dangersmymidd1ename
dangersmymidd1ename
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Discussions
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With the Abandon feature changes, the slugging playstyle is now officially condoned by BHVR - survivors must suffer being repeatedly slugged, and once everyone is slugged and can finally Abandon, the killer doesn't even have to find and hook the survivors anymore. Such fair and engaging gameplay.11 comments 251 views last activity
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When BetaHub thinks a report may be a duplicate, it will still be labelled as such even when the submitter states that it is not. You can "Dispute Duplicate" on some reports and then they need to be reviewed manually - "Pending Moderation". However they are not being reviewed. Here is an example of one important bug report that has been "Pending Moderation" for almost 2 months: h0 comments 15 views last activity
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I would like to suggest that the Blood Amber add-on should no longer be equipped when a new player plays their first games (for example, as Dwight). Revealing themselves to the killer is not ideal. Perhaps the Unique Wedding Ring could be equipped instead as this is more useful for a new player.3 comments 38 views last activity
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Just some quick feedback about the player intent wheel on controller - it was a little difficult to activate having to let go of D-Pad right while holding the direction (example video below), it would be good to have a linger on the input so that letting go of both would select the chosen option. Tears of the Kingdom nails this. It would also be easier for controller users if the wheel segments0 comments 39 views last activity
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Removing the ability to Abandon when slugged 3 times is a HUGE mistake. I just had a match where the killer slugged all but 1 player repeatedly and it was a nightmare not having the option to Abandon. If this change is implemented, there is no way any sane survivor player would not abandon and take the DC penalty, which will only lead to even fewer survivor players in the queue - either held hos6 comments 187 views last activity
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EDIT: After clarification of the maths - a full generator kicked with Lay Waste (only) will take 128 seconds to regress to zero. Not as horrific as I first thought, phew! But still very strong. — It was likely designed with the possibility of permanent generator charges in mind, but that concept has basically been removed from the game. As a non-licensed killer Perk, Lay Waste is especially ov14 comments 574 views last activity
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TL;DR - Risk/Reward of the Exile mechanics is too unfavourable for survivors. My suggestion is: Make using the Searcher's Pendant restore lost hook time, or make the survivor immune to a Seed of Punishment for each Exiled Soul they collect. — The Exile concept is great, and the art is fantastic. However I feel the mechanics while in Exile are currently a little unbalanced and unclear. Survivors6 comments 192 views last activity
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This rare interaction has existed for 3 years and is documented in the wiki as an intended feature. But now it is "fixed"? I have a feeling that knowledge of intended interactions/effects is being lost to time… (The same goes for pallet saves from behind the killer, which no longer works and has never been addressed)10 comments 253 views last activity
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So I just read that if the survivor misses the special skill check, the generator will REGRESS 20% 🤯 Driver's License is similar but that requires being stalked, and Ghost Face can be broken out of power. Even with the smaller radius, it's crazy. And this is just the secondary effect.16 comments 353 views last activity
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Has anyone else seen this? It looks like the bots are evolving… https://youtu.be/VHbEwBKHwhE5 comments 91 views last activity
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Recently I have seen more killers use Monstrous Shrine, using it to proxy camp and more often than not force second stage. In solo queue this is a problem because the faster progress bar is not easy to notice. The only indicator is to the person on the hook, and they can't do anything about it. Please could you add the debuff indicator in some way so that teammates know to be quicker with the un31 comments 392 views last activity
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I thought it was just missing from the description, but it seems like there is no confetti or fireworks on any of the Black Banquet event items. What a shame ☹️1 comments 81 views last activity
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I just played an exhausting game against Jason, was immediately hit off hook after my second stage. Made it to the other side of the map to mend, the last gen was done, and when I finally mended behind a rock he came from nowhere and downed me. What a horrible and unfair perk, and really demoralising as a survivor. Played against this perk on non-Jason killers a few times as well. It's just too6 comments 211 views last activity