YokaiPhaseshift
YokaiPhaseshift
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First few games went pretty well, most survivors matched my skill level, I even managed to 4K a couple games. Then SBMM kicked in. And I got this. They were clearly working together, nobody stayed on hook for more than 10 seconds, they were constantly bodyblocking to take hits, and the exit gates were open in well under ten minutes. I got lucky and manag2 comments 91 views last activity
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This is either a really big fluke or it does hold some water. I was having a horrible time, particularly when trying to play with one or two friends, with infinite loads or lobby errors. They were getting so bad we were restarting our entire console. So I ran an experiment. I inviting my friends so the lobby would treat me as host, and I wouldn't use any items or offerings. At all. We had 8 gam3 comments 221 views last activity
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Found out the infinite loading screen bug eats offerings and item add-ons. Really sucks when trying to use the limited event items and offerings, and my friends and I have been getting loads of infinites, sometimes multiple games in a row. The old error of only part of my group loading into a lobby is back as well. It took three of us nearly an hour last night to get into a game due to several i0 comments 21 views last activity
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After hearing about the key and hatch changes, I went into my trophy list to take a photo of my "Where'd they go?!" Trophy to memorialize it before it gets removed. And scrolling through my trophy list I realized: Almost all of them are gone. It's only listing something like 10% of trophies earned when I used to have almost all of them. All my adept trophies are gone, all the "do this x amount6 comments 91 views last activity
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I know you get to keep any Stranger Things characters or cosmetics that you own once they are removed, but will the prestige outfits still be available past Novemeber? I bought the whole dlc during the last sale, but haven't prestiged any of them yet, and the rewards are considered cosmetics, so I didn't know if they will also get taken out.4 comments 161 views last activity
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Played a few games for the first time since the performance update as killer and honestly, I doesn't feel much better than it was. Here's a breakdown of all my games: Game 1 - Demogorgon: the game completely froze for nearly two seconds when releasing to shred. When my frames came back, the survivor was gone. Game 2 - Demogorgon: Frequent stutters whenever I placed a portal or charged a s6 comments 111 views last activity
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I've taken to employing the "corner in the basement" move once endgame is triggered. Particularly when the game matches me with a team that is clearly above my skill level with multiple flashlights and adrenaline perks and I get destroyed the entire game. I already know I did terrible, why should I subject myself to trolling, t-bagging losers once it's already obvious I'm 0k-ing a game? It happe20 comments 351 views last activity
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Played through multiple stressful games to get the new crown cosmetic, couldn't even find it my first game, am currently too high rank (purple) so everyone is playing super sweaty, making it REALLY hard to survive on top of finding the stupid thing. The final game I was the last survivor and I just let the killer down me, hoping they would give me hatch. They did. And I didn't get the crown...0 comments 51 views last activity
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Played through multiple stressful games to get the new crown cosmetic, couldn't even find it my first game, am currently too high rank (purple) so everyone is playing super sweaty, making it REALLY hard to survive on top of finding the stupid thing. The final game I was the last survivor and I just let the killer down me, hoping they would give me hatch. They did. And I didn't get the crown...2 comments 41 views last activity
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So the Trickster is really fun. But Main Event feels very clunky, and I think it's because of the significant delay to use. I noticed when playing him that Main Event is charged by landing blades; however, once it is charged, you have to unequip the blades to activate it, which is a 1.25 second cooldown I believe. The, once activated, it's about a 1.25 second wind-up animation before the power7 comments 71 views last activity
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I picked up this game for free several years back through PSplus, and to my surprise I'm still playing it today, bugs and glitches and criticisms aside. Throughout those years I've only bought two DLC packs, both on sale, so I figured it's time to actually spend a bit on this game and mix up my roster with some new characters. I have enough auric cells left over from what I already chose to buy 316 comments 81 views last activity
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This discussion has been merged .1 comments 21 views last activity
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Picked up Trickster while he's on sale, having a blast with him even though he's not super strong. I don't get what's going on with his ultimate ability though. It seems to activate automatically as soon as the bar fills up, instead of allowing me to manually choose when to use it. It also doesn't seem to do anything. I get crazy yellow lines edging my screen, but I don't throw knives any faster7 comments 111 views last activity
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I know everyone is talking about the Resi Evil dlc and the content changes, but I haven't had the chance to play it yet today, so this topic popped into my head instead. Personally for me, I don't play to win, I just like to chill out and play a few games every once in a while. So for me, I feel like a lot of my favorites aren't favored as much because they are "weaker" or difficult/buggy to pla1 comments 11 views last activity
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(I'm half joking) They DC like it's their effing job. Has several DCs tonight, both as survivor and killer. All of them were red ranks. Spirit tricked a survivor at a pallet and grabbed her. She DC'd instantly. We were less than 2 minutes into the match. Had two survivors DC less than TEN SECONDS into a survivor match. Apparently they didn't like the killer we got. Or the map. Or both. It's29 comments 541 views last activity
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The first year I played dbd was back before the tomes, before the battlepass system, and the game was a few simple daily challenges and that's it. That year was the only time I played the old Halloween event and it was FUN. I loved having to hunt down the pustula flowers, and then slowly collect syrum all while straining your ears to make sure the killer didn't find you in the process and kill y4 comments 291 views last activity
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Playing this game at 2am, just having fun, working on a gen and suddenly the Blight is COMING AT YOU at crazy frightening speeds. After playing this game for nearly 3 years, you pretty much lose the sting of fear as you grow accustomed to the killers and their mechanics. I still get startled or scared by the surprise Mike Myers standing behind me, or a sudden pig/ghost face attack. The sneaky b7 comments 211 views last activity
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When the new generators were released I was super stoked! They were gorgeous, I loved all of the new survivor animations of them fiddling with wires, pulling levers, twisting pipes, and more. And I thought the new sound design was great too; keeping the same progession noises but adding new sounds for each of the different pieces a survivor could mess with while they worked. They all melded toget38 comments 1,781 views last activity
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I believe I've mentioned this in other discussion threads, but I have a problem with the challenges. I felt like they were getting too grindy and repetitive for too few fragments. Between the first and second tome I felt like the number of challenges that took too long to complete had grown. But now they are so. Much. Worse. Cleanse 8 totems. Repair 12 generators. Safely unhook 15 differe69 comments 2,353 views last activity
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Last game for me today. I FINALLY made it to green ranks when I got this crew; obviously hard deranked after that. 0 points for sacrifice, as they all either ran to the God loops the second I began chasing them, or would loop a pallet until I broke it and then got blinded by flashlights. Some of them had to be SWF as well, they were coordinating coop gen2 comments 51 views last activity
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I'm not a great killer in all honesty, but I give it an honest effort now and again, and I'm at least trying to improve. However, getting matched with rank 1s as a brown rank is making it really difficult. This isn't the first time I've been matched with a rank 1 survivor in the last few days, but this match was by far the worst so far, with four obvi11 comments 861 views last activity
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It made my day last night, it was so funny. That's all I have to say.3 comments 181 views last activity
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I've seen a few people discussing this already, but I feel like the challenges shouldn't cap out at giving 5 rift fragments, especially for those that are very grindy (EX. complete 25 generators, make 30 safe hook rescues, etc). They aren't necessarily the most difficult challenge, but given the fact that you have to complete several games to even move on the to next one, I feel like players shou0 comments 21 views last activity
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I heard events are just not really happening in the game anymore. Is that true? I actually thought they were very fun, and changed the tone of the game from time to time to spice it up. Plus, I thought the Lunar event was pretty well balanced, not cutting too much into the core game loop while still offering secondary objectives to complete for those that wanted to.0 comments 31 views last activity
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I play casually, mid ranks, sometimes alone, sometimes with two of my friends who are lower ranked than me. We have a lot of fun playing together, and we don't get super competitive about it. Not a big deal if we win or lose, I just enjoy the game loop. There have been bad days before playing this game where Q times are long, but the last few times I've tried to play this game the Qs are ridi40 comments 2,711 views last activity
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A lot of people are complaining right now about the Ruin changes, how it is nerfing the perk, how the devs aren't considering why people REALLY run ruin, and how hex totems are often cleansed very early in the game. It is true that Ruin was often cleansed as soon as possible, b/c the second you get a skill check you know you have Ruin and need to deal with it. Brute forcing a gen with Ruin is9 comments 141 views last activity
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In light of the new announcements regarding the overhaul of Ruin, I started thinking about possible changes that could help aid the main reason killers run the perk in the first place. One of the major arguments/complaints against the change in Ruin (and previous changes to Killer/Survivor perks) is that the game is too easy for Survivors, especially for those playing swf. As a survivor main8 comments 81 views last activity