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mutabletiger4

mutabletiger4

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mutabletiger4
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  • Coding isn't as simple as "change this, everything works now". Sometimes fixing one thing has unintended side effects for another. No game is perfect, but the devs work hard at giving the community what it wants, new chapters, balance changes and bug fixes. It's not instant though, it takes time.

    Cosmetics and chapter releases don't stop bug fixes and balance changes, each team is separate, doing their separate jobs.

  • Make them so they give a percentage of bonus bloodpoints post-game, much like BBQ or other perks. At least Billy still has his ability to zoom around with speed limiter, Bubba has nothing.

  • @Locker_Monster said:

    The DBD New Player Ritual:

    Buy DBD

    Play DBD

    Go Against Billy

    Cry On Forums For Nerf

    Seriously; Billy is fine. People need to stop asking to nerf everything just because they had a bad round.

    Spirit kills them? NERF!

    Billy kills them? NERF!

    Mori'd? NERF!

    NoED because they ignored bones? NERF! NERF! NERRRRRRRRRRRF! Not fair that I can turn it off because I have to put in effort! It should turn off automatically!

    Get.

    Gud.

    Nerf Trapper, too OP

  • @Aikanaro said:

    https://forum.deadbydaylight.com/en/discussion/comment/608638#Comment_608638

    Addons or not, everybody uses pallets or snares so you have 1 there.

    Sleep situation every minute, is not like it used to be, so you have 2.

    He attacks very fast, his slash is extremely fast, a couple hours ago I pulled a pallet down and he ended up getting hit on my side, so to avoid him I jumped the palled and he hits me again, also he advances a lot during the slash, check out good players like Tru3 and High rank survs cant even loop him, at the same time Tru3 played like a noob vs him, thats 3.

    Transportation, 4... and I dont care the ¨5 seconds is a lot¨ sometimes late in the game you dont have pallets or you are in an open zone and there is not much to do.

    Now he can hit you in the awake state, 5.

    1. The slowdown isn't as bad as it was before
    2. There's not a big downside to being asleep, and if you want to be awake you have to waste time. It's possible to escape never waking up though.
    3. Enduring cuts pallet stuns by half. That's most likely what happened.
    4. 5 seconds is a lot of time, react fast, gain some distance and know where pallets and things are.
    5. Yes, he can hit you in the awake state. Why shouldn't he be able to if he can't put you to sleep with his power anymore?
  • "I've had enough!"

    -Killer Perk

    You've been looped for far too long.

    Whenever you're in a chase for more than 5 seconds, gain the ability to walk through pallets. All survivors have the exposed effect and can no longer repair generators or unhook. They're movement speed is also reduced by 100% and they're auras are revealed to you for the duration of the trial.

  • Depends on my mood, if I'm feeling generous, the survivor was a fun opponent and it was a good game with probably lots of BPs, I'll let one escape, whether it be through the hatch or a gate during EGC.

  • Mostly pig, with some ghostface mixed in. Recently it's been a lot of Freddy though, trying to level him up for his perks.

  • I don't see why not, maybe console to console crossplay first until the game is more optimized, close or equal to pc standards

  • Play legion or doc with bloodpoint boosting offerings, perks, I always seem to have a decent amount of points even if i didn't do great

  • The way I see it, console players play the same game as PC players, therefore they should have a say. I also play on PS4, and I play with my friends on Xbox. That person's comment doesn't really make sense

  • I personally enjoy the pig, one of her biggeat downsides though is her traps don't always give you the time you need. At purple ranks though, I've been having a lot of success with STBFL, Nurse's, Whispers and BBQ&C

  • Nurse's, Whispers, STBFL, Barbecue are my favourite killer perks. Survivor is We'll make it, bond, Q&Q and balanced landing.

  • @laKUKA said:

    Best solution and fast!

    1-DONT PLAY KILLER

    2- play another game.

    @laKUKA

    3- deal with it and move on

  • SWF isn't that bad though, most just want to have a good time with their friends. The tryhards, just play the match, get your points, take a break if you got frustrated. Or be able to recognize how you could've played better, yeah you won't get all of them (sometimes even any) but learn from it. Why punish people for playing with friends?

  • I've had several survivors escape through the hatch. I've had some die during EGC and some escape through doors. The killer killed 3, they still need to work for the 4th. Just like you still need to work for the escape

  • I thought killer would be easier than survivor, because power role and all that

  • As per usual for a console player, I do not have access to the PTB. The difference this time being, I'm a Freddy main with like a bajjilion add-ons.

    I think this is all of them

  • @BeanieBoyBob said:

    SWF games are excruciatingly frustrating on those huge maps, so at that point I try to force the 'saviour' mentality out of them by going after one player (aka tunneling) while avoiding as big a looping session as possible (see if they have a weak link). Then, like rats out of a drain pipe, they come running for the save. Sadly, there isn't a lot you can do against those well-communicated players but dirty cheap tricks can sometimes get the job done. Don't get me wrong, I would rather not do this and just play as usual - but the team gen rush on the big maps usually spell game over quite early.

    @BeanieBoyBob I used to hate SWF groups as well, but now I just view them as a challenge, in green ranks I've been able to deal with them with ghost face, while playing a bit tunnelly at times and not chasing for too long.

  • From what I've seen (youtube videos) the ranking system doesn't allow you to rank up if you're using Infinite Tier 3+Tombstone on Myers or if you're slugging and making the survivors bleed out. If you're trying to rank up, don't play that, if you want to have fun (and possibly make other players angry) go for it

  • I think at the very least there should be the option to turn it off, especially if people are complaining about headaches/nausea from it

    EDIT: I wrote this before I saw it was gonna be removed

  • @Dabrownman1812 said:

    Not a nerf, the best killers don't need aura reading. He had the ropes to slow down gen progress while survivors are asleep, red paintbrush makes all survivors start asleep and can't wake up from skill checks. Aura reading isn't needed since he can slow down the game, teleport, have slow traps for chases. Map pressure and gen slow downs is great. Spirit can't see people at all and she does well. He's gonna have so many tools who cares about aura reading.

    https://forum.deadbydaylight.com/en/discussion/comment/512460#Comment_512460

    The Devs said an addon will allow him to switch from snares to pallets, or vice versa, they haven't told us which will be base kit yet. I'm hoping it's not the pallets, but who knows, they might be useful when used correctly. I'm excited to teleport to gens though

  • The new MoM will (hopefully) encourage survivors to make risky choices, at least they'll need to work for it, it's possible they won't get their MoM stacks too, down the unhooked, don't let them bodyblock (sometimes it can't be avoided), I like the MoM changes

  • I think what sucks for me about ghostface is that he's not only bad, he's not very fun to play due to his power being super easy to counter. It might be because I'm not used to him yet though, it is only day 1

  • I'll be trying him, I think I'll enjoy playing him, even if he isn't gonna be very strong (I don't think he will be)

  • @Acromio said:

    *DS needs to be deleted.

    @Acromio

    Explain why


  • @Keene_Kills said:

    In order of my personal hopes and wants:

    Freddy rework, certain map rework priorities, low- and mid-tier killer power buffs and/or QoL adjustments, certain perk reworks, dedicated server release and/or stricter DC punishment implementation, BP grind rework.

    Something to reduce the grind would be great, I created an alternate account for streaming and the grind is annoying, especially since I don't have much time to play in the first place. Some killer buffs/QoL changes would be nice too

  • @Dwight_Confusion said:

    https://forum.deadbydaylight.com/en/discussion/65211/what-are-you-excited-to-see

    MoM doesn't need nerfed. It's fine the way it is. Just a bunch of crying fools in here wanting something changed because they don't "like" it. That doesn't mean it needs nerfed.

    MoM is annoying, but hey, they heal after using it... I see where they are... and with a killer that does one shots, it doesn't even count. I really think it's fine. Crying isn't contagious. It isn't.

    Freddy didn't need to be reworked. He simply needed to negate self care wake ups... and needed a slight buff to a few add ons. And reduce his default 7 seconds dream transition to 6. That would make him pretty viable right there.

    Dude, I made this thread to see what everyone is excited about, not to discuss changes decided by the devs. But since you brought up "MoM doesn't need to be nerfed", explain the difference between MoM and pre-2.6 DS. Sure, not all killers are affected, but it's low risk, high reward and punishes the killer for doing the objective

  • I play a lot of Legion and Freddy, I've seen all the Nightmare movies (except for 7, I couldn't get through it). Freddy isn't even my favourite licensed character in-game, I just like playing him more than Myers. Pig is a close second though

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/496681#Comment_496681

    @mutabletiger4 :P I was just so hyped. Im excited to see the Freddy rework. :P

    @Poweas I'm curious as to how the power bar from the trailer works and what it's for. My friend read somewhere that someone theorized he could come out of the dreamworld for short periods of time, that'd be cool. Obviously the dreamworld is still a thing though

  • @Poweas said:

    One punch man season 2, episode 9.

    The recent one was soooo hype. I'm really excited.

    Lol, you know what I meant

  • I was slugging as Spirit and a guy DC.

    I don't think that's something you can be banned for, slugging and letting someone go doesn't mean working with the killer. They were just salty, slug all you want

  • @TWiXT said:

    The "Cries" and "Drama" the devs mentioned. I have a suspicion that's referring to upcoming nerfs to Nurse, Billy, MoM, and NOED, as well as a plan for automated DC penalties (the top complained about things). Gonna have my popcorn ready and watch Reddit and these forums for days afterwards.

    If your suspicions are correct, many killer and survivor mains would be angry. I couldn't care less, although I feel like it's more likely nurse and billy's addons would be nerfed and not the killers themselves. These forums and reddit will be fun to see

  • @dfrenchiee said:

    I really want to see something that hasn't been leaked yet.

    I'm pretty sure @not_Queen said something on another thread that there'll be things shown off that haven't been leaked, something like that at least

  • @BBQnDemogorgon said:

    I'm looking forward to Ghostface, Freddy Rework and...the "Battle pass" new things to level up sounds fun.

    I need to see the "Battle pass" before forming my opinion on it, could be interesting though

  • @WaffleFalafel said:

    The MoM nerf.

    Yeah, Mom's been frustrating, I've mostly been playing new Legion instead of other killers though, so I haven't dealt with it for a while

  • @BillyIII said:

    Me dying usually means that the killer was a camping and tunneling slimebag. Probably used bamboozle, enduring and other cheats too. So no, I don't give "gg" to cheaters.

    Is this bait? This has gotta be bait

  • I play on console, I'll GG if it was an especially fun game, or if they message me first. Most of the time I don't feel like messaging people though


  • @LiunUK said:

    https://forum.deadbydaylight.com/en/discussion/comment/480030#Comment_480030

    new april fools day event confermd i would play it

    I would totally play that, I think it'd be fun to see the players who take it seriously during such a silly event

  • We'll just need to wait and see what happens, there should be a PTB sometime this month right? I'm sure Enduring and DS stun will be tested there.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/479863#Comment_479863

    We've gone from judging things people actually use in-game to judging profile pics? Wow.

    @Orion People are great, don't you think?

  • I love the game, sometimes though the toxicity gets to you and you need to stop for the day. I've done it before, but we (non-toxic players) just need to be nice, make it a game a new player could enjoy and not feed into the toxic part of the community

  • Even if they don't change DS back (I agree it does need to be changed though), at least you can play around it

  • @xChrisx Give me CONSISTENT counterplay to MoM. Also, killers can no longer block basement stairs. I'd say that's a killer nerf, the Legion was changed to have more counterplay, DS is still good, just situational. How is the EGC killer sided?

  • When I stream with friends, so once a week. I don't play the game often though, just because I can't find much time during the day

  • Got called a tunneler when the guy was basically throwing himself at me. Also got told I wasn't doing anything and I was "holding the game hostage" when I was slugging for the 4k. Eventually just hooked them, but still ended up with that 4k!

  • @LittleLiam said:

    https://forum.deadbydaylight.com/en/discussion/comment/471530#Comment_471530

    My problem with legion was never the exploits or counterplay. My problem with Legion is that they turn the game into "Mending Simulator". And the update amplified it.

    Even with their power nerfed, legions still are able to get that first hit on you for free. Don't tell me "Dodge, make them miss, or 360" That is not an excuse. Good killers can not be 360'd especially if they know it's coming. They will hit you.

    So now you're injured and need to mend. You mend,which is a completely unfun mechanic on its own...and you're still hurt... makes sense but because legion gets the first hit free it means healing is a risk of wasting time because they can come along and smack you again with a free hit. That's fine.... just don't heal.... that's where the problem is. Their movement speed buff makes it a danger not to heal.

    so you get trapped in a loop Hit --> mend --> heal --> repeat

    which is just standing in one spot holding m1 for potentially well over a minute if not longer if they are running the very common sloppy butcher perk. It's not fun. it's not interactive it's frustrating and boring. If I was SWF i could easily find a teamate to heal but I don't play SWF often and I don't like to because honestly it is unbalanced.

    Legion makes Solo Hell and I don't actually blame those who still DC. If you're not having fun playing a game meant for fun, quit and do something else. It's just that simple. I just wish it wouldn't punish the rest of the players in the match as bad.

    I see where you're coming from, I don't play against many legions though so I haven't had to deal with that. My biggest problem was the exploits. I also don't play solo survivor often either, too many DCs, campers, teammates hiding in lockers instead of doing gens. My SWF group consists of 2 bad survivors, one ok and one who's actually good. I do agree with you saying DCs shouldn't punish the other players, there's nothing more frustrating than going for adept with a killer and someone DCs, makes it harder to get.

  • People are still disconnecting against the Legion? The Devs fixed all the things that made them frustrating to play against, unless I'm forgetting something. I think I read somewhere on the forums that DCs will be punished more harshly (something like that) when dedicated servers arrive. I love the endgame collapse, earlier today I went up against an SWF that wasted time t-bagging and self-caring, one was hooked, the other saved, they didn't have time to get to the doors.

  • I don't know if this would be a good fix, but maybe make instadowns count as 2 chases, any power that puts a survivor from healthy to injured as 1 chase (Plague, Trapper). Thoughts?

  • I found that the legion is great at keeping the pressure on mid to late game, where there's less generators and the survivors are closer together, keep them injured and off gens, the strategy has worked well for me.

  • I personally like most things about the new legion, the recharge time doesn't feel that long to me, the vaulting speed isn't great though. I've had a lot more success chaining hits with this legion though

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