OneGoodBoyDemo
OneGoodBoyDemo
About
- Username
- OneGoodBoyDemo
- Joined
- Visits
- 6,180
- Last Active
Discussions
-
Am I the only one who feels this is a mistake!? Even though you can try to unhook yourself when there are only 2 survivors, the struggle time takes too long for you to die. There is almost no hope for the last survivor to try to escape if he is being chased by the killer while the other survivor dies. One of the coolest things you could do was to give up on purpose so the other survivor could4 comments 141 views last activity
-
Since haste can no longer stack, I wonder if it would be possible to apply this concept to other mechanics and I would like to hear your opinion on this. Would it be really bad if this concept applied to generators for both survivors and killers? With this change many perks could be improved, for example: Thanatophobia, Dying light, Overzealous, Friendly competition, Resilience etc.24 comments 641 views last activity
-
Are you guys serious? My friend and I are devastated by this change. How are we going to hold the killer the whole match without using TW: Power of Two, Blood Pact and Boon: Dark Theory in the structure of Dead Dawg Saloon? If this is the case, since haste will no longer stack there is no reason for TW: power of two and Boon: Dark theory to be mediocre. BHVR do something with the haste perks.3 comments 181 views last activity
-
I can't wait any longer, we've been waiting for the Swamp rework for years and if it really comes out it better be the best rework ever made. When are you going to take this map out of the oven?4 comments 111 views last activity
-
This is something I've been thinking about for the last 2 years in terms of original content and I think they haven't been very successful depending on how you look at it. I don't think the last few original chapters really caught my attention and the community either. I don't think I remember the community saying anything like "this is how you make a good chapter." It's a little funny to say t6 comments 191 views last activity
-
What I want to say is that everything BHVR does results in BP and I feel like the community always wants more regardless of how much they offer. BHVR always gives BP when the game is broken, in mystery boxes, in redeemable codes, when you watch a live stream, in events that happen or when it simply wants to. I understand that from the perspective of a new player this is very good since DBD's G23 comments 422 views last activity
-
I can understand the real intention of this mechanic in the game to avoid the camping/tunneling situation but the philosophy of how it works for certain killers doesn't make any sense. If you think about it, many teleport killers have a penalty to their powers when they are near a hooked survivor or when they return immediately after an unhook like Dredge, Unknown, Xeno, singularity etc. These k4 comments 181 views last activity
-
Seriously, everyone knows that knockout exist only to make a playstyle ( SLUGGING ) as miserable as possible because this perk has literally no other function. Knockout was released 6-7 years ago and somehow people still haven't managed to learn how to counter it. For those people who don't know how to counter, the strategy is very simple and consists of just one action: 1 - Jump in a1 comments 81 views last activity
-
There were rumors that the Swamp visual update should have arrived together with the twins rework but unfortunately it was delayed. I don't want to seem rude to the Devs because I know they have a lot of other tasks related to the game but I still have this feeling that it's taking too long. The swamp is the map I was most looking forward to the visual rework and I wonder if anyone has any new9 comments 201 views last activity
-
This is something that has been talked about for years and now with the introduction of mechanics to avoid certain types of strategies that are not fun, there is no reason for this to continue happening. I'm talking about the survivors who are hidden at the end of the game (the last two survivors precisely) and this is something they should keep an eye on. the 3-gen situation needed to go, we a38 comments 1,071 views last activity
-
I'm in no way saying he's weak or needs buffs, it's just a comparison I'm making. The difference between the new Blight and the old one (Hug tech + op addons) is abysmal. You can really see how much Hug tech and his OP addons kept him in second place as the strongest killer for a long time. With these changes he definitely left 2nd place with Billy surpassing him and it's okay for him to be thi21 comments 462 views last activity
-
What do you think about this perk? I've been using this perk a lot recently and I think people underestimate it. Light footed is just as good as BGP for saving others, especially with a flashbang. There are also several possibilities to lose the killer when you break his line of sight in some structures, which is very useful to increase chase time. So many times the killer tried to mindgames in9 comments 211 views last activity
-
Pros : Faster generators Cons: permanent broken play as safe as possible activating late game is a waste antiloop killer are happy Low MMR = entity pleased cannot take protection hits for a teammate cannot hook trade when the killer is proxy camping you are forced to leave someone behind when another survivor is hooked in end game Yeah, this perk is definitely worth using !!15 comments 332 views last activity
-
It is undeniable that the old hatch and key mechanics from the prehistoric DBD era were broken and definitely needed changes but I still don't like the way they were nerfed into oblivion. Yes, I know that the hatch is an easier way to end the game since it is impossible for the last survivor to finish the remaining generators alone but there's no denying that this change made keys and their add-7 comments 311 views last activity
-
I could be wrong but I think Victor shouldn't counter the endurence effect completely. All the perks that has this effect are useless against him, not to mention that it is also easier to tunnel someone.4 comments 152 views last activity
-
Hex: Ruin it has been one of the most popular perks since its release due to its power to delay the match a bit and help the killers not have to worry too much about generators since this perk solved the problem if you didn't like kicking generators in first place. Since it was nerfed, this perk has never been used by killers again, which is understandable because it is not rewarding the way i31 comments 821 views last activity
-
I remember when I started playing DBD back in 2019 when a friend of mine asked me to play with him ( I will never forgive you for that Arthur ). At that time I didn't even know this game existed or what it was about. So we set up a day to play a bunch of different games and DBD was in the middle of them but on the scheduled day he couldn't show up due to an unforeseen event, so I decided to take31 comments 462 views last activity
-
It's pretty well known that SM can still hold a match for a very long time and the people who deny this because the anti-3gen mechanic exist are completely delusional. She can no longer hold matches for 1 hour, but she can still hold matches longer than most killers, even some whose power is basically slowdown. DBD matches don't last more than 10 minutes generally. My friend and I just had a mat15 comments 421 views last activity
-
Seriously, how is this addon still allowed to exist?12 comments 331 views last activity
-
Now that Huntress has been buffed for unknown reasons, this perk hasn't left my build because with the extra axes the huntress can snowball very easily. The amount of times l manage to destroy teams at the start of the trial is just insane. it's a hex perk l know, it can be destroyed within seconds but people don't usually expect Third seal too be used and consider it weak but with killers that5 comments 271 views last activity
-
This discussion has been merged .0 comments 1 views last activity
-
So I decided to give SM a chance to see if my opinion about her changes and it ended up being worse than I thought. I wanted to check if the rumors were true that the survivors would give up when facing her so I set myself the challenge of playing her without perks (basically) and I couldn't tunnel or camp. If a survivor was hooked I couldn't go after him until I had hooked another survivor and33 comments 891 views last activity
-
I'm not even going to explain why maps were better in the past in terms of aesthetics, the images already speak.7 comments 211 views last activity
-
A killer complained about Hit-validation that it was unfair that my character screamed after dropping the pallet and that the hit wasn't registered and I suddenly started remembering a not very good but funny memory. If I remember correctly, in the past survivors used to teleport to the other side of the pallet making the loops always safe. You were looping the killer normally, he would lunge an5 comments 192 views last activity
-
Yes, survivor perks should also be reverted but this is a post about killers before anyone can say "what about survivors?" I'm only saying this because in my opinion we are in the worst killer meta of all time. the blocked generators meta is very annoying and it really needs changes but I understand people who use it because the killers don't have many good perks to use anymore because some are1 comments 91 views last activity
-
I know the community wants other new mechanics added to the game and they are right about that and I appreciate the devs listening to the community and putting innovative gameplay into the game but I'm starting to think it's a waste of time. In recent times, the devs have brought various types of mechanics into the game, which is incredible. they brought Boons, scourge hooks, teamwork, invocatio3 comments 101 views last activity
-
I hope people don't misunderstand my words, when I say "feared" it doesn't mean Broken. I'm sure that most of today's killers didn't see the days of the old DS that gave 1 minute of immunity while survivors could do any action ( just for some to open their eyes to how "unbalanced" that time was) but no, I'm not talking about bringing this version of the DS back for the love of God. I'm saying t5 comments 161 views last activity
-
The unknown when the unhook notification pops up I know that the hallucination disappears if they are very close to the hook, but he can put another so close that it is impossible to notice him. it just doesn't make sense that unknown can teleport without any penalty while killers like xenomorph, singularity and dredge have a penalty to your powers a4 comments 121 views last activity
-
I mean, if you think about it, the swamp is the only map that has land elevation, it's in the corners of the map but at least there are. The swamp is one of the most awaited maps due to the graphical rework. I wonder what is stopping BHVR from making maps like this: T21 comments 471 views last activity
-
Tunneling is one of the most talked about topics in recent times, but I and some players know that there will never be a real way to discourage this strategy. The least the devs can do is try to put up some barriers to try to make this strategy difficult without harming the game too much, but even so, tunneling will always exist. A simple way to try to make it a little more difficult would be to15 comments 321 views last activity
-
Honestly, I don't know what's going through your heads. How do you feel about choosing her in the lobby knowing that a player will automatically give up? Seriously, every time I face a Skull Merchant people either commit suicide or DC. You already win the game the moment someone finds out it's you and in the end there doesn't end up being any game at All because it ended before it started. I d40 comments 831 views last activity
-
I thought he would follow the same path as Wesker, one of the most played killers because Chucky is a lot of fun to play and strong too but it's been a while since I've seen him.26 comments 911 views last activity
-
I've been analyzing this perk in several games and it's simply not worth it. It's a perk that can harm you or another survivor in the end game. Although the concept is cool, the time invested is not worth it and the broken effect is not worth it either. Even if you manage to activate it, the negative effects are greater since you have to play as safe as possible, making rescues even more difficu1 comments 231 views last activity
-
I'm so happy that Pig is getting buffed and her ambush now it's decent but there is one change that I would like them to implement, which is that turn rate/flick that Billy has for 1s. I'm not an experienced Pig using ambush in loops and I find it quite difficult to do that mind game with the ambush using a controller going from one side to another, and I think this change would help console pla2 comments 131 views last activity
-
When I play survivor, the amount of times that my teammates bring Gideon offerings is insane and let's be realist, Gideon is not even that good. It's a 50/50 map. If we face a killer who eats pallets, we're doomed and l know that many of these survivor who bring this offerings just want a free win but this is not the case. When I see Gideon offering I start to get scared because you don't know17 comments 491 views last activity
-
If someone in 2019 had told me that buckle up would become meta, I probably would have hit them in the face. It's very strange to imagine that perks that were good in the past went down and perks that no one cares about were able to go up. I remember when Borrowed time was meta because in the past didn't exist endurence off Hook. It was a cute perk that you bring only for your teammates. Iron4 comments 91 views last activity
-
The community has some really interesting ideas regarding creating, changing or improving a perk, so l would like to see some of your ideas and share some of mine. REPRESSED ALLIANCE repressed alliance activates after you repair a generator for 45s. while the perk is active, you can call the entity to block or unlock a blocked generator for 30s. During this time, the affected generator cannot8 comments 72 views last activity
-
After playing several games with her, l can say that sadako is not as bad as people are saying. she’s definitely a lot more fun to play and my matches with her haven’t been bad despite the nerfs. Of course we can agree that some changes were unnecessary and some don’t even make sense in relation to tunneling. People are saying that the condemned mechanic is useless which is something that l h42 comments 1,203 views last activity
-
It is well known that the Déjà vu buff is a bandaid fix for the 3-gen solution and now that a plausible solution is coming, I have this feeling that perhaps the speed buff should be reversed. I know that a good part of the community thinks this perk is not as good as it seems but I have seen the use of this perk increasing more and more and my experience as a veteran player at a high rank has be30 comments 671 views last activity
-
This is something that should have been implemented a long time ago. three times in a row a survivor disconnected at the beginning of the trial, this means that the match has already ended there. It's not fun for both the survivors and the killers to stay there until all the survivors die. This is boring and takes a lot of time...0 comments 51 views last activity
-
It is undeniable how easy prey the survivors becomes after being unhooked and infected if Wesker decides to tunnel. I just had a match where a teammate got tunneled over and over again and I felt so sorry for him because he was looping the killer very well until the penalty caught him twice and caused his decline. It's okay for a killer to use his power to tunnel (even if no one likes it) but16 comments 391 views last activity
-
I'm not an experienced Knight player and I don't plan on being, I just wanted to play a few games with killers I rarely play just to change it up a bit, but my god he's so inconsistent and clunky. It seems like his power doesn't work most of the time because his guards don't work properly. There were so many times that I summoned a guard and he took too long to detect someone in a loop and gener11 comments 321 views last activity
-
Although both games are of the same genre they have quite different mechanics, so I would like to know from each player who tried both games what are the positive and negative points of each one, it could be anything. DBD: one of the things I like the most is the chase mechanic which is the most fun thing in the game since depending on the killer the strategy can change. one of the things i hat28 comments 971 views last activity
-
After playing several games with and against sadako she definitely needs changes. Not because she is too weak or too strong but just because solo Q is not ready for her. The changes happened just 2 days ago and people who considered her weak are already changing their minds since in just 2 days people have already started to learn to play with the new mechanics. For people who are using the arg17 comments 382 views last activity
-
Adding the bots was a great hit. I just had a match against a Hag where a player disconnected after starting the trial and the bot was helpful. I'm impressed with his actions during the trial and we ended up winning with 1 less player. But of course I can't expect that it will always be like this and that also a bot is not the same thing as a real player but this was a big step forward. Thank y0 comments 111 views last activity
-
The devs said in the anniversary live that there would be another significant changes in several perks like it happened at the time of the old DH but i'm a little confused... This mid-chapter changed a considerable number of perks so... this is the HUGE perk overhaul? if it really is, i can say i'm a little disappointed.4 comments 121 views last activity
-
16 comments 362 views last activity
-
Noooooooooo!!! Not another one. l just had a 30 minute match against this killer Hooray.... But the worst thing is that he would lose badly if it weren't for that, 2 hooks and 4 generators done. Nerf overcharge and CoB please.28 comments 901 views last activity
-
it's been years since a indoor map was released ( RPD ) and it's past time to add a new one. I know the community doesn't like this type of map but there's no denying that indoor maps are generally more balanced than the open ones but of course some are controversial like Gideon and the old RPD but i prefer to be sent on these maps much more than eyrie, garden and borgo. People came up with s26 comments 531 views last activity
-
l hate these two maps with every fiber in my body, a person has to be worse than the Devil to send someone to these maps. bad design, bad atmosphere and bad everything they represent.3 comments 91 views last activity