joeyrou
joeyrou
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- joeyrou
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FIX THE ######### GAME
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The basement is commonly set at the safest loop location. If you loop the killer near the shack its your own fault bb
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Yea, lets contribute to survivors who give up and dont struggle, realize they're going to the basement instead of a close hook, so they change their mind and start struggling again
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Because the devs are idiots who ignore their playbase and jack off in tubs of money instead
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This game is a ######### show...
at this point you might as well
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I stopped playing the game all together after the mid-chapter update
I'm sick of these people breaking ######### and fixing it 25 mid patches later
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@pemberley said:
Because honestly...it SUCKS at doing its job.
Killers are getting negatively affected by it by survivors who know full well they have immunity and who use this perk to taunt and bully.
Solos are hurt by it because they don’t have the assurance of a swf to try to protect them from a genuine tunnel snake.
And it just plain sucks at defending against tunnel snakes in general. On one hand, killers KNOW off the bat they’re safe if no one brings an obsession perk - they’re free to tunnel. On the other hand, tunnelers will purposely try to eat dses so they can continue tunneling.
In summary: it rewards the toxics and is unfairly punitive to those genuinely trying to be a good sport.
first of all, if a teammate takes you off the hook right infront of me without borrowed time, and you dont have DS. You're going straight back to the hook....If it helps towards a kill/betters my score and will slow down gens as a result I don't care if you cry tunnel or not, because its not my problem your teammates suck.
secondly, If bvhr would stop spitting on killers I'd feel sympathy towards "fixing DS". If anything it needs a big fat nerf, and as you know anything that they "fix" is actually just a nerf (spirit, nurse, legion as a few examples) So I'd be careful what you wish for
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How about you cleanse the dull totems instead of finishing gens in 3 minutes. The perk was literally created to punish survivors who ignore totems, not "reward" bad killers, whether or not the killer is bad is irrelevant.
There are 5 totems, look for unbroken/broken ones or voice com with your friends
it's so funny... survivors complain about not having anything else to do, but when the devs boost the reward two fold for cleansing totems people STILL gen rush and complain about NOED.
@Liruliniel said:
I dislike it as a killer and a survivor because it rewards failure. Why run a perk that rewards that when you can play perks that rewars success.
Giving a pity kill is worthless.
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@ModernFable said:
https://us.v-cdn.net/6030815/uploads/070/TQA7E8C9L1H1.jpeg
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I understand this initiative. I like the idea. I like the end goal. However, I really hope that these changes are made simultaneously
As in, the perks will lose synergy, but receive buffs in the same patch.
Which I feel, should go without saying.
But considering the “break it now, fix it later” mentality of most previous changes, I’m disheartened.
Yea, really unfortunate to see such a popular game go down the tubes. 4 months ago I was excited for the next rift outfits. Now I'm opening the game, and than closing it because I ask myself
"is this really even worth playing anymore"... seriously... there are FTP games with better devs
maybe one day.... LOL
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@ALostPuppy said:
Well sometimes I can't blame some of them. If you're playing Clown on Fractured Cowshed, you run to the other side of the map, 1 gen pops, find a survivor and chase them for ages because you have no power, then 2 more gens pop by the time they're down and on the hook. It really do be like that sometimes and it sucks.
lol, sometimes. you're cute honey.
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Theres not enough red rank killers. I'm not really sure why though /s
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60 seconds immunity? thats like 3 generators
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wheres "None of the above, fix the ######### game" option
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keep begging for killer "fixes" there will no killers left after bhvr is done massacring the game
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Nea
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map balance changes
legion rework, clown rework/changes
other killer changes
perk balancing
bug fixing
color blindness setting
I dont need or want more content to further this ######### show
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well since killers are a joke, than we all might as well play clown and flop our pathetic noses around
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1031633#Comment_1031633
Are you talking about DS? Because this doesn't have anything to do with DS. Not even in the slightest.
This one nerf I am suggesting doesn't exclude other balance changes, and doesn't have anything else to do with other balance changes. Meaning, bringing up DS in this thread is totally off topic and useless.
purposing a doctor nerf deserves such comments. For real. just no.
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How about instead of nerfing killer again, we fix that one issue where survivors have 60 seconds of immunity, nah who ######### cares about that
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Nerf ruin, okay whatever I'll just run cancer builds.
But CONTINUING to nerf killer perks without looking into other balance issues that'll just about draw the line for me. I dont give a - if the next killer is jesus wielding a spiked dildo, not buying anymore stuff
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hey bro, instead of making forum topics saying "is this high mobility killer balanced?" why dont you just say "DELETE ALL HIGH MOBILITY KILLER PLZ"
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we should just have a seperate server for low rank survivors where killers are just nerfed into the ground and every survivor gets a base kit of DS and Borrowed plus 4 perks
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Regardless of if shes too strong or too weak, the game needs SERIOUS fixing. Not killer nerf ontop of killer nerf. OH i mean "reworks"
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I've played against more rank 1's than I have ever played against in my entire 1.5k hours.
The game is fundamentally broken, survivor red ranks queues will skyrocket eventually... its only a matter of time.
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"Killers are fundamentally broken, but at least we can torture ourselves in more frequent intervals"
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his static blast has kind of a long cooldown for how SHORT matches are due to ruin being nerfed.
I'd say in mid-high ranks doc is more decent but like most killers suffers from gens being popped so quickly
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no more killer nerfs. how about we nerf DS
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for god sakes don't touch the hag
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You mean survivors are just as toxic as killers if not more?!??!?!?! Oh my gosh I'm in shock
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How about instead of nerfing we fix weak killers
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Why cant the lore just say like "after the breakup with his boyfriend he-- blahblahblah-- from being upset, now hes in a forest". Kinda like how they mention jane being under the influence caused her to crash and somehow end up in there.