Cool8324
Cool8324
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- Cool8324
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Discussions
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I really liked how they took some the perks that weren’t used or some that needed buffs or nerfs and made them more viable If the devs are listening to this, I hope I do more perk changes like this maybe in a smaller scale like 5-10 perks and maybe now u can focus perks that aren’t affected by diminishing returns and buff them (Low profile, Visionary, Hex overture of doom (krasue perk), or other11 comments 94 views last activity
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I was just wondering and an estimate/ exact date would be nice6 comments 150 views last activity
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Theres been mixed reviews currently about the new MMR system. Some say it works, some say its all over the place. Is it too early to judge? Should we give it more time before we make a decision so that it has a chance of leveling out? Or do you believe its flawed or doesnt work. U can also tell us any sugesstions towards the new mmr system Tell me your thoughts because I would love to see every5 comments 80 views last activity
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Like the question said, I was wondering does the new anticheat affect custom perk icons since techically you are changing the game by modifying how the perk icon looks and I was worried that we cant use custom perk icons due to the new anti cheat coming soon1 comments 211 views last activity
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Dear Devs, I understand why you don’t want us to have full transparency of our MMR for whatever reason. I like the new MMR system since it counts all actions during the match and not just the end result. However I believe a small but incredible change can be made. On the emblem screen, you should put whether or not your MMR went up, down, or roughly stayed the same. This is a simple Yes or0 comments 10 views last activity
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Is it because of a survivor? name? fit? something else entirely?25 comments 390 views last activity
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It's no doubt that the majority of the player base agrees that the MMR system is wonky. My question to all of you is how would you change the mmr system to be better? Here's how I’d change it: Survivors: Make it based off on HOW MANY survivors escaped and not if you escaped or not 0-1 survivors escape: Loss 2 survivors escape: Draw 3-4 survivors escape: Win Make it so that when the3 comments 30 views last activity
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What perks do you wish too see get buffed or changed in 45 perk changes patch coming soon this year?Honestly some of my wishes are: Survivors: Visionary Cut Loose Small Game Spine Chill Premotion Roadlife Teamwork perks in general Calm Spirit Killers: No Quarter Shattered Hope Scourge Hook: Hangman's Trick Unrelenting Undone Human Greed Dominance Hoarder Rework Suggestions Visionary: Remove the part where the perks goes on a "cd" after a gen is done. Instead make i6 comments 90 views last activity
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You always plan ahead: You can see gens in a 24/32/36 meter range All survivors can see the most progressed gen whether or not its regressing When a gen is completed, all survivors can see all gens for 10 seconds When the exit gates are powered on, you can see the exit gates aura if someone's doing that exit gate You might say “oh just bring deja vu its better”, and while that's true, th4 comments 21 views last activity
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I think that Visionary can be a great gen info perk but i feel like the blocking gen auras for 20 seconds once a gen is done really drags it down the tiers since after u finish a gen, you want to find and move on to the next generator so the aura block doesn't make sense Ideal/Realistic way: Get rid of the gen aura block and make the tiers based off of range (ex: 24/28/32 meters) and maybe give3 comments 71 views last activity