getting hit from a mile away out in the open when the weapon clearly never connected. Last patch was ALMOST unbearable with the amount of bs i was putting up with while playing survivor. Now the game IS LITERALLY unplayable. its every single game now2 comments 51 views last activity
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He's OP as ######### and doesn't need a pink add-on that starts everyone in dream and disabled skill check breaks from leaving dream world.16 comments 231 views last activity
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Badham Preschool IV Yeah lets put 4 generators all around the preschool itself so a trapper can make it his personal playground. All that killer had to do was guard those 4 gens easy game over in 7 minutes. Thanks Devs0 comments 31 views last activity
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It speaks about you'll dash foreword and get invisible but that isn't true because a Freddy caught me upove the hill from cold wind farm. :/14 comments 61 views last activity
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Survivors who are 99'ing exit gates and sabotaging hooks are really unfun to play against. I suggest a mechanism where the progress of the sabotage / exit gate is slowly regressed over time, to prevent unfair toxic gameplay.3 comments 42 views last activity
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In latest patch PC version got Latin American Spanish, Swedish, Turkish and Dutch languages. When can we expect them on Xbox. Also there is not an option to change language on Xbox unlike PC, adding that functionality would be good too.0 comments 11 views last activity
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Reposting this from my PTB feedback discussion, since I don't believe this change was implemented. I still feel it would be a useful change, unless I'm missing something about how Freddy's teleport works as the killer. Currently, Dream Projection just swaps your position with the husk once the channel is done. One issue with this is that you have no idea which way you're facing when you telep1 comments 61 views last activity
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Right now vigil is hands down one of the most unused perks in the game ever since the exhaustion tweaks a while back which made it so you can no longer recover exhaustion while running. My suggestion would be to make it so Vigil allows survivors to recover ONLY from exhaustion while running but at a lower rate than if they were walking/crouching, say 10%, 20% and 30% of what the walking recovery5 comments 231 views last activity
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That map is super safe, so many pallets. Gotta see the other variations but the pallet distribution might need to be looked at.4 comments 161 views last activity
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I really liked the movie "The Ritual" and thought the cabin and surrounding forest would be a really sweet map addition to dead by daylight. For those of you have seen the movie - do you agree? And for those who haven't... check it out! :)1 comments 11 views last activity
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So the thing is.. you guys are reworking all maps and every new map will have the new "pallet rules". And the maps are THE #########. It took years and finally you do another major change which is so important to keep the players. I love it. But Bloodlust is destroying how the new map works. Nearly every pallet is playable but if it comes to bloodlust you just die. It's like back in the days w3 comments 91 views last activity
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*****Disclaimer this is just my experience playing the Pacific Region of the USA***** Adjusted Score Event for Survivors on PS4 is a bad idea. Let me explain, from my experience it is much harder to play Killer on console due to the controller. Therefore, it can be more more difficult and infuriating than playing for example on PC. The reason I thought killers would seem to get more blood-5 comments 151 views last activity
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Just like the title says.. will the second map rework be for my beloved Haddonfield? I mean i love Haddonfield but now it doesnt look good anymore and feels bad for me because as i have seen how good Springwood now looks with the new assets and different map layout it just doesn't makes so much fun anymore on that map. (could you also adjust the music of Haddonfield again? i can't really hear i2 comments 51 views last activity
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I mean, this seems like a good idea to balance this addons, after use it you have white timer like with old Borrowed Time and if this time is gone, you character heal up, the time is the same like someone heal you. Let me show what do you think guys about this idea.5 comments 101 views last activity
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...i'll do it myself: As long as nothing changes, I will play slugging nurse and everyone will wait politely on the ground for their death. So I hope that survivors like this type of game. Be strong, you will need it. Maybe devs will save you lmao.102 comments 1,231 views last activity
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"yoU hAvE tO PlAy tHe MeMoRy gAmE" yea because when the match starts and freddy is coming over me, placing 10 fake pallets, I can know that theyre fake, goooooot ya thats FUN16 comments 241 views last activity
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Prologue Hello, I been wanting to do this for a while, so here I am with my perk ideas to spice the game up! I'm going to make 6 perks in every part, this includes 3 survivor perks and 3 killer perks. If possible, I'll try to add in Obsession perks and Hex perks to add some variety! Hopefully, y'all will enjoy my perk ideas, and keep in mind that values are subject to change! 😁 Killer Pe11 comments 62 views last activity
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It would be awesome to see David King in his natural form :D Rugby Cosmetic plz!0 comments 11 views last activity
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Let him loose all stalk progress when gettin revealed. Also fix the detection: there are situations you just want to track him and not reveal him, but reveal him and get ######### up. And there are times where you clearly see him and nothing happens at all. Atm its only frustrating to go against him. And another problem: while he can hide his TR this only promotes Camping. There has something to3 comments 71 views last activity
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This rework on Freddy Is op the fake pullet are to many and this is unmanageable The number of fake pullets must be reduced13 comments 142 views last activity
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Every survivor can complain and whine about Freddy and how OP he is but no one seems to care about the bs that is keys ->playing a game ->survivors finish 3 gens -> survivor with key finds a hatch ->all 4 survivors escape through said hatch 1 survivor should be allowed through the hatch when opened with a key, it requires no skill to find a hatch and finish a couple ge5 comments 151 views last activity
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The game can sometimes be predictable and distant, so I feel this character could introduce some more of the in-your-face, fall-out-of-your-chair type jump scenes. As we all know, a magician is a master of illusion and disguise. This particular magician can put spike traps in a few lockers. These would work just like bear traps in that they make a noise notification and survivors that manage t6 comments 133 views last activity
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BHVR said in their twitter that they plan on adding that cute skin for Clown . If you add that skin, it most certainly won't be the last one of the kind. There are a lot of complaints already about how the game is getting less and less scary and adding such skin will start the process of total withdraw of DBD from the horror genre, and that is a shame. Maybe focus on really scary skins17 comments 1,091 views last activity
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Just a tiny qol update. But could you make that all three prestige parts count as a outfit so players can equip them all at once with one click if they want? Would be neat for players who like to switch between different outfits3 comments 31 views last activity
