mintchapstick
mintchapstick
About
- Username
- mintchapstick
- Joined
- Visits
- 1,082
- Last Active
Comments
-
I've seen this problem as well, one of my friends has it. I'd love to know a solution.
-
@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2092790#Comment_2092790
Those werent "good days". Longer queie times, twitter rants, all the bad stuff. If you say old legion was missed or is fun thats a biased and selfish statement.
-Obviously- it was meant to be biased and selfish. Learn to read between the lines a little, my guy.
-
@EliskaMM said:
I do not care how is is called.. It is ruining the game for everyone.. Esp. now around the rank reset killers seem to love to see survivors not have fun. And to me most of the killers do not understand that piping is not tied to BPs and rank is not tied to skills... Otherwise I have no idea why would anyone choose this over normal gameplay... You are either dumb, cruel or scum%bag and trying to kill this game from inside.
If that would be once in a Blue Moon, I would be fine with that. Or if it is Basement Bubba defending a chest. I do not care if I die, as long as I at least pip or have fun, but past few months, it seems that the killer base got worse. I am really considering to go and play just killer now, instead of both side, so at least some of the survivors can have fun.
I got killers sending us to the most broken map, yes I am talking about you Autohaven, just so they can camp easily bc they do not need to be afraid of pallets coz you know, there are non on one side of the map.. and if there are, they ain't working anyway coz you can get hit through them...
I really do not know if majority of the players I stand against are just cruel or compensating something, but if you get killers either camping or tunneling (or both) in 10 games in row, then there is something wrong with the game...
This stupid "tactic" used to be use by low rank killers back in the day, but now seems everyone loves to use it... If the bugs won't kill the game, the community deff will.. I stopped playing at 2017 for the same reason.. came back at 2020, got to red ranks and was hoping that this stupid sh%t is nowhere to be seen in red, oh boy I was wrong.
I never see camping in red ranks. There's just not enough time.
-
I had that same experience. I played nothing but Trickster for like a week, and I went to another killer and I was like... damn, I forgot what it was like not to be bullied endlessly.
But then I went back to Trickster. For some reason??
-
I saw a rank bug today too. My friend signed in after not playing for like 6 months and her rank was 20.
But then she had an error & had to reinstall files in her game & when she signed in, she was rank 13.
-
@StibbityStabbity said:
I was accused of playing the most OP killer in the game: Trickster.
I thought they were joking, but either they were trolling insanely hard or seriously thought Trickster was the strongest Killer in the game.
This happened to me before too, and I was like, 'lol what.'
-
I've had this issue as well!
-
I asay 'no', but I'm still playing it? IDK. I'm waiting for that Trickster buff to come through.
-
@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/2098086#Comment_2098086
Undying used to cause other Hex perks to hop to another totem twice or until Undying itself was cleansed. As a result, Ruin could bounce around enough to never be cleansed.
It was inconsistent, but when it worked to its greatest affect, Ruin + Undying was a mean combo that gave little option for the Survivors. NOW, it's been nerfed pretty hard, and doesn't perform nearly as well. I would argue that Haunted Grounds does a better job at guarding Ruin than Undying now, though Undying has gained a benefit when combined with Devour Hope.
Ahh, okay! Thanks for the info. I knew that it let totems jump around, but I didn't know it was twice. I just thought it was always until Undying was cleansed.
-
What even WAS the nerfs? I keep hearing about them, but they happened when I was on hiatus.
-
@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/2097988#Comment_2097988
Ya, and that's part of my concern. If this is normal against Trickster, it's going to inflate his win rate despite how weak he is, and stifle any serious consideration for buffs and reworks to his power.
Yeah, that's a fair concern. Though I think the devs do know that he's a killer that needs buffs.
-
I've had this experience as well. It's sort of bizarre, considering that he tends to be an easy win for survivors right now.
-
Yes! I'm a better Legion or Huntress than I am any other killer, so I hate getting put against people who are at my Legion level when I'm struggling like a dumb idiot baby on a killer I don't know how to play like Billy or Bubba.
-
Matchmaking in this game is ROUGH. I've been learning Trickster and it's the only killer I play right now, and so I'm a solidly purple killer. & I swear, I played a match against three rank 1 players, and then I played against three rank 19 players. It's like the game is allergic to putting people of similar levels in a match.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2097859#Comment_2097859
Nah I actually don't think I'm very good at survivor at all. Only reason I do decent at it is I know how to spot a bad killer. I really have very little interest in playing survivor other than when friends want to play together, which obviously is only possible on survivor.
I've only ever really enjoyed playing this game as killer and that was before all the buffs. Now it's just boring to me. As I've said, the videos were not to "brag", they were to disprove all the trolls claiming that I'm "probably a survivor main just trying to get killers nerfed", etc. The whole point of this post was because I want the devs to bring back the way killer used to be which IMO was way more fun. Because I want to play killer again and actually have fun doing it, not because I want to keep playing survivor and have it be easier.
But apparently that opinion is limited to me and whoever Sluzzy is. Or maybe there are just a bunch of killer mains desperately clinging to their overpoweredness because they love winning even when it's not fair. I suppose only the devs can say what the real numbers are, but for me the killer win rate is way too high right now for the game to be fun at all. More often than not I just feel bad for the survivors since 90% of them have no chance of winning.
So fine. You win, I guess. Keep your killer buffs, keep beating up those helpless survivors if that's fun for you and I'll just F back off to some other game that's more challenging for me than this one. DBD just isn't fun anymore.
Okay, have fun. Good luck in your next game.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2097778#Comment_2097778
You're straight up putting words in my mouth. I never said that "everyone else is a low skill killer", I said that low skill killers can reach red ranks now because of all the buffs.
"But killer is a role that doesn't require skill and an unskilled player can easily dominate over high skill survivors" <-- This part I will agree with. I don't see how that's cognitive dissonance, though. (I question whether the term even means what you think it means; cognitive dissonance would be a feeling that I experience, not some kind of logical error in my argument.)
Yes, killer right now does not require much skill due to all the buffs, so much so that it's easy for killers who make a lot of mistakes (and whom I would therefore consider unskilled) are able to dominate even over survivors who play well. Obviously, this phenomenon would also include killers who are more skilled/experienced and were already doing well at killer before all the buffs (including myself, as well as many others, probably including this Sluzzy guy I keep hearing about), and now the scale is titled so much in their favor that those players, in addition to dominating games against high-skill survivors, are even able to do so while using suboptimal killers, perks, and items. What exactly is the error in what I've stated here?
I clearly used the term loosely to point out your contradictory beliefs.
You're straight up putting words in my mouth. I never said that "everyone else is a low skill killer", I said that low skill killers can reach red ranks now because of all the buffs.
No, you insulted multiple people who said they had different experiences by claiming that they were low skill players & that's why they weren't dominating--while simultaneously saying there's no skill to playing killer.
Yes, killer right now does not require much skill due to all the buffs, so much so that it's easy for killers who make a lot of mistakes (and whom I would therefore consider unskilled) are able to dominate even over survivors who play well. Obviously, this phenomenon would also include killers who are more skilled/experienced and were already doing well at killer before all the buffs (including myself, as well as many others, probably including this Sluzzy guy I keep hearing about), and now the scale is titled so much in their favor that those players, in addition to dominating games against high-skill survivors, are even able to do so while using suboptimal killers, perks, and items. What exactly is the error in what I've stated here?
The error in your thinking is that you're honestly just wrong. If survivors are high skill, they'll usually pretty easily dominate over a killer that's of equal or lesser skill than them. It sucks, but good survivors playing optimally will almost always win. The game is designed around that. Optimal teamwork will always beat the solo player. Survivors with a lot of experience/skill know how to waste time, and they know how to capitalize on the time that their teammates are buying them.
You keep posting videos and stats and you seem to not realize that the fact that you have played a lot of killer in the past is what's impacting your view. If you're a "high skill" killer and you're dominating your matches then that's because you're probably better than the survivors that you're being matched against. You keep mentioning that you're playing with "handicaps" but that doesn't matter--the fundamentals of killer is the same across perks and across the killer you're playing. If you have skill and experience at killer then you know how to run tiles, you know how to predict survivor movement, that's 99% of playing killer well. Now, if you're put against survivors that are actually your level or better, then you're going to struggle in the same way that other people have described in their own games.
You've mentioned that you and your friends have been struggling in matches lately--and honestly? You're probably just not as good at survivor as you think you are. If you're struggling and you're getting frustrated in your matches by low skill killer plays (like camping, tunneling), then you probably need to learn the counters against those things. You're not playing perfectly and losing anyway. You're making mistakes, even if you don't know about them.
Now because I know you're going to say that I don't know what I'm talking about: I've been both a rank 1 survivor and a rank 1 killer. And I lose games all the time on both survivor and killer, but I can usually pinpoint the mistakes that I've made pretty easily in a match that lead to my loss. There's almost always a point in a match where you made a mistake and the enemy team capitalized on it. You need to start looking for that moment, rather than assuming you/survivors 'played perfectly.'
-
No, don't play multiplayer games if you don't like the idea of potentially ending up on someone's stream.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096822#Comment_2096822
I'm not "beating myself off", I'm just providing exactly what you asked for when you claimed killer isn't as easy as I say it is and these things couldn't be done. I had no intention of recording gameplay or posting any videos until you and others trolled me saying I wasn't rank 1, couldn't dominate as Pig, couldn't dominate as Trapper, couldn't dominate as Trickster or get his adept, couldn't dominate without using the killer's ability or strong perks. The videos only exist as evidence that what I said is true because you and others asked for them as evidence of my claims.
No, we asked for videos of your play because you were posting stats about how easy killer is without any kind of skill. No one asked about whether or not you were rank 1, you yourself said you've been playing at yellow/green ranks & that you haven't played killer for a while as evidence that killer is easy to pick up--then you started talking about what a good killer you are.
Honestly, dude, you really need to think about what you're saying, because here's a summary:
'I'm a high skill killer, everyone else is a low skill killer that's why they struggle at killer. But killer is a role that doesn't require skill and an unskilled player can easily dominate over high skill survivors. If your experience is different, then you're just a low skill player."
Do you see the cognitive dissonance? Everything you're saying contradicts itself.
-
No. They were a stack of people that were out to make the match as miserable as possible. While I don't mind bodyblocking because it just means everyone is going to be injured, a 4 stack that swaps to a key last minute is always a huge slap in the face.
-
You can't beat yourself off about being an amazing skillful killer with one hand, and then with the other post your stats on your games and say that you won all of these games so killer is easy. It's one or the other. Either it's a skillful role that you spent time perfecting your skills at, or you picked up killer and beat everyone's asses because killer is the easiest role in the game right now.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096634#Comment_2096634
Refer to my previous posts predicting this outcome. You claim I can't do it on Trickster or Trapper, I post videos on Trickster AND Trapper. Now it's the next excuse - "those survivors weren't even good, I bet that's why you're hiding the rank". So we clear that up. Now it's the next excuse, "Wow those survivors are clearly boosted, you just got lucky."
As I've already said, it doesn't matter how many videos I post. Trolls are never gonna admit when they're wrong lol.
Actually, I take it back--I AM replying again, now that I've really processed your edit.
Oh, and if by "carried her team" you mean "used up all the palettes on the entire map," then yeah I guess she "carried." Three gens done before first hook might look to your inexperienced eye like Yui "carrying the team," but it was all part of the plan. Hence why it all fell apart so quickly after the first hook. Try to broaden your ideas about how to win and maybe someday you'll get your Trickster adept too.
Because I really want to know; are you trying to say that playing killer is too easy, or that you're just so skilled and everyone else is just so inexperienced and bad that they can't perform as well as you do????? But killer is too easy?? You'd think if it was super easy that everyone would have a similar experience, regardless of skill.
But here you are, bragging about your amazing skill and experience at killer and how it carried you to easy victories.
If only we were all as good as you! So we knew how easy killer is!
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096660#Comment_2096660
What do you want me to say? There's nothing in that post for me to reply to. You claim that "there's nothing that can be done about it." I've already given dozens of suggestions of what can be done about it. You just refuse to acknowledge that I'm right.
Are you asking me to spell out for you again what I've already said multiple times?
Hahahahha, OK, guy. I'm glad you're not a dev because your suggestions were ridiculous and would make the game infinitely worse.
But go off, I guess. Write another essay even though you have very little understanding about what the problems with the game actually are--and they're not "KILLER 2 STRONG REVERT BUFF, NO 2 BLINK NURSE!!!!"
BTW, I'm done replying because you're an actual wall.
Edit: I saw your edit--I already have Trickster adept, guy. I got it on the first day he came out.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096634#Comment_2096634
Refer to my previous posts predicting this outcome. You claim I can't do it on Trickster or Trapper, I post videos on Trickster AND Trapper. Now it's the next excuse - "those survivors weren't even good, I bet that's why you're hiding the rank". So we clear that up. Now it's the next excuse, "Wow those survivors are clearly boosted, you just got lucky."
As I've already said, it doesn't matter how many videos I post. Trolls are never gonna admit when they're wrong lol.
Stop ignoring half of my posts.
Bruh, but for real--Pig isn't hard. Most of the killers aren't hard, it's true, but your entire experiment is kind of stupid and pointless, because the problem with the game isn't the sorts of players you're being put up against at your current rank, it's the people who know how to exploit it. They can't do anything to make the game enjoyable against rank 1 survivors that have 3000hrs in the game & know how to run every tile and endlessly waste the killers time, and so they buff killers to make up for it. It's a band-aid cycle that makes yellow/green ranked survivors suffer, but there's nothing that can be done about it.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096521#Comment_2096521
The player ranks are shown at the end. Go look again. Idk what other post you're talking about.
And yes, I didn't down a single person using my ability. Refer to my original post mentioning how killers are so overpowered now that they don't even need to use abilities anymore. Glad we at least agree on something.
Nobody "accidentally" ran into me. I predicted their movement and cut them off.
And yes, the man asked for Trickster adept and I gave him exactly that. You're really gonna flame me for doing exactly what he claimed was hard? On the first try, with brown addons, and with literally 0 experience with the killer or perks? Trolls gonna troll, I guess.
- I see them now--but WOOF, how were those players those ranks? They move like actual bots. This might be more evidence that it's too easy to rank up as survivor than anything else. Totally believe that Meg was the lowest rank--however, see back to my point about survivors ranking up too fast.
- No, lmao. You just clearly didn't know how to use his power and you m1-ed a bunch of potatoes that didn't run around pallets at all. Except Yui. Who nearly carried her team.
- Lol, no. That Meg full on ran into you multiple times. You didn't outplay her on purpose.
Edit, and here's my other post for you, which you skipped over:
Bruh, but for real--Pig isn't hard. Most of the killers aren't hard, it's true, but your entire experiment is kind of stupid and pointless, because the problem with the game isn't the sorts of players you're being put up against at your current rank, it's the people who know how to exploit it. They can't do anything to make the game enjoyable against rank 1 survivors that have 3000hrs in the game & know how to run every tile and endlessly waste the killers time, and so they buff killers to make up for it. It's a band-aid cycle that makes yellow/green ranked survivors suffer, but there's nothing that can be done about it.
-
@Taijitu said:
Anyone else wanna embarrass themselves or y'all wanna finally admit you're just not as good at killer as you think you are?
I'll take silence as acquiescence.
HOLD UP, ROFL. I WATCHED YOUR VIDEO. Are you seriously using THAT as evidence?
1) Only one survivor on that entire team knew how to run, and even she wasn't that good and didn't make good use of loops--they must have been low level survivors. We don't know, because you cut off being able to see the ranks.
2) Three gens were done before you even got your first hook.
3) You didn't down a single person using your ability.
4) Your entire win revolved around people literally accidentally running into you. That Meg especially.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2096370#Comment_2096370
ALRIGHT "TRICKSTER IS SO HARD" CROWD, WHERE YOU AT?
Make sure to watch for the adept achievement at the end.
PS I feel like you owe me reimbursement for this killer since I'm probably never gonna play him again.
Why didn't you show us the player ranks at the end?
BTW why didn't you respond to my other post?
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2095138#Comment_2095138
Bruh. You realize I could play literally any killer and somebody like you is gonna chime in with "that killer isn't even hard"? I couldn't have made it any more clear why I picked Pig. I can only appease one of you trolls at a time.
Bruh, but for real--Pig isn't hard. Most of the killers aren't hard, it's true, but your entire experiment is kind of stupid and pointless, because the problem with the game isn't the sorts of players you're being put up against at your current rank, it's the people who know how to exploit it. They can't do anything to make the game enjoyable against rank 1 survivors that have 3000hrs in the game & know how to run every tile and endlessly waste the killers time, and so they buff killers to make up for it. It's a band-aid cycle that makes yellow/green ranked survivors suffer, but there's nothing that can be done about it.
-
If it was Blizzard, survivors would have like 20 personal shields that they could all stack on top of each other.
Balance.
-
Trickster do be kinda hot though. Like ignoring all of the murder, obviously.
-
My friend's mom plays--I don't know how old her mom is, but my friend and I are 32, so her mom is at least in her 50s as well.
-
@Taijitu said:
Alright all you naysayers... Y'all asked, and here it is: [Youtube rejected the videos for being too long, so I'm speeding them up to x4. Will repost the link when it's done processing]
Now, for those of you who don't want to watch 4 hours of not-so-interesting game play (I personally wouldn't), I'll summarize the results below. But first, a few points that need to be made:
- Someone earlier said something along the lines of "well if killer is too easy you should try playing one of the harder ones like Trapper or Pig." So I went with Pig. I stuck with the perks she had on from the last time I played her (over a year ago), making one swap from Thrill of the Hunt to Make Your Choice because it felt unfair stacking 3 hex totems. The other perks were The Third Seal (I honestly don't even know what Blindness does, I just didn't really have anything else to trade it for), Ruin (somewhat meta, but not anywhere near as popular as it used to be), and Surveillance. You can see from the video I'm not bullshitting about not playing the game much, as Pig (my first real main) still only has just over 1 page of unlocked perks at the start of the video (I buy more later on to avoid capping on BP).
- I start out at rank 14. Yes, this is low. As I mentioned already, I only play this game casually/intermittently (making it all the more ridiculous that I'm able to win and rank up so quickly and easily), and my rank has decayed because I don't play much anymore, and when I do I avoid killer because I find it rather boring. By the end of the video I've gone up to rank 9 (averaging 6 pips/hour) and am seeing red rank survivors almost every match, including some rank 1s. Most of them I sacrifice, with a couple making hatch escapes.
- People have said a lot of things like "well if you think killer is too easy you should play ______ using _______ for perks." This is roughly the logical equivalent of pitting me, a grown ass man, against a handful of 3rd graders in a game of basketball and saying "well if it's too easy for you then you should try only walking backwards or just play the game in a f**king wheelchair." Yes, that would make it more challenging for me and fair for my opponents, but it's a pretty bullshit excuse for the inherent balance issues and doesn't apply to everyone else or to me when I'm playing survivor. It's basically just refusing to acknowledge the elephant in the room.
- That said, I do have other ways that I handicap myself to make things more fair for survivors. These include:
- I never hook camp. Even if I'm down to 2 survivors with multiple gens left and I know they're gonna come for the desperate unhook attempt because it's the only chance they've got, I'll still play dumb and leave the area like I have somewhere else to be. Even if the exit gates are open and I have someone hooked, I'll still leave the hook knowing full well that I most likely won't stumble across a free kill and very likely risk losing a sacrifice by walking away (this actually happens once in the video). Hook camping just feels dickish to me, so I don't do it. This is also pretty much second nature to me now after having played against the original DS for so long, and I also do it to avoid the bloodpoint penalty for hook proximity. The only time you'll see me stick around after hooking someone is if I know another survivor is in the area trying to go for the unhook.
- I never tunnel. If given the choice, I'll always try to target a survivor who has been hooked the least or that didn't just get unhooked. The only time I go for someone who just got unhooked is if I simply don't know where any of the other survivors are and they're the only viable target, or if they've been taunting all game, or if 2 or more survivors run in the same direction and the recently unhooked one is closer and therefore the only one I can hit from my position in the chase.
- I don't slug for the sake of slugging. I always hook people immediately after downing them unless there is another survivor nearby that I want to start a new chase with or that I think is going to try to blind/stun me.
- I don't choose perks or killers that I think are overpowered or unfair. These include Barbecue & Chili, NOED, Freddy, "new" Nurse (double blink, not really new anymore), new Wraith (increased stealth speed), new Cannibal (increased chainsaw speed), Spirit, and lately Doctor even though he used to be my favorite killer (IMO he's just too strong now with Static Blast and not really fair to play). My standard build (which I don't use in this video because it doesn't really make sense for a stealth killer) is Unnerving Presence, Distressing, Ruin, and either Monitor & Abuse, Overcharge, or Huntress Lullaby for the 4th. It's certainly not the best build, but there's just something satisfying to me about seeing high rank survivors chain fail skill checks.
- I only use brown add-ons and wreaths in the video. I used to use none at all, but after stacking up such a large excess of them I've decided to equip something every game just to burn through the stacks that I have saved up (I do this on survivor too). They don't really have any meaningful impact other than netting me some extra BP (I don't even look at what the add-ons do, just equip them), and if I were to run real items the games would be even easier.
The match summaries:
- Game 1. An absolute slaughter. Granted, these are pretty low rank survivors and I am ex-rank 1. 12 hooks, 4 kills, 2 gens, 2 pips
- Game 2. Another slaughter. 10 hooks, 4 kills, 1 gen, 2 pips
- Game 3. By this point I'm already bored and losing focus. I decide to play like a typical braindead killer and chase 1 guy for most of the match and ignore objectives, and his teammates actually capitalized on it by doing gens (honestly surprising, since most survivors barely touch gens). Ends up being a great example of how you can play killer like an absolute idiot, let 3 survivors escape, and still not lose any pips. If I played survivor like this I'd be the first one dead with a fat -1 pip and probably like 3000 BP to show for it. 7 hooks, 1 kill, 5 gens, 0 pips
- A "tie game" (2 kills) and my first match vs a red-ranked (3) survivor who escaped using a key he found in a chest to open the hatch. 9 hooks, 2 kills, 4 gens, 1 pip
- Another slaughter. 12 hooks, 4 kills (1 ragequit), 0 gens, 1 pip
- Not quite a slaughter, but still a win. Ended up giving hatch to the last survivor since she put up a good fight. 10 ("11") hooks, 3 ("4") kills, 3 gens, 1 ("2") pips
- Slaughter. 10 hooks, 4 kills, 0 gens, 2 pips
- You guessed it, another slaughter. They did manage to get some gens done, though. The very end of this match gets cut off because I hit the 2 hour mark which I guess is the longest Xbox Game Bar will record for. 10 hooks, 4 kills, 3 gens, 2 pips
- This game didn't get recorded because I didn't notice the recording had stopped. It was the 2nd, maybe 3rd game against a red-ranked survivor. I spread out my damage enough to make my last 4 hooks (out of 12) the 4 kills of the game (always choosing the least-hooked survivor I knew the location of, as mentioned above) and still get called a "tunnnnnellllerrrrrr" and put on blast by all 4 survivors in the post-game chat. Lol. Probably SWF? 12 hooks, 4 kills, not sure how many gens (2?), 2 pips.
- A slaughter. 11 hooks, 4 kills, 0 gens, 1 pip
- A slaughter, now in red-ranked survivor flavor. 12 hooks, 4 kills, 1 gen, 2 pips
- Another red-ranked survivor, another slaughter. 12 hooks, 4 kills, 0 gens, 2 pips (4 red emblems!)
- My one legitimate loss of the night. Couldn't get early pressure because the survivors I chased early on always found a pallet just in time and the rest gen rushed. 8 hooks, 1 kill, 5 gens, 0 pips
- A slaughter, but the last survivor (rank 2) found hatch moments before I did :( 10 hooks, 3 kills, 2 gens, 1 pip
- A close game against a really well coordinated survivor team who always had 1-3 people working on gens while the others kept me busy. Could have gotten away with 3 kills here but gave the last one up due to my aforementioned refusal to hook camp. One of the survivors was rank 1. 10 hooks, 2 kills, 5 gens, 1 pip
- Kinda felt bad for these guys. Rank 2 survivor present. 12 hooks, 4 kills, 3 gens, 1 pip (3 red + 1 silver emblems??? where's my 2nd pip?)
- These guys put up a good fight, especially the Nancy with the flashlight. Tried to make too many risky power plays though and ended up paying for it. Because you just can't do that ######### anymore with all the killer buffs/survivor nerfs :) Two red-ranked survivors present (rank 3 and rank 1). 12 hooks, 4 kills, 3 gens, 2 pips (4 red emblems)
And that's where I decided to log off and have dinner.
Now, let's review the stats, shall we?
17 games
180/204 potential hooks (avg 10.6/game, or 88%)
57/68 potential kills (avg 3.4/game, or 84%)
57/85 potential generators completed (avg 3.4/game, or 67%)
4/17 exit gates opened, with 1 due to unlocked hatch and not gen completion (23%)
11 escapes out of 68 survivors (avg 0.64/game, or 16%)
24 pips in 4 hours of play, or 6pips/1.2ranks per hour
9 red ranked opponents, despite starting all the way down at rank 14. I believe only 2 escaped, 1 by finding hatch right before I did and the other because I walked away/gave free unhook during endgame collapse
Final "win ratio": 13 "wins"/2 "losses"/2 "ties"
I should also point out there were several times during these games that I 100% should have been stunned by a palette but wasn't. Idk if that has to do with the "recent changes" to palettes that I've heard about (I have no idea what the actual changes were), but in any case it's kind of bullshit. Earlier this week there were even some games I managed to swing through a dropped pallet and still hit the survivor through it even though the palette was clearly down (with the audible slam heard) before I had finished my swing. And no, it's not lag—I have gigabit internet in a major metropolitan area and average around 30ms ping in most games.
Now, before you start with the "This is bullshit!!! He's only rank 14!!!" let me just reiterate again. This is the first time I can remember playing killer in over a year, I did multiple things to handicap myself, chose a "weak" killer, worthless addons, a mediocre perk build, and still managed to gain 5 ranks in just 4 hours of play with most games ending in 12 hooks/4 kills and gates not even close to open, AND I killed 7 of the 9 red-rank survivors I came across (including a couple rank 1s), and the 2 that got away were both pretty lucky escapes. Sure, it's not a bunch of 4/4 red-ranked premades using Discord that I went against, but these are the ranks and conditions that most people play under, and despite multiple self-imposed rules and handicaps, a "weak" killer, not using any cheap tricks or overpowered perks/addons I still dominated almost every match. There were only a few times in 4 hours of play that I didn't feel completely in control of the game or that the survivors had any chance of getting their gens done, let alone the gates open. You can't honestly tell me that's fair, balanced, challenging, or fun for the killer. It's more like playing basketball against 3rd graders.
Will post more at higher ranks if I manage to get bored enough to keep climbing (:
Pig isn't hard, she has gen pressure built in & is kind of like Hag where she throws people off just by not being used to seeing her. I can do total washes with Pig, too. Try Trickster or Trapper.
-
@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2092511#Comment_2092511
It was that and he could down you in 6 hits, also he didnt have a limit on hiw many times he could stab.
I remember that--the good old days. I miss old Legion sometimes.
-
People hated Legion when they first came out because you could just moonwalk people to death.
-
By the time you catch up to someone that you just saw on BBQ & chili, they're usually gone anyway--or you're playing a low level game where survivors don't know to assume you have it.
-
Billy is OP with steering control add-ons and I'd rather play against Nurse.
If you have a twitch name set as your username, then you deserve to get stream-sniped. You can't play a stealth game AND broadcast it.
-
I had a Feng once that somehow trapped me in the flashlight stun for like a straight minute, even when I moved/rotated/looked up/etc, it would somehow still catch me every time it faded. Of course I stood under her hook after that, like nah, you're staying here now.
-
Nah, not really. Even my friends that have never played it have heard about the recent chapter release.
-
Yay! I hate the button mashing so much.
-
Both, but I usually personally will find a 3 gen and focus a lot of my patrolling over that area. I start in wider circles with a 4 - 5 gen and slowly tighten them up. I learned from playing low mobility killers to just let go of gens that are on second floors/basements and on the edges of the map. There's always a cluster somewhere on even ground that's easy to patrol.
-
@Taijitu said:
https://forum.deadbydaylight.com/en/discussion/comment/2083538#Comment_2083538
Sounds like you need to change up your killer perks
But I thought killer was so easy that you didn't need perks or add-ons to win??
After your nurse comment it's obvious you're just a troll tbh.
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2083502#Comment_2083502
Indeed! And a long time Freddy main, for that matter.
Yes. It's not helping your message.
-
Most of my matches if I'm not playing Spirit is 2 gens popping before I even see my first survivor & then chasing people only for them to immediately run to every single pallet or loop on the map. I have to sweat my ass off to do anything.
Meanwhile as a red rank survivor I just load into the match, dance with fellow survivors & press m1 or W depending on the situation.
-
@GeneralV said:
Yes, he is lined up for a nerf. Unnecessarily, if you ask me. Freddy has been my main ever since I first started playing, prior to his rework. I guarantee you that he is not OP and definitely does not requires a nerf.
"This killer isn't OP!!! Promise! Trust me!"
Signed your local Freddy main.
-
@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2083189#Comment_2083189
It's literally never been better.
It's true, DS nerf made it a lot more enjoyable*
*unless you're playing Trickster, and then it doesn't matter.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2082406#Comment_2082406
4 straight matches? How is that even possible?
Right???
-
When I was playing the other day, I got Haddonfield 4 times in a row on Trickster. The third time I just stopped and stared at a wall and tabbed out of the game for the entire match and then the 4th time I disconnected as soon as the map loaded in.
I hate Haddonfield on most killers but on Trickster it's actual hell.
-
@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2080877#Comment_2080877
Try to record it next time. It could be they were awake or it could be a bug.
To my knowledge, being awake is the only legit way to not get hit by Freddy's traps
Sounds good! I don't play Freddy much and I was only doing it for a daily, so she totally could have been awake & I just didn't notice. I definitely thought everyone was asleep because of the HUD, but maybe they woke themselves up & I wasn't paying enough attention to notice?
-
@Zeus said:
She is awake.
Yeah, I thought that too, but she wasn't. :\
Edit--or maybe I was wrong and misread the HUD? I haven't really played new Freddy.
-
@Frontdoor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2080788#Comment_2080788
Same, before i can get even two hooks most of the gens go off. Even if they're not SWF, they still gang together and work around everywhere
Yeaaah. It's why I started using NOED for a while, because I didn't have any slow down perks and people just sped through gens before I could do anything at all in game. I replaced NOED with Play With Your Food, but it's kinda useless because you lose all your stacks if you use your knives & I usually can't find my obsession until like 3 gens have already popped. He feels a lot better though, if you're at 115%, so I'm really hoping that he'll be buffed to 115% like Legion was so I can replace my haste perks with gen slow down perks.
Edit: Oh, I do have legitimate good advice though--something I've learned is just to lean kind of heavily into 3 gen strats. Usually when I'm playing Trickster, because I have no map pressure, I'll find a set of gens that work for me and guard the area pretty heavily and then slowly tighten my circle to my 3 gens.
-
I get slugged every game when I play survivor. It's bad enough that I run unbreakable/soul guard on my mains. I used to get a lot of matches when everyone was slugged & the killer was running knockout as well.
But as a killer, yeah, I get it. I slug too. Usually just to put pressure on people. I did have one match where a 4 stack was trying to flashlight me during every down and every pallet break, though, so I slugged them all and stood on their bodies in a pile so they couldn't get back up again with unbreakable & watched them bleed out. It was a little petty.