legacycolt
legacycolt
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Comments
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3226710#Comment_3226710
Speak for yourself. My friends and I enjoy the challenge.
Capping for nurse, classic bait.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/350405/delete-nurse
I do suggest making your topic a bit more constructive - exactly what is it that you don't like about nurse etc. Rather than just saying "delete nurse"
It’s really not a secret that nurse is unfun to play against 🙄
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I’m okay with the flashlight changes but they really didn’t have to change the sound too.
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Get over it?
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-deleted-
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It’s always worth a try though. You can also just bait the killer away from the downed survivor between the pallet until you or someone else can heal them. I’d rather try that than rely on a flashlight save.
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Is there actually someone with a dislocated butt?
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This update is actually scary. Twisted arms, popped eyes.. what’s next?
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It comes out in approximately 14 hours from now
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@satanovsyn said:
Dev Note: We are continuing to investigate issues around the aiming angles required for the flashlight since the PTB.Ok good.
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If you have multiple crashes, go to the bug report section and describe your problem there. That way other people can vote up so bhvr notices the problem.
You get the penalty, no matter how you leave the game. 3 minutes are really not that tragic though.
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The aiming is definitely too low, they need to fix that.
Battery time should only be consumed while pressing the flashlight button, not while the flashlight animation is playing.
Otherwise it’s fine, I guess…
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If the killer plays scummy, it’s usually because of a map offering or because someone was toxic. Idk if events make people play more toxic though.
It used to be like that when there was only two event gens. Killers were camping these.
The only difference I see around events is more players playing and more meta killers.
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Yeah and the iron will nerf made playing against Spirit a miserable experience again.
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I said it and I’ll say it again. Nurse needs a complete rework. The fact this killer can even use starstruck + awakened awareness; floods of rage + make your choice and more on top of her broken power is beyond me.
Her teleportation through everything needs to go. Make her strong but not overpowered. Create a killer that is fun to play but can be countered.
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@Sava18 said:
https://forum.deadbydaylight.com/en/discussion/comment/3223153#Comment_3223153
People keep talking about adrenaline vial like it's even a top 3 add-on for blight, It's simply over rated without c33 and even then it's downsides are extreme. You wanna talk alch ring, iri tag and c33 go for it. But adrenaline vials downside isn't just lower turn rate.
I meant alchemist ring, I’ll correct it.
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Not a bug, it was an update on bhvrs end. So there was no download required.
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Azarovs resting place
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Wreckers yard
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Yes, it’s unbalanced. I win most of the time too, when I play killer. Not 99%, but 90%. I play every single killer, not only nurse, blight and spirit.
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Stranger Things is coming back to dbd in the future according to leaks.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3223281#Comment_3223281
Have you even tried it?
There’s no need to try. What this person says is facts.
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A lot of players like tunneling the first survivor out for an ez 3v1.
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Yeah spending bp should be faster. For example they could add an OPTION to complete a blood web automatically so you just get random stuff. Or they make it so you can buy the nodes with one click, without the entity delay and without holding the button to buy.
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I don’t think Solo Q or survivor in general needs more nerfs. I can’t understand how people actually want more survivor nerfs.
Like, let us breathe for a second… just enjoy your 61% kill rate.
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Please let’s not ignore the fact that solo Q can be an unfun experience. We need to know what our teammates are doing without having to equip perks. The amount of times multiple survivors are going for the save for example, it just makes it significantly harder to progress and escape.
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I personally think not all killers should be nerfed or something. It’s only the broken killers like nurse and spirit and certain add ons that should be nerfed. Myers infinite Tier 3, spirits dried cherry blossom, blights alchemist ring.. just to name a few.
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@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/3221980#Comment_3221980
https://forum.deadbydaylight.com/en/discussion/comment/3221997#Comment_3221997
It was a stream earlier this year where they said they were going to integrate how much you contribute to the team into considering the impact on your mmr. So if you carry the whole match and die on first hook saving the team it wouldn't be strictly considered a loss as it is now. Sorry i dont remember which stream but I think it was around the big patch where they reworked a bunch of perks.
This fix would prevent bad teams from holding your mmr down since escaping is a team effort. It would also incentivize more altruistic plays in the endgame.
Oh ok thank you!
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@ArchAbhor said:
You keep "losing" because you keep being paired up with bad teammates. When escaping 100% is a team effort. No matter how good you are if your team cant play right you will lose. Thus giving you more potatoes. Low MMR hell. Luckily the devs have a fix down the pipeline for it.
You keep getting better teams when you play killer because winning is more in your hands. So If you are even remotely good at killer eventually you will reach top mmr and face the sweat squads. It makes the game kind of unfun but once you understand the bs its easier to not get so mad about it.
Its up to the devs to fix it. My suggestion is to make your effort on the team count towards survivors "winning" and raise the soft cap on mmr
What is the fix down the pipeline you were talking about?
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I’m still playing but much less. I play solo survivor most of the time and I hate dealing with nurse, spirit and busted add ons from other killers. Makes me actually stop playing the game.
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Here’s how to avoid and get rid of crows: Imagine a line of 3 meters. Walk back and forth on that line. Also don’t stay in a locker. If you keep switching between lockers however, you can avoid crows too. Interact with a gen, totem etc.
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There could be many reasons why people give up in a match. Nurse, blight, spirit, no one is saving, no one is on a gen etc. or maybe they have to leave because irl.
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Just figure out what works best for you.
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That’s definitely a bug.
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Killers say gg when they win too. Usually it’s that toxic patronizing gg
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Yeah saying wp after you won easy is patronizing.
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I do this with every killers wardrobe, why only ghost face?
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tittle
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The cheaters that are trying to hide their cheats are the most pathetic ones.
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almofan1001.
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When MMR got activated, I often got good survivors in my team against good killers. But then many killer mains were crying because they couldn’t go against noobs anymore and 4K every match.
Now we have a non functioning matchmaking where people with 1K hours and 50 hours get matched together. Killers 4K most of the time and teammates are terrible.
Solo Q needs buffs.
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There’s one good thing about not having access to PTBs. New content stays fresh until release.
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Yes
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@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3209062#Comment_3209062
Remember the McCote Hag game?🤣
Yes, I rewatch the video from time to time lmao
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Baited or not, it’s still smart to take protection hits and distract the killer from the tunnel, especially if you’re good in a chase.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3208313#Comment_3208313
https://forum.deadbydaylight.com/en/discussion/comment/3208317#Comment_3208317
You obviously didn't read OP. The point is that the AVERAGE survivor is bad at this game, but at the highest of highest level play, killers who aren't nurse are lucky if they even get a hook or 2 against top teams. Watch the matches that tru3ta1ent did against team oracle as wraith. It's a bit old and before the killer buffs, but the same thing still happens, or this match where a comp team played against a nurse:
Doesn’t happen frequently in my solo q matches and I’m pretty sure I am high mmr.
Just because survivors can be able to beat a killer doesn’t justify playing nurse all the time. Sometimes you lose as killer and there’s nothing wrong with it.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/3209251#Comment_3209251
It's genuinely hard to tell what is a joke here, sometimes.
True
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/3209062#Comment_3209062
Yes, I am sure the devs were never clicked in the past 6 years. Until now.
Okay, so we’re ignoring that I made a joke and play the logic game.
Then why didn’t they add a cooldown for flashlights in the past 6 years huh? 🤡
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I feel like some dev got flashlight clicked