venom12784
venom12784
About
- Username
- venom12784
- Joined
- Visits
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Comments
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Then just don't Prestige
. Keep killer at p1 get all the moris you want
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A gg for gg takes away from an actual gg. If he didn't feel he had a good game why should he say gg. I myself playing on PS4 only give a gg when I feel it was warranted. I'm not gonna give a gg to a camping/ tunneling killer that gets a 1k or a swf that t bagged and went for unsafe in hooks. What I'm trying to say a gg isn't always warranted.
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Bhvr just needs to add voice chat to end the whole swf voice is op. Quit crying about cause you got beat by a swf group bullied you move onto your next game. It's not that big of a deal. Every killer goes up against that and very few of us complain about it .
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Ignore it or run Franklin's. Smack the one with the flashlight no more clicky clicky
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Just delaying the DC
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Be like a 5th grader at recess. Spit on everything
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@Ubie said:
https://forum.deadbydaylight.com/en/discussion/comment/689312#Comment_689312
I just did. My queue was almost instant. But as a rank 20 killer I got matchmade against rank 12 - 14. Wasn't fun nor was it fair.
Ok but you still got in a have with a wait. Is your having long queue times switch rolls and see what happens.
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Play killer
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@brokedownpalace said:
Okay and "every time" I bring one I get tunneled off the hook to death. Things happen. Nobody has to play nice because you brought an offering.
Same
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So I a scenario where I would suicide. I'm playing solo survivor. I get hooked. The Meg on my team immediately runs up and unhooks before the killer walks away. She is obviously farming me I now go into struggle. She does it again. At least with the way things are now the second hook I can kill myself so she can't farm me a second time. Also when you dc your denying the killer all the point of the kill. When you suicide the killer gets all the points .
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Your right and survivors shouldn't see exposed or hex statuses
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@Kerbert said:
What about the other survivors who get screwed over?
https://forum.deadbydaylight.com/en/discussion/comment/658568#Comment_658568
Should of picked up the downed survivor. Before he killed himself especially if the bar got to half way
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@Kerbert said:
https://forum.deadbydaylight.com/en/discussion/comment/658347#Comment_658347
How would giving survivors another option to leave the match prematurely without any consequences solve the DC issue?
The killer would get points as well as the person who killed themselves. You can make the points as much as a hook kill. This along with temp banning Dc'ers I think would help alot.
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I agree. I think this would help with the DC problem
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Obviously they don't know what they are taking about you can see everyone perks at the end so how can they say your didn't have bt
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@Sean said:
https://forum.deadbydaylight.com/en/discussion/comment/652327#Comment_652327
I agree about temp bans like 5 minutes for dc'ing but getting rid of a whole perk is plain stupid
Yea that's a terrible idea to lock perks. Under my method after enough DC the person would be banned.
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Agreed. The DC problem is bad on both sides
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@Sean said:
So I get in a game against a rank 1 nurse running a Mori, omega blink, ruin noed bbq and decide to leave and I loose 1 of my perks? Yeah this is the dumbest idea yet
How would you know any of this info if you just dc . I mean you would know ruin and the Omega blink BBQ you could figure out agree 1-2 hooks. The Mori would be at the offering screen. But your telling me you b don't have what it takes to do what you can .
You would rather leave your team to fend for themselves
DC should be punished by temp bans starting at 5 minutes and increasing after that
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Slug em all let the eternity sort it out
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@Lavernne said:
https://forum.deadbydaylight.com/en/discussion/comment/651804#Comment_651804
Hey. :)
Why are there no bp in good skill checks with hex:ruin? Without hex:ruin there are at least 50 points in a good skill check. Is there ever going to be a change?
Good skill checks don't advance gen progress with ruin active
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Ah classic passive aggressive response to a answer that doesn't agree with what you wanted.
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Oh man, I was in match at the where we gen rushed this wraith. He didnt hook or hit anyone this as I was running to the exit gates he hit me at full health and I was downed what a hacker
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@Kilmeran said:
@venom12784 Actually, we can, indeed, go back down to those beginning gray ranks. When I last played, I was Rank 12 killer. I haven't played in many months, and logged in this weekend (alas, I didn't last long) and had deranked all the way back down to Rank 20 due to all the rank resets that happened while I was away.
All anyone who plays has to do is derank back down to Rank 15 by throwing enough matches, and come rank reset their Rank 15 will be dropped down to Rank 17 and back in the gray-newbie ranks.
Taking months off will put you back down there. So you can get back into the groove of the game. You don't stay there long if you know how to play.
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By a mode for newbie players do you mean levels 20-18 where people who have gone past these levels can't go back down.
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No... You have to get better at map pressure.
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@[Deleted User] said:
If a Killer or Survivor DC's, the entity should re-lock one of the perks they had equipped to force that player to have to get it from the bloodweb again. This would be a stronger incentive for people not to quit because a "time out" based punishment is irrelevant if someone rage quits and stops playing for the day.
So lets say I rage quit and DC as a survivor running the perks Empathy, Kindred, Sprint Burst, and Borrowed Time. The entity will randomly pick one of my equipped perks, lets say Empathy, and remove it from my inventory, re-locking it in the blood web at tier 1. I would then be forced to unlock it again, 3 times in order to get it back to tier 3. The grind is a better punishment than time locking people out of matchmaking.
Alternatively, what if the punishment for DCs was players having to do 3-5 minutes of the struggle mechanic in order to unlock matchmaking again?
Let's say it's 105 outside your ac as wellas your entire cities ac is running there is a black out you just lost a perk over something you had nothing to do with.im allfor punishing people who dc but losing a perk entirely or 3-5 minutes of a struggle phase doesn't fit
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@fcc2014 said:
Posts like this make me Thankfully Devs rarely listen to the community.
Posts like this are why the devs rarely listen to the community.
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@Chickenchaser said:
Seriously. Why? As a killer I destroy a SWF group once in a blue moon. When I say destroy I mean only 1-2 gens repaired with 2 sacrifices. But I still have to slug, and look for the last guy. Which at that point I've already won, and all this hunting I'm doing for a hidden survivor is just a form of holding the game hostage imo. So either the sluged survivor bleeds out, or I find the last guy.
They bleed out, and the hatch opens. Why? Why does the last survivor get to play "who can find the hatch first mini-game?"
As a survivor when a killer destroys my team I find the hatch, and escape about 70% of the time. And although I'm glad I kept my items I always think to myself that I shouldn't be able to do that.
I don't get the logic behind absolutely 100% getting crushed, and still winning.
I know the killer can find it first, and close it. And I know for a lot of people the killer always finds it first. Experiences vary. But it still makes me laugh at how weird it is when I escape when I really had no business escaping.
I think the hatch should be key only, and it shouldn't automatically open when the exit gates are powered.
Just my unbiased opinion.
First games would take alot longer if there was no hatch imagine trying to find 1 survivor on MacMillan just hiding not doing gens waiting for you to DC.
Second if you feel this way about the hatch why do you use it while playing survivor?
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@ThatOneGuy said:
Why does Myers have an add on to make Evil Within last the entire game? I don’t really understand why he needs it to last the whole game. And yes I know I said NOED because that’s basically what it is.
Huntress has hatchets that do the same thing
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Depends on survivor 5-10 minutes killer no longer than 5 minutes
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@yukairi said:
I don't ask a ptb on PS4 or Xbox but a code on this console you enter the code on the ptb PC for playing at the ptb on PC without to buy again the game on PC. Thank you to indurstand what I would like mean
Not 100 percent on what you mean but I think your asking for the ptb on PC? If so on PC you need buy the game on PC to access It
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After not playing for 3-4 months when I came been I was at rank 17
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All new people would be at rank 20. From what I know you can't go down past 17
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Yea this would suck for killers even if you make hang trick a standard for everyone.
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Well buddy I was speaking generally. Also you dont have to buy this chapter to keep playing the game. This isn't like cod where you you have to have the map pack to play on all the maps.
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It's funny people complaining about something you don't have to buy. The maps are free. You don't need the new survivors or killers to play the game. You can buy new with blood shards.
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Not sure about Xbox but don't had to approve game updates. Pc doesn't have to be approved that is why ptb is only available on pc
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Honestly after playing for about a year I have only gone up against prayer beads once. And made poop myself
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Only one person I can think of is that is toxic but there are no longer with us.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/633960#Comment_633960
Dbd youtubers literally based their channel around being toxic. Annoying other people is funny. It's the same logic why it's almost natural to laugh at somebody who slipped and fell on the floor.
Panda???? Ohm??? True??? Monto??? Noob??? Ok well noob a lil but he isn't messaging people calling them trash
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Playing both sides helps to understand the toxicity. I'm not condoning it. But you understand the frustrations. I would suggest to every survivor main play some killer game and the same to killer mains play some survivor game. Use those "OP/GAME BREAKING PERKS"
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Almost every post on this forum about noed
Survivor: noEd is a bad perk that is killing this game. It needs to be reworked or removed.
Literally everyone else : oh man I'm sorry just do the totems.
Survivor: no I wanna be mad
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@jeyers said:
dbd is losing more and more players compared to 2018. and i think noed is at fault.
Please explain how noed is killing dbd.
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@darkblood9087 said:
I'm sorry but this wouldn't be possible without breaking the game, the fact is that if they would add a kind of wheel to say the direction of the killer or what he's doing just like fortnite mobile did, it would be used by every one because they don't know if you are deaf or not and every body would end up using it, and it would be a huge buff to all survivors
Love how a simple request for vibration to be add would break the game. No where did op say anything about arrows pointing what directions they killer is. I actually think this would be a good add on to the game for everyone for a more immersive experience. The vibration could go with the beat of the heart .
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Besides prayer beads spirit hag is the only killer that scares me
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This
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@BBQnDemogorgon said:
@venom12784 That wouldn't happen since updates are always a tuesday. 10th or 17th
My uncle works so Nintendo Soo...
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@Niitosky Sorry would of responded back earlier but for some reason I wasn't able to type in the dialogue box, but it is letting me now. I think I'm on to something. Way to much to type on my cellphone. But tldr chapter 13 should come out of 9/13 which would be Friday the 13.
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Yes of course 3 perks . What these people are I have no idea

