katerbater
katerbater
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- katerbater
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2305929#Comment_2305929
aren't the 5th anniversary crowns only gonna be unlockable on original characters??
4th Anniversary ones also could only be unlocked on OG characters I'm pretty sure.
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The Anniversary Event has already failed. Let me explain. Around November/December 2020, they announced officially that they would be scaling back on Winter Solstice / Lunar New Year events in order to put "more effort towards our Anniversary & Halloween related events." They promised to make events "that truly feel special by...focus[ing] on which events need the most effort." See screenshot below (and see official page on which this is found here).
They have already over-promised and under-delivered before it has even started. During the Anniversary stream and RE Chapter Reveal, they revealed that little to no effort was put into this event. Yes they brought back "community challenges," but the event is copy-paste the 4th Anniversary event. Even the cakes may potentially have the same unstackable bug like last year.
4th Anniversary event crowns
5th Anniversary event crowns
This is unacceptable, considering they specifically announced scaling back the other events to put "more effort" into creating "truly special" events for the Anniversary and Halloween events. I'm done with believing in BHVR's promises.
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I have to alt F4 the game every 1 or 2 matches and restart it. Incredibly horrible framerate issues that mess up skill checks and even mess up dodging of attacks because when the killer uses their power, my game freezes. Really frustrated. considering going on another super long hiatus until they fix this ######### and also until they actually work on GAME HEALTH!!!
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@Volfawott said:
Honestly I think this is a good idea for everything except healing and the totems ( unless it's a hex totem)
If you're getting chased and somebody destroys a hex Totem then I believe you should get a couple of points for that same thing if a generator is completed not so much if dull totems are destroyed or healing is done
Yeah I didn't mean dull totems and I mostly meant like other survivors healing someone who was recently hooked, not like self-care or anything like that. Mostly it should work like Distraction points that you get when you're running near a survivor but trigger when your teammates do objective stuff / saving people, healing not so much.
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@BastardKing said:
I actually think Objective needs to earn more. 80 seconds on a gen to earn 1250bp? I get that for 16 seconds on a totem or 30 seconds in a chase.
Completely agree with that as well.
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I honestly experience this "same 3 perks" thing on other killers as well. Usually there are perks that are the DEFINITIVE META perk for a killer so you're going to come across it more often than not. Ruin Undying Tinkerer is a really solid, near-meta build on him. So it's what you're going to see since he's harder to master.
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Just encountered the same bug in similar if not same place. I think it was same place. I unfortunately didn't clip it quick enough because I forgot. Did not get stuck as a killer when I picked up the survivor to free them from being stuck.
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@Anniehere said:
Is there an audio of his Lullaby? he is singing?
The only thing that i could hear is his laugh and terror radius music.
It's not a lullaby in that sense. It's not singing like Huntress or Freddy. It's music that plays outside of terror radius where the heartbeat starts.
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2247466#Comment_2247466
Probably because Deathslinger's range is hard capped at 18 meters. Huntress and Trickster aren't. Granted Trickster isn't very lethal from that range unless the Survivor already has near max Laceration... but I've gotten a surprising amount of downs from 20+ meters as him.
Oh ok. that makes sense, but I don't see why they would hard cap him at 18 meters when huntress isn't and other ranged killers (like trickster now) arent. I'm just curious about the reasoning for that! I don't know much about all the specific numbers that go into creating ranged killer abilities.
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wait... why doesn't deathslinger have a lullaby? he's also a ranged killer.
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@SilentHillOnDvD said:
https://forum.deadbydaylight.com/en/discussion/comment/2238853#Comment_2238853
Nerfed Once= forever balanced. Nice logic
I'm not saying things only need to be nerfed once but in this instance, it doesn't need another nerf. Interpret my comment however you want, but I definitely didn't say that.
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BNPs were already nerfed once. They are balanced now.
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@Hellbughunter said:
https://forum.deadbydaylight.com/en/discussion/254369/lgbtq-killer-survivor
None of those charakters have a personality, so whats the point of defining there sexuality?
1) They all have a backstory/lore, so they do have personalities.
2) It's in the same vein as me wanting a larger body type survivor like Jane. I wanted representation. What's wrong with giving people representation?
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They aren't going to get rid of killers lol. this is definitely a meme feedback.
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I still think Perk tiers need to go. 1 tier for all the perks.
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Yeah I agree with all three of you!!!
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1790218#Comment_1790218
My bet would be they don't care. Just take this recent chapter for example.
Exactly. It's literally just one more example of how they don't care because they know people will spend the money. It's becoming a big issue. Release something sloppy, people will still pay for it. This is what they've learned, and it's all they care about.
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I mean. If you don't think this one's thematic, you're going to be really upset with the rest of the holiday collection. https://youtu.be/MHwKISf71BA
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1790209#Comment_1790209
For it being a linked cosmetic, you would think they would actually try to make it accurate.
Honestly, I can't get it on the principle that they would be this sloppy... Either they didn't know what a deer tail looks like (unlikely, and you can definitely look it up) or they didn't care. I feel like it really cheapens it. It seems like it wouldn't be a big deal, right? It's just a tail after all. But I really wouldn't be able to think about anything else while wearing it considering you look at the survivor's back a lot throughout a match. Idk. I hate how sloppy they were with it.
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Elodie's reindeer onesie is great except for one GLARING issue. The tail is a freakin BUNNY tail, not a deer tail. That's a no for me, not getting it. The tail is so dumb Idk why they didn't do an actual deer-shaped tail.
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Same issue here.
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same here. https://youtu.be/J0Sql20AACo
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same issue. https://youtu.be/J0Sql20AACo
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1367361#Comment_1367361
Comment still stands.
and yet. you still felt the need to argue when this post was not even serious.
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And lastly, DC penalties don't even matter because most people just kill themselves on hook now if they want to get out of the match, so really nothing has changed. People still play in a cheap way which makes it no fun which makes people quit on hook which makes it no fun. So what I'm really trying to point out here, is there's LITERALLY no way to fix this problem. There NEVER will be. lmao
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This post is a meme. Of course there should be penalties for DCing. What there SHOULDNT be penalties for is when your game crashes and you load it back up to see you are timed out. because they can't tell the difference between an actual DC and a crash
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@Boss said:
Sorry I shouldn't be penalized for someone ruining the fun of the game.
Did you know that you can easily ruin peoples' games by disconnecting?
LMAOOOO none of you get that this post was baiting argument.
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LOL when people don't realize that I worded this post this way to see what people would say.
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/128951/unpopular-opinion-dc-penalties
Your logic is the exact reason why the penalty is needed. "I don't like how they play the game so i'm leaving"
You do realize this post was literally worded this way to make you mad right lmao
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@Enigma said:
Yeah I assumed it was part of the licensing deal, knowing Konami it wouldnt be surprising but it would be nice to have confirmation.
Now THAT would make sense. But confirmation is necessary. And going forward, hopefully not all legendary skins will be like this.
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Yeah but Alessa doesn't actually wear Heather's/Cheryl's clothes?? She's a separate being. But it still doesn't make sense that they would restrict these so much. maybe forcing us to buy them together? yeah ok, but not being allowed to customize further? that's dumb.
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It makes sense for Lisa/Alessa, but the Cheryl cosmetics?! I should be allowed to use the top with the original hair/pants or any other combination of the Cheryl cosmetics. I wanted the longer hair but with the original outfit. It's so stupid that we can't mix these like we can with other survivors.
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@gemjas said:
Keep trying. I had this same issue, but it gets better as soon as you hit yellow ranks.
that's the problem. it's boring to keep trying and I have no interest in waiting 30 min for a match.
@gatsby said:
You kinda just have to bite the bullet. I spend a day grinding Legion to rank 11 and now my queues times are fine. There was also some luck involved because I'd never played killer before but happened to be somewhat decent
It's not fun. In order to rank up you have to spend hours to do it with 30+ min wait times, especially if you're new to killer and also not to mention when people don't load in. I don't have long stretches of time that I can spend doing this. It's stupid. I have a life outside this game and I don't intend to spend my time off WAITING for a match.
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@Mikeasaurus said:
That's weird, since most killer lobbies are like 5 second waits, where survivors are the 5-10 minute waits. I suppose it depends on the region you live in too
@ZoneDymo said:
yeah for me its hte other way around, which sucks because today im just not having fun playing killer...like... at all.
but yeah survivor lobbies take forever, killer is instand for me.
Not for rank 20 killer. it literally takes half an hour. I am timing it.
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I completely agree with everyone who's saying there's more pressure and a lot of the "other" comments as well! I can only play short bursts as well because I get so frustrated and feel like I have to perform well to have fun; whereas, as survivor, I can just be more relaxed about it. Right now, my major barrier to playing killer is queue times. It's upwards of 15 minutes most of the time for low ranks (I'm rank 17 right now).
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Despite having quite a number of hours in the game, I don't play as well as most people with the same experience. I like this rank because I have fun being against a variety of skill levels, not just super good ones that destroy me or super bad ones that I destroy. It gives me experience with ones that are good, my level, and ones who may still be learning. I do enjoy helping people learn to get better, so I try not to bully in those cases. But overall, I like the moderate level of gameplay that higher ranks don't really allow me to have.
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@katerbater said:
The thing is, I'd play killer more if it didn't take so long to get a lobby at lower ranks. Every time I queue up as killer because I'm ready to dip my toe in the killer side of the lake, the wait is so long I give up.
As a follow up to my previous comment, it's been like this OUTSIDE of events.
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The thing is, I'd play killer more if it didn't take so long to get a lobby at lower ranks. Every time I queue up as killer because I'm ready to dip my toe in the killer side of the lake, the wait is so long I give up.
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thanks!
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Yes, that's correct. I should've gone into second stage but died instead.
Ok, do I need to send my logs or something? I'm not that tech savvy and don't know how to do that. But thank you so much, I will report it in the bug section.
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Windows and pallets are worse than before. This kind of thing happens every game (on GOOD ping) https://youtu.be/ODKdnLrLNHQ
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Yeah, I'm not surprised by the poll results. Wraith and Plague were the two I was thinking.



