Zombie pocalypse!
I do have a new gamemode concept, that you will play only the survivor against Nemesis' zombies.
So the idea is that you play as a 4 survivor team against 8 -12 zombies in a match (number of zombies depends of how much progress you have)
Main objective will be to complete a team tasks in specific order:
1. Repair 2 generators
2. Interact with 4 red glyphs that spawn somewhere
3. Interact with 2 purple glypsh that are moving around the map
4. Then Hex: Zombie Fury and Hex: Dying Light spawns and you have to find and break these (First one grants zombies 10% haste and 2nd one gives zombies extra 8 meters detection range)
5. Find a golden toolbox, use it on a golden generator and then you can start fixing it (which takes only 60 charges instead)
6. Fuel 2 generators with blood
7. Open the exit gate
During the match, the zombies movement speed will increase from their regular up to 3.8 m/s.
Dropping a pallet will instantly break it, but once done on top of the zombie, it kills it for 30 seconds.
You can find up to 3 chests on the map to get a medkits/flashlights/maps/toolboxes.
Zombies can infect you the 1st time being hit and then you can use a vaccine (only 8 supply chests)
60 seconds after the match starts zombies will get every 60 seconds mutation gaining random 1 of the following effect for that time:
- Grants them 20% Haste
- Applies exposed to every infected survivor
- Zombies can perform a 5 meter jump attack
- Zombies are immune to flashlights
- Increases zombies detection range by 12 meters and their field of view by 16 degrees
- All zombies smashed by a pallet respawn and they are immune to pallets
- Zombie hits apply mangled, hemorrage and deep wounds effects.
Once survivor is in the dying state, they will be sent to the cage.
When survivors are able to open exit gates zombies will be getting 2 mutations instead of 1.
During the trial, zombies can set 2 types of traps around the map:
- Once you step at it, it will infect you and apply 5% hindred for 30 seconds.
- It works just like trapper's one until zombie damages you or you get out of it.
Survivors can unlock perks by playing this mode (can equip only 3 perks):
- Botany knowledge: Increases speed of healing others by 20%
- Bond
- Smash hit: Increases zombies' respawn time after being hit by a pallet by 5 seconds
- Technician: Increases your generator repair speed by 5%
- Champion of light: Increases zombies stun duration after being blinded by 2 seconds. Reduces flashlight consumption rate by 15%.
- Sprint burst: Press active button to get 50% haste for 1 second (40 seconds of exhaustion)
- Do no harm: Increases speed of injecting a vaccine by 50%
- Potential energy: Start a game with 2 tokens. You can repair a pallet by consuming 1 token ( takes 5 seconds).
- Plunderer
- Self care
- Sole survivor: For each teammate dead you gain: +20% healing speed, +8% gen repair speed, +4 meters aura reading. When you are the very last survivor alive, you get +5% haste and you can see zombies' aura within 32 meters away from you.
- Poised: After a main objective is complete, you can see aura of any zombies within 24 meters away from you for 30 seconds.
I'd love to see some co-op vs AI in dbd and I think this gamemode would be amazing, but if you have some ideas you can share it!
It would be nice to actually have this mode and a hardmode.
Comments
I agree.
It would be actually interesting to see maybe different types of zombies like one type is just very fast or gaining some speed over time, others can do ranged attacks or sth like this.