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  • @ClickyClicky said:

    This is what bugs me...

    The devs say recently they don’t like old Ruin because it put pressure on the survivors with no effort from the killer.

    They don’t like all these slowdown perks because they’re obnoxious.

    Yet here we have a killer who with no effort on his part gets free slowdown on survivors with add ons and then has them running across the entire map or blowing up their own gens to wake up. All that for free with no effort.

    I don’t hate Freddy. His powers are fine. The way the sleep mechanic has been done though and his slowdown add ons just feels dull.

    I agree. Something with him seems off now. I actually liked the old sleep mechanic better than what we have now.

  • @Lithuanian said:

    I understand Ruin change was made to make newer players have a less hard time to fix generators but goddamn low rank killers don't use ruin at all because they don't even have hag

    I like old Ruin as a survivor main because before We needed to look for ruin or we take this long time fixing which frustrated me even back then but now... Like I only hold M1 Every. Single. Game...

    Before I atleast would try to look for the ruin and it was more fun trying to focus and hit on those great skillchecks to not get ruin and now I just need to hold M1 and put just a little focus and hit it and then go back on my phone to view reddit

    I'm saying this as a long time player:

    https://us.v-cdn.net/6030815/uploads/149/NUHMTAPBWJ10.png

    pls bring back old ruin, it's not fun anymore to play survivor :/ just too easy now ...

    It’s boring now a bit. I have gotten some use as killer from the new ruin though so it does work.

  • @Lucama said:

    I hate these kinds of threads. I'm sure half the people here would look at 2016 DBD and say it's fine. Literally the only saving grace in this gane is that because of how braindead easy survivor is, most people play it brain off so Killers have a chance.

    God bless. ;)

  • Nope. Rift two is open now or do you mean archive pages?

  • @Mistikus said:

    https://forum.deadbydaylight.com/en/discussion/124491/should-freddy-be-nerfed-as-well

    in my opinien the only change billi need is to get rid of his insta saw, as for ghost face the only think that should be fixed is that when you look at him face to face he dosent break out of power,for frieddy i would like to see palets addon gone

    I agree completely.

  • @Waffleyumboy said:

    Hag is over performing, let's make her slower than the survivors and eliminate her ability to trap near hooks.

    I think hag might be perfectly balanced now. She can put pressure and travel a good distance but not just by revving a chainsaw like others we won’t mention. Hag is underrated.

  • @liquidlight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1032604#Comment_1032604

    There actually is a nice way to play. I've been thanked by survivors and told that my games were some of the most fun they'd had even though I'd killed them all simply because I never camped or tunneled.

    Thank you. This is what I was referring to. The other night we played against the worst killers back to back, using every dirty tactic they could. We finally got a very good huntress who played “nice”. Still got 4K but I messaged them and thanked them for being a breath of fresh air.

  • People derank on purpose for easier games or will dc to stay at a certain rank, to ensure the games never too challenging. I see it all the time on both sides.

  • @NEVELEVEN11 said:

    And Billy doesnt need nerfing i beat billy all the time. The one i have a problem beating is ghostface due to his stealth. But ghostface is SUPPOSED to be stealthy suprise you. Thats what he did in the movies.

    Oh good call. I forgot about Ghostface. He needs a rework as well.

  • I think they’re people and care about the game. I do think if they stopped avoiding hot topics and dodging questions, people would be much less angry. They stay dodging all important topics and it’s infuriating.


    plus David is bae. Cute nerds always do it for me.

  • @Mercury said:

    https://forum.deadbydaylight.com/en/discussion/comment/1036295#Comment_1036295

    Oh yeah, please- because it was SO MUCH FUN playing against instablinds, insta heals (so the chase meant nothing). OH YES! The vaccum I really, really loved that. So balanced to literally to the other side of a pallet. Survnurse nerf when?

    Most of the examples in that pic are just an absolute joke and people want to defend them and name them 'nerfs' and not see them as the balance/gameplay issue they really were. I really can't stress this enough, both sides have had things taken from them and each time they simply laugh at the opposite, they feel no remorse or anything for it either. They ridicule them afterwords of what 'babies' they are for having relied on something that was meta for such a long time. People need to get out of their friggin comfort zone and play each role equally. Then and only then, they should be allowed to make any sort of balance suggestion.

    If it doesn't stop, which I sadly have not a lot of hope for. Then I we can begin scaling everything against each other, because both sides have been hit with these 'nerfs'.

    All I heard when viewing your post was “ wha wha whine....fart noise”.

  • @EnveeEnvy said:

    As 14 surv i get nothing but games where i am the target right away no matter what i do. Whether this is hiding or not. This is staying stationary and not doing a trucking thing waiting to see who the killer is or if i am doing a gen. If i do a gen they come. If i dont do a gen they get me on the way to a gen.

    I have the worst trucking luck in the whole game. Or its the devs placing killers in the same place as me all the fuckign time. This is bullshit.

    If i run detection perks ill get a doc. If i use calm spirit the bastards who made this wait till i get rid of it and then give me a doc. If i use SB i get nurse or billy. I am ######### done with this BS. This game serves me nothing but killers who counter everything i do or run and am the target first. Counter everything i have every single game. No random perk that i get to use. A full on counter. Run

    I either die first or have to deal with idiots who hook dive 2 seconds after the killer leaves and then i hide all trucking game to get enough points to pip. Screw this. I am so trucking done with this BS.

    Rank 8 killer. I am a far better killer than surv. So now you have one less killer. The new people might stay. I dont care.

    The matchmaking is really bad in this game and i refuse to frustrate myself any more. No more. I am done.

    Deleting the game. Not just uninstalling it. Deleting from steam permanently with all the DLC. DONE

    Done with the frustration. Done with the surv bias ( that somehow never works for me )

    Going back to flight sims and have a healthier heart in the process. This game is bad for your health as killer. I am serious. We have to sweat so truckign hard for our gains. Surv, if you are good, is just a matter of holding m1. My mistake was holding M1 for the ones who end up getting out. Or me opening the door. I was the sucker.

    This is what solo que is like. We get screwed.

    Oh lord. The salty killer mains will rush to this like flies to poop. Plus tell you to get good or how wrong you are. It’s the same on every post so ignore them.


    The grind as survivor is tough and you won’t get good enough to be competitive until green or purple ranks. Even then, you’ll die a lot. I remember when my friends and I moved from f13 to dbd, we were so frustrated. Couldn’t outrun the killer, couldn’t do gens. It does get better as you go and I totally get the frustration.

  • They’re addicted, plain and simple. Dbd has monopoly on this sort of game so it’s suck it up or be bored for most players.

  • @douggie123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1035706#Comment_1035706

    You got beat by a low rank killer so you get to forums to cry and beg for sympathy. Rank means nothing it's how you play which counts.

    Yeah you weren’t there soooo. But like most players on here, you’re a living legend who does no wrong. A geek to the core, you fight behind a computer screen as your social skills are sub par. Carry on my hero.

  • @Victor_hensley said:

    I have a theory that the devs are incompetent and thinks we are all idiotic babies

    1. The devs keep targeting updates around new/bad players
    2. We have yet had a reveal of the higher ups even in green ranks
    3. Devs constantly act passive aggressive to their player base and act like their better than everyone
    4. Focuses on "band-aid" fixed instead of core issues
    5. Refrains as much as possible to communicate with the community
    6. Seemingly are focused on only one-side
    7. Does not trust anyone
    8. Ignore pressing issues
    9. Thinks everyone in their playerbase are gullible (thinks we will automatically like/hate an update)
    10. Has a "game update" schedule that results in rushed content and bugs galore
    11. Treats playerbase like cash-cows
    12. can take years to "fix" game-ruining problem
    13. Misunderstands what needs to be changes
    14. They do not even know how their game works
    15. Only responds to pointless "what if's" and "what is your most/least favorites"
    16. Makes most cosmetics 10 dollars each in full
    17. Overthinks of issues that can easily be fixed with a simple number change that can take 1-2 weeks instead of years
    18. Refuse to acknowledge any problems
    19. waste resources on licenses, music, and cosmetics instead of the gameplay
    20. Has been shown to straight up lie to people with false marketing

    Not everyone in the playerbase is smart, but not everyone in the playerbase is stupid either

    (If i missed anything please tell me)

    (I swear to god if this post is labeled as harassment, I lose all hope in humanity)

    All they need to do is come to this forum to confirm most players are, in fact, idiotic babies as you stated.

  • @RuinNerfCamper said:

    Yes, I'm protesting the ruin change.

    Yes, I'm going to facecamp you.

    But no, it's not holding the game hostage and no I'm not going to get banned.

    Do gens and get out. Stop feeding me kills LOL.

    What an absolute legend!!!! Fighting in a video game because you didn’t get your way. Awesome.

  • @ClickyClicky said:

    Hillbilly

    I think that’s my top vote as well.

  • @WhoElseButGonzo said:

    Okay so as we all know survivors out rank killers 4 to 1. So for every survivor who says Nerf ruin three more chime in. This is why killers main gripes go by unaddressed (also killers put up with so much stuff that it doesn't even phase them no more) I think killers need to take a stand on gen speed and voice our opinion loud and clear to BHVR I encourage all killer mains to message the developers and let them know our frustration or else nothing will change and it will only get worse

    Nerf Billy!!

  • I’ve noticed it with doctor but that’s it. The hit boxes are always wonky in dbd.

  • @Snow_Lep said:

    I'm confused here. General idea is that keys are toxic, right?

    I bring a Skeleton Key, Weaved Ring and Milky Glass into a match. Before the timer loads, my 3 other teammates all switch to other characters toting toolboxes.

    I get found, tunneled, and proceed to be facecamped within the first 2 minutes.

    Small addition, only reason he caught me was due to Dead Hard being a wonderful perk and giving the full indication it worked, even though we all know it works about .01% of the time.

    The gens were done and they were all teabagging at the exit gate by time I died (yes I did struggle to give them extra time).

    What part of the key was toxic? I got bent over by a salty killer who in the endgame chat gave the response, "I make sure anyone who uses a key gets the [BAD WORD] they deserve"

    Like woah bro, chillax. I was the LEAST toxic of the group. I'm guessing the other 3 were in a SWF and just completely stomped you as a killer.

    But just because I bring a key because I thought, 'Hey, why not? Last game of the night so gonna try something different', I get the literal worst game in existance and a killer who feels they are some self righteous priest of the forums and entity who needs to punish my sins.

    Like dude, those toolboxes did more damage that match than that key could have EVER dreamed of. Honestly, don't even worry about the key until all gens are done (or someone has died and hatch has spawned in), and focus the gens being stopped.

    Probably someone who was upset that ruin got nerfed and just used the key as an outlet excuse for trying to punish the toxic genrush... But punishing the toxic genrush would have been slugging those 3 over and over in the match, or facecamping them.

    I'm not mad I got facecamped, it is a rather common occurance for me to make killers mad at me and get facecamped, but the logic behind it was just horrible.

    Are keys really what is toxic here, or is it the gen rushing that only gets amplified when you decide to facecamp that just fuels the fire?

    Keys take work to be effective. You need 3 gens done and someone to access hatch. Moris are instant death.

  • @LoverOfDemogorgon said:

    Getting tired of killers immediately assuming every swf I play in is some .000000000000005% meta gen rush squad and bring out the most sweaty killers and builds with an ebony mori and proceeds to ghostface tbag the entire match and mori everyone off a two hook because we didn't play perfect and loop him for 3 gens a chase so we get punished with getting tunneled into death... devs please do something about mori's they are broken and make the game utterly unfun for survivors and give no points to anyone.

    My suggestion is simple, leave cypress as is, make ivory mori work only when you get one survivor to death hook status, and ebony work when you can kill all survivors only when they are death hook, why this hasn't been done is beyond me. Even as a player who enjoy's both sides fervently this change should have been done a long time ago.

    Moris are pathetic and the killer using them depips anyway, so I say let we stay how they are.

  • @MegHasCuteFeet said:

    In 3 months of course.

    They aren’t doing anything to ds. Ds isn’t an issue unless you’re tunneling people off hook. Anyone complaining about it is basically letting everyone know “ hey, I tunnel off hook like a mofo, and ds annoys me”.

  • @Nick said:

    Did an influencer hype this up? Whats up with people trying to 4% in your face?

    Not only am I leaving my gen to get to you (even if its on the other side of the map) but it also cancels my We'll make it, borrowed time and the unhook bloodpoints and pip points. Can it stop? Because I always turn around and walk away but it also ruins my own game.

    It’s a disrespectful thing. Lots of unhappy people with no social skills play dbd. Just look around this forum, they’re easy to spot.

  • @xEcoLog1cDuk3Xx said:

    Imagine trying to lesson the frustration on survivor side for new players and yet their still saying he's still frustrating, good one devs.

    Nerf doctor.

  • @ClickyClicky said:

    Of course the usual names are in here with an instant “No”. Doc could be 4k’ing every game and certain people will say no.

    I think he’s very powerful but time will tell if he needs a nerf or not.

    I like you. You always answer with great perspective unlike others.

  • @hex_genrush said:

    Stop doing this or I’m just going to lobby dodge ,dc, or play scummy , people think killers liked running ruin , I didn’t. I did because I had to , I don’t like running it being forced to play with 3 perks

    Good for you. That’ll teach them.

  • @xEcoLog1cDuk3Xx said:

    The devs pretty much cause most of these issues and of course content creators

    You literally called me a “stupid entitled survivor main” in my post and now you’re saying devs are the problem?

  • This community sucks plain and simple. Even here everyone tries to seem witty or put others down 24/7. It’s one big argument. It’s pathetic in the big scheme of things.

  • @xEcoLog1cDuk3Xx said:

    You getting hit by NOED means you got outgamered, you silly stupid survivor main

    Out gamed by a perk that requires no skill. Wowser. Who’s entitled? Lmao.

  • @underlord99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1033547#Comment_1033547

    so while your teammate was hanging you should have done totems .

    Also you didnt have to go for the save . also you could have left the door 99ed and looked for the totem. I never said it easnt a crutch perk but remember survivors have dozens of crutch perks for second chances

    No I felt bad and am on account I don’t care about so I went for save. Doesn’t change the fact she didn’t earn any kills by chase or skill. Relied on Noed or would have gotten none. Sorry but killers who rely on Noed suck.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1033536#Comment_1033536

    And it goes without saying if you know Static Blast is ready, and you’re within the TR, get in a locker.

    Well he did tunnel me hence the 6 heals. Never got hooked though but died to egc.

  • @underlord99 said:

    the perk is all up to the survivors, cleanse totems . if you're solo queuing here are a few ways to counter it:

    1. detectives hunch (is honestly a underrated perk and was in the shrine like last week)

    2. small game (it may not show you where exactly the totems are but it will show you the direction)

    3.start to memorize where the totems can spawn (spawn points are usually the same on maps)

    4. run a map( once again a underrated thing )

    5. just do totems on your way to gens .

    It's that simple.

    Yeah yeah. Just went against a rank 16 huntress. Spent game tunneling one player. Me and other players did all gens. Facecamped the tunneled player. I tried to go save at egc. Noed. Then she facecamped me. Noed is a crutch for unskilled killers. Huntress sucked and was toxic af, didn’t deserve any kills.

  • @[Deleted User] said:

    He just needs to be approached like Clown.

    Weave more frequently to avoid shock therapy, don’t get greedy trying to achieve a pallet stun, drop it early if necessary.

    I can see the pattern the devs have been implementing lately since Plague, whereby they want survivors to perceive pallets primarily as an obstacle they can implement rather than a “weapon”. Stuns are meant to be a lucky, last ditch occurrence, not the primary desired outcome.

    The devs are moving in the direction of trying to discourage the whole ring around the rosie till the killer is within stun range by making it more and more dangerous to do so with each new killer, or change/update.

    Does this all make sense?

    Yes makes sense. Maybe just need to adapt to a new play style with him.

  • @Bradyguy99 said:

    I been playing him and I think he's strong but not impossible to beat. His downfall is if he misses a blast he's kind of in the dark on what to do unless he luckily finds someone. I had a couple games playing survivor and he seemed confused on what to do without it. So idk. Maybe it was smurf who just wanted to wipe new players. Also make sure you don't let him shock you with his thing since that's how I been winning. If you can't land those shocks then they can loop you. If you do land them they can't loop.

    Thanks for an actual intelligent reply. It’s rare on here. ;)

  • @toxic_clown said:

    why is it than if i run noed, survs roast me for it... even if i 4k them well before all the gens are done...

    but i mention their ds, unbreakable, prove thyself, and dead hard, its not valid.

    complaining about a perk i didnt get to use cause i pooped on you, vs your arsenal of second chance bullshiit... and im the one that doesnt deserve to be in red ranks. IM the one thats bad. IM the one who uses crutch perks.

    okay, chief.

    if you are this type of survivor. stop it. get some help.

    Why do people compare a 3 second speed boost followed by a minute of exhaustion to things like noed? Which literally hands Killer the game? Get a clue. 3 second speed burst vs . Speed boost and one hit down for all survivors. Hmmm

    Also I’m sick of people whining about ds. As killer I literally never run into issues. Why? I don’t tunnel people off hook ,duh.

  • He wasn’t fun to play against before and now he seems worse honestly. Sad thing is with update he’s everywhere slowing down frame rates and making survivors scream.

  • How would chucky hook survivors? Picture that. They could have little ladders next to the hooks but that seems more funny than scary. Lol

  • @Mellow7 said:

    Literally here sitting in lobby simulator for about average 20-30 min for a red rank survivor game and when I do get one after the long wait I get matched with rank 12s ######### is going on here BHVR? I can't even do any of the survivor challenges from the tome because of ridiculous queue times.

    Man y'all really ######### up.

    They were that long before. Nice try.

  • @ZoneDymo said:

    If you are aware of this, then im suprised you would even make a topic like this, you should be aware of how pointless it is.

    Good one good one. Nailed it!!!

  • Yeah it’s rough. It’s tough to keep grinding when the lobbies take forever and you get matched with red rank survivors. It’s crap.

  • @TheLegendDyl4n1 said:

    out of all the killers, leatherface is usually used at low tiers, and when you anger them, if you can't escape them they will face camp you with their chainsaw, which means you won't escape.

    Oh lord, we’ve all fallen prey to a campy Leatherface. It’s all they do usually and on any rank I’ve found.

  • @PNgamer said:

    Hello,

    since patch 3.5.0 i feel ragequit from both sides are out of control and the devs must bring finally the bansystem. Im rly tired of it. I don´t play with ruin or noed or other crap. I don´t tunnel or anything, i don´t camp or anything. Here an example: After a short game (ragequits).... some survivor was wriding in the ingame chat: Im playing to much dbd with 3,5k and that´s why he ragequits..... Siriously ?

    Same with killer´s too. You start a game, hit a killer with a pallet or do 2 gens..... ragequit. Killers and Survivor´s loosing pips and destroying other players gameexperience. This community is one of the toxic´s ever i have seen and this is rly rly sad.

    To all ragequitters.... i know they can´t take a loss ( tell me another story pls ).

    That´s absurd. Shame about you !

    Sry for my bad english gramattic

    Greetings

    Here’s the thing and I don’t condone dcing, but people are fed up with this game and just angry overall. Now it’s like, if it’s not fun, then screw it. Why not dc? Rank doesn’t matter, matchmaking will place you with horrible matches regardless of your own killer or survivor rank, so what’s the point?

    As I said I don’t condone it, but I do understand.

  • @ZoneDymo said:

    Well, lets see:

    Everyone trying to win but not try hard level.

    Everyone of equal skill

    Everyone relatively smart so sometimes mindgames work, sometimes they dont. (guess thats kinda the same as the equal skill requirement).

    A nice distribution of perks preferably.

    No disrespect, no unhooking in the killers face, no hitting survivors on the hook, stuff like that.

    2 kills 2 escapes, with a good distribution of hooks through all survivors.

    Okay your answer is same for me. Exactly.

  • @DontComeNeaMe said:

    When you enter a trial as either killer/survivor what needs to happen to make you feel like you enjoyed the match?

    Are you satisfied with a pip or double pip? Is it just about getting kills or a 4K? Escaping alone or as a group?

    For me as a killer it's getting at least 2 kills and making sure I terrorised the survivors and as a survivor I like to make sure at least one person escapes, doesn't necessarily have to be me.

    As survivor id like to do some gen work, have some fun chases, and do some heals. I do care about pipping just to not derank, but not so much about escaping.

    As killer I like non toxic survivors who play the game. I consider 2-3k ideal.

  • I think there’s two types of survivors. The loopers and the immersed. I sucked at looping and chases forever and only recently got even sort of good at it, so I’m better playing stealthy. It’s sucks though because once found I struggle. So, you ain’t alone ;)

  • @DalauanDivine said:

    Yes or no?

    Yes. This game is extremely toxic and if you play killer it will be Non stop hate messages. Turn it off and live a happy life ;)

  • @JCDK said:

    There aren't any unfun killers to go against. Unless we're talking about boring? Then I'd say leatherface or clown. Super boring to go against, very easy to counterplay.

    Ps. This post is more like a "learn to play" kind of post. Because a killer is only annoying or unfun when you don't know how to counterplay them.

    Not really. Doc annoys me personally because the entire match while I’m doing objectives, I hear people screaming and going crazy. It gets on my nerves pretty quick. I still do well in game but I’m annoyed. Trapper annoys me because I hate staring at my feet all game and being nervous to vault anything. Doesn’t mean I can’t play against him. See my point?


    Saying a killer is annoying doesn’t mean I don’t know how to play against them. I think Neas are annoying too because of how ugly the character is.

  • @BabyOniMain said:

    Pretty sure they nerfed ruin because Survivors were whining about it the most.

    But you know killers are the babies I guess.

    You’re all whiny babies on both sides. It’s the most pathetic thing I’ve ever seen and it’s all based on a video game. There’s literally no way to balance this game to where everyone is satisfied. People post complaints but rarely offer solutions, which is just pointless.

  • @HYthinger said:

    So i just saw a discussion where people were people discussed a possible nerf or balance for DS.

    So DS is supposed to be a anti tunnel perk. The perk idea itself is pretty good but the 60 second timer makes it possible for DS being used even if the survivor didnt get tunneled.

    So in the discussion one person sayed that its still tunneling even if u hooked another survivor inbetween if u chase them before they "get to a save spot".

    To be honest i think this is BS.

    My definition of tunneling is:

    The killer just chases one survivor. if the survivor gets unhooked he goes for the unhooked survivor instantly to down and hook him again. Correct?

    Thats what ds is for and the perk is kinda needed to avoid the killer from getting rid of a player within a minute.

    So if this is the definitition op tunneling (which i think it is, since its not possible to tunnel multiple survivor)

    is correct shouldnt DS deactivate if either the 60 seconds run out or another survivor is hooked.

    In its current state DS is not only an anti tunnel perk its bascialy 60 seconds immunity and if u play unbreakable (which i do when playing DS. yes i also use ds because i also dont like to get tunneld) u are literaly untouchable or u hop in a locker.

    I had matches were the killer picked me up because he hooked someone else and i stll dsd him. i kinda felt ######### but thats how the perk works.

    Thats why i think it should deactivate if the killer hooks another survivor.

    Opinions??? ( I dont want a what is tunneling discussion since i think thats pretty clear. And i dont accept a totaly biased "tunneling is if the killer hooks u twice in the same match" definition.)

    Any killer who finds ds to be annoying or a big deal is 100% a camper and tunneler. It’s one of the most basic perks and is nearly pointless unless the killer is tunneling people off the hook. If you weren’t Tunneling, ds wouldn’t be an issue.

  • @DragonOfPain said:

    So I'm trying to adapt without Ruin.. I still get either 2 Kills on Big Maps and 4 Kills Constantly on Smaller Maps such as Game, Lerey and Hawkins (unless of course survivors bring their OP keys on these maps).. So when will you devs nerf DS, Andrenaline and DH? I don't have any problem with Borrowed since I don't like tunneling and tunneling is not a good strategy on the Red Ranks because of the DS possibility which wastes more time.. But now ruin is gone, You get 2-3 Gens popping in 1 minute.. Now here's the problem, In Big Maps like all Cornfield Maps, its difficult to have gen pressures especially on killers who doesn't have any gen pressures like majority of the Killer.. So since Ruin has been nerfed, when will you Devs Nerf DS, DH and Andreline.. Oh not to mention the Keys too.. And yeah I play both survivor and killer but the only perk i use as a survivor is Borrowed to give the killer a fair game.. Playing Killer now is just frustrating as ever.. So when will you fix this issue? Or will you even read and reply on this topic?

    What does that have to do with gen speed? How will nerfing ds help killers patrol gens?

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