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weirdkid5

weirdkid5

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weirdkid5
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  • @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

    OK, GO BACK TO PURPLE.
    KEK.

    Hmm how about dark violet? Just testing out. Found a wikipedia page that gives the codes in HTML for all 255 available colors.

    @Runiver said:

    @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

    OK, GO BACK TO PURPLE.
    KEK.

    Hmm how about dark violet? Just testing out. Found a wikipedia page that gives the codes in HTML for all 255 available colors.

    Dark orchid.. hmm

    Perhaps orchid?

    Regular violet? This is too much fun lmao

    The 3 last ones are allright lol
    Orchid... Are you a girl ?
    A male call it PINK.

    I went with Dark Orchid. Also, I'm just going by what the HTML code is bro lol it's deffo pinko

  • The new sound Billy's mallet makes when he cracks it on a Survivor's head is gold.

  • Would like the answer to this as well.

  • @deadwolfwalking said:

    @weirdkid5 said:
    Unless it is something like another charity pack, no. All new cosmetics should be earnable in the game. No cosmetic packs.

    i really like the purple. thats the only reason i quoted you. looks pretty cool....

    i'm pretty upset.... looks like billy is getting the short end of the stick cosmetic-wise.... nothing but a ******* coonskin hat??? #########???

    Thank you, I spent a while trying to find one that worked with the background.

    I don't really like it too much myself compared to Trapper and Wraith, but I do like the pickaxe.

  • Considering fun is completely subjective, I'm not really sure what you're asking for.

  • Unless it is something like another charity pack, no. All new cosmetics should be earnable in the game. No cosmetic packs.

  • Survivors that use SC and DS combinations are terrible at the game and continue to perpetuate the unbalance.

  • if they don't, it definitely needs to. Everyone would run it, and that would simply ruin one of his best addons and he would become even lower on the tier list.

  • @Runiver said:

    @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

    OK, GO BACK TO PURPLE.
    KEK.

    Hmm how about dark violet? Just testing out. Found a wikipedia page that gives the codes in HTML for all 255 available colors.

    Dark orchid.. hmm

    Perhaps orchid?

    Regular violet? This is too much fun lmao

  • @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

  • @Runiver said:
    Possibly real money.
    Not because I don't have the time to farm the content but because the devs actually did some good job for that DLC and probably earned that money.
    We'll see for the actual release tho. A clown nerf could change my mind about that.

    Yeah, I thought about getting it through playtime but I think I'll buy my DLC, and earn my cosmetics.

  • Time for everything I say to be in purple.

  • Like all these people think the Clown is just fine. You literally wanted a Clown killer now you have one, even though every Killer is currently a Clown except Nurse and Billy.

    He's cool. His power is cool. He has potential.

    But. He. Currently. Sucks. There are good players that exist that are quick to learn you know. There's nothing difficult to learn about him. You throw cinderblocks at Survivors that barely blur their vision and hardly slow them down at all. If you time it right, sure, you MAYBE can land a hit on a guy you wouldn't have otherwise.

    But so can Doc, more effectively. So can Huntress with a hatchet. So can Nurse with a Blink.

    Clown has absolutely nothing special that makes him stand out other than the fact he's a literal clown. His gas needs to do something drastic, something MORE than just blur on slowdown.

    He's a weak Killer. Low mid tier at best.

  • It also says in the forum rules backseat moderating isn't welcome.

  • Ah ok thank you. That explains it well. Glad they are up on this one. Thanks for the heads up, let this post be an example of this insanity.

  • Sorry about that, got the clip working properly on a link now. Making a direct link creates a window for my livestream for some reason.

  • This is one of the main reasons Freddy is garbage. He can do nothing to stop someone he downed being healed and woken up if the other survivor is also awake.

  • @esn23 said:
    So basically a full wipe like we are starting all over again?

    He just said your character levels would stay just fine.

  • Nevermind my initial post, I see you upload images instead of regular posts. Interesting?

    I'd like a bigger separation of SWF players and Solo players, perhaps a Classic Solo mode.

  • @RSB said:

    @ThePloopz said:
    RSB said:

    @ThePloopz said:

    Gibberish said:

    SWF should absolutely not be a part of the normal game.
    
    It needs to be separated to a different mode entirely.
    
    I dont want to be teamed up with 2/3mans SWFs when I am playing Survivor & Killers should not have to be forced to be matched up with SWF groups either.
    

    But how would the swf group get matches in reasonable times? They shouldn’t have to wait forever to get into a match because they want to play with their friends.

    That's we can implement this - http://forum.deadbydaylight.com/en/discussion/292/fair-and-fun-solution-to-swf-problem/p1

    That’s not a bad idea but if I’m a solo killer and i want to play with another killer would i have the option to join that lobby without being kwf like how it’s optional for solo survivors to join it? Also I don’t think it would  be a good idea to limit it to only 3 per swf group. I think you should be able to have all 6 players in the swf group for 2 reasons. First, even if it is limited to 3 what’s stopping me from inviting the other 3 to a voice chat and then basically making it a 6 man swf? And secondly this game has been out for 2 years lots of people already have their 4 man swf groups by now so they’d have to cut someone out to play which isn’t good. Overall it’s a nice idea and just imagine the cool killer combos you can have.

    Then you would be playing with another solo killer.

    Plus, I've said on that thread, that making 3 SWF is optional

    This would be an interesting solution, but then we would have two different balances to worry about. With Ranked and Casual, you wouldn't need to focus on Casual balance so much because it's, well, Casual.

  • I also do not like that things are told to you earlier than they should be due to proficiency and status indicators. Just another hand holdy mechanic.

    A good compromise would be to remove these things at Rank 10 and above.

  • @SaltyKiller said:
    7:20 AM and it's still not out. :(

    Most places don't even open until 8am my dude

  • @Mc_Harty said:
    The Reddit post said the update was shipped, not live. Big difference.

    Dem certs

  • According to some people no one cares about Ranking up. Others like myself believe most Survivors for instance, haven't adapted to the new system yet.

    As a result, Killers opt to stay lower ranked to avoid high wait times at high rank. On the same token, Survivors end up doing the same thing.

    The end result is a congested low rank consisting of everyone, and a nearly deserted high rank.

    There definitely needs to be overall stat tracking, but stats can always be skewed, and in DbD I imagine it'd be pretty easy to do.

  • If you are particularly annoyed by someone's actions in the game, it's completely up to you. If I lead a Killer on a 3 minute chase and teabag him, I personally expect to get facecamped. It was never a bannable offense unless you did it to one person over and over for like a dozen matches.

    Do it if they annoy you. Just expect more teabags, loops, and flaming in the chat.

  • If you are trying to gain BP as Survivor, you're gonna need to work for it more than on Killer.

    You can use We're Gonna Live Forever and get hooks saves for the Survivor counterpart of BBQ. Do dull totems, sabo hooks, do gens with teammates etc. You need to be extremely proactive.

    Even without doing measley things like dull totems, I usually make around 15k to 18k for most of my Survivor matches (I do not use WGLF). It's just how it is. Like @Cypraz said, if you're REALLY trying to level them, just play Killer.

    Keep in mind you can bang out more survivor matches than Killer matches if you die midway through/don't camp the hatch to be the last guy. As Killer you always gotta wait for the last guy, unless you just wreck their faces in which case you still won't get as much as a longer match.

  • @SaltyKiller said:

    @weirdkid5 said:

    @SaltyKiller said:

    @weirdkid5 said:
    The only thing they really need to do is just slightly increase the amount of stealth points you get when near a Killer.

    The problem with that is that the devs clearly didn't design certain maps with stealth in mind when facing every Killer. For example, good luck trying to get out of the Doctor's terror radius in the Gideon Meat Plant.

    Doctor can still only be on one person at a time. Get a proper chaser and he'll crumble.

    Anyone in his terror radius will still gain madness. God help you if the Doctor player is using Distressing.

    I mean yeah you're right, but let's do the math on it.

    It takes roughly 45 seconds or so to accrue a full level of Madness 2 or 3. In that time, you should he able to complete at least one generator. If you have a proper chaser, he should be able to keep the Doc preoccupied for at least a minute if he's a good survivor that doesn't rely on pallets too much, as Doctor can, of course, stun you from pallet usage if you are careless.

    If you get Madness 3, just take the 10 seconds to stop repairing, snap out of it, and by the time you get Madness 3 again, that gen should be done. As long as you don't fail too many skillchecks (which may get challenging if he's using Unnerving Presence as well), you'll only hit Madness 3 once before the gen pops.

    As long as you have a good chaser, the Doc won't be able to do much. Sure he can break the chase, but all that does is let the guy he was chasing get on a gen. And if just stands there and lets madness keep increasing, he'll simply lose.

    Personally, I'm much more terrified of Stealth Myers on The Game.

  • @SaltyKiller said:

    @weirdkid5 said:
    The only thing they really need to do is just slightly increase the amount of stealth points you get when near a Killer.

    The problem with that is that the devs clearly didn't design certain maps with stealth in mind when facing every Killer. For example, good luck trying to get out of the Doctor's terror radius in the Gideon Meat Plant.

    Doctor can still only be on one person at a time. Get a proper chaser and he'll crumble.

  • The only thing they really need to do is just slightly increase the amount of stealth points you get when near a Killer.

  • They'll post them in the PTB section when the PTB is released.

  • It's not out yet. Don't trust Reddit.

  • ThePloopz said:
    MrChills said:

    @Azgard12 said:

    @MrChills said:
    Ik, I want to see these pallet changes and if they dont change anything, I am out.

    What exactly are you hoping for?

    the pallet changes they showcased on the dev stream. That's all i want. Idk why I got downvoted, it's boring to run in circles.

    You’re still going to be running in circles just not as long. I think it may take out one loop, it may not even take out any loops for some killers
    The removal of the vacuum will make a noticeable difference to people that try to loop every little inch possible.

    You no longer will be able to hit space the moment you get close to the pallet, it'll make you stay the same side if you spam space. Before it mattered if you were holding forward or not, now it depends on the side of the pallet you're on. So, you have to wait until you're on the OTHER side before you hit space, then the survivor will throw the pallet behind them.

    This makes a huge difference because hits that would have otherwise hit, actually WILL land this time, because the vacuum quite literally teleported the survivors hitbox to the other side the moment they hit space. Any "trades" were because of lag.

    Now you have to either throw the pallet much earlier which cuts down on loop time, OR make sure you know the distance properly, or else you will eat a trade with the Killer.
  • @Bananaplanes said:
    weirdkid5 said:

    @ApacheLand said:

    If you saw how much time and effort those legit legacy players put into those old blood webs when the game first came out to get those legacy clothes you wouldn't be saying that lol they were insanely long and tedious. They deserve those outfits

    I literally said I had Legacy and lost it because of that save file nonsense that the game was plauged with for over a year. Did you even read the post my guy?

    Is that a 72hrs reference when he used to play?

    What are you talking about? 72hrs wasn't the only person who lost their save. It started on the day the Hag came out, which is the day I lost my save.

    I don't watch toxic streamers.

  • Leon said:

    @weirdkid5 Oh i missed the part when they changed it to 50% i guess, i always just left them, bought them off bloodweb on my p3 meg, and ignore them.

    Yeah no one used them cause at 25% you barely made a profit if it was center circle, and you lost profit if it was anywhere else pretty much. Now that all BP got buffed by 25% it's more worth it.

    This also means that the green offerings that were 75% are now worth 100% BP in that category!
  • I regret not turning my nea to legacy when I got the game, but not that I can get ace I feel proud

    Huh? There's no Ace legacy. I'm saying they should make one.
    1. No we do not.
    2. They likely choose not to talk or else they'll get caught. Pre-game lobby chat could be seen as the Survivors talking to each other.
    3. No clue, they are just random names to be given to beef up the lore but it just ends up making more questions.
    4. The Entity has to choose to take people into its realm. Children likely wouldn't put up much of a fight and wouldn't give it much sustenance, as kids are easily demotivated and they would essentially equal to a midnight snack most likely.
    5. Yes it is. They have mentioned on Stream before that there is a way out and they wish to add the "real" escape as some kind of secondary escape method in the future. In fact, they said one of the offerings hinted at the real way to escape. That offering would be the White Ward. Read the quote for it.
    6. They are canon to the DbD universe, but any crossover characters are NOT canon to their original universe. So no, Bill popping up in DbD is NOT canon to L4D in any way shape or form. They have also stated this. Not to mention this kind of thing would end up causing conflicts with the original source material.
  • Since they increased all basic offering bonuses by 25%, commons now give a 50% bonus. There's little to no reason to NOT use these offerings if they just happen to be in your inventory. Before, common BP offerings could be a loss of BP overall especially if it was on the outer circle of the web. Now, since everything's cost is based on rarity and BP offerings got a buff, you pretty much always make profit now. So if you have it, just use it.

    Also as someone who plays pretty much only my P3 Meg, I still get common BP offerings and common stuff in general pretty much the same as I always have.

  • TheOnlyHeero said: 

    why not make a new type of skin that would be a compromise for those who bought the dlc originally before the change? something shiny but not the same. i have more respect for companies who do not fall back on there legacy or preorder items. i think they should just make something new.

    The only reason they should backtrack on it is because their own poor programming is what caused so many people to lose it in the first place.

    I would like to clarify, I only want it added for the non licensed DLC characters. You wouldn't be able to get it for say Trapper or Wraith.
  • @HIPSTERLION said:
    I respect all your opinions but we all know that the bug fix can be done even if new chapter be released as an update not ptb . all I'm saying is that we all get our hands on new content at the same time . 

    It's not like your progress on the PTB is saved. Everyone gets the content at the same time. PC just gets to test it early in a place where nothing is saved.

  • Not_Queen confirmed in this post that the proposed DS changes did not go through and they would be looking at nerfing it in a different way.

    http://forum.deadbydaylight.com/en/discussion/comment/179/#Comment_179

  • @ApacheLand said:
    If you saw how much time and effort those legit legacy players put into those old blood webs when the game first came out to get those legacy clothes you wouldn't be saying that lol they were insanely long and tedious. They deserve those outfits

    I literally said I had Legacy and lost it because of that save file nonsense that the game was plauged with for over a year. Did you even read the post my guy?

  • Overall the game is great, the concept is solid, gameplay mechanics are ok fro the most part, but certain aspects of the game as well as certain members of the community keep it from achieving a different level of status imo.

    I have met some great people in this community. And as far as BR games, I mean it's just another trend in gaming. WoW had millions of players, Overwatch once was top dog, now Fortnite BR is. In time, something else will come along, a new generation will be born, and something else will be top. Personally, I don't expect DbD to ever come close to the top. But it doesn't need to. For a game that holds around 10k playerbase to be as high as it has been and still is on Twitch charts, DbD still has a lot of life left in it.

  • Giddawid said:

    Remember when Adrenaline and Sprint Burst used to stack? And that you could use your Sprint Burst whilst downed? It was a very different game back then!

    Just saying, SB while down should totally be a thing still.
  • @RuneStarr said:
    Honestly it's not worth saving them.
    Get the 200k BP with what you have because when the shop comes out/IS changes happen teachable perks will cost 2000 / 2700 shards instead of the current 550/750 (according to their blog post which also confirms the changes are in the June update). They won't reset what you have, but they won't be worth as much unless you want a small head start for the cosmetics.

    Blog post : http://www.deadbydaylight.com/posts/2018/store/

    They are probably becoming more expensive because every non licensed character will be free. So realistically, the only perks on the shrine should come from Laurie, Michael, Leatherface, Quentin, Freddy, Amanda, and Tapp.

  • I'd like to see some MMA gear for David or maybe a different outfit for Trapper, like perhaps a boiler suit or something like that.

    As someone who lost their Legacy, I would also like to see some Legacy Items in the Shop as well, but you have to get the full set, and it costs as many Shards as it would take the average player to have grinded out P3 in the old days.

  • You probably have enough time to grind out more Shards. The PTB is coming soon so the DLC probably won't be for another week or so.

    I think it's still in talks whether or not the cap will be removed, but it should be. This way they could make certain cosmetics really expensive, perhaps even introducing rotating limited time cosmetics that are super expensive.

    I imagine the shop will come out with the next DLC though. The game is in desperate need of something new.

  • This game would be much more interesting if the camera roles were reversed.

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