Vlieger
Vlieger
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I never even knew saboing beartraps was a thing until I read the description on the "Saboteur" perk. I have never seen a trap be sabotaged during my playtime or while watching anyone else play.32 comments 2,892 views last activity
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"Perk Roulette" Unranked - still rewards BPs - No items/addons can be used You cannot choose your own perks. Upon entering the game your perks are chosen randomly from all perks in the game. Would you play? More than normal mode or less? The mode could potentially have additional rewards too. i.e. if you double pip you have the option to buy one of the perks you were assigned. Either for a5 comments 102 views last activity
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I think "lag switching" is something that is thrown around quite a bit, but I wanted to get some opinions on a match I had today and see if people think it was legitimate connection issues or intentional abuse. Map was Coldwind: Rancid Abaattoir, killer was plague, and they brought a mori. In the lobby my ping did not go above 80. First part of the match I was just doing gens, but noticed ever2 comments 42 views last activity
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Let me tell you a story: Map: The Game Killer: Billy Billy finds me on a gen right off the bat. I run him for a good while, 2 gens get done, he finally gives up chasing me and goes after someone else. Instantly downs them. They d/c…… *sigh* He finds a 3rd person, chases them for a bit, I complete a gen and start on another gen. Person gets downed and hooked. Billy starts proxy campin25 comments 292 views last activity
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I make a point of not going for the unhooked person.... so I will continue to play as I always have, but honestly if MoM starts getting activated in my games to the point that is becomes annoying..... I will start tunneling to counterplay it. I am all for a MoM change, but changing it so the counterplay is for the killer to tunnel? This is a mistake.2 comments 62 views last activity
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Reading through the patch notes I was surprised to see this change: Pop Goes The Weasel: Changed Regression values from 15%/20%/25% to a flat 25% across all tiers. Changed window of activation from 30 seconds to 40/50/60 seconds 60 seconds to use PGTW will give a lot more freedom to what gen to use it on and when to use it. Rather than hooking a survivor then b-lining for the gen you want to3 comments 102 views last activity
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Does anyone think they will make changes to Bloodlust once they start reworking maps to get rid of a lot of the super safe loops, strong vaults, or infinites?16 comments 342 views last activity
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With what we know, from the stream, about Freddy's teleport here are some really strong benefits to it that I can see: Survivor is notified when you are channeling - results in the survivor(s) immediately getting off the gen and running/hiding. Teleport channeling can be cancelled - You can start channeling to make the survivor(s) think you are coming and then just cancel it. Forcing them off t12 comments 663 views last activity
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I personally like EGC a lot and think it's fine the way it is. IMO Killer has and should have the advantage in 1v1 EGC. I also don't mind the RNG of door spawns..... BUT I thought I would throw this idea out there just to see what people think: What if when the killer closes the hatch, the survivor receives a notification of where the hatch was closed? I think the slight information to the surv12 comments 222 views last activity
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I ask because I don't see anything about it in the official forum rules, but have noticed that when Ghostface first leaked some of the first threads got deleted pretty quick, then it seemed it had reached a point where BHVR stopped trying to hide/control it cause it was too widespread. Also there was another possible leak posted yesterday that appears to have been deleted now as well. Just wan10 comments 92 views last activity
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Just wanted to say thanks to everyone at BHVR that participated in the stream. It was great to see the people who work on and support the game talk through their process' and answer so many questions! Bravo for doing it in a live setting as well. I hope this will be something you guys plan to do on a more regular basis prior to chapter/mid-chapter releases. Also just 2 points of feedback for po4 comments 162 views last activity
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In the Collapse preview video at around 0:32 it shows the collapse starting with only 1 gen done, and 4 survivors alive. So does this mean the killer can open the gate and start the Collapse at any time? If so I can't wait to enter a game, immediately go into Collapse, then the killer has: NOED + Blood Warden + Rancor + Bitter Murmur(if it procs on gates getting opened, otherwise free perk slot10 comments 292 views last activity
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With the new endgame collapse killers will be able to down a survivor near a closed exit gate, killer can then open the gate themselves, then pickup and hook the survivor. It will be a much more reliable way of triggering Blood Warden. Then you have a free minute taken from the 3 minute collapse timer (minus however long the timer is slowed/paused for when the survivor is hooked) Sounds like i5 comments 272 views last activity
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Since the Legion is such a hot topic because of the upcoming changes. Here is a full rework idea: All 4 members of the Legion should be present in the game. The player can inhabit one member of the Legion at a time. All other Legion characters would stand motionless and have no collision (much like Doctor's illusions) Power would be a Hybrid of Feral Frenzy/Deep Wound after the upcoming change0 comments 42 views last activity