cogsturning
cogsturning
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But is it though? Three survivor matches down, 50 minutes in, and I'm still waiting. Normally I play one and wait a couple minutes and I'm in. What's going on with this system?14 comments 335 views last activity
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The Self-Preservation nerf notes read like this: This logic is nonsensical. If the issue is killer perks, SP counter one whole aura perk, BBQ, which can and is also countered by lockers. It partially counters Friends and Alien Instinct, but not fully. With this nerf, it will still do those exact same things. A killer that's clinging that hard to aura wil71 comments 1,462 views last activity
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There were so many fun skins in dbd mobile. They trickle in here and there but why so slowly? They're already made and most of the community hasn't even seen them so why not just release more of them?6 comments 80 views last activity
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When Henry came out I thought we were making progress. Both of his attack powers—Undergate and Vine Attack—are heavily delayed not only near a hooked survivor but for a limited period after the unhook. The great thing about this design is that it isn't a dead stop. The power can still be used if the killer gets the distance or timing right, or gets lucky, but it's thoughtful enough that he can't19 comments 500 views last activity
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Currently there's a setting in place that causes any OP with 5 more downvotes than upvotes to stop bumping. I get why this was put into place. Awhile back we had some unpleasant incidents, and we regulary have pointless rage outs that don't deserve anyone's attention, but this setting is far too rigid. This is from a current post: Three pages of active1 comments 50 views last activity
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I know I've been in the vocal minority championing the event but it did several things that were good for the game, things that people have been asking for: It changed the gameplay loop. I have a lot of killer matches where survivors just sit on gens with Stake Out and Hyperfocus then pre-run when they see me coming. It's not exactly thrilling. This event had survivors in my face all match,53 comments 1,195 views last activity
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I'd like a little clarification on the game's ban system, which seems to be both looser in reporting and stricter in implementation as of late. This isn't in regards to a personal ban and thus should not break forum rules. It's just a general seeking to understand of the games internal rule system. As many of us know, reports have suddenly been getting way more responses than they once did. It11 comments 271 views last activity
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Yes, I know, it's 2026 and I'm actually complaining about Exhaustion—specifically Sprint Burst—but hear me out. I'm on the record as being pretty anti-tunnel and I'd like to see some basekit protections in that area. But I've been maining Henry, a 4.4 killer, these last couple months and if there's one thing that'll send me back to the hook, it's Sprint Burst. Consider this scenario: Chase start52 comments 1,086 views last activity
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If this is still happening? https://youtu.be/KZxBsYSTGsk https://youtu.be/DN9LE5yT2J8 https://youtu.be/AfYWczJ9ykU https://youtu.be/aHLpFEvoowI https://youtu.be/DoeWBiCd_gY I didn't intend to do any of these, they just happened. People who are doing it on purpose are probably abusin11 comments 361 views last activity
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With Diminishing Returns now in play, this should be changed to its own effect, like Bloodlust. Babysitter has been shadow nerfed just for existing with Diminishing.10 comments 161 views last activity
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The dev notes for the Fast Track changes look like this: Some people argued the permanent progress was too much, others said it punished killers for completing their objective. The first part stayed, the second is gone. According to these notes—despite the criteria for activation being the same for years—Fast Track was changed because the survivor should124 comments 3,174 views last activity
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I'm saying this as someone whose most hated killer is Trickster: I love how this whole thing was handled. I'm not talking about the technical aspects of the rework or the map, I'm talking about all the stuff surrounding it, and that this happened at all. All the new music, the lyric video, the merch, a new survivor, a new map, perk changes, MiNA, lore expansion, webtoons. We all know IPs sell and3 comments 41 views last activity
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I'm curious what everyone's preferred class is, and why. In half my matches, I'm the only GuIde, and the class feels really under-appreciated. Not only can I summon players to key gens but I can stick my blastmine on a nearby gen to either summon more people to that one or to keep an eye on it to get a read on killer location when they kick it. Or I can wiretap a middle one with minimal progres26 comments 473 views last activity
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I had ping today fluctuating upwards of 400 to 1000. The game was borderline unplayable. This was my first time back on my PS in about a week. For that week, I was on my Steamdeck and had zero issues. Both are wireless. I've also tried playing on ethernet directly and it's the same issues, so its not an connectivity issue. Does anyone know what could be c1 comments 11 views last activity
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Or can he just instakill you the second you're unhooked on purpose? Even the killer looked confused. https://youtu.be/Puh2YS5ShZA?si=aGpEIFrpdlSdsUSi4 comments 141 views last activity
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It's gore. Edit: like a picture of the mutilated face of a corpse. Avoid it. Don't comment on it. Its been flagged. Edit again: do not go to the second page of this post either. More gore. Avoid all these posts until the matter is resolved:65 comments 1,274 views last activity
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A month or so ago, we had several posts talking about the innaccuracy of the offical personal stats tracker, brought about by this response to a bug report: It became clear with minimal investigation that abandons, even in mid-death animation, counted as null for survivors, boosting their ERs wih innaccurate numbers. And apparently the same with DCs. So49 comments 873 views last activity
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Does anyone here own a Portal? I've been wanting a handheld, and with the new update to the Portal that not only allows you to use it without a console running but you don't even need to own one, I'm curious how they perform. Does DbD run okay on it? Is it worth getting in general?4 comments 101 views last activity
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It's already been discussed that abandons register as non-deaths for survivors, even if they're in the middle of the sacrifice/mori animation. Previously, on the official stat page, if more than one person abandoned a match, all would have the DC symbol except for one, who would have the escape symbol. The recent update to the page now has all abandons showing as escapes. Tell me how I get Mercil11 comments 262 views last activity
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SUMMARY OF THE ISSUE: The Dredge teleport audio lingering past exiting locker. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Upon exiting a locker, the whooshing teleport audio remained. It continued until I teleported again. This occurred in Haunted by Daylight. VIDEO: https://youtu.be/iDe46xU8HMI?si=NhdpWHecFzNL_8BN PLAYER LOGS: Player logs0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Chase not initializing when playing as The Dredge. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When chasing survivors, the chase music and attributes will sometimes fail to start until the survivor has been hit. This has happened to me several times and appears to be linked to Nightfall, but will still happen outside of it. The video shows it happen0 comments 41 views last activity
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Big. Very big. I feel very visible. I will be doing zero stealthing. The view is much improved from the initial images circulating. Much less intrusive than many others:13 comments 292 views last activity
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SUMMARY OF THE ISSUE: When in Nightfall with Dredge, a bot did not glow white. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: This player DCed in early game. The remaining bot had no white glow in Nightfall. I don't know if this is specific to Haunted by Daylight but that mode is where it occured. VIDEO: https://youtu.be/-7s_4JOGwEI?si=vfVfnluYt2sFgtD-0 comments 12 views last activity
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SUMMARY OF THE ISSUE: Left arm of Plastic Heap skin remains when browsing other skins. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When selecting the Plastic Heap cosmetic, any subsequent cosmetics you select for Dredge will still show the left arm of the Plastic Heap cosmetic. VIDEO:1 comments 21 views last activity
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Had this wonderful hook spawn layout today. Not a single hook in this whole huge area. I've never noticed a hook dead zone this bad. Everytime I tried to pick someone up the hooks were too far and I had to drop them again. I'm not the slugging type, but this forced me to leave people on the ground and re-pursue them once someone got them up. And, of cours13 comments 272 views last activity
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SUMMARY OF THE ISSUE: Monochrome wash out on basement steps. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: This particular instance was on Lery's but I've seen it on other maps as well. A party member saw it on another map but I couldn't see it in that match. That player was on a Steamdeck, so it's a cross-platform issue. VIDEO:0 comments 12 views last activity
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So this round ends in less than a week and I'm curious where everyone is at. I play a lot, pretty much everyday, and this is where I am: So I imagine if I'm struggling to finish this, quite a lot of people are not going to finish it. This hooking one, in particular, is crazy.18 comments 421 views last activity
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SUMMARY OF THE ISSUE: Yellow rings on generators not appearing. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Certain generators don't have the glowing yellow rings. One of these was on Nostromo, the other on Temple of Purgation. All of the other generators were normal. These matches occured back to back. VIDEO:0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The automatic unlock message remains on screen even after exiting the bloodweb. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hovering over the automatic unlock and then exiting the bloodweb regulalrly leaves the message stuck in place for varying durations. It occurs in both killer and survivor lobbies. VIDEO:0 comments 21 views last activity
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This topic came up in another post so I'm giving it its own. 1. Make the hook states visible to killers. Many players often ask for this. The argument against it has been that it could encourage specifically targeting people with more states. But with the game now baking-in the need to spread hooks, states need to be visible. Expecting killers to keep track while also constantly trying to find6 comments 141 views last activity
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I played a few survivor matches recently against p100s that were fantastic. One Dracula, one Wesker, one Glitchtrap. They landed their hits, won thier chases, kept up their pressure constantly, cycled their hookings. No cheese tactics, just great skill. Super impressive. The Glitchtrap's oppression was so severe two people died without a single gen getting done, despite a competant team. All thr36 comments 601 views last activity
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There's a lot of talk about misery and toxicity in this game. We recently had a post about favorite insults received. So show me your favorite pleasant exchanges. A killer sent me this after I started being silly with two people left at a hopeless 3gen.21 comments 311 views last activity
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This has puzzled me for awhile. I see a lot of doom and gloom about soloq as though it's some curse that's forced upon players so I have a question: why do people who only play soloq while constantly lamenting about it? More specifically, why don't people send randoms that they liked playing with friend requests? Is it an anxiety thing? Are you afraid they'll reject you? Or that you'll have to p44 comments 712 views last activity
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Can someone explain to me why I've had two matches in two days where I've tried to just quietly use my Plot Twist to heal and have had a teammate intentionally bring thr killer to me? Like pointing at me and everything, not just being dumb and not realizing that they're dragging the killer along with them. Like what is detrimental to them about me healing in a different way than using a med kit?4 comments 141 views last activity
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There's been a lot of initial complaints about fog vials. I'm not talking about the accessibility issues, which are a seperate matter. I'm talking about people who think they're annoying or disengaging. So far, I've found them to be mostly useless. As killer, I still maintain chase. It's easy to see someone who panic-pops it in your face. The only chase I've lost so far was when a team rushed i22 comments 414 views last activity
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I've seen my stats updating and just assumed they were accurate, but I hadn't really been paying attention to the specifics. Is anyone else having really spotty updates? I know there were issues with past accuracy, but it seems like current accuracy is also not correct T3 comments 71 views last activity
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DBD is the only multi-player I've played for a long time. I'm gonna out myself as ancient by saying the last ones were Resident Evil 5, Uncharted 3, and Black Ops 2. I'm totally checked out of the gaming community. I don't have a Twitch or a Youtube account, don't read articles, don't watch videos regualry, and generally don't follow anything, so I'm out-of-touch. Gg and ggs always meant good ga1 comments 41 views last activity
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I see a lot of killer mains complaining about how people act at the exit gates and I'm curious to hear opinions from both sides. For me, perosnally, if I'm bopping and jiggling and spinning it's because I'm excited to finally win a match after 10 deaths in a row (I am not good). We're all doing it long before the killer arrives and it generally has nothing to do with them, from what I've obser7 comments 161 views last activity