OneGoodBoyDemo
OneGoodBoyDemo
About
- Username
- OneGoodBoyDemo
- Joined
- Visits
- 6,180
- Last Active
Discussions
-
they literally can't do anything because some of you will complain about everything. Of course some of their changes are questionable, I agree with that but when they try to do something different for a change that can modify the whole game for better or worse,there will always be complaints no matter what they do. I feel that the more the community or even the devs themselves want a competitiv23 comments 801 views last activity
-
There is not enough time to make significant changes on her. it will be the same case as the trickster. If I remember correctly It tooks 2 mid-chapters for him to be what he is today, which is sad since it can delay several plans.11 comments 281 views last activity
-
Some people didn't realize how good they got with modern DBD. All these complaints because of the eruption nerf which is definitely not a healthy perk for the game, everyone with 2 neurons knows this and if you are a person who depends on a specific perk to win, sorry to inform you and seem a little rude but you are bad. You wouldn't last 1 minute in the infinite of old maps and I brought facts26 comments 591 views last activity
-
Haddie: Overzealous Rebecca: Hyperfocus Vittorio: Quick Gambit Thalita : friendly competition l know that some on them are bad by itself but why BHVR keep doing It? if you don't want people to be repairing the gens all day just revert the time change in the generators but of course this will bring many problems again. Some people still complain that generators are still too fast but BH19 comments 811 views last activity
-
This is unconfirmed, l know that but the devs said that the realm beyond update would continue and that many changes would come in the last mid-chapter of the sixth year of DBD. Usually while they work on realm beyond update, new maps are not released which makes me sad. l know that the devs don't have the talent to make a decent map even after 6 years of experience but still one of the things19 comments 542 views last activity
-
any objections?17 comments 461 views last activity
-
I know camping is a bit controversial and boring gameplay but there are situations that there are no reasons for the killer to leave the hook. if you somehow manage to hook two survivors close to each other which is a situation that doesn't happen in every game, why would you leave them? there is literally no reason to do this. it's a completely killer-favorable situation that survivors shouldn'22 comments 361 views last activity
-
1. NURSE will always be the strongest killer in the game and there are no reworks to fix it. 2. DH is a balanced perks now ( oh my god, I really said that? No way ) 3. Camping and tunneling will always exist no matter how many measures are taken to discourage this type of gameplay. 4. SoloQ will always be terrible because you can not fix bad players. 5. SWF is fine, that's the reason this gam20 comments 691 views last activity
-
Don't get me wrong, this is a good mid-chapter but c'mon devs, you guys announced that the twins would receive changes 10 months ago and still nothing, you are shattering my hopes now. what about Onryo ? you guys said you wouldn't make changes to newly released killers because you'd rather look at the stats first before a sudden change but the Knight is getting a lot of changes while other kille25 comments 741 views last activity
-
Old maps, old keys, old Moris, old animations, old perks, old meta, old items charges, old Sabotage, old offerings, old insta-heals, old killers, old atmosphere.42 comments 1,161 views last activity
-
I know his hitbox is a big problem but the fact that it can take a long time to charge , survivors have more reaction. I find it pathetic that wesker's power can be countered by the weakest loops and it is also very difficult to hit survivors vaulting a window. Maybe i'm really bad playing him, but i think we'll have to wait for his hitbox to be fixed, i lost a lot of hits with it but my bi20 comments 532 views last activity
-
Oh boy, l really miss the time when hillbilly was one of the most played and fun killers due to his insta-saw and insane curves making him a real threat. It's hard to believe what BHVR did to him. I know how controversial forever Freddy can be but i cant deny how decent he was ( although not very fun to face ) and it's not just considering his addons , the old reworked Freddy feels less clunky t3 comments 131 views last activity
-
I'm just asking...9 comments 31 views last activity
-
Distressing + sloppy + coulrophobia + unnerving presence + midwich + get gud.2 comments 141 views last activity
-
since I can't play PTB l would like to know if perks like surge/jolt, PR destroy the wiretap or does the killer have to actually kick the generator to destroy it. I'm a person who doesn't really like to kick generators but wiretap with open handed can be quite annoying.8 comments 221 views last activity
-
what the hell BHVR???? I just played a match on suffocation pit which is not a balanced map by the way. The new tiles make this map even worse, there were windows 5 meters from each other and there was 2 ###### jungle gym greeting each other and some other yamaoka tiles. As much as I like the idea of โโputting new different tiles on some realms, you guys failed miserably. It was the worst exper22 comments 551 views last activity
-
BHVR look what you did !!!!! Now that DH has been nerfed everyone is using lithe. How is it fair that survivors get a speed boost after vaulting, this way i will never be able to catch the survivors as lithe allows them to go from one loop to another. You guys nerfed an OP perk that hid another OP perk and now this new OP perk is broken. Lithe is not fair and should be deleted. ( If you t9 comments 321 views last activity
-
I'd say I'm happy with this change, but honestly I feel like it wouldn't be necessary if the maps are balanced. This change will not only help weak killers but will also make stronger killers much more oppressive.17 comments 301 views last activity
-
I mean, they don't have chase potential, they don't have mobility, they don't have pressure, they don't have slowdown, they don't have the entity's love but they have the survivors looping for 5 gens. what bad can happen? Ghost face or trapper become better than Nurse?49 comments 1,481 views last activity
-
Maurice would agree with me.....4 comments 101 views last activity
-
I swear on the entity that if i fall into the Dead Dawg Saloon again i will freak out. It is always Dead dawg five times in a row. Other maps i also can't stand are midwich and the swamps. Are always the same, BHVR do something.17 comments 191 views last activity
-
I wanted to hear the opinions of people who were able to play. I know there is a god window in the main building but other than that the map looks ok.30 comments 671 views last activity
-
Even after this change l still believe blight will still be a great killer due to how his power works but removing hug tech will affect him a little. I personally am not a person who plays blight a lot but I know how hug tech helps you on some occasions, especially in some loops that blight 100% shouldn't be able to catch the survivor if he wasn't using this strategy. So after this change arriv36 comments 1,102 views last activity
-
The fact that you can damage multiple generators with one kick is very strong, especially if you are a person who doesn't like to be damaging generators all the time. We can all agree that the only reason this perk isn't used much is because of its huge cooldown, 80s is a lot of wasted time to be able to use this perk again, which is why many people prefer to use Surge/Jolt. If oppression had a4 comments 71 views last activity
-
I really can't understand these 5 people who play artist who think she's fun. There's nothing fun about holding " W " the entire game. The artist's gameplay is an infinite and boring cycle : 1. use your crows to find survivors. 2. Get on a chase. 3. Put crows in a loop, watch the survivor leave, you'll be able to catch him cuz you're faster. 4. Watch the injured survivor go to another loop.62 comments 1,152 views last activity
-
Her animations are cool. And that's it.... It doesn't matter if dredge can do everything she does but better if he doesn't have cool animations. End of story.8 comments 241 views last activity
-
looks amazing, i like it. https://youtu.be/SGH8oQUsEdE19 comments 421 views last activity
-
This is something i've always been thinking about since 99% of high rank survivors use dead hard. If dead hard is nerfed, would people replace it with another exhaustion perk or would they use another type of perk? I still think sprint burst is the best exhaustion perk, a person who knows how to 99 sprint burst perfectly is much more dangerous than dead hard. I also think Overcome doesn't los64 comments 1,181 views last activity
-
2 comments 81 views last activity
-
I always thought that the reason we can't keep the main event is because penguins aren't birds, they don't fly so they're not birds and only my opinion matters.5 comments 91 views last activity
-
I still can't believe there are still people trying to kill the boons. You are creating too many problems for a mechanic where only ONE of the perks is broken or was it depending on the new nerf ( CoH). SHOULD THE KILLER BE ABLE TO PERMANENTLY DESTROY THE BOONS? NO. Imagine bringing a perk like Boon: exponential which is a very situational perk by the way that can be destroyed by the killer74 comments 1,321 views last activity
-
As much as I'm glad the hatch was nerfed, as it was very unfair for 3 or 2 survivors to be able to escape without having completed the objective, there's no denying that this change made keys basically useless, the only reason to use keys now is because of their add-ons. As crazy as I am saying this, I miss seeing the survivors escaping through the hatch one after the other, but of course, now i34 comments 1,361 views last activity
-
It's a fact that the old MoM was one of the most broken perks in the game as it gave you an extra health state simply by being injured 3 times. I agree 100% that the old MoM had to be nerfed but the way the devs changed the perk just didn't please me as it has now become a situational perk. Giving 3 protection hits is very difficult to do as most of the time you won't be close to a injured surv7 comments 71 views last activity
-
lmao this build is so much fun with a friend. Me and my friend used this build against a spirit and she just couldn't keep up with us since you move at 9% bonus speed ( 4,36 m/s) ๐๐ Poor spirit. Boon: dark theory OP, please change.16 comments 311 views last activity
-
Wow, it seems like it was even in another life due to the time that passed. For new players, you probably don't know this but toolboxes were a very strong item a long time ago, many of you might think toolboxes are a MEH item but that's because you haven't seen their golden age. For those who don't know, old toolboxes used to have many, MANY charges as well as your addons. For you to have an i7 comments 131 views last activity
-
Honestly this is something i've been thinking about quite recently and i think it would be a nice change for him. Pyramid head is a killer that I've been playing a lot recently and I ended up really enjoying it, but there's a part of its power that I don't think works as well as it should, which are the cages of atonement. I really understand the idea that the devs wanted to put and I think it'0 comments 71 views last activity
-
I still can't believe the devs actually nerfed a bad perk that's decent in just ONE killer. Yes, this perk was op with the old spirit since she didn't have counterplay but things have changed and she is more balanced now, no reason for stridor to remain nerfed. Our OP girl deserves to be happy again.26 comments 311 views last activity
-
Boil over stayed for a long time with the effects of wiggling increased by 100% until reaching the current 80%. I was kinda expecting iron grasp to be buffed to 100% to counter boil over but the thing is, iron grasp would get really fun and weird with effects boosted by 100% ๐. Imagine the killer using the new iron grasp and agitation combo, he wouldn't have to worry about the survivor he's car0 comments 61 views last activity
-
Honestly l believe the devs did an amazing job with the new haddonfield, the map is wonderful and definitely more balanced than it was before which makes me really excited to see the last 2 realms reworked. Personally l don't think both swamps are as bad as people say they are but it's definitely not one of my favorites. The biggest problem with the swamp is that everything, literally everything12 comments 301 views last activity
-
many people don't know this but he is a playable character like any other.15 comments 181 views last activity
-
since BHVR is reworking the hemorrhage status, I wonder if one day they will rework the luck mechanic. the luck mechanic is something that has been around for a long time in the game and definitely needs changes as its current state is not very good, it's quite sad that such an interesting mechanic is only used to increase the chances of escaping the hook and i believe there are ways to make th3 comments 61 views last activity
-
Popular in being forgotten. seriously, I faced more onryos than artists, even though she was released 3 months ago. The artist is a very good killer, but even so she is so rare to face, I believe it is quite understandable since she is not very fun to play. To tell you the truth i've even been facing the twins recently, maybe people are practicing since the next rift is theirs, but even so the32 comments 611 views last activity
-
they were released a while ago, I wonder why they haven't been added yet.2 comments 61 views last activity
-
hell yeah dude, let's go. with the hemorrhage status rework and the CoH nerf, it feels like I can finally breathe again. some killers will become more viable with these changes, I'm so happy now.30 comments 571 views last activity
-
Ok before I start the bad reviews I would like to congratulate the developers and the arts team for making such an interesting and unique map, it is a fact that Eyrie of crows is one of the most beautiful maps in the game and I hope to see more interesting maps and unique in the future. Now talking about the gameplay issue is something that I really can't give too much credit to because we know1 comments 61 views last activity
-
I'm starting to think that this perk can become tier S on legion, but of course, everything will depend on the survivors' spawn. if you're lucky, if the survivors spawn together, a down is guaranteed due to the 5th hit. What do you think?8 comments 371 views last activity
-
I know this is a rare thing to happen but when it does it is very frustrating because the killer can't do anything about it. So l just played a match against survivors with flashlights that just kept jumping in lockers next to each other, making me waste time while the others were doing generators because they know l can't do anything about it, if l try to grab one, the other one will come out a14 comments 251 views last activity
-
Right?10 comments 171 views last activity
-
I believe the reason the trapper isn't a good killer is because his power can be taken away easily by a survivor without any kind of consequences. I also believe that even if he started with all of his traps, he still wouldn't be good due to that factor. He is not like the HAG that her traps can only be taken out by an item or it can be countered by a crouching survivor but the point is that cro10 comments 151 views last activity
-
Survivors have a lot of healing perks while killers don't have many perks to counter it. I kind of agree this is understandable as survivors take 16s by default to heal while killers can wound them in 1s (3s if you count the animation cooldown), but I wish I had other good anti-healing perks instead of just using sloppy butcher to at least try to counter the new meta a bit. SC: GIFT OF PAIN: I12 comments 792 views last activity