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DrFrozen

DrFrozen

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DrFrozen
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  • I don't think so, it just needs a buff. More frequent changes ? Or more perks ? Or sth… It would be nice for free to play players. I think they can remove buying certain tier, and just make it unlock at tier 3 instantly.
    1 comments 61 views last activity
  • Basically I'd love to see more setting called "game rules" for CUSTOM matches to have more fun with friends such as: Killer speed survivor speed gen repair speed healing speed killer/survivor size killer power cooldown killer/survivor perk cooldown lunge range pallet density exhaustion recovery speed blinding speed totem cleansing/bessing speed window vault limit map brightness ra
    3 comments 101 views last activity
  • Dear bhvr please add possibility to disable auto-aim in game settings, cause I can't count how many times I missed attacks because of it, it is so frustrating….
    2 comments 61 views last activity
  • I do have a new gamemode concept, that you will play only the survivor against Nemesis' zombies. So the idea is that you play as a 4 survivor team against 8 -12 zombies in a match (number of zombies depends of how much progress you have) Main objective will be to complete a team tasks in specific order: 1. Repair 2 generators 2. Interact with 4 red glyphs that spawn somewhere 3. Interact wi
    2 comments 81 views last activity
  • Just what the title says, I can't stand those cheaters (even subtle ones) that gives them movement speed, use only hyper focus without stakeout etc… Or those very obvious…. DO STH!
    0 comments 21 views last activity
  • After playing PTB this perk Wide Open Throttle feels kinda insane (the one that gives you speed and picks up a pallet) cause it's not an exhaustion perk and has a regular cooldown. So basically after stunning a killer you can give a god pallet a 2nd life XDDDDD. Tbh I can't wait to use it as a bully squad but playing against 4 these perks is going to feel miserable for a killer with infinite pal
    6 comments 322 views last activity
  • I mean I kinda like sadako but she's the wakest killer along with the ghostface. I'd love if devs give her some love finally. I think that instead of messing with her tv's pressure, Id give her some chase power cause she's just M1 killer… Maybe extra haste after demanifesting and brown addon for invisibility basekit ? Or brutal strength basekit while demanifested ? Or extra haste while deman
    5 comments 111 views last activity
  • Literally new pallet density changes made many loops waaay to easy and some areas are just way too safe. You can have some insane loops around main buildings or shack with 5 pallets and many windows… You can just pre-drop every single pallet and still win and this strategy is so effective against most killers especially low tier ones. I'm just able to beat all pretty weak characters… It's mis
    8 comments 203 views last activity
  • So basically the main problem why new players struggle so much is the tutorial that sucks, so here's my proposal how to improve it. 1st, when you click on the tutorial for a particular side, it'll open a window with some sort of lessens that will be split in cathegories (basic, intermediate, advanced). Each should grant you some sort of a short gameplay so you can try game tips on your own and g
    0 comments 21 views last activity
  • I'd love to see a prophunt gamemode where survivors can turn into a random object (excluding grass etc) so like hay blocks, pallets, rocks etc. and some picked killers for this game mode would have a detection power that will allow them to spot survivors easier. In addition, maps for this game mode should be way smaller (like very small fragment of some map) to add more thrill for survivors and
    6 comments 101 views last activity
  • BHVR please release this skin for ghostface, I'd love to see it!
    4 comments 131 views last activity
  • There's annying interaction in dbd that probably should be removed due to huge survivor buff next patch. You see, survivors can finish sometimes gen in front of your face and others can help with it by bodyblocking them. There should be possibility to kick a genwhile survivor is worknig on it in order to prevent that toxic behaviour.
    4 comments 81 views last activity
  • It's interesting that champion who was considered as one of the worst in the game just hopped to the A tier. I've played couple of matches and he just feels super easy. Maybe survivors just don't respect his movement speed but Idk.
    0 comments 91 views last activity
  • This new gas cloud is super frustrating and survivors are massively spamming it because it has a cooldown… I've already played couple of matches and almost all survivors are playing this bomb… and it's so disguisting… I hope some nerfs will occur…
    3 comments 111 views last activity
  • If you are a brand new player who started recently and has nothing or just want to level up your character fast there should be something that would allow you to. I came up with an idea of creating a perk for both sides that would allow you to farm bloodpoints faster and will be for free (not coming with any other character ). Break the bank!: Increases maximum capacity of bloodpoints you ca
    11 comments 811 views last activity
  • In order to make tunneling strategy less efficient I think every survivor should have basekit DS for 40 seconds with stun duration = 3 s. Because of this, DS can double this duration and stun killer for an extra 2 s. In addition, we should encourage weak killers not to tunnel without making strong killers too powerful so how about giving killes a basekit scourge hook working exactly like pain
    15 comments 202 views last activity
  • I can definitely say that tunnelling is problematic for survivors that are always crying about it and how unfun it is for them making the game way more miserable. There's another end of the stick and that's killer's POV. Many weak killers just HAVE TO tunnel in order to win the game. I've collected some ideas why that is the case: 1. Unfair maps - many just have very strong loops that even we
    23 comments 651 views last activity
  • Dear BHVR team, there's one special thing I love in this game and I can say you have to be ridiculously insane to play it... I mean the Trickster... He looks amazing, ( I'm a simp ), has really interesting design and it's just cool. It's a pity that he is probably the worst killer in dbd having super low kill ratio. The main problem is that he is super inconsistent and his match mostly depends
    5 comments 151 views last activity
  • Almost everyone can say that the Singularity is by far one of the worst killers in dbd currently but has high potential to be very decent. I think he should work like this: EMP takes 120 seconds to restore, 5 boxes on each map. EMP has 2 charges. Survivors can disable 1 biopod using EMP for 80 seconds. It consumes 1 charge. Singularity can see different aura of sabotaged biopods Survivors c
    4 comments 471 views last activity
  • New patch, new problems... I'd like to remind you all about the toolboxes nerf in order not to rush gens and end every single game in 3 minutes... What does BHVR do right now ? They add genrushing perks ! Games are super quick right now... in almost every single game I have to deal with at least 1 brand new parts. In addition every single regression perk has been nerfed to the ground. Surviv
    3 comments 102 views last activity
  • I was really excited for this killer to come out but I've played a few matches and I can tell that his state in my opinion isn't that good. Survivors always have their EMPs ( too short cooldown ). Time between each shoot on pods is a little bit too long. Survivors have large room to counterplay this killer so probably his power only allows him to observe survivors doing gens. I'd love to see le
    5 comments 161 views last activity
  • After all this nerfs I think Hex: Ruin should not be a hex. If survivor spawns right at the totem you loose it instantly. It does not grant as much regression as I was and I think it should recieve some love.
    13 comments 171 views last activity
  • After med kit nerfs I've noticed that so many survivors decide to bring Brand New Parts and perks like prove thyself. Almost every single regression perk has been nerfed and there's no point to bring it anymore. I'd love to see slight pop buffs, maybe OC buffs ( not to debuff killer for almost 20 seconds, regression should start from 100% ), maybe Ruin should no longer be a hex.
    8 comments 171 views last activity
  • I can't believe that upcoming patch is going to nerf killers so hard. I mean many survivors can say that "HEY, THEY NERFED MED KITS AND COH AND EVEN DH!" but look... DH can be used also by person who saved certain survivor... It just doesn't work for only 1st chase. CoH is actually buffed... placing 2 boons grants you large area with insane healing speed boost. CoH was trashy on PTB because of
    22 comments 1,032 views last activity
  • This perk seems to be pretty unuseful. Almost every regression perk has been nerfed to the ground so nobody is going to use it anymore. What about something like this ? Passive: Kicking generator applies Pop Goes the Weasel debuff on it for 90 seconds. Survivors scoring a Good Skill Check result cause gen to remove 2/3/4 % of it's total progress. Scoring Great Skill Check removes this effect
    3 comments 31 views last activity
  • Almost every survivor was complaining about gen kick meta - you know the only good perks killers had to stop survivors, maybe Pain Resonance. And you know what ? They nerfed it! Turns out the only valuable slowdown perk now is probably deadlock but if killers start to abuse it a little bit too much they are going to nerf it as well... OC this sould grant ramping regression speed from 90% to 1
    17 comments 232 views last activity
  • There's only one problem coming to DBD. Nerfing killers again and buffing really good and opressive teams. For example: On PTB CoH was very weak because the base healing got nerfed. With 16 seconds this perk is fine without self heal ability... although it got buffed so you have free we will make it for you all team... This means this perk will remain S tier in SWF but it got slightly nerfed in
    3 comments 71 views last activity
  • New patch: Everyone supposed that bhvr will finally nerf survivors, especially efficient SWF but it turns out that killers are being hardly nerfed. DH got buffed- everyone was hoping that this perk will be out of the game for good... no. Basekit Healing - maybe good that it's not a 24 seconds, current is okay CoH - this perk was super opressive and increasing it's healing speed will decrease
    113 comments 3,545 views last activity
  • Tunneling might be solved next patch because of increased base time required to heal. It feels like hitting multiple people will be more valuable than just tunnel one person considering some rushing perks being buffed and regression nerfed.
    17 comments 371 views last activity
  • There's only one issue - Mangled. After these nerfs it should be like 20% instead of 25% not to make it too opressive.
    1 comments 51 views last activity
  • There should be some meta shake every 3 months at least and small patch per 2 weeks ( not only map changes but also perk nerfs and buffs ) What about these ? SYSTEM CHANGES: Killer can choose between breaking or snuffing out boon totems. ( Breaking applies Pentimento as a really good perk to counter boons ) Boons range is increased from 24 meters to 32 meters. Each rebless takes 2 seconds l
    3 comments 51 views last activity
  • Awful meta... TUNNELING ISSUE: Tunneling has become really good strategy to win every single game. You had been hanged finally had got unhooked and... hooked again until you are dead. This makes game unfun for survivors and playing without one of them when 3 gens are left is insanely difficult... SLOWDOWN ISSUE: Right now most killers are running 4 slowdown perks such as CoB, Surge, etc. Play
    29 comments 1,011 views last activity
  • When boons have been brought to dbd and NOED has been nerfed very few survivors now break dull totems so maybe to encourage survivors to do bones, breaking each should give like 250 additional bps to survival or sth ?
    3 comments 71 views last activity
  • Right now survivors are healing insanely fast with COH, Medkits etc. I was hoping that new perk will nerf this meta but Leverage feels like Z- tier. Here are 2 possible changes for this perk to make it feel like A tier: 1) Leverage gains a stack whenever survivor enters fully healed health state by healing. Stacks are capped at 10. Each stack increases time required to heal 1 health state b
    1 comments 71 views last activity
  • Healing is really annoying and takes like no time for survivors especially with med kits, COH etc This perk could be A or A+ tier with this changes: Instead of hooking Leverage gets a stack each time survivors fully heal. Each stack decays after 30 seconds, gaining new one also refreshes timer. Each stack increases time required to heal a full health state by 5% . Stacks are capped at 10. 1
    0 comments 21 views last activity
  • Dead Hard rework - giving a survivor extra health state is too strong. Even when survivor doesn't have this perk they can pretend like they do. It needs serious rework to make it does sth different. Boons changes - CoH should have removed self-heal ability and other boons like expotential should recieve slight buff to encourage survivors to run othe
    4 comments 111 views last activity
  • I have been playing Huntress recently and 2 survivors have decided to take the game hostage because another two were dead. Time it has taken to find them was longer than 25 minutes so finally I had to quit the mach giving them free win. It should not be survivors' objective to do nothing but hiding and winning for free.
    7 comments 131 views last activity
  • What about it: Killer can choose 2 or 3 maps that will never be chosen randomly. In addition map offerings won't be so strong so you won't meet ghost face on Lery's or survivors won't be able to make any killer cry on Police Station 1 offering: 60% chance to play on this map ( 40% if map is banned ) 2 or more: offerings 100% chance to play on this map no matter if it's banned
    6 comments 91 views last activity
  • Using addon Jenner's Last Breath only one charge is restored, but description tells all should be
    Mod
    2 comments 31 views last activity
  • Here you can find some ideas how to help very weak killers to make them slightly better. DEMOGORGON I'd love to see Rat Liver added to his basekit. ( common addon increases his movement speed while charging Off the Abyss by 3.5% ) TRICKSTER Killer is so cool, pity that he is probably the weakest one. In my opinion Main Event should not run out of time when charged. In addition after not
    2 comments 41 views last activity
  • Here you can find some ideas how to help very weak killers to make them slightly better. DEMOGORGON I'd love to see Rat Liver added to his basekit. ( common addon increases his movement speed while charging Off the Abyss by 3.5% ) TRICKSTER Killer is so cool, pity that he is probably the weakest one so maybe after 8 seconds of not being hit by a blade survivor has to mend out of them tha
    5 comments 171 views last activity
  • Obsession is actually kinda boring and grants nothing to the game so here's some ideas how to make it more interesting. It will come for new tactics for survivors and killers. SYSTEM CHANGES: Obsession has permamently increased Altruistic Healing speed and unhooking other survivors by 25% . Obsession starts the game with 5% Haste status effect for next 12 seconds Obsession can regenerat
    3 comments 101 views last activity
  • Do you feel that healing is a bit too powerful now ? I'd say because of the boon: Circle of Healing we have a problem with it and med kits should recieve a slight nerf. Here are changes that would make it a little bit more fair: SYSTEM CHANGES: For each time survivors rebless a totem it takes extra 2 seconds. Boon: Circle of Healing: Unlocks healing without medkit with 50% > 4
    5 comments 131 views last activity
  • BHVR turns Nurse's almost every addon into sth useless while fixing only 2 useless ones. Here you have some ideas of nerfed and reworked addons to make every single one useful, balanced and more fun. ( No more range and recharge speed, includes upcoming changes ). COMMON ADDONS: Wooden Horse: Reduces the additional Fatigue duration from missed Blink Attacks by -0,5 seconds Plaid Flann
    9 comments 211 views last activity
  • BHVR turns Nurse's almost every addon into sth useless while fixing only 2 useless ones. Here you have some ideas of nerfed and reworked addons to make every single one useful, balanced and more fun. ( No more range and recharge speed ). COMMON ADDONS: Wooden Horse: Reduces the additional Fatigue duration from missed Blink Attacks by -0,5 seconds Plaid Flannel: Allows The Nurse to
    0 comments 21 views last activity
  • In the upcoming patch the Nurse is getting some nerfs. Many people complained about her and suggested to replace her basic attacks on blinks with the special attack and I hope everyone will enjoy this 'cause she won't be able to benefit from exposed status effect or some perks such as Sloppy Butcher, Franklin etc... I don't really understand why they are changing very good addons into some trash
    6 comments 161 views last activity
  • Healing meta is insane right now. Killer has literally no pressure with overpowered medkids to make matters worse, devs added boon CoH to give killer pressure only for couple of seconds by just giving hits. It has to be nerfed.
    3 comments 31 views last activity
  • Who can tell that medkits and boons are too op and they are making a problem for killer to pressure surivors ? Maybe devs should nerf medkits with boons ? Or buff killers ?
    0 comments 11 views last activity
  • Boon totems are insane nowadays, they are meta perks that need nerfs or killer's Hex totems should be buffed. Survivors can reboon totems infinitly and that's another toxic mechanic that give survivors insane advantage, so why killer is not able to rehex his totems as survivors do ? It is so unfair that survivors can get permament power boost while killer can get this for the only moment. I know,
    3 comments 11 views last activity
  • Boon totems are too strong, and they are new meta [ especially Circle of healing ]. As a survivor main, I think giving survivors another way to make killer even more difficult. Killer has to pressure all survivor at the same time to stop them from doing objectives. Nowadays, healing takes no time - survivors have overpowered medkits, boon totems, op exhaustion perks, toolboxes and flashlights. In
    5 comments 152 views last activity
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