DS should be rework again after ruin rework

Don't get me wrong

The reason I want DS to be rework

Not something like "You need to rework another strong perk to be fair" etc.

But because I think the current DS will amplify the problem of too fast generators.

why?

Because after the DS is BUFF (rework), the killer can no longer snowball by getting early kills.

This will cause 4 survivors to live on the field for a long time

And this would cause the generator to be repaired too quickly

And the difficulty of killer exerting pressure


If you don't believe it

You can try to think back

Before DS was BUFF

Does the killer mostly only take 1 or 2 slowing perks?

At that time, there were still killer use perks like Spirit Fury + Enduring.

Or some other fun comble perks.

After DS was BUFF.

Is it gradually disappearing?

Developed to almost 4 speed reduction perks now

Or 3 slowdowns plus one detection perks

And these I think are the effects of DS causing the killer to not snowball by early kill.

Now that RUIN is gone.

the gen speed issue would only be worse.

I think it is very necessary to re-examine this perk.

I know it's not fun to be killed early in the game

But everything has to be balanced

It is impossible to make one side completely interesting

And push the uninteresting things to the other side

This is not good for the overall development of the game

And remake DS

It will not have a big impact on the novice gaming experience that DEV cares about now.

Because anyway, novices can't press QTE right?

If not, there is no need to remake RUIN.

So remake DS

Maybe changed it to have nothing to do with hitting the killer.

Can improve the overall environment of the game

And without affecting the novice gaming experience.


Please DEV must seriously consider

Comments

  • you know you can just slug the ds for a minute and if you complain about ds now you might have loved 33% ds the absolute most unfair ds possible this 1 min is a joke compared to that cause when that happened you knew you lost the game

  • I think if you think that DS got buffed (when it got the 60 second timer after unhook), you are so wrong that the rest of your argumentation cannot be taken serious anymore.

  • You did not play with old DS did you?

  • @Aven_Fallen said:

    I think if you think that DS got buffed (when it got the 60 second timer after unhook), you are so wrong that the rest of your argumentation cannot be taken serious anymore.

    why?


  • @Scal3r said:

    You did not play with old DS did you?

    i played with old DS before

    It made me can't chase 1 of the surviovr before i got the snow ball.

    But new DS made me CAN'T get the snow ball

  • agree.. also adrenaline need to be looked at and dead hard, why? because gens go too fast your only chance is the endgame, so bloodwarden, noed are less powerful if adrenaline comes into play... dead hard also if you know how to use it it prolonges the chase to the point you may lose a game...i'm not mad about ruin changes, i'm mad because those things are frustrating as killer, but devs never mentioned them

  • I played old DS and the new one is a buff you could at least run enduring or juggle them to counter old DS.

    Now you are forced to slug and if they have unbreakable gg.


    Ruin got nerfed now it's fair for da to be nerfed hard

  • @Majora said:

    I played old DS and the new one is a buff you could at least run enduring or juggle them to counter old DS.

    Now you are forced to slug and if they have unbreakable gg.

    Ruin got nerfed now it's fair for da to be nerfed hard

    No it is not my point.

    Ds should be nurf because it need to be nerf.

    This is important.