shalo
shalo
About
- Username
- shalo
- Joined
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Comments
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@GentlemanFridge said:
What I find the most baffling is that they said the release of this feature came with some basic options.
what happened to that
Can't get any more basic than blank.
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I run Kindred and still get left on hook at least 25% of the time - you can lead a horse to water...
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601319#Comment_3601319
did you do both the ingame report and open a ticket? Their report system is awful, but you still need to follow all the steps: https://support.deadbydaylight.com/hc/en-us/articles/4408586278676-How-to-report-a-player
Yes, the entire tedious task.
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Like this you mean? I recorded and reported but have received no feedback from BHVR so it must be ok.
https://www.youtube.com/watch?v=y6YkmUx7UBw -
Sure, I play to crush my enemies, see them driven before me, and to hear the lamentation of their women.
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There's also a 100,000BP code in the email newsletter, for those lucky enough to have their newsletter sub work.
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Maybe the data shows players not seeing Prestige quit Lobbies more often.
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@Basti2k said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586405#Comment_3586405
Well, if you have skill, you don't have to tunnel
If you have skill you won't be tunnelled.
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If you're getting 3-genned "back-to-back most of the time" and no-one else is, you seem to be the problem.
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It was flakey for me too, the thing took off at high speed to the basement, and ignored me when i was standing right on it. It triggered for me properly the next game thankfully.
I seem to remember in previous challenges like this the shard slid away slowly, this one zooms off like Usain Bolt.
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Mine wrongly shows that I have finished Level 3.
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The Achievements are currently not going to be changed or reimplemented into the game. Stay tuned for further information as it becomes available.
Dammit, Nancy's adept will remain the only Survivor one I am missing.
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It wasn't programmed to harm the crew.
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I rolled the dice. You do get them.
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i wanted to know that too now that MYM is discounted.
Own Meet Your Maker and Dead by Daylight and get instant exclusive rewards in both games. It’s that simple. Here’s a look at what you’ll receive.Nothing here says it's time limited.
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Same issue with Twins.
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I played Dredge for the first time for the challenges and was very much wondering where the Nightfall build up was shown and thought there's no way it's a secret.
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it's only free if you consider your time wasted watching a stream you're not interested for a chance at a trinket worthless.
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Had a p100 survivor run to where I was repairing a gen, slam a pallet and locker jump to get the Killer's attention, got themselves hooked and noped out. It was Huntress on temple of Purgation. The rest of us escaped. What can the Devs possibly do to stop that level of entitlement?
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I have every confidence this rework will go as well as Freddie's.
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@the_honey_badger said:
It feels like it's been a while since it was announced, I was just wondering if bhvr gave any sort of update since the official announcement?
It was May that it was announced, 165 days ago. No-one accuses BHVR of doing things quickly.
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BHVR is against FOMO?
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I suspect you're being connected to a more distant Server when your closest one runs out of resources or you're just being sent to the wrong server every time (like BHVR thinks Western Australia is in Asia), either way it's something BHVR has to acknowlege and fix.
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@Peanits said:
You have no obligation to, but I'm gonna be blunt, this is horrible logic to follow. Flip what you've just said to a Survivor's POV and you've just created an endless loop. All it does is perpetuate toxicity. Running into a bad group doesn't absolve you of any wrongdoing when you decide to take it out on the next group. You've just decided to become part of the problem at that point.
Play the way you like so long as you're not breaking any rules, but you can't take the moral high ground and preach against toxicity if you stoop to their level. This goes for Survivors as well.
Some people can recognize that there's a person on the other side of the screen and like to play in a way that's fun for everyone. There's nothing wrong with that. If you're in it to win and you'd rather use strategies that help you win, that's fine too. But going out of your way to make things worse for people is never going to be justifiable.
Meanwhile, "We wanted to make sure that teabagging was still satisfying for our players" - BHVR Dev.
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The swf was probably never going to rescue you, the pallet is just an excuse.
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Why are you running away for 40 minutes instead of acceptitng that you're not skilled enough to break the 3 gen? Is escaping so very important to you you'd rather waste 40 minutes of your time?
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@shalo said:
I just saw a video of an even newer Locker glitch, just need 2 survivors to activate it, I hope it's not real but fear that it is.
Player made a second video showing it, no item or perk needed. Only way to stop it will be to Killswitch lockers or Survivors.
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I just saw a video of an even newer Locker glitch, just need 2 survivors to activate it, I hope it's not real but fear that it is.
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I have every confidence the rework will be as successful as Freddie's rework.
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@saintjimmy456 said:
My first thought is, were they farming not teaming?
I remember a game where the first thing that happened was the killer came up to me and nodded, I tbagged back, and we went around dropping pallets and smashing them, then another survivor came over and joined in, and then another. We worked together to get bloodpoints.
The last survivor spent the game hiding and doing gens. He didn't understand what was going on.
At one point, after the three of us had been hooked twice each, one survivor pointed at the survivor who thought it was a 'real' game. He got hooked, hooked gain, let go and escaped.
In the post-game chat he called us all cheaters and teamers and reported us.
My point being, sometimes games are not actual competetive games, the killer is playing or farming.
Only once or twice in all the years I have been playing have I seen a survivor actually work with the killer, and I confirmed it by seeing Twitch chat of them talking about it.
There won't be a ban without concrete proof.
Forcing that 4th player to farm by pointing him out to the Killer is against BHVR's rules.
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BHVR Devs literally said of animation updates, "We wanted to make sure that teabagging was still satisfying for our players". And you wonder were the toxicity comes from?
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BHVR knows it's bugged but keeps putting the same cut and paste challenge in every tome.
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That change could mean in the future something could reduce the number gens required and its change from x/5 to x/4 will make that clearer.
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Play nice for a few days so they think the game is ok and invest some money in it and then, BAM, return to type and make them miserable and regretful for spending money on DBD like the rest of us, shrewd plan - I like it.
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@Nirgendwohin said:
A small detail I want to add to this discussion: Since the Nicolas Cage DLC, BHVR no longer works with independent Steam Keyshops. There you could get the Steam Keys even cheaper.
Thanks for that info, I was wondering about that, I used to always buy at Humble or GMG because of the extra discount I get but the last DLC available outside of Steam was Wesker, a year ago now.
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I only run my PUBG frying pan these days, I swear it blocked a Huntress' hatchet one time.
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3526228#Comment_3526228
Big l.
what about mikaelas pjama?
All the PJs were part of the Cozy Break collection.
and as such are seasonally locked for ... reasons.
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Use Built to Last to refill your toolbox and use it up again. It worked for me.
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What are the characters even carrying around in the backpacks!
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Why have 1 pallet when you can have 2?
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Yoichi, Byers, Haddie, Legion, Skill Merchant.
I was in a lobby with another Yoichi the other day and they're like, OMG!
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A Killer tried to win, unbohlievable!
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Killing Survivors is toxic now?
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511169#Comment_3511169
I guess the solution would be locking lobbies and not allowing players to dodge them.
If that's your best idea I'm not surprised you can't fix it. Just continue to throw new players at 4000 hour SWFs and hope for the best then.
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@Mandy said:
Unfortunately this can happen when lobbies are dodged by killers - it backfills them, and there's less in the way of matchmaking then.
It's your backfill system, it's not working, fix it.
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Agreed, more in map things to play around with Devs, how about a draw bridge on Borgo, and an elevator on The Game?
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You want chases and yet you complain about a Nurse whose only ability is to chase.
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Just had a Clown game against 3 players with this combo, 8 free health states for them.







