Could someone give me a rundown on Freddy's rework?

I wasn't able to attend the stream or view any videos regarding the rework, so I have no info on it.

It'd be great if someone could shorten it and give me the message! tysm!

Comments

  • @weirdkid5 said:

    Worse Myers

    no context?

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/508467#Comment_508467

    Basically he can stalk you for 4 seconds and gets the ability to one shot you, but it only applies to the ONE survivor you stalk, they get audio cues that they are being stalked, and currently in the PTB, you can literally turn his power off just by looking at him.

    He's actually worse than Freddy. It isn't Freddy tier anymore. It's Ghostface tier.

    oh. i'm sorry, but this was a thread about freddy, not ghostface! ;w;

  • @Skittlesthehusky said:

    https://forum.deadbydaylight.com/en/discussion/comment/508468#Comment_508468

    oh. i'm sorry, but this was a thread about freddy, not ghostface! ;w;

    Holy fuckola I cannot read at all.

    Just gonna slip away on this one

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/508469#Comment_508469

    Holy fuckola I cannot read at all.

    Just gonna slip away on this one

    no, no! it's okay! i hope you have a good day/night, dude! i'm sorry you got confused! skdfsjkfd

  • @Skittlesthehusky said:

    https://forum.deadbydaylight.com/en/discussion/comment/508471#Comment_508471

    no, no! it's okay! i hope you have a good day/night, dude! i'm sorry you got confused! skdfsjkfd

    Lmao there was a thread right under yours that says the same thing but for Ghostface so I figured you were asking the same without reading the title.

    As far as Freddy's rework, there are new levels of sleep now. The first is called Micro Sleep and actually turns Freddy invisible when he gets closer to you if I recall correctly. Later on he can do stuff like place fake pallets that awake survivors don't see, and even teleport to generators after a long channeling sequence where the Survivor sees blood gushing from the gen until Freddy teleports.

    It actually doesn't look too bad, they just need to execute it right.

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/508472#Comment_508472

    Lmao there was a thread right under yours that says the same thing but for Ghostface so I figured you were asking the same without reading the title.

    As far as Freddy's rework, there are new levels of sleep now. The first is called Micro Sleep and actually turns Freddy invisible when he gets closer to you if I recall correctly. Later on he can do stuff like place fake pallets that awake survivors don't see, and even teleport to generators after a long channeling sequence where the Survivor sees blood gushing from the gen until Freddy teleports.

    It actually doesn't look too bad, they just need to execute it right.

    ahh, alright.

    honestly, i do like the idea of his new rework! i just hope that they do execute it right, like you've said.

  • Six weeks after the ghostface will be officially out.

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/508472#Comment_508472

    Lmao there was a thread right under yours that says the same thing but for Ghostface so I figured you were asking the same without reading the title.

    As far as Freddy's rework, there are new levels of sleep now. The first is called Micro Sleep and actually turns Freddy invisible when he gets closer to you if I recall correctly. Later on he can do stuff like place fake pallets that awake survivors don't see, and even teleport to generators after a long channeling sequence where the Survivor sees blood gushing from the gen until Freddy teleports.

    It actually doesn't look too bad, they just need to execute it right.

    You dont remember right, Freddy phases in closer to the survivor, meaning he cant be seen at a distance in microsleep, though is fully visible in full sleep.

    Some things you missed:

    In microsleep, freddy have a terror radius, where in full sleep only his lullaby is present, which has no distance on it, it'll play the same whether you're at the edge or he's breathing down your neck.

    Freddy's fake pallets aren't like the Doc's. Doctor's will disappear when ran through, but Freddy's has to be thrown down. When they do, they'll explode instantly into blood, not blocking the killer (unsure if they can still stun.)

    Freddy can also place down traps. If you've seen Dead Realm, think the Banshees. If you haven't, it's a trap that when you run through it, it'll slow you down.

    Survivors can wake up other survivors, or they can look for clocks around the level to wake themselves up. Failing a skill check no longer wakes survivors up. Like, at all.

    He loses his ability to put survivors to sleep, and sleep no longer gives debuffs.

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/508472#Comment_508472

    Lmao there was a thread right under yours that says the same thing but for Ghostface so I figured you were asking the same without reading the title.

    As far as Freddy's rework, there are new levels of sleep now. The first is called Micro Sleep and actually turns Freddy invisible when he gets closer to you if I recall correctly. Later on he can do stuff like place fake pallets that awake survivors don't see, and even teleport to generators after a long channeling sequence where the Survivor sees blood gushing from the gen until Freddy teleports.

    It actually doesn't look too bad, they just need to execute it right.

    This sounds fantastic!

  • TL:DR Better Doctor pallets, Traps that slow, teleportation to generators, dream sequences