Dead hard is only a problem because maps are very unbalanced
Maurice would agree with me.....
Maurice would agree with me.....
Read THIS post.
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Even with half the resources and reduced map sizes... if every one runs dh its still a third health state. Sure you'll pressure more survivors at once but its a constant cat and mouse game where the gens will still eventually get completed.
Dead Hard is a problem because it extends chases. You can use it for distance or you can use it to avoid an attack that otherwise would've connected. Both of these are unfair and reward bad gameplay on the survivor side. With Dead Hard being an exhaustion perk, it can be used an infinite number of times with the only activation condition being that you need to be injured.
Dead Hard is a problem for many reasons.
BHVR won't adjust maps around perks.
That's how Balanced Landing got nerfed