stargazer9
stargazer9
About
- Username
- stargazer9
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Comments
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I have great internet connection as you can see and I play with a wired connection but I always have very high pings (130+ms) and it’s all BHVR’s fault. And it’s not just me but everyone in my region (West Asia). For some reason BHVR thought it would be a good idea to have all the servers in Asia be located in the East. Asia is a huge continent, instead of having a server in West Asia and East Asia like the US has US West and US East servers they decided on East Asia only and have 0 servers in West Asia, not even 1 which is really all we need.
That’s why I sometimes get connected to East Asia servers and sometimes Europe, I play with people from Russia, France, Spain, US, Malaysia, Thailand, China, Singapore, Australia, Norway, Sweden. All over the world :)
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No, they are definitely not fine.
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Wait, isn't this a bug?
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Because of the hitbox bug a lot of players have started playing Killer, much easier to land shots xD
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Yes. The Community Managers are more involved and active with their community. The mobile version has nice features like being able to see your teammates loadout pre-match. The tutorial is a lot better. They also already added a Training Mode. Even the tips in the loading screen are better lol. Keep in mind that the mobile version is not even a year old.
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They’re charms. I don’t get why some of them have to be survivor only or killer only.
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@gendoss said:
The game is still getting more players by the day. People aren't quitting.
The game is losing players. The playerbase is lower than what it was.
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I don’t care about the rift or the lame event.
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@Psychedelic said:
https://forum.deadbydaylight.com/en/discussion/comment/1943055#Comment_1943055
Why not? I'm pissed enough to complain, but not enough to stop playing. xD
Because it doesn’t make sense lol.
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BHVR, let us customize our icons! What’s the reason for locking the icons in-game??
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@Psychedelic said:
https://forum.deadbydaylight.com/en/discussion/comment/1942855#Comment_1942855
Nvm, I want to play right now, so screw the ranks. xD
Well, don’t come back here complaining and asking for your lost ranks back then :)
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@Psychedelic said:
I've just deranked from r4 to r10. On my way to r20. Will the devs do smth about lost ranks???
No I'm pretty sure they can't give back the ranks you lost. If you care about your rank then you should stop playing until they fix the bug. That's the smart thing to do.
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@Boosted_Dwight said:
This still looks pretty off. It's still an improvement for sure but do they HAVE to use vertical portraits? It's just so strange to look at imo. Everything in there just seems so awkwardly shoved into one spot.
Step in the right direction for sure but still needs some help. I still think this is way better:
https://us.v-cdn.net/6030815/uploads/ENNCIUPP91DG/20210212-095602.jpg
I agree that it still looks off. I don't understand why they insist on having the survivor portraits vertical instead of horizontal. And why they insist on keeping the cartoonish and colorful portraits. The image you posted is way better. If they could copy that exactly then the UI would be perfect.
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You can't do anything. BHVR doesn't have servers in our region (West Asia) so we've been forced to play with 130+ms always. At least you sometimes get under 100ms :)
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@Mineguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1932300#Comment_1932300
Can you maybe say what's bad about it and not just "iT iS bAd"
Can you maybe use the search function in this forum before making this post? There are already hundreds of posts explaining why the UI is terrible.
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They care about money more than fixing bugs.
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@jrinkwater said:
It's funny people find BP to be some sort of economy worth a gift lol.
We're being realistic here. They're never giving us 1 mil shards or auric cells lol.
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They are angry because they’re nerfing DS and OoO.
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@ChurchofPig said:
I'm going to say this now. Between what happens in game, the dev team, and the community, only one of those things makes me actually want to stop playing and it's this toxic entitled community that thinks the devs are out to get them because they messed up. Everyone in this community makes it sound like the devs are robots who have no emotions and purposely try to f things up and make things as unplayable/unfun as possible. You know that's not true. They're human beings. As a community I think we should be more ashamed then the devs. They don't listen because you don't give constructive feedback you just talk about how you're going to ruin their game if they don't give you what you want. Would you want to do what someone wants if they said "If you don't give me what I want then you don't care and I'm going to f up what you've been working on for years because I don't like that you didn't give me this"? NO. I wouldn't give that person what they want. I'd say "Ok bye go away."
They don't listen because you don't give constructive feedback you just talk about how you're going to ruin their game if they don't give you what you want.
Reading this angers me so much because it is completely and utterly not true! People here have given a lot of constructive criticism in a respectful way. Do not deny this!
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There's no way they're reverting the HUD. They said they are "reviewing some elements". They will probably just make small changes.
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And for the sync error 112 which is still in the game. Very frustrating and a waste of time playing the game and receiving 0 blood points.
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And she’s the Lead Community Manager? Lol ok.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1937066#Comment_1937066
I think it was in the PTB patch notes, but not implemented in the PTB itself.
Yes it was in the patch notes but not in the PTB.
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@AGM said:
The open handed change is slated for a future patch. They accidentally included it on this PTB. Source is McLean
What do you mean they accidentally included it on this PTB? They never included it.
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NO
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@ShadowRain said:
They can clearly see people are not happy with the new movement and UI so if they revert it they actually care what we think. But if they leave it as it is they don’t give a damn about us. Now we wait..
I hate the new UI and some of the animations but I disagree that they have to revert everything. The new UI has good info (eg. portraits and hook count), but they need to rearrange the placements. The gen count instead of being on the top center should be moved to the lower left, character portraits should be changed because they make the UI look even more cheap and mobile-like, they should be changed to something that fits the game’s aesthetics. Survivor hook timers also are tiny imo, they need to make them bigger.
The animations, some of them are good but for example the way survivors run now while injured looks really weird, we can’t 360 and we can’t even move left/right or in circles when we’re in the dying state, most of the animations feel clunky. So yeah, they don’t have to revert anything, they just need to rework and improve the UI and animations.
We’ve given them a lot of feedback during the PTB and before release but for some reason they decided to delay the mid-chapter while ignoring all feedback. Why they did that I will never understand.
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@GoobyNugget said:
Midchapter since atleast the twins chapter didnt impact the game as much as a new HUD/animations
You forgot the hitboxes and depip bugs.
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@Antrapace said:
https://forum.deadbydaylight.com/en/discussion/comment/1929639#Comment_1929639
I find that extremely hard to believe, I’m not asking for a customizable one, simply the one we had yesterday. I can assure you that they still old files / code and it would not be that difficult for them to revert it!
Yes I also don’t believe it. I’m sure they can but they don’t want to. Also, didn’t Not Queen say that they want to wait for console players to try it out and give feedback first?? Now she’s saying it’s not possible??
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I play both sides and yes. Not only eye strain but it also makes me dizzy because I have to move my eyes a lot. This is so bad. I really hope they make some changes to it :(
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@youngjun said:
https://forum.deadbydaylight.com/en/discussion/comment/1929074#Comment_1929074
Really? If it is, why they open PTB?? lol
It’s BHVR. They want to pretend that they care by releasing PTBs and asking for feedback but in the end they always end up ignoring the community. It’s what they specialize in :)
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I hate it. And I won’t waste my time explaining why because I already did that during PTB. Feels like a waste because all the feedback and constructive criticism were ignored so it’s getting tiring for me and I’m sure a lot of others here to repeat ourselves over and over again.
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I don’t play the game as much as I used to. With this awful HUD I will play the game even less. I’m really done with these devs and their game. We always give feedback on a lot of things but they’re almost always ignored. I think it’s time to take a long break.
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@sensovsky said:
https://forum.deadbydaylight.com/en/discussion/comment/1924273#Comment_1924273
then we probably need to show them our dissapointment, I guess? I would probably not even launch dbd after the update goes live. if I get a lot people out there, thinking same, I will make other post convincing these people to do the same
Last I played was a week ago. I like the game but I don’t enjoy it as much as I used to so not launching the game is not a problem for me, I have other games I enjoy.
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I understand people work for a long time on these things but a bad change is bad regardless of that work and sometimes an idea just needs to be reverted and taken back to the drawing board.
It honestly doesn't look like they spent a long time working on the new HUD. It really looks like it was something that took them a few days to come up with, I'm sure it took them longer than that but it looks really bad that to me it gives that impression, and also that it was made by someone who has no clue about even the most basic fundamentals of UI design.
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Sadly yes. They’ve basically ignored all our feedback.
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@ClarityOfWill said:
As a killer it's great, but I have genuine concerns over how loosely worded the healing part is.
Does starting a self heal action deactivate it?
Does being healed but not to a full state deactivate it?
We need details really because if the answer to either of the above is yes that's grossly unfair to survivors.
I just commented in another post that I don’t use DS but this specific change of making DS deactivate after healing is a bit too much. Now my teammates will not want to get healed and they will not want to heal me too. As a solo queue survivor this scares me lol. I agree that we need details because this part is not clear.
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I don’t use DS so whatever. I have to say though, having DS deactivate after healing is not a good idea.
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Yeah a lot of us have provided feedback and some even created great mockups but in the end BHVR decided to ignore all of this. Very frustrating. They said they want to wait until everyone tries the new UI, meaning console players too. So they want to see what console players have to say and maybe then they’ll take the feedback seriously. Lol. Ok. BHVR will never stop with these excuses.
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@Volcz said:
Why do people feel like they have announce their departure from the game on here? This isn't a damn airport, lol.
Peace though :)
Your comment reminded me of this tweet. It’s obvious you came across it :)
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I agree with OP. People who spend money and support the game barely see anything in return. Most DLCs are either not worth it or a buggy mess. There are bugs that have been in the game for a long time. 5 years and still only one game mode. We don’t get any exciting events like other online games. The rift pass is one of the worst battle passes I’ve ever seen. Matchmaking is broken. I used to support the game but I stopped spending money a few months back because I feel it all goes to waste.
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1911914#Comment_1911914
I believe it will stilll be the same and forced on us to adapt to it.
If this is true, i hope at least they will give us an option to change back to the old HUD
Other than it being messy and all over the place, the new HUD also makes the game look mobile-like and cheap. I don’t understand how the devs are okay with this :\
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I don’t know but I really hope they listened to our feedback and made some changes to the new HUD.
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The Twins are boring to play as and against.
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@ALostPuppy said:
Sounds like someone just had a bad match. And I suppose it's mandatory at this point to rush to the forums to say "survivor bad" everytime that happens. You probably would've lost the match even if they weren't communicating to each other. And unless they were streaming how do you know they're all on Comms? Almost no SWF group is sweating their balls off telling all their friends what kind of sounds your footsteps are making or how many pixels you are away from their current position.
You probably would've lost the match even if they weren't communicating to each other.
He probably would if they weren’t giving out Killer’s location to each other.
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Yes. High ping lobbies always. No server for us (West Asia) so that's why. We get matched with people from East Asia, Europe, US, Australia... My ping is always 120+ ms, sometimes even reaches 200 ms.
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The new MMR system went live months ago but they had to disable it only a few weeks later because it did not work correctly, it made matchmaking even way worse than it already was. So they disabled it and a few weeks ago in the Dev Tapes they announced that they’ve been working on it more and they plan to enable it soon. Hopefully this time it works.
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Yeah I really want a new game mode.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1896048#Comment_1896048
I've never heard of this exploit til this topic and I did a quick google search and still found nothing.
I'm just telling you that your effort would be better placed informing the devs about the exploit.
Yeah I also have never heard of this before.
OP, where did you get this info from?
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@Erasox said:
https://forum.deadbydaylight.com/en/discussion/comment/1897041#Comment_1897041
I know. But Azure is free so far i know for developers. You can't do anything about that. Thats why I personally prefer p2p. Yeah it's has some issues but it for people like you its maybe better as this dedicated servers. The biggest problem in dbd is the game has no regio lock. That's why you have always high ping. I suffer sometimes i live in Europe i get mostly near or lately night pings over 120 rarely 200 and higher...
Yes I know I can’t do anything about that lol. So from my understanding BHVR are cheap they went for the cheapest option.




