nicknack
nicknack
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@Sluzzy said:
And what would stop killers from standing outside the terror radius, wait for the unhook, then rush back in for the free tunnel?
Actually didnt think of that. May i be the first to say thank you for not berrating me and being toxic.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1191091#Comment_1191091
I feel that breakable walls was just a band-aid to get rid of god loops
Really? Thats what you feel. "Hmmm something that helps the killer catch survvivors faster without getting looped alot.MUST BE A BAND-AID FIX" seriously you are so bias that somethjng that helps you catch surrvivors thats not only on good loops and you call that a band-aid fix it ridiculous how much you want. Let me guess you also want pallets gone and all killers weapons should be one hut downs. Right?
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No you will not recive a refund as they have stated in EULA that any purchase from any store are non-refundable
Trust me i know this from experience
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@AvisDeene said:
They should just remove both from the game but give killers the option to mori someone on death hook.
Then what would replace keys?
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@Lexilogo said:
This isn't really with the intention to nerf or buff DS, but a change that suddenly dawned on me I want to throw out there, to see whether or not people would like this version of DS better.
Instead of an activation time, Decisive Strike is active for a minimum of 10 seconds after being unhooked. From that point, if the Killer hooks another Survivor, Decisive Strike deactivates.
This means that a Survivor who leads a Killer around on a chase for more than a minute after an unhook isn't punished with not being able to land their DS, and a Killer who is devastating the Survivor team with an array of hooks, BUT is not actually tunnelling recently unhooked Survivors and is actually just getting a bunch of hooks (or recently slugged the whole Survivor team and is cleaning house) isn't hit with an "anti-tunnelling tool" when they're clearly getting other targets besides the original DS user.
Whe this seems good on paper killers will most likely abuse it by just waiting out the ten seconds. So im gonna offer my own take on this.
Decisive strike activates once you are saved from the hook if you are in the killers terror raidus the desicive strike is active for 20/30/40 seconds then is deactivated or if you start doing any objectives decisive strike will deactivate (stealth killers will have a silent terror raidus and desicive trike will still activate)
This i belive will be balanced as killers who are camping still get punished for camping and tunneling and surrvivors will not get 60 seconds of invincibility
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@Clevite said:
What is considered a normal amount of death threats?
I would say 5 per week
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Perspectivly
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@Blueberry said:
If they would open up a little more into "non-humanoid" killers they would have so many more original ideas and even new licenses available to them. There are quite a lot of non-humanoid horror movies to tap into.
I agree with this that and just imagine sometbing leaping over walls, grass , or even pallets. It would introduce so much more horror to the game
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@Retry said:
Something akin to Uraeus - that stylized, upright, embezzled Egyptian cobra. So just an Egyptian themed snake, basically. The aesthetic would be incredibly pleasing, and a lot of people are scared of snakes. And since Uraeus symbolizes divine authority, I feel like it fits, in a manner similar to Plague - cultist entities serving the, well, Entity.
I've wanted an Egyptian-inspired chapter for years - Anubis would be a more likely choice for an Egyptian chapter - but I just really love that Egyptian theme, and snakes, so, that would be my ideal, non-humanoid choice. That, or just a big-ass spider.
That sounds like a really cool idea
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@Micheal_Myers said:
If it was balanced the killers wouldn't tunnel and wouldn't camp. So if the Killers were to get another justified buff to their kits then it would be balanced.
Plus tunneling and camping stated by the Devs is a "Legit Strat"
So imo even if the game were balanced there would still be camping and tunneling just like there would still be toxicity from survivors. The point being the game wolnt do a 360 from toxic to everythings sunshine and rainbows cause no matter what there will still be people like that. Also sorry if this seemed like i was targeting at you.
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@NICK714 said:
I could play that 50% is from pc
and 40% is on consoles,
and 10% use either cell phone or switch
and switch players go for things like "smash bros" or something childish xD
So im not trying to be mean but. You know the switch is a consol and a handheld right? Plus people buy whatever they want just cause you have a switch dosent mean that your a child or want something childish to play its just the type of Console you wanted
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@Cancan71 said:
I play on Switch in Europe and queue times aren't too bad for me (as long as your not playing at like 1am or something). I also never received a DC penalty that I didn't deserve. Where do you live? Queue times might depend on the area that you live in.
I live in washington where schools are closed and most people are staying home so it leaves alot of people playing games but what i mean is the game never crashed this frequently it used to be once every 10-15 matches but now its almost every match
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@KingFrost said:
I play on switch, and it's not THAT bad for me, though every day I do get kicked from a match which leads to a DC penalty. But matchmaking times vary, I don't think I've ever waited 30 minutes for a match on either side. Might depend on where you are.
It never used to be 30 minutes at most it was 15 for me but now with all this happening it starts to make que times a lot longer than usual
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@ItzPixelYT said:
https://forum.deadbydaylight.com/en/discussion/140717/dbd-on-switch-is-utterly-broken
Feel like Xbox & Switch guys don't matter as long as the PC fanbase is happy.
I agree with this as there are not as many bugs as there are on switch and xbox
@Mat_Sella said:
I mean, it did look trash in the trailer for Switch, I would not have purchased it based on the selected footage they released for it as an advertisement
and for this switch and Xbox are sometimes the only things that people can play dbd on because not everybody buys a pc or builds their own
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I personally like playing pig just cause I like to sneak up on people (ywe I know there's ghost face and Meyers but I like pig more)
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Short Answer is no they do not get any points for the killer missing an attack. This is because they really don’t gain anything from it so it could be skill or it could be that the killer is a complete potato (no offense) the only thing we get points for that have to deal with killers are safe unhooks , ending chases and protection hits. So I hope this clarifies it for you.
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@CrassardStreams said:
Only useless if you never die, oh wait.. survivors all run decisive strike and unbreakable..
Well I wouldn't say all survivors use those perks. I got one don't use them because its not fun for either side so I stay away from those perks and go for stealth builds and many more because its more fun like that.
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First of all programming is hard so yes it will take years to build a “stunning” game with amazing visuals like you said but also what would happen to the people who payed money in the original game so that they could have dlc. Would they get a refund? Secondly they have many opertunitys to implement new features but with everyone screaming and crying about how broken perks and broken killers they are barely left with a chance to add anything new.
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surrvivor:Claudette
her backstory is really sad but she had a chance to have an amazing life with what she got
killer: spirit
just cause of the way she died before trusting her father and seeing her mother killed I feel like she needs a second chance
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Easy. Just make your own fun. Like me I play jumps are Myers or pig with Amanda’s letter. Just have fun your own way
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I was a complete 4head and stuck around while a swf kept switching out on an infinite. And the worst part was that they were all blendetes who had the same outfit on
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/1039394#Comment_1039394
Except you can mori all 4 with eboni...
Yea but that kinda gets rid of the whole reason ebony Morris exist
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/124107/ebony-and-ivory-mori-nerf-when
Ivory mori is fine where it is... ebony mori should be after second hook.
That’s basically just an ivory but worse
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Nea is the strongest killer obviously 🙄. She is the most fearful killer of them all she can mess up survivors be to doc and can leave people on hooks.
so there you have it nea is the strongest killer