offwhiteknight
offwhiteknight
About
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- offwhiteknight
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/307998/pc-random-crashes-since-last-patch
I've had this issue for almost three months.
Lately it's been happening more during egc.
That's bad. Worst part is when it happens on the rare occasions, I get to play with friends... and I get a 30minute ban.
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Is anything being done with this? It's still happening...
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@elasticheart said:
I'm glad I'm not the only one who's experiencing this issue. I also get randomly kicked, saying *you've been disconnected from the host'' I get to keep my items, BP and rift challenge progress but I do get temporarily banned. It's quite annoying to get punished for something that is not in your hands.
I'm on Steam. You too?
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I've used Boil Over and had it used against me. It needs tweaking. As is it's crazy good. I wiggled off 3 times in one game by running into the main building on EoC. Not a hard place to hook, but BO made it impossible. Killer left me slugged and I used Unbreakable. If I had a teammate with Boon: Exponential, it'd be unstoppable.
I had it used against me buy a "bully squad" that played an offering and took me to Grim Pantry. Made the main building unplayable. They'd run every chase there and go down in one of the upper-level rooms in a corner near the hole in the floor. The wiggle knocked me in the hole several times. It wasn't impossible like RPD, but it was extremely difficult and "zero" fun for me. I finally got a hook on the main antagonist when his downing animation caused him to fall through the hole, allowing me to drop down and pick him up for the hook.
BO, Unbreakable, Flip Flop... almost unhookable unless they go down right at the hook.
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@Rizzo said:
I still have some of those map offerings on my characters and some bouquets too.
https://us.v-cdn.net/6030815/uploads/DGP2HZPT6N63/image.png
They are my relics from the past!
Those bouquets....so much goodness.
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Pfft...all the time. I had a "streamer" get salty today because I ran Lightborn on Nurse... I don't even have Lightborn unlocked on my lvl 15 Nurse that I haven't played in 2+ years until today. He also called me a "red rank" nurse in his stream... lol! Would have been embarrassing if anyone was watching. VOD btw...no stream sniping.
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@Gamedozer7 said:
It seems like every patch lately they are coming out with something to shut down killer strategies. Killers try to snowball nope CoH will take that, ok well we will slug then yeah we're releasing a anti slug boon. So now the only strategies a killer has is camp and tunnel for pressure or end up with 4 hooks and a 4 man out. I don't understand what they are thinking severely wearing killer strategies but not giving us anything to make up for it. I don't like camping or tunneling but it seem like lately its the only consistent strategy to apply pressure.
CoH has negated the value of any injury state other than "downed". Shadow step makes it very easy to lose a survivor, so you are naturally going to go after the injured one because only downs have any value. You are going to try to get downs as fast as possible.
And to all the people saying play for fun without trying to win... you have to be joking. Why would killers play that way when survivors don't? I've never seen a survivor stay and sacrifice themselves once the gates are open no matter how bad a game I had, but killers have given me hatch a dozen times or more. I think many Killers already play too nice.
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@Dormin said:
https://forum.deadbydaylight.com/en/discussion/comment/2332289#Comment_2332289
A lot more killers being more toxic than they otherwise would doesn't go with what u say. I'm sure all those p3 rank 1 spirits and wraiths with ruin undying pop sloppy and iri addons were survivor mains... sure lol.
It does actually. There is only one killer in each game. No matter how toxic that killer is he only affects 1 game at a time. If there are non-toxic survivors playing killer you will get fewer toxic games. Fact. It may not be the narrative you want but it is the math and it doesn't lie. The end result is no matter how you try to spin it, those survivors playing killer right now are in fact toxic as hell and fornicating you in your anus.
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@Dormin said:
https://forum.deadbydaylight.com/en/discussion/comment/2332200#Comment_2332200
Yours makes no sense too, how do you know it's not because a lot of killers not playing extra toxic so survivors don't get any BP?
I make sure everyone gets a lot of BP when i play killer because i know how most killer mains are horrible, at least in red ranks.
100 toxic killer mains = 100% toxic killers
100 toxic killer mains + 100 non-toxic survivor mains playing killer = 50% toxic killers
Basic math skills buddy. Makes perfect sense if you have them.
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@Dormin said:
https://forum.deadbydaylight.com/en/discussion/comment/2332148#Comment_2332148
Killers have been playing this way long before the event, lol. If anything, it shows there is such an abundance of toxic killers that it doesn't even feel lessened too much despite a lot of survivors playing killer now and being more fair.
Mathematically that make no sense. The complaint is that it is not lessened at all, but increased.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2332148#Comment_2332148
Good these survivor mains can finally find out how hard killer is
It's not that killer is necessarily harder, but that the toxicity of killers has increase with a bunch of survivors playing killer. Guess most survivors (playing killer) are camping and tunneling so that those playing survivor can't get their crowns and farming done. Ironic. Definitely would seem to indicate that the killer mains have been right all along as to where the toxicity in this game originates.
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Killer queues are long because Killer is easier to get extra BP and crowns on. A lot of survivor mains are playing killer for the event.
IRONY: Survivors are complaining that killer toxicity is at an all time high. You'd think it would be the other way around with so many non-toxic survivors coming to the dark side and diluting the pool. I think survivors might have inadvertently proven that killer mains have been correct all along.
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@Wavy said:
I think salty killers should be banned you are right.
And salty survivors. Then we'd literally have a game where nobody plays. It'd be awesome!!!!
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As survivor, I don't really care that much. Doesn't change my game play at all.
As Killer, I don't really care that much. Doesn't change my game play at all. If anything I am more likely to give hatch/door to the last player if they were good.
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@Tsulan said:
I honestly expect 20% of the playerbase to receive a (temp?) ban once the autoban system goes live.
Sounds like a perfect time for 20% of the player base to discover other games. I'll probably be one of them. Wouldn't be the first time I've taken an extended break from DBD.
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Maybe an unpopular opinion, but you all realize that the Killer and other perks in combo are huge factors on how good a perk is. Creating a "generic" perk tier does not work at all. Use BBQ on Trapper or Hag....complete trash. I wouldn't but it above A tier on any killer in fact. It's used for farming BP. There are tons of better info perks (all rated lower on this list ironically). Franklin's S tier? Maybe A tier when combined with Hoarder AND the survivors are all using at least yellow/green items. Franklin's is fun (it's my freak'n profile pic cuz I use it so much) ... it's a waste if you are stealing brown items, green keys, and any other items the survivor doesn't care about. In fact it can hurt you if you steal a green key and guard it, thus allowing the survivors to crank out gens on the other side of the map.
Before you say this list is rating the perks on their own merits alone, let me point out that Distressing (easily the worst killer perk in the game on it's own) is rated C. Distressing is hot garbage on any killer but Doc unless combined with a perk that uses the increased TR. It literally is a negative perk on most killers if you ran it as your only perk.
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I get slugged so rarely that I've stopped running Unbreakable or Soul Guard. As killer, I slug maybe once in 2-3 games.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2062224#Comment_2062224
Pretty sure any survivor who's at least green rank who goes against me is de-pipping, they're getting no altruism whatsoever, and with him being slow while throwing a lot of times I don't think they get much for chase, either.
I'm playing purple ranks and getting tons of bp and pipping almost every trial. He injures a lot, but can't seal the deal. Lot of Altruism, 5 gens getting done, time to break totems, and killers that just chase and chase and chase. Most games he gets 3-4 hooks and we're out.
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He's free pips and bps.
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No. Definitely not.
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Just about any end game chat that goes beyond "gg"
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I've played hundreds of trials, likely thousands (50/50 survivor/killer). I have had one killer be toxic in the endgame chat ...ever. Just one. I get toxicity from survivors regularly. I've even got chat toxicity from a survivor I gave hatch to. #########?!?! Tunneling and camping happens for sure, but it is the most over inflated, exaggerated thing in DBD. If you're getting "face camped" and "tunneled" almost every game...well you might want to look at your own playstyle or definition of "hard face camped" and "tunneled". When playing killer if I hard face camp you it's because you were a piece of ######### and I don't care about winning anymore, I just want to ######### your trial up.
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I like it. Could make perks like Nemesis begin to see use so as to change the obsession to a player that doesn't have Object.
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The only thing I'd like to see changed about NOED is when it activates I wish the survivors would get notified, not when the first one gets downed. I run NOED occasionally, but it's usually after I've dealt with a bully squad or two. I'm less concerned with getting the downs after the 5th gen than I am in getting the survivors to just leave. NOED will do this most of the time. Half the time I've run it, the game never gets to the end anyway and it's a 3 perk game.
I don't find NOED near as annoying when playing survivor as I do Dead Hard when playing killer. It's so funny in chat when survivors lose their ######### over NOED when they're all running meta builds.
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Ghostface is the main killer I play. I've used the "stalking through the boarded up window" many times. It's not broken. It's not bugged. It's how it works. When reveal is done properly I get revealed every time. A lot of people just don't seem to understand how it works and they think it's broken.
I'm a purple rank killer but I play against red ranks nearly every game. He may not be the easiest killer, but imho he's the most fun. I get a lot of post game comments about how tense and fun the game was even when I 4K. Ghostface is exactly what DBD needs more of.
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Whispers
Surge
Sloppy
Corrupt
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Very cool idea.
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Hooks. I like blood points. At the end of the game, I'm happy as long as I got Ruthless Killer. Brutal is meh. I find I get a lot of 2k-3k Ruthless results and have very good games because I'm very interactive with the survivors. Lots of chases, etc.
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Lol, if love to see a charger added as a killer! Send survivors flying through the air!!
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I play Claudette a fair bit and usually run her with the purple corduroy pants and the pink bikini top with the white cover. Can't say I've ever been real successful at hiding in a bush. I am pretty good at slamming gens and getting BT saves though. I started playing her to unlock Self Care because unfortunately it is a ######### must for solo survivor.
Have to say I feel a twinge of dread when I see the Blendettes or the base kit brown coat in lobby myself though. I run Kindred enough to frequently see what everyone is doing. The stereotype exists for a reason.
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BBQ is purely for farming bp. The aura reading is trash and most of the time I'm lucky to spot one survivor with it. Anyone complaining that BBQ is too good has obviously never used it.
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It's not. That's just a dumb ass teammate. One of the most infuriating things about solo survivor. If that happens to me, know I'm spectating and cheering you on.
@Sand said:
When your uninjured teammate without BT unhooks you directly in front of me because I was chasing them, why is it tunneling if I instantly down you and put you back on the hook?
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@Mr_K said:
Whats the issue with the mori? It can only be used on your last hook.
As I said, no issue. Just curious why I've seen so many today. Did something change? Usually only see about 1 in 8-10 games. Today has been more like 1 in 3. Should I be using mine up as well for some reason?
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Just go into every game expecting to lose and let yourself be pleasantly surprised when you don't. The more you play the better you get. Do those damn dailies and let that be the measure of your success.
Games can turn very quickly. Earlier today with Ghostface I had only 2 hooks when they finished 5 Gens. I downed a survivor right after and hooked in Badham basement. The suicide bombing of the hooks turned my 1k with 3 hooks into a 3k with 10 hooks.
Point is don't give up.
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I get less mad about the tunneling than I do about being unhooked right in front of the killer.
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Demogorgon. Suck a great whistle.
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They're just wasting time to give your teammates those few extra seconds to slam gens, totems, heal, etc. Some killers are just considerate that way. ;)
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Blendettes. Boring and most of them are useless. Nea, Yui, and Feng come in a close second for their often rampant tbagging, clicking, and EGC toxicity.
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I hate being camped as much as the next guy, but sometimes camping is the right strategy. If I'm playing killer and have a 3 or 4 gen with someone hooked in the middle of it. Sorry, but your ass is getting camped. Tough luck. I'm not going to leave my 3 or 4 gen so you aren't feeling camped. Especially if all 4 survivors are left. It would be stupid as hell to penalize killers for playing smart.
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Funny that this is supposed to be green/purple ranks. I see red ranks doing the same things all the damn time. Not sure rank is a real measure of skill. I could be wrong though, maybe rank is a ridiculously accurate measure of skill.
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1. Trapper
2. Hag
3. Demogorgon
4. Doctor
5. Bubba
I actually enjoy all the killers at some point depending on my mood. That mood rarely comes around for Nurse, Spirit, Billy, or Oni though.
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Freddy. I don't like facing him as a survivor and I have no interest in playing him as a killer. I'll play against him, but I just work gens as fast as possible to get the game over.
I also didn't like any of the NoES movies. I think that's the main reason I have no interest in him.
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Survivor: Jane. Love her uniqueness amongst female survivors, both for her curves and her classier look. She just seems more real than any others. 2nd is Claudette. I like to run her in brighter outfits to break the stealth stereotype.
Killer: Trapper. He's a very win big, lose big killer. I love the strategy of outthinking survivors with his traps. There is no finer sound than the *snap* "Arrghh!" that is only possible in a trapper game. He's a challenge and very map dependent but I always enjoy that challenge.
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I like swamp. As killer and survivor I've always done well on both maps. Only time I hate the swamp is playing Blight. He just slides off of the trees.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1954108#Comment_1954108
Usually you can’t tell they are a little group until it’s too late for you.
Which is why I assume they are until proven differently. If they get hooked and they don't seem to be a group, I'll try for the save. Otherwise I stay on gens. I have lost track of how many times I've done 3-4 gens while the "team" has been busy trading hook time. I ALWAYS run Kindred and Self Care or a medkit. It sucks that it's necessary, but you have to look after yourself first. I also really like Lithe and Urban Evasion or Spine Chill in solo.
Don't misunderstand. I've sacrificed myself many times for a teammate, especially if they've already helped me and even on occasion when they haven't. If you left me on hook to struggle so you could finish the 2nd gen, or heal your buddy, then you can wait for your buddy to unhook you.
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@Dragonshensi said:
Just had a match where all three teammates were focused solely on gens and nothing else. I was the only one not a try hard red rank. I saved multiple people from hooks and these three didn’t even bother to try and save me. They just focused on gens and said he was camping! He was nowhere near me. Done with these people.
When I encounter groups like this I usually try to stay on the opposite side of the map from them. I work gens, break totems, loot chests, search for hatch, and anything else I need to do for a daily or challenge. I play it safe and hide anytime I hear a heartbeat. I have gone from dying first to often being the last one down or even escaping. ######### them. Solo queue is rough and I assume I'm a lone wolf until I see differently.
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I prefer not to face duplicate cosmetics. Personal preference for a number of reasons. If I see 2 or more identical, I'll dodge and not feel bad about it at all. How I like to play.
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BBQ and Chili is not a good perk and would rarely be used if it didn't give bonus blood points.
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I play Doc, Hag, and Trapper with some regularity because I like the way they play. Doc is easy when I'm looking for a stress free game. I enjoy the set up and planning of Trapper and Hag. Catching a survivor in a well placed bear trap is one of the best things in the game.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1945841#Comment_1945841
Claudettes and Dwights are the worse. I groan when I see them in my lobby.
Yeah, I agree with those too. Especially the Blendettes. So many times I've hung on hook and watched a Blendette duck walk around the map doing nothing.