Revolver_Ocelot
Revolver_Ocelot
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Let's review the boon totem as of 5.3.1 -Infinite Use, no tokens -No requirement to activate perk (just find a totem) -Boon Totem effects stack -Killers cannot destroy totems -Survivors can activate the same boon on the same totem with no cooldown -Up to 4 boon totems can be active at once Opinion: Boon totems need a pre-requisite, a limited amount of uses, or some combination. Here ar24 comments 311 views last activity
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I'm finding that lunge attacks and attacks near vaults and turning a corner near environment obstructions are not connecting at all.0 comments 11 views last activity
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The chains need to be harder to break out of the further away Pinhead is or have some other effect. The chains are also extremely easy to get out of on environment and by having team mates touch them.5 comments 31 views last activity
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I bought this because his voice lines were in the PTB. He is bland without them. Let's not bait and switch the consumer fellas.9 comments 51 views last activity
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FIX THE AUDIO ISSUES YOU WERE HAVING AND PUT THE QUOTES BACK IN!0 comments 31 views last activity
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I totally bought this for the voice lines and now Behavior removes them. BRING THEM BACK!2 comments 41 views last activity
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Just finished another hacked match. This must be the sixth one this week. Its getting more frequent. At this point playing the game, either survivor or killer, causes stress rather than relieves it for me (as an enjoyable game). I think I'm done. As the Killer (The Nightmare) I couldn't: -Use my power -Warp to generators -Deal damage to survivors -See survivors (they turned invisible mid-9 comments 211 views last activity
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===============PLEASE READ ENTIRE DESCRIPTION BEFORE CASTING YOUR VOTE=============== The Shape as you may or may not know was released close to five years ago (October 25, 2016). Since then, we have received new DLC characters, perks, and environments that have changed the base game. Below are some ideas that I believe would enhance gameplay of The Shape in Dead by Daylight and provide class3 comments 51 views last activity
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Realm: Silent Hill Map: Midwich Elementary School Tile: 152 Bug: Cannot repair generator in the hallway from one side.1 comments 41 views last activity
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Matchmaking times are already terrible. Once you finally queue into a lobby with 3 other survivors the Killer joins, has some personal problem with the group (i.e. too many survivors with items, specific items, clan/group tags, SWF, etc.), and then leaves. The only Killers I see nowadays are the meta Killers that camp, slug, tunnel, and do everything in their power to ensure survivors do not hav19 comments 191 views last activity
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https://youtu.be/EpwpGQZp1qU Spine Chill against Michael Myers (The Shape) is overpowered and broken. Here's why: The Shape's Game Design: The Shape is supposed to be an iconic STEALTH killer, moving quietly around in the background, out of sight in order to sneak up on unsuspecting victims. He has a NATURALLY small terror radius which reflects this trait in the game43 comments 881 views last activity
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The frustrations of solo queueing.0 comments 21 views last activity
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Problem: Cannot repair generator from a certain side (screenshots included). 20210804170755_1.jpg 20210804170810_1.jpg Realm: Red Forest Map: Temple of Purgation Tile: HD_LockerTile0 comments 11 views last activity
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The new server-side update that switches a grab (Killer interrupts a survivor) to an attack when there is a tie is broken with the following characters from my experiences: The Shape - Does not switch from a grab to an attack and The Shape remains frozen for a few seconds. **Side note: The Shape needs some QoL updates. My suggestions are here: 1) https://forum.deadbydaylight.com/en/discuss0 comments 11 views last activity
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Here's a thought: After performing a mori, as a fun feature, a Killer should be able to pick up the dead survivor and store them in a locker. While carrying a dead survivor the Killer has Undetectable (so they have a chance to stow the body without someone seeing). Survivors that walk in front of a locker cause the body to fall out (like the Easter Egg on Midwich Elementary School) and the survi9 comments 191 views last activity
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1) "Guessing" which side of a pallet to be on is not counterplay. 2) Requiring "Iron Will" (or any perk) to counter a specific Killer's power is not counterplay. 3) Communicating through 3rd-party software such as Discord during a SWF session is not counterplay (for solo queues.) 4) Setting your camera sensitivity to max and spinning in place is not counterplay. -There is no legit, designe1 comments 21 views last activity
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DbD Spirit.jpg *Spirit mains coming to argue in 3...2...1...*21 comments 361 views last activity
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Cannot Commune with Blue Glyphs. Its bad enough that I get teamed up with players that can't repair a single gen for 10+ matches in a row, but the 1 out of 10 matches I have a chance to touch this glyph and escape, guess what, GLITCHED! Stop making new content if you're not going to bother fixing the current game.0 comments 21 views last activity
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Played against a Ghost Face on Groaning Storehouse. Ghost Face did not have terror music or chase music while cloaked or uncloaked. Only had heartbeat sound effect.0 comments 1 views last activity
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PLEASE FIX THE SHAPE!!! I'M TIRED OF HIS POWER LAGGING ON THESE SERVERS!!!!!!!!!! I can't play The Shape without the power meter sporadically decreasing or increasing while stalking. In addition, I killed someone with Evil Within TIer III and they disconnected when the animation started and it sent me back to TIer I instead of Tier II. MAKE THE SHAPE'S POWER METER WORK LIKE THE ONI'S WHER0 comments 11 views last activity
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While ACTIVELY STALKING (Holding Down the Stalk Button), The Shape/Ghost Face cannot be detected by non-aura survivor detection perks (e.g. Premonition and Spine Chill). The Wraith now has a chance to get close to survivors due to total invisibility at a set distance. Its time these stealth Killers get some love. Advantages: 1) Survivors cannot see these Killers coming from far away and3 comments 91 views last activity
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This DOES NOT include Survive With Friends (SWF). I'm talking about solo queueing with random survivors.10 comments 91 views last activity
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While playing as Leon, if I sprint for awhile and then walk he makes loud breathing noises indefinitely until I perform another action such as healing another survivor or getting hit by the Killer.0 comments 23 views last activity
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I can no longer hear the phasing sound of the spirit. This Killer is already toxic to go against with no real counterplay. But top-tier Killers will never be nerfed.0 comments 11 views last activity
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I'm looking at you Nurse, Spirit, and Hag players. On top of meta builds like Hex: Ruin and Hex: Undying, and the very frequent slugging, camping, and otherwise blatant effort to ruin the survivor side's fun, there is no way to avoid them. If you are in Red Ranks, this is all you'll see. I'd like to be able to play for fun, but no one does that anymore in Red Ranks and I don't want to purposeful26 comments 291 views last activity
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Spine Chill against naturally stealthy Killers (The Wraith, The Shape, The Pig, The Ghost Face, etc.) is overpowered. 1) One of the best perks in the game. 2) Unlike Premonition, constantly notifies you when the Killer is near and you don't have to face the Killer's direction. 3) Reduces stealth Killers to normal Killers with no maneuvers or abilities other than move and slash. (You'll have to26 comments 371 views last activity
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4-year player here on multiple consoles. DbD is no longer fun and here is why: 1) Cross-play disabled = sweaty mode. As a solo queue survivor cross-play disabled is a nightmare. The only reason I do this is to avoid 12+ minute wait times for a match. That only games you get are against top-tier (OP) Killers controlled by THE sweatiest players that will do everything in their power to make you h22 comments 811 views last activity
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The Shape could use some quality of life changes in my opinion since he hasn't really been changed that much since 2016. My suggestions can be found here: https://forum.deadbydaylight.com/en/discussion/233578/would-you-support-these-updates-changes-to-the-shapes-power-and-add-ons#latest Out of all the Killers, he does not have any "special mechanics". He has to rely on his small terror0 comments 23 views last activity
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On indoor maps The Trickster's add-on "Trick Knife" is overpowered. The Killer literally doesn't need to aim for the knives to hit a survivor. Also, it is even worse when paired with add-ons that increase laceration build up. My suggestion: Either A) Decrease total knife capacity by 50% when using this add-on or B) Only allow 1 ricochet and decrease total knife capacity by 25%5 comments 61 views last activity
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4.6.0 patch is unplayable. Just tried a match as The Shape (needs buffs/update) on a Coldwind Farm map (cancer). I had good ping but for every two steps I took I went one step back. Camera was shaking profusely. Also the looking for match notification and auto-saving logos blink really fast and spin fast (seizure warning). Side note: The last three Killers (including The Trickster) are garbage0 comments 11 views last activity
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My take on how to fix DbD as of Patch 4.5.2. I know that the devs will never take these seriously or respond to this post, but here's hoping they might. === KILLERS === The Nurse: Total power rework. The Nurse does not follow the core components of the game (i.e. once you are spotted not even pallets will help you escaped a Nurse player that has practiced.) The Spirit: Remove ability to hea8 comments 161 views last activity
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So ya, I'm a solo queue person. Here's the problem whenever I play DbD: As a Survivor: -> Cross-play enabled: Get teamed up with noobs that die in the first 30 seconds, rage quit, or otherwise do not know how to play the game. -> Cross-play disabled: Get placed against top-tier, sweaty PC Killers (i.e. Nurses, Blights, Spirits) that solely play to ruin the Survivors' experience (i.e. Slu0 comments 31 views last activity
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===============PLEASE READ ENTIRE DESCRIPTION BEFORE CASTING YOUR VOTE=============== The Shape as you may or may not know was released close to five years ago (October 25, 2016). Since then, we have received new DLC characters, perks, and environments that have changed the base game. Below are some ideas that I believe would enhance gameplay of The Shape in Dead by Daylight and provide cl5 comments 111 views last activity
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Just finished a round as my boy Michael Myers (who I wish would be updated, but that's another topic). Anyways, I'm sure everyone has noticed the Mori changes and are not too happy. Personally, I have no problem with the mori being used on a survivor only if they have reached 2nd hook phase, except when they run Decisive Strike, Unbreakable, and Adrenaline on top of that (activating DS, Unbreakab13 comments 1,161 views last activity
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We've seen it happen plenty of times: The survivor that has been t-bagging and harassing you (The Killer) the entire match, final gets knocked to the dying state. The last survivor is caught in the open. One survivor disconnects so the other can instantly escape through the hatch for free. Its annoying and unbalanced. Which option below do you think would best remedy the exploit:11 comments 131 views last activity
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Scenario: Survivor A and Survivor B are the last two survivors remaining in the trial. Survivor B is knocked into the dying state while Survivor A runs towards the hatch. Survivor B leaves the match (DCs) and the hatch immediately opens for Survivor A to get a free escape. Question: Should the hatch be blocked for 30 seconds to prevent this exploit?8 comments 101 views last activity
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Just finished a few matches on the Badham Preschool maps and they are ATROCIOUS to play on. Sure, they LOOK aesthetically better, but they bring more problems to the table (the most notable being lag and frame rate drops). Not only does the amount of pallets seem unchanged, but now there are too many breakable doors that HAVE to be destroyed that only hinder the Killer (crappy placement). On top14 comments 401 views last activity
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Playing with ping averaging 60-81, I'm loving this new detection system, its totally working. Good job devs! https://www.youtube.com/watch?v=G9Xh1KulvNA These three examples are a few among hundreds of clips I've recorded. Hit detection is broken and needs a drastic overhaul.4 comments 51 views last activity
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Every match I enter is a 1v1 with the rare 2v1. Is anyone else having this issue?1 comments 31 views last activity
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Just finished another typical match: Dead Dawg Saloon: 1) Team mates can't succeed skill checks. 2) Team mates are too afraid of terror radius to do anything other than hide. 3) *new low* Team mates don't know HOW TO GET INTO THE BASEMENT! (killer was nowhere near it). FIX MATCHMAKING PLEASE!!!3 comments 21 views last activity
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Playing in Red Ranks in solo queue is never fun for me, but I'm not one of those people that will lose a match on purpose to derank myself. Every match I play as a Survivor I used to be teamed up with maybe 1 person who rage quits via disconnect or suicide on first-hook, 1 person who doesn't know how BBQ and Chili works, a few people that run to the center of the map the moment the match starts a17 comments 431 views last activity
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Scenario: The last two survivors are down for the count. Survivor 'A' is near the hatch waiting to make a quick escape. Survivor 'B' is being carried by the Killer to a nearby hook. Survivor 'B' disconnects from the match which causes the hatch to immediately open. Survivor 'A' gets rewarded with a free escape for doing nothing and the Killer does not get points for two hooks. Question: Should t7 comments 71 views last activity
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The Shape as you may or may not know was released a little over three years ago (October 25, 2016). Since then, we have received new DLC characters, perks, and environments that have changed the base game. Below are some ideas that I believe would enhance gameplay of The Shape in Dead by Daylight and provide classic, horror scenarios akin to the Halloween franchise. OF COURSE, NOT ALL THESE IDEAS1 comments 21 views last activity
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The Shape as you may or may not know was released a little over three years ago (October 25, 2016). Since then, we have received new DLC characters, perks, and environments that have changed the base game. Below are some ideas that I believe would enhance gameplay of The Shape in Dead by Daylight and provide classic, horror scenarios akin to the Halloween franchise. OF COURSE, NOT ALL THESE IDEAS0 comments 71 views last activity
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These are MY original ideas for killer and survivor features in Dead by Daylight. Please leave comments and feedback on your thoughts. If you use my ideas in any videos or posts, PLEASE GIVE CREDIT! Killer: The Slenderman Reference: https://i.kym-cdn.com/entries/icons/original/000/001/676/slenderman.thumbnail.jpg Power - Mind Delve: Charge up and release a dark aura around The Slenderman th0 comments 21 views last activity
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Here's one of many ideas I've written down for a possible addition to Dead by Daylight. Please give me some positive and constructive feedback. If you like any of my ideas let me know in a comment. If you use any of my ideas please BE SURE TO GIVE ME CREDIT. Stay tuned for more chapter ideas. Killer: The Mariner Power: Ahab's Harpoon -The Mariner throws a whaling harpoon that is attached0 comments 52 views last activity
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Here's one of many ideas I've written down for a possible addition to Dead by Daylight. Please give me some positive and constructive feedback. If you like any of my ideas let me know in a comment. If you use any of my ideas please BE SURE TO GIVE ME CREDIT. Stay tuned for more chapter ideas. Killer: The Mariner Power: Ahab's Harpoon -The Mariner throws a whaling harpoon that is attached0 comments 45 views last activity