General Discussion

  • How does one collect the red resource on the top left, I don't know if this is a dumb question, but it's always the resource I have the least of and I have zero idea what exactly it's called or how to get it lol. Only ways I know are through leveling up and upgrading the chimera.
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  • INB4 someone says, "use it when a Maker spams Guards in a room," I am aware of that, there is just one slight issue; the Plasmabow uses Striking Damage. Most Makers that spam Guards in a single room normally put some sort of Armor on them since it requires two body shots (suggesting you actually hit the armor) or one headshot, and you can force people into melee combat by wasting their bolts (an
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  • I love this game. Since Might Quest for Epic Loot was shut down in 2016 I've been craving for this style of asymmetrical raider/builder game. I've been telling all my friends about this new awesome game from the creators of Dead by Daylight trying to convince them to play it... ...and I'm shocked to hear almost no one knows what Meet Your Maker is. Like almost all my friends are massive gamers.
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  • So I'm "stuck" at level 7 and have the circular arrows icon. Did I miss something or is 7 it? Having fun with the game, just confused at times. Sorry for the noobness. Scrib
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  • Long story short... It seems like my base is too good at doing it's job, which leads to people rage quitting when dealing with my base (because making things not easy is apparently a bad thing); because of this, I might not have enough kills (or prestige points) needed to actually be able to prestige my base and restore the Genmat. (Also yes, it is mass
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  • "the online backend is not available at this time. please retry at a later time. Is anyone else having this problem? A friend of mine who plays on steam deck is not having issues. I play through steam/PC. Had no issues yesterday.
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  • two part discussion. first part: a question. is it unwise to share base design theory? what i mean is... if the goal of meet your maker is to create fun, but ultimately nearly unbeatable maze dungeons then would it be better to keep your secrets? if it's not an issue then - part 2: statement let's discuss cool and unique trap and guard interactions you've discovered.
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  • looking to turn my chimeira into a millennium falcon.
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  • Destroyed my outpost in the build menu. I am unable rebuild as it does not appear in the menu as an option. I also cannot buy the burial site that it was on as it says I already own it. Burial site name is Mound City. In the Available burial sites screen it says 1/200 burial sites owned, however I see 2 sites that say owned. Am I screwed on building on this site?
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  • I used the "Destroy" option on an outpost thinking it would be a quick reset to build from scratch, and now although is says "Owned" on available burial sites, I don't have access to it on "My Outposts" and I cannot re-purchase it as it gives me no option to. Restarting the game doesn't fix it. What can I do?
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  • So I have a level that is mastered, and has run out of GenMat. At the moment, there is no way to refill the GenMat in the level. What can I do with the level now? Can I refill it and have it active again, or must I now abandon it? I rather enjoyed the results of my labor.
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  • So after playing a base I'm presented with the accolades, and then I need to decide what to vote. I'm usually a straight forward person if I was fun I select fun, if it was artistic then I select artistic and so on. However there are a few that are...meh. they are not bad bases, if they were i do not vote, but these are just mid level. Sometimes I default them to just voting fun. So im curious
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  • A failure left me without resources and I prefer to start from 0, but I can't find the option to delete my account.
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  • Is it just me or am I too scared to build too many traps? Because I dont wanna build an outpost people will just leave from and not get me any loot. I have spent alot of time on this new outpost im making and I still have over 1000 Capacity to use after being 70% done. Also, I dont have many traps in my base and I am already at Brutal Difficulty...
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  • I didn’t remember the names of the currencies in the game well, but I’ll name them by color, I think you will understand. Blue - she is in abundance, and there is nowhere to spend except on grenades (if she only pays for something) Red - there is already quite a lot of it, and again, it can only be spent in conjunction with another currency Brown - it is not enough, and my post is dedicated to
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  • Just adding thoughts here: 1. Portal 2 crossover event 2. More objectives. I wanna hide a treasure for people who are curious explorers and can see through my sneekyness, and reward them for it! 3. Its way too easy/limiting to figure out the path to take using HARV. It always has to be flat. No jump downs or grapple ups.
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  • So I pre-purchased the game (twice, actually. One for me and another for a friend) however we don't see the pre-purchase skins. So i wanna know were there 2 verisons of game on pre-purchase sale on steam?
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  • hello to all, i'm still pretty new to the game (like all of us probably), but i have a question: does it make sense to create a second outpost as soon as possible or rather to improve the first outpost? is it generally useful to create more outposts as soon as you have the chance? also, in general, i have the question if it depends on certain factors that the outpost is shown to other players,
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  • Hey, Is there any way to duo with a random player through matchmaking when raiding or do I need to party up with someone instead.
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  • Did anyone else notice we are slower now than we were in beta? Raiding feels slower now compared to beta?... Base movement speed is much slower if you wanna just walk around. Even grapple hooking is slower because of this! I really enjoyed this game because of that speed... :(
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  • So far I've noticed that all the builds are sort of just death boxes that serve no other purpose than to kill and boost stats. While those should be allowed to coexist... we have a building game. With that, we must go all out on what we can do, I'm talking decorations, plants, clean wallpaper, and objects, now it's obvious that this will be added but I feel like it needs to be mentioned that this
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  • I've been watching my friend play the game and intend on buying it this weekend once I get paid! I really like the look of the game and had just a few ideas off the top of my head. Some if not all of this stuff might already be included--bare with me: Mobile Gen-Mat: The "walking portal cube", as I refer to it, could act as an alternate way to achieve the gen mat. The portal cube could go rog
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  • I am. I'm really hoping it'll be fun, but I sent the trailer to some friends and their reaction was basically cautiously optimistic. What's your impression? Honestly?
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  • Hello, love the game so far. Will there be an option to increase FOV on PS5 in the future like you can on PC ?
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  • Can someone correct me on this? So far every bug i reported is still there? What happend with devs? Do they even read these forums?
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  • one of the biggest complaints ive seen is the lack of communication people want to know why devs made the choices they have or what inspired design decisions. we want to know how devs feel about what we are saying and if they agree with feedback we give and if not , then why radio silence just annoys people and makes us feel ignored and that the dev team is out of touch with the community
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  • I'm a veteran hardcore playing hard any time of game and got bored by the lack of novelty and challenge. This one is awesome, we have to fight with our own creativity, skill, reactivity and aim and fight those aspects of the other player that made his own dungeon :D That so freaking cool :))) Also, the setting is very unhealthy, creepy and degenerate... So delicious... Devs, thank
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  • I am wondering if paying real-world money will give the player an in-game advantage, or if the microtransactions will be purely cosmetic, or maybe something similar to what Team Fortress 2 does where everything is equal but different?
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  • Curious if PS5, at launch, will have Gyro Aim support for controllers--gives "mouse-like" aim for controller players with use of motion controls: https://youtu.be/CiSS5OsNCNU Its become very popular in the past year on Playstation, Nintendo, and PC--Playstation has really taken off since its become more standardized in many games such as MW2, Fortnite, Horizon, God o
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  • I may be in a minority here. I had fun playing the open beta but I'd like to have the progress of unlocks and other such things erased so that I can start the game FRESH. Is that possible? If so how?
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  • As many of you may have heard Behaviour does not intend to have an official discord on release, a few of us have come together and made a community discord to talk and keep updated about the game, if you might be interested come join and see. https://discord.gg/kVZ52Dp8qA
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  • I am wondering if MYM is going to have exclusive rewards for having pre-purchased it or not?
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  • Hello, dear developers! I really enjoyed your game in open beta! Was about to pre order it, but after a day or two I can't pre order it anymore. Can you help me how can I purchase your game on steam?
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  • Btw, I was thinking about the ranking system, and now I am curious if you would want to keep it around what would change? I myself would first give it a name like "The Sanctuary Ranking system" as per the lore we are currently in a worldwide sanctuary chimeric war over genmat. Now secondly I would want a leaderboard with at least the top 100/top 500 highest-ranked players. This could work
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  • As stated in the title, I wrote and voice an imagined story that could be seen as the introduction to the game as well as a short story about what might have led to the fate of the custodian we play as. Of course, I took a few things from the current known lore but I also added some things here and there. As I called the vehicle we use a speeder as I couldn't find any official known name for it
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  • I watched a lot of people in replays returning to the entry point because they didn't realize you can escape in any direction. I had people (smartly) avoid aggressive guard setups by strafing around the area to the back before approaching my build. I killed people outside the build area with traps they triggered while on the way out, but also had them snipe aware guards who were otherwise power
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  • Title. Ik that raiders can block builders to not get their outposts anymore, but reading on steam forum people are talking about that it works the other way around as well? How?
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  • My friend, who was excited to dive in, skipped the intro and also skipped some parts of the tutorial. As a result, he didn't really know that he had limited ammo, and that he needed to use the grapple to retrieve it. I also sort of zoned out during some parts of the tutorial, and missed some info. Here are two possible ways to resolve this: Simple way: Give us some buttons somewhere in the San
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  • What do you guys think about traps reaction? In my opinion they feel a bit slow, i guess would be fine to maintain the actual speed of reaction for normal mode but i think for dangerous/brutal mode they should have a higher speed of response. What do you guys think? After watching replays of how people completes my outposts i feel like they should activate a bit faster, some players just run e
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  • Seriously, your game is like... worse than a really bad drug for me, you got me hooked and addicted, you cant take that away from me again lol Well yea, joking to some extend, but really: Ty for this amazing game and the opportunity to play it during this beta. really looking forward to release and will buy/preorder as soon as available :) Also thx to all the raiders that delivered me these fan
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  • It seems kinda like this is the objectively best base design. You can't shoot everyone because of limited ammo (not to mention bullet drop makes it hard to aim far), you can't grapple and kill people because there are too many projectiles, same reason you can't just run up it. Am i missing some counter? The one disadvantage to it is that it sucks hard an
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  • I know, fun is subjective and all, but.. Traps are easily dodged/avoided if you have some reactions and awareness anyways (i see that all the time in my replays, the skilllevel of people clearing a base is actually way higher than that of a speedrunner) They use a cheese item (the shield) for situations where they mess up/are actually in danger With the consequences that people use cheese
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  • Sup! I dont know if you guys found some outposts where the creator blocked the tombs that you can find to get some extra resources, i would like to know if the creator loose those resources when raiders find them and loot them... If that's not how it works i don't see the point of doing that. Why would you block them? I guess they are suposed to be used like another optional path on your outpos
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  • It is funny that no one has yet made a question about it here. So Let me start this discussion and therefore I have two questions for you: What would you pay for? (for example Skins) How much would you pay for this content at most? The reason I started this discussion is that I have been watching a lot of videos about mym and a question that surfaced often was how and what will be monetized
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  • I knew it was going to happen, but waking up I still sort of felt lost when I booted up my PC and the beta was over. Still, I attempted to start up the game anyway, just in case anyone at BHVR looked upon us with some amount of mercy and allowed the beta to continue. No luck, of course. The fun times are over for now. But do they have to be? You folks at BHVR have created a fantastic gameplay lo
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