slingshotsurvivor
slingshotsurvivor
About
- Username
- slingshotsurvivor
- Joined
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Comments
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@FuelSauce said:
I'm still sad that these perks have good concepts but are stuck in the infinite void of hesitation. Devs pls give them big boy buffs.
@FuelSauce what would you change?
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I've played 6 and just got it!
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@Hellbent said:
i mean have you seen the perks? There was loads of feedback for them and the devs just ignored 99% of it and left cruel limits, mindbreaker and Fixated to name a few gutter perks to add to the landfill of useless perks. I wouldnt be hopefully optimistic
I guess to each their own cause I am really enjoying the perks π€·ββοΈ
They have listened to the community and do take feedback so to me that makes me hopeful. With the Freddy rework I was really pleased and the last 2 DLC's have on point horror genre wise.
I see your point but all in all I'm still hopeful β€οΈ
Edit: words
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I like for end game: I like noed and blood warden. I put a portal in front of each gate it works like a charm!
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Thank You Devs π€β€οΈππππ
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@HatCreature said:
So, would it have been too powerful to have Tier 3 block all Vaults for 60 seconds when the last Gen was completed? That would have made this perk good as this perk is extremely map reliant and unusable on most maps.
On Haddonfield, Coldwind & Springwood it's AMAZING! Stairs only = easy downs π
McMillan isn't band either π
I think it's fine. I mean not all perks or add-ons work on every map...
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/693661#Comment_693661
I think he knows what slugging is, I think he's more asking about the complete abandonment from his team mates.
Oh... Whoops π¬
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@ABannedCat said:
Clearly you have never seen a Nurse's 3-gens-strat.
I've only come across a couple good nurse's... Think maybe cause I play on PS4? But yes I agree she is great especially on the game map π
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@AetherBytes said:
Doctor is now useless. Demogorgon can not only 3 gen, but lock down gates and hooks at the same time. He's awesome!
Omg I AGREE! He's really amazing! This and Freddy really have me super optimistic β€οΈ
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@Zetara said:
So my friend just found this new addon. Is this new and was it noted in the patch notes?
Goes great on the broken key!
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Haven't played new map yet but I'll update when I do.
New killer def has fps drops but the worse maps I've found are: Ormond, Auto wreckers, The Forest... Haven't played on Yamoka yet though.
Hoping they patch it in the coming weeks because I'm LOVING the new killer!
*Update
Just played the new map and while I enjoyed it... idk how to describe it other than it's super "fuzzy" it reminds me of how Ormond was with trying to see the silhouette of survivors - not good.
I'm hoping they'll update it soon β€οΈπ€
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Not taking the bait
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Well you can say the same thing for survivors... Some games you get destroyed others you destroy.
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It's a strategy killers use. Either you annoyed them, their using you as bait, there's only you and another survivor that they want to down so they don't get hatch, they are looking to get points by having folks healing then downing again, or they can't find you.
It's called "slugging" survivors.
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@Horus said:
Cause crappy blendettes and the devs wont brighten her base or prestige clothes
@Horus they did fix her and all characters that blended in, in the 2nd to last patch. Before that patch they lightened all maps... To say the Devs aren't trying or aren't doing anything is malarkey. Give credit where it's due....
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We already have spirit furry and Legion, Doctor, etc with pallet perks/base, so I'd like to see something a little different. Maybe a 2 way pallet? Almost like a swinging door that periodically stops....? It deters looping and gives us a little something different in the game...
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Literally every update this is said... Crying wolf every update makes it more difficult for the Devs to take anyone seriously on this...
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I think it makes sense for killers.
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@NuclearBurrito said:
I think that in terms of design Adrenaline is the most healthy second chance perk in the game by far, since it explicitly encourages smart play rather than just mitigating or rewarding dumb play.
@NuclearBurrito exactly! I agree with your assessment β€οΈ
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Yeah, i know that devs adjusted groans volume, but damn, it sounds like every killer use stridor, while its not.
Oh it is LOUD. I stopped playing Nea because her heavy breathing was GROSS! I just wished they didn't sound like they were having sex.
My momma came to visit and pulled me aside and asked if I could stop having loud sex π. I explained, after near dying of laughter, that I was up playing a game.
Protip: Wear headphones if company is over π¬
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It's been fun guys, but I'm leaving the game, not much for me to do, since I can't improve much, I have ridiculous killer que times (main factor that drove me away), and survivor is boring as hell, like literally boring.
Bummer! Hope you find something fun to play! β€οΈ
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@Pike_Trickfoot said:
https://forum.deadbydaylight.com/en/discussion/comment/546516#Comment_546516
And that's only PC people.
Yup us console players are def a smaller number so the extremes are more pronounced I'm thinking...
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Oooh me likes this! β€οΈππ
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Literally Unplayable please fix bhvr
NERF the balloons π..... ππππ
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Hey lads! My question is in the Discussion Title. I am playing more killer lately and this lower chase music is rly nice to have imo. What do u guys think ?
I love it. The music was DEAFENING.
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Stop it with all this nerfing this and that nonsense. It takes away from ACTUAL perks that need nerfs.
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@Catbucket said:
I'm... actually really shocked by how many people were okay with the deafening volume of the chase music. You could say "Just turn your volume down then." Except... You also need to be able to hear quiet sounds. They may have gone a bit too far with turning it down, but it really did need to be quieter. The old volume, if using headphones, absolutely would cause damage over long periods of time, it was absurd.
@Catbucket the chase music was deafening. I'm happy it's turned down!
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https://us.v-cdn.net/6030815/uploads/789/6BWJGCXDXOPD.jpeg Look at it there must be a whole flock of blendettes in there
Thank you for the chuckle β€οΈ
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Legion makes sense at least, they are high school students. But Freddy and now Ghostface? They look ridiculous.
I love how tall Trappy Boi, Mickey Boi, Doctor and Wraith are π
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I hope they fix it soon as it can be quite annoying.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/508472#Comment_508472
Lmao there was a thread right under yours that says the same thing but for Ghostface so I figured you were asking the same without reading the title.
As far as Freddy's rework, there are new levels of sleep now. The first is called Micro Sleep and actually turns Freddy invisible when he gets closer to you if I recall correctly. Later on he can do stuff like place fake pallets that awake survivors don't see, and even teleport to generators after a long channeling sequence where the Survivor sees blood gushing from the gen until Freddy teleports.
It actually doesn't look too bad, they just need to execute it right.
This sounds fantastic!
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Introuction: Survivor's emblems are not a true representation of your teamwork and your skill.
This is excellent and pretty thorough! Nice job!
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Totally agree!!!
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I want to know to be honest, I hear people on the DBD club on xbox saying he is now OP because he can teleport to generators, honestly imo, he just sounds like a mix of too many killers, he should not be a doctor/nurse mixture cause of his mindgame abilities The dream snares sound like the one hag add-on that I never see, I don't even remember its name!
I'm excited β€οΈ
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@Mushwin said:
or we could have a new item..."The Brick" and launch it at them- hard :) lol
I laughed so hard thank you β€οΈ
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This is ridiculously OP, the killer just have to standoff the hatch and wait for the survivor to come and then close it, activating the NOED, giving the survivor no chance to escape.
Waiting out the bleed out timer while the Pig TBags you is common nowadays... Basically your just there for amusement which is annoying at best. EGC is one sided but that's why there are other games π
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Considering a majority of the forum is killer posts whining then yes I can agree 100%.
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Serious question. Why do they still spawn next to gen, out in the open or on hill!? Why haven't Totems placements been fixed YET!?
I can't even begin to count the matches where I can't find the totem. They have done a great job in hiding them in places that are, even with a map & small game, it's near impossible to get without searching endlessly....
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/479733#Comment_479733
Well if hatch did not spawn so you could close it, how would EGC start? That's right - you are now in a stalemate with a survivor who could just hide for hours, the very thing they were trying to eliminate.
Oh I see - so when there is only one survivor left it is auto win. Glad you don't design games.
@darktrix I love your response!
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Honestly it is dumb that you can prevent survivors from doing 5 or 4 gens and they can still get the hatch after a terrible performance I had a couple ideas to reward the killer for preventing gens from being done Idea 1:
This is such nonsense I don't even know where to begin...
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Iβm a console nurse main whose been playing since howling grounds.
She's broken without add ons
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Before I get into things too much, I'll state the following: I started as a survivor main for the first month or so.
Yeah everything you said is 100% accurate. I don't play anywhere near as much due to what's been done so I've found other games. Yes, the majority of the voices on here are killers. Yes, the conversation is one sided. The downside is people move on due to the lack of diversity of balanced feedback. People vote with their feet...
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if you guys didn't know china has just banned blood in all forms and the word kill in video games and i just want to know if you are going to change the gameβ¦
Wow didn't know this! Very interesting.... Off to research it and fall down the rabbit hole that's the internet π
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Just played a game as Plague, not doing very hot. I barely saw the survivors, only getting 5 hooks before the gens were completed.
Okay that's pretty awesome!
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The "benefit" of getting to rank 1 is should be that you can sell your worthless brown offerings and add-ons back to the entity.
I like this idea but then you'll get folks that will say they only play casually and it's not fair... Either way it's still a good ideaππβ€οΈ
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I don't know if it's being ignored but they have been pretty transparent on it so I'm guessing we'll probably get an update on the numbers/locations etc.
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Region Lock was a thing that was introduced to Dead by Daylight about a couple of years ago.
On console I don't think there's a region lock... too many games where folks are from across the pond or even farther. That being said, I am so glad that there isn't because the community is so small that if it weren't for those players there'd be no one to play.
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I don't know why devs think the only way to get the game balance is nerfing survivors over and over.
Agreed.
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Spin it however you want devs, but the mandatory wait time to make it "fair" is also a forced time gate for bloodpoint gains and shard progression...
Considering it takes 5 players to play that argument is one sided. Try playing on console where getting a lobby as a solo player is a horrible experience. You get a lobby and just so happen to load in at the same time as 3 other players and killer DC's. Only then to wait another 20-30min for it to happen again. You're not entitled to lobby dodging which is the main point which is finally a welcomed perspective for solo players just trying to play but instead get longer wait times due to this "omg they loaded in at the same time = SWF" myth. This will help solo queueing which is what killers have been saying they want (less SWF more solo).