shalo
shalo
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- shalo
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Challenges like that are meant to punish Survivors for playing solo, you don't really believe BHVR has any interest in keeping solo Survivors do you?
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Peanits possted on September 16, 2022:
To clarify something here, the difference in escape rates for SWF groups can be as much as +/- 15%, but this is at the most extreme end of the spectrum. In reality, very few players are actually in this range. The distribution of people across all ratings is like a bell curve. Most people are somewhere near the middle, very few are on either end (high or low skill). The average SWF group, which makes up the vast majority of SWF groups, has little to no discernable difference compared to solo players (within a few %).
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It's hit two people with one stream. Hook someone near a charged fountain and hit the rescuer and unhooked in one stream just after the unhook and hope they fall for it again. You can also run Discordance and hope you catch a couple at a gen close enough together to hit. There is nearly always a chance of a multihit at the exit gates too.
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The DBD community, always a delight.
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I quite like playing as her, I set up a string of Drones, run down the line stealthed and shoot off to surprise any Survivors I see. I have always played M1 Killers so I don't mind the M1 chase mechanics of mind gaming and predicting Survivor movement. I also like the bonus of Survivors giving up early no matter how I'm playing.
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I though so too, just running over (or even nearby) to collect the shards was good but stll seeing shards everywhere when I was done was confusing.
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BHVR's matchmaker doesn't work.
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I have only noticed 1 change. I keep a list of unfinished challenges to cross off and I had a Tome 1 Section 4 written down as Heal 5 health states but it now says heal 10 states.
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They all look not-so-good to me, redish-pink and veiny is not prestigious. I'd rather gold or silver and shiny or something like my favourite weapon in game, Legion's rainbow chromed knife.
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A failure of matchmaking, again.
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I just want to point out that "girl crush" in Japan/Korean music is not literally a crush on a girl. It's a concept (song, clothes, styling) that is created to appeal to female fans. So Yui's Girl Crush set is not really a hint at anything.
I would, however, be delighted to have Yui join the Sapphic team.
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I am usually a kill them or let them do gens if they want Killer, I do enough farming (grapes) IRL.
What confused me this time is they did 4 gens and stopped.
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Because the game is Dead by Daylight, not babysit the Survivors when they screw up and all get slugged.
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How about just making Endurance not work for Protection hits?
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Somewhere out there a Killer is 4king every game and a Survivor is escaping every match. That's BVHR's balancing methodology, miserable for half the players, easy for the other half.
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The whole set is surprisingly low quality, something is going on in the art department at BHVR.
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Prime website can be a bit flakey, all those items show not claimed but shortly after showed the ones I had claimed correctly, a reload fixes it most times.
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It's still there for me - https://gaming.amazon.com/home
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What is that Survivors are so often saying to Killers that get stomped by a SWF? Oh yeah, you can't expect to escape every time.
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I'm interested but they seem a little pricey for just a decorative toy.
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That would depend entirely on what you mean by camp and tunnel, many Survivors think still being on the map after hooking is camping and hitting someone twice in 10 minutes is tunneling.
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And yet when I don't play Blight I get tbagged and told to not play whatever Killer I'm playing. Survivors want me to play Blight and Nurse and tunnel and camp , they tell me that every time they escape.
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They're bugged, it's on BHVR that they couldn't be bothered fixing them before the Rift finished.
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I think you'll find the large number of solo players constantly screwed by 2 swf and 3 swf makes them reluctant to jump in to help swf players. If you want to improve swf's reputation for leaving people to die saying you'll leave people on hook is not really the way to go.
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Get on board the Wiretap train, it makes bad Survivors like me look ok.
https://www.youtube.com/watch?v=6eAHmghPMIg -
That explains the Genmat noise going off at the start of ECG.
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Dev update as of 24th March:
Dead Hard will activate after safely unhooking a Survivor. When activated, press the active ability button while injured and running to gain the Endurance Status Effect for 0.5 seconds, then become Exhausted. Dead Hard will deactivate when it successfully protects the user from damage.
Dev update revised version:
Dead Hard will activate after safely unhooking a Survivor. When activated, press the active ability button while injured and running to gain the Endurance Status Effect for 0.5 seconds, then become Exhausted. Dead Hard will then deactivate.
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Looks like you got off on the wrong foot with the Ormond map offering and it escalated.
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In my region they all play camp the slug, a genuinely miserable experience to play against.
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Killer has a miserable game and then "Everybody was fully healed at the exit gate and ready to leave" but you don't leave do you, and now you want a cookie for not leaving?
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@philward1953 said:
No need to kick gens?
Eruption, Call of Brine, and Overcharge all killed.
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In my experience there is no expectation of privacy in a public online game, you can blur their names if you're concerned about it, that's what I do for most of my YouTube.
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How dare players support the game they play and get a tiny reward as thanks!
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The burning question is will it be fixed before the rift runs out?
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I see a lot more Survivors dodging lobbies than Killers.
it's BHVR's backfill system that is throwing new players into bad matches, it's not up to the players to fix BHVR's system.
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Oh, I know it's a terrible build, it's just for those super-sweet Hubris hits every now and again. I wish I was recording when a Survivor got a flashbang rescue (rescue means stun) but I got the shot to back of the healthy running Survivor and reeled him in for the 1-shot.
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BHVR devs officially endorse tbagging.
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BHVR will nerf her speed boost (not fun for Survivors, etc) and she'll be sent to bottom tier.
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If they have blatantly sexist or racist names, or talk crap pre-game, it's sorry-but-next from me.
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@Phasmamain said:
Very surprised to say this but she’s genuinely been very fun so far. I’ve been running spirit fury, enduring, jolt and fear monger and have been doing consistently well with her
The new buffs feel great and her power feels much more fluid and viable outside of 3 gens (Though she is still too strong in those situations
Probably in the minority here but I think she’ll be my new main
Blink twice if you're being held hostage...
Just joking, I'm glad you're having good time with SM, I haven't had chance to play yet but any Killer can be fun with the right mind set.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/366760/lobby-dodging-and-backfill-lobbies
I've been preaching this on several threads for a while now, but it gets little traction. We are indeed doing it to ourselves, knowing that in an effort to avoid perceived "harder" or "unfair" matching we are likely throwing a newby killer to the wolves. Be it a protest of SWF or the prestige system or too many tool boxes or whatever, it does end up being selfish behavior in the end.
All the dodging becomes a nightmare for those killers, and worsens an already rough new player experience big time. Hiding prestiges either to post-game or even completely would help dodging for that reason, but not curb it in general. And in the past I've been guilty of dodging lobbies too, even though I cannot check profiles and such, until I realized the impact on matchmaking.
We're not doing it to ourselves, BHVR made the choice to have this appalling backfill system, it's not up to the players to work around a bad system.
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Winning matches with 1 killer raises MMR for all other killers
BHVR answer : Even if this is the case
"Even if"? Why are you not willing to say how Killer MMR is calculated? What's the big secret?
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@Witchubtet said:
As a Killer i hate that mountain for its obnoxious loops and pallets.
but I feel for you. Who was the killer?
A spirit, she was cool, realising we were a player down with one survivor preferring to dance on the rocks rather than do gens.
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@Gamall said:
Classic unskilled killer, I'm surprised he didn't hit you on the hook, it's usually a ritual in this case
Indeed.
https://www.youtube.com/watch?v=x6wbKNe89QE -
@Skill_issue said:
I never understood why something so vital to the game gets people upset.
Tbagging is vital to the game, Survivor logic.
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Did you all tbag out the gate, ez trash killer in post-game chat and then sit around wondering why you don't see Twins?
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This is totally fine for a reward system like emblems/grades, but it's very bad when it comes to matchmaking.
I heard there was a game developer that used that "very bad" system for matchmaking for years, unbelievable, right?


