lunaticlifter
lunaticlifter
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- Username
- lunaticlifter
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Comments
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@arslaN yeah, it looks the same horizontal.. ty btw.. i don't know maybe there are other types of stretch? i'm a noob since i don't own a real pc, i tried with tv settings(lg) i got like 5 degree more
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@Raptorrotas doesn't matter, it only would make nurse stronger, huntress at best, but people still use stretched res so whatever
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@arslaN can you screenshot to make a comparison if possible? btw i think you mean horizontal.. because it's obvious that during fatigue with that fov never lose track of survivors with nurse...it looks even better than shadowborn
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yeah.. still no answer sadly
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i don't look it only in that way, imho is a complex of inferiority, probably in real life tho, so they try to compensate boosting their ego tbagging or bullying a killer/person in an unbalanced videogame where survivors for an ''unknow'' lel reason can actually be the power role, other way you wouldn't see survivors tbagging so often.. but hey it's mho.
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@rephaim i got it at 100 but there's two problem: personally i have this problem only with huntress, my aim is better if i keep sensitivity lower, but then i can't turn fast enough while chasing or lunging, for example, i can't hide my red light jungle gym, or counter surivors spin/360.. it's just not enough 100, it's decent only for aim
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@GHOSTfaceP3 said:
Just enable M\K on console lol
that's not the answer my dude... not anybody want/know to play with keyboard and mouse.. i know console is not their prioirty, but that's a really unhealty thing for killers..
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is she still the best killer? of course.. as old nurse main i can tell you there's difference but if you were skilled before addonless, you just need to adapt to your muscle memory and manage better your blinks.. anyway in terms of fun she's not as fun as before, because playing nurse on new lery, yamaoka, corn maps, missing a blink, going into a dead zone and having to wait is even more frustrating than before.. i don't play her as much anymore
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@DudeDelicious sure it doesn't, but we can apply the same logic to ruin... there's no balance, not only in the game, but also for how we are treated.. i consider myself killer main but i play both sides, so i don't wanna look entitled.. every patch devs shouls take away something from each sides until a better balance, but they don't. And now most of the killers are in serious need of change.. i know there will never be a pure balanced game, but even before the patch, survivors were the power role, now even more. Ruin needed to be changed, but not now, in this current state.
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@DudeDelicious well so you should know how strong can be dead hard when a full squad who know how to play the game is running it, and using it for distance at loops, not for dodge normal hits.. i hate the fact that there are far more annoying thing in the game for killer than for survivors is ruin or noed, but we get nerfed for 4 patches in a row just because of low rank players
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@DudeDelicious i feel you, currently 95% of survivors suck even in red ranks due to the current rank system, that's why many killers believe they are amazing at the game, but back then there were a lot of good survivors, just like after the legion rework patch... trust me put more time into playing, maybe you 'll experience 4 good survivor who use dh for distance, and you will tell me how fair is it. As killer we only have noed as crutch, and arguably spirit fury, bamboozle, while surivor got far stronger perks like bt,ds,dh, and genrush injured into adrenaline.. Such a fun experience.. now the killer experience is a little bit enjoyable due to the broken mathcmaking and rank system, that's it
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@Waffleyumboy 99ing sprint burst can be in a certain way, but i'd rather deal with sprint burst at the beginning, so i can also ignore that chase, instaed of getting dead hard'ed half chase without counterplay, and wasting another minute.
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Dead hard for dodge hits is fine.. dead hard for distance is broken.. it doesn't matter how many people use it, tell me how fun is playing an m1 killer and deal with that extra loops due to hard hard.. ah of course it's a surivor perk so if it's fun for survivors it's fine! not biased btw
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if we talk about a balance perspective, the game is survivor sided,so for a 1 vs 4 is a balanced killer, but in terms of 1 vs 1 is really not, since you don't have many counterplay vs spirit... but that's how a strong killer should be.
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well i didn't wanna self promotion, but i actually main Demo and i stream on twitch on lunaticlifter.ttv, not purely english tho.. i just took a break because sometimes are healty, i play on console tho. Pretty i much know everything you can do with him felt in love with demo since i saw him on the ptb... i hated on the beginning because he has a learning curve, but now he's my favourite killer, and i still think he 's the most underrated, defintely billy's level.
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lol good bait
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@Sylorknag i know i know, but the problem now are also survivors movements, we can't keep up easily with our sens
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@Echorion yeah that sound like good qol changes, you should make a thread about tagging peanits.. the thing is that i don't think they will touch him, because kinda like huntress he's balanced, when huntress is the first one that defintely need some qol changes, like more speed when she's out of hatchets, and maybe passive reaload, since she's not fit imho with the current state of the game or maps, especially now that ruin will be pretty much gone
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@Echorion what change do you propose? i think his shred is fine, it requires aiming prediction and timing, it shuts down many loops and most of the strongest surivivors jungle gym, people say it's easy to dodge when it's really not, since you can wait for survivors to get stuck in some points or in the animation of vaulting before shred them.. the portals requires tactic too, like put double portals in case they break, trying the 3 gen strat with pop/corrupt..so early game it's easier to patrol, late game you got portals in case gens are far away from each other.. honestly with the right build i don't what he lacks
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@MrPeterPFL the thing is that you can play like that against survivors who group up.. if they split up and rush gens you're probably gonna lose.. against good teams, that's why i'm making so many threads complaining about a core issue
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@MrPeterPFL depends on the killer you are playing and survivors you are facing.. playing without ruin requires a lot of slugging.. but hello unbreakable
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@Mikeasaurus yeah i mean ruin is mandatory for most of the killers, but also for high tier killer, if we consider an unbalanced map like fractured cowshed, ormond etc.. the thing is that 3/4 of the maps suck period..there are way too many little problems on console, compared with a core problem (maps- genspeed) game is gonna fall, because there will be much less killers playing the game
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@Mikeasaurus i'm not.. look at the matchmaking, it will tells you everything.. just played a game with demo on badham like 20 fps, it was freaking hard to hit survivors while they spin..the game is gonna diet because ruin is mandatory then imagine on console with all these others problems
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@Echorion if we take a balanced map he is fine.. i know some add ons are useless but i prefer them being like this.. at least we don't have an add ons depenent killer.. we just need maps to be fixed..
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he is in a good spot if we consider a balanced map.. good antiloop power, fast traveling, sinergy with corrupt, sbtfl, pop, some ppl just didn't put enough time mastering him.. the major problem now are the maps and genrush, wich almost every killer is affected
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@UwUMyersUwU dude again i don't want to be mean, i watch his stream i have a lot of hours too, i'm not saying there isn't any skills, i'm just saying he's not that zubat,umbra,ayun level, also the game is simply not balanced, if you meet good teams your skill as a killer is almost irrelevant.. especially if you are playing no nurse or spirit
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@DanteMorello yeah but now ranking up is easier especially as killer, and that's why they need to work on the core of the game, either way we should all just derank to not go tryhard and enjoy the game.. i played many games at rank 1 today sometimes i met bad survivors, sometimes teams that make you hate the game... this is not what i call balance, they should rework rank first, then the core of the game and only after that ruin.. the thing is that devs always mention how is frustrating to play against some killers for survivors and never what is frustrating for the killers.. you know there is something really wrong..
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@Mister_xD i can play without ruin you don't get it, the problem is at the core of the game, even with ruin against good teams it was pointless, because game is unbalanced.. i know there are many factors like tactics, maps, circumstance that can make you win or lose the game, but my point remains. Also there are some killer who simply can't deal with gen speed, kinda like huntress.. i never used recently ruin on killers like hag trapper (instead corrupt) or billy, i tried on others killer sometimes before, but you can't catch up with gen speed unless you both tunnel and slug, against a good team
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@edgarpoop i also agree, but you know you don't always find those type of teams/survivors, now you have less chances even against bad survivors, they just need to split up and do gens, it requires no skill and only a 50 iq..
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@DanteMorello that's not what i'm saying.. what i'm saying is that i 4k because survivors are pepega doing gens does not take skill, now without ruin even those pepega survivors can ######### you up just because the game is unbalanced, and then if you meet a good team in a bad map it's just gg.. you are so biased
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@UwUMyersUwU man not trying to be means, those are not skills , it's just survivors being potatoes..otz is a great guy and i love him but zubat, umbra , ayrun are much better.., same is for me i4 k most of the time because of potates, but when you get those good teams, you think, hey ######### why am i playing this unbalanced games?
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@Feyd yes, sometimes even playing good ending chases fast are not enough, sometimes i get outplayed sometimes i don't against good teams it doesn't really matter tho
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agree.. also adrenaline need to be looked at and dead hard, why? because gens go too fast your only chance is the endgame, so bloodwarden, noed are less powerful if adrenaline comes into play... dead hard also if you know how to use it it prolonges the chase to the point you may lose a game...i'm not mad about ruin changes, i'm mad because those things are frustrating as killer, but devs never mentioned them
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Beahvior will not rework ds you know why? because it's fun for survivors get into locker, and head on or get the free armor.. we know behavior only care about survivors fun so..
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gives killer the power role... i mean there's spirit and nurse but they are nerfed, and still against good survivors who split up you'll still lose due to bad map design...so either give a second objective or makes maps and loops weaker.. we are killer not survivors toys
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@IceCreamPrincess exactly.. i know strong perks can be really cool if you are not good enough, but they can be broken in the hands of a really skilled player or teams. i would be fine if weaker survivors keep their perks until they get eventually good, but you know, veterans can abuse some perks
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@Tisfine i mean it's a guessing game where this situation occurs: '' Oh nobody is injured and one survivor is on the hook, so i don't know if anybody is getting chased, i don't have info perks, so i'm going to guess''.. the killer is either facecamping, or one survivor is getting chased and the other one is doing a gen... so i'm guessing to stop doing gen and going for the save since nobody can and the survivor on the hook is reaching struggle phase... but you know what happens more than often? there are 2 or more people going for the save, free pressure for killer and nobody is doing gens.. hope this makes you understand
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@IceCreamPrincess i understand your point, and respect your opinion, but the point of the thread is exactly that.. you are not good at something? get good.. what does happen when you get good, and you can also run perks that helps you even more? especially in an unbalanced game? 4 good survivors with meta perks destroy a good killer. A Good killers with noed, got the endgame insurance(if he get to that part) to recover a bad game .. yes there are only 4 perk slot, but if you are good at killer and you use viable killers, you only need 2 or 3.. for example for me as billy, i only need 2 perk to do good, like Bbq and enduring, or bbq and infectous, without being arrogant or ego.. with Nurse the same i only need like bbq and shadowborn, spirit only bbq and ruin etc..and to do good i don't mean necessarily win the game, but playing it at my best.
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@Waffleyumboy i guess i'll explain it for you... the point is that perks should not allow killer or survivors second chances, but just help them a little to do their objectives, so you actually need to get good, to get second chances... easy enough to understand?
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@Tisfine no, because without kindred you are guessing it's not about ''game sense'', kinda like versing spirit it's 50 -50, just a guessing game , nothing more.. with kindred you actually use your brain even though you don't need an high iq to understand what you gotta do, you know what i mean?
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@LetsPlayTogether i said it makes use your brain, no that it does takes skill.. plz read again
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Well it usually change, currently is the Demogorgon, very underrated killer, best m1 killer imho, around 3rd 4th place in tier list under spirit, nurse and billy...
BUILD:
Save the best for last, one of the best perk for him, since you can m1 people then just right after shred them, you also don't lose stacks shredding your obsession
Ruin, you don't really need ruin on him, it's just a quality of life for the beginning of the game, since you don't have any portals and need to find survivors, corrupt intervention works too
Infectous Fright, when you get used to slugging, you'll find out is the best way to slow down or win the games, this perks gives you a lot of info, you know if someone is close, and if you are in needing of slowing down the game, with sbtfl at 8 stacks, it's nut, helps you a lot
BBq, for points, and to know where to teleport after you hooked a survivors
Another great combo is thrilling tremors- Pop, but since i'm a slugger this works better for me..i don't use or need any add ons, but for him the best ones are the browns, faster movement speed while charging of the abyss, and faster recover when you miss a shred.. or just a 1 extra portal more..
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@TooKoolFoU i actually main demo, even if i only play viable and high required mechanical skills killers(Huntress, Billy, Nurse), because they are fun and more rewarding especially on console, Demo is one of them even if it's the easiest between the hardest ones..the aim is hard to control, and he is one of the killer who makes the game drops fps even more.. i need to play him on certain maps, and restart the game every hour, to play him at his full potential
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Well sadly i agree there were good things, like better fps even though they are more unstable than before, Demo, best killer we had since spirit, but i agree for most part.. i play on console and still have huge problems, like fps drops and low sensitivity..no change about the core issues of the game, ruin and genspeed, still so much difference between solo and swf, still too many low tier killers... i don't care about freddy, we can't have one single low tier killer buffed in a year, i mean there are 17 killers i think but only 5 are viable
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@TBfishy i play both sides, survivor does take skill, but it' s nowhere near, billy, huntress, nurse or demo level, or also a strategic hag or trapper.. if you find a good killers most of time it's 50-50 mindgame, it does not take skill to look your sorround, know where to loop, where to go next or doing the extra loops with dead hard for distance, that's why it's just a cold blood thing
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Also i agree with @Blueberry i mean ######### we got freddy and a map reworked in 2 years, now doctor.. well let's just wait for all survivors to become good, or killer main to quit the game, until these maps will get reworked.. 2025 maybe?... oh god
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@TheRoyalOwl you don't even need to be good to chain loops, you only need to be smart.. let's be real, survivors skillcap is not that high, what does make the difference then it's the coldness in certain situation..
The sad thing is that even Badham is bad, wich got reworked early, not for the pallet, but for the 2 god buildings, school and the house.. i don't like to be that killer main, but it's clearly that their priority is for survivors.
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she needs to be changed to be less frustrating to playing against, i'd like also more changing in her playstyle, you always proxcampin' targeting different survivors, that's why you need a specific build to make her shine.. but she get destroyed by good teams.. what i'd do? honestly i don't know... maybe give her 115% movement speed but gives her the abiliy to place less traps( only 7 ), but you can't place traps around 16 metres from the hook and you can teleport to them whenever you want just by look at them pressing the secondary button abilty, each teleport has a 20 seconds cooldown....