kate_best_girl
kate_best_girl
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@Squirrel_Thicc said:
https://forum.deadbydaylight.com/en/discussion/comment/2552045#Comment_2552045
Hey she's not overhyped! She has like 30k followers on her witch tok account!
Her bio definitely reads
🥰17🥰
✨Wiccan✨
📕author📕
🔥we’re the granddaughters of the witches you couldn’t burn🔥
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2552148#Comment_2552148
Feng Min is best. Fight me.
I love my Min she’s my second best (original).
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2552045#Comment_2552045
I was going to say something to the effect of "how is that any different than Kate," but then I saw your username and feel awkward.
Tbh I never felt Kate was all that powerful she’s just pretty and a really nice humble country. Though with how hideous they made her recently I wish I could change my name to Yun-Jin_best_girl . I guess one thing Kate holds highly over Mikaela is Kate isn’t a wannabe e girl
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2552045#Comment_2552045
I think she's using Shadow Step to avoid the Entity entirely. She can't escape but it can't find her.
"Stick to the shadows and cover your tracks." — Mikaela Reid
That only works with killers. Keep in mind the entity itself isn’t evil nor good it’s just feeding
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i hate how overhyped Mikaela is. She’s just a tik tok e girl who runs an Etsy shop 💀truly if she ‘broke the entities rules’ it could just cast her into the void
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2551653#Comment_2551653
It's like you didn't understand a word I said.
They literally said it takes nothing into account except if you die or escape lol they said it would be ‘too nuanced’ to include everything else
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2550193#Comment_2550193
You need to stop treating MMR as a rank or bragging rights. Losing MMR isn't "being penalised", it's literally just a way to match you with other players.
If you're doing something that is consistently getting you escapes, then you're doing something your opponents can't compete with. Therefore you should be matched with opponents who can.
Bro I usually play extremely altruistic. I don’t like leaving people behind. I can loop the hell out of a killer and I know when to prioritize gens but my survivor matches are becoming frustrating because my team is becoming increasingly more incompetent and it finally makes sense with this system. You are PUNISHED for being a team player yet they expect you to be one.
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I knew the system was broken when all my survivor matches were just awful. I usually sacrifice myself for my teammates and it makes sense now that my teammates are just consistently extremely bad. I guess I gotta play selfish now lol
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Remember when @not_Queen said the MMR system when it was first made worked in that manner and it was terrible? Whyd they go back on that? And yes I mean that respectfully
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Yeah this Q&A was entirely disappointing. Especially since they almost flat out said gen speeds are fine
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@Mistakesweremade said:
https://forum.deadbydaylight.com/en/discussion/comment/2543563#Comment_2543563
Yeah this, it's just that it's REALLY hard to learn, I never played RE 3 so I had a really hard time learning how to properly play on it and I completely understand why so many people just can't get the hang of it.
Well I only played the games once when they came out years ago and tbh had no memory of the layout. But once you realize the layout isn’t that big and never changes it’s easy to navigate.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543853#Comment_2543853
You see once they slam it down you go around the short side. If they vault then double back and lunge
That’s assuming you have the time to do all that. And to add to your point of going 76% faster than survivors, it seems like a lot but you have to account for the distance they’ve already made and continue to make while also assuming they move solely in a straight line. Survivors can also slow vault or just walk away from the pallet which you’ll never know. Also baiting the vault won’t do much against great survivors since they’ll know when to time it so even if you get close enough and unphase they’ll still be on the opposite pallet.
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Honestly I’ve been maining him since his release. At first I said he was the worst but I take it back. He is…meh. Still in the top 5 worst but he’s probably 2nd or 3rd. 1v4 doesn’t matter when you can’t even 1v1
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543825#Comment_2543825
But she can outplay all but the strongest pallets anyway. So what if she has to break 2 or 3 immediately
She can’t really outplay any of the strongest pallets. All of them can be camped and once you hear her getting close just slam down the pallet on her side it’s easy as hell. Also I’d be fine with making it so Spirit can’t hear grunts of pain or breathing since personally I never really used them anyways but I don’t get why they decided to give survivors TOO MUCH information.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543842#Comment_2543842
Excuse me but I wasn’t aware t and l walls had pallets. The spirit still has many means to track the survivors such as scratches foliage, footsteps and grunts of pain so not all of the work is on her. The activation time isn’t enough to offset the movement speed in most cases barring certain maps like the game (but that’s an issue with the map not spirit). Thing is if spirit uses her power in short bursts at a loop then even if the survivor outplays her the penalty is minimal.
Wait I’m stupid I forgot the name 💀💀💀 I looked it up and it said they’re called single pallet gyms. And you guys over value the speed boost. It doesn’t cover as much distance as you’d like to believe in all honesty.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543819#Comment_2543819
You do know how long her post phase lunge is right? What you can do is use the new directional sound to bait the vault and move at 176% to their side and hit the lunge. Once they expect this you can just go forward.
You can’t camp pallets against her when she catches you before you get to the next one due to her speed.
If you are genuinely getting outplayed at a T L wall as spirit I don’t know what to tell you
Explain how she has time to do all that AND predict the survivors next move? This change simply takes away the prediction survivors needed to do and puts all the work on spirit just for a power which won’t work. A T and L wall pallet is long enough for a survivor to just vault over when she gets close enough. From there she’s just useless. The time it takes to power up a phase and then catch up to a survivor is alone enough for a survivor to reach a new window or pallet hence why it was never an amazing idea unless you had speed add ons, activation time add ons, or knew they were close enough/they were heading to a dead zone anyways.
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hitting a survivor with punishment of the damned inflicts them with the tormented status effect
and also
hitting a survivor with punishment of the damned causes the shockwave to become a torment of trail
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543782#Comment_2543782
She is able to break strong pallets you know? And at weaker pallets she moves so fast it’s essentially a free hit. What pallet besides shack and specific god pallets can she not outplay?
Also wanna add since I forgot, yeah any killer can break strong pallets what’s your point? I’m focusing on dropped pallets because pre-dropping and camping pallets are both now great counters to her. Would you say clown is good because he can counter short loops?
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543782#Comment_2543782
She is able to break strong pallets you know? And at weaker pallets she moves so fast it’s essentially a free hit. What pallet besides shack and specific god pallets can she not outplay?
Pretty much every pallet besides those teeny tiny little baby pallets in like Hawkins or those ones a killer can already just lunge around. Loops like T and L walls have become a complete bane for her existence same with long walls. And any pallet that isn’t dropped yet counters her extremely well. New anti Spirit meta will be just camping pallets
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2543782#Comment_2543782
So did Scott and afaik neither of them are part of your Holy Spirit Main Council.
I’ve already told you a lot I’ll never talk with you on these topics lol please get out of my mentions <3
PS if you can hit them using your power at a loop that even if they vault you can still get them, then you can just M1 them anyways lol
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We don’t have a single urban legend themed killer :( Bloody Mary and Kuchisake Onna when?
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@FeelsBadMan said:
Totally balanced to 4k every game! I can't wait for the devs to nerf the ######### out of Pinhead. He is HORRIBLE to face in solo queue and until then I will just continue to suicide on hook against him and this build.
He’s one of the worst killers without this build what
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2543761#Comment_2543761
And short phase bursts is still her much stronger playstyle too, correct?
Exactly but these changes kill that playstyle. Since survivors can know your position perfectly they can counter playstyle perfectly.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543705#Comment_2543705
What’s her move speed in phase again? 176% right? Definitely an m1 killer right?
And what can she do while in phase if the survivor just jumps over the pallet when she gets close? As much as I hate to use him as an example tru3 already did a demonstration video on her.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543732#Comment_2543732
- It’s still way too big for an indoor map
- It renders certain killer powers useless
- Pallets are either god tier or unplayable for the survivor
- A lot of random dead end rooms that have no use.
- Hook spawns in hallways that are very easy to camp.
I could go on
I never said it didn’t need some tweaks. But closing off a couple halls and shutting some doors to rooms would really make it perfectly fine. There’s a lot of maps that render a lot of killer powers useless where’s the complaints on those?
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543563#Comment_2543563
Learning the layout doesn’t fix the issues it has
Besides tweaking a couple rooms then I’m not sure what the problem would be after.
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@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/2543707#Comment_2543707
lol a lot of killer mains in here play spirit and glad with the nerf, if what you meant the only people who ONLY play spirit then maybe this is big nerf to that kind of people, any other killers that can play other killer well will gladly like this nerf
Yeah they like it because they can just drop her entirely. I play Hag and Trickster well so yeah I can just drop Spirit too but I don’t want to. I like her power, I like her concept, I like her aesthetic, and I like her cosmetics so I don’t WANT to have to drop her entirely I mean I’ve played her since her original PTB for gods sake :/
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2543707#Comment_2543707
Didn't Gann play an awful lot of her on the PTB and they keep going back occasionally on live too, and keep winning?
It's like you're trying to insult them but you've never seen an insult before.
Dude flat out admits he won’t play her and if he did play her he’d understand she really isn’t bad in live servers especially against veterans who know how to play lol. Like if they wanna mute breathing sounds n stuff while spirit phases then whatever. But giving survivors the EXACT location of the spirit while she phases was just gross.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2543663#Comment_2543663
Gann mains spirit so your argument has instantly collapsed like my first relationship
Sorry I meant people who actually play spirit.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543663#Comment_2543663
If you think she's dead now, then I guess you just suck at playing her. She's still a very strong killer and will do just fine if you're actually good with her.
I think you just suck at dbd if you think an M1 110% killer is balanced or good. Explain how she’s good if survivors can know her location while phasing and just vault over the pallet when she gets close? Explain what she does there
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2543663#Comment_2543663
can you point me to this secret council of Spirit Mains youve contacted
what a childish response. Just because I know a lot of spirit mains as a spirit main doesn’t mean there’s a ‘secret council’ lol plenty of spirit mains voiced their concerns on YouTube and the forums when the patch went live so I’m sorry you can’t figure out how to do research.
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@Myla said:
Known spirit mains are saying she plays as usual and pepega killers are having a mental breakdown that they can't make survivors do a guessing game.
It's a Nurse nerf all over again. Chad Nurses are playing great and baby nurses has to think about retirement.
I’ve mained spirit since her PTB and Spirit mains are all in agreement this is a massive nerf that completely has killed her. She has no anti loop potential now as survivors can pin point her exact location, she has a mediocre transition counter that won’t work most of the time, a lot of her good add ons were nerfed for seemingly no reason, and on top of all this they did nothing to actually somewhat compensate this nerf. They threw her in a coffin, put all the nails in, buried it 10 feet underground, then threw that chunk of land into a volcano.
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If the only killer that’s fun for survivors is an M1 110% killer then maybe bot killers really is a better choice
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2543563#Comment_2543563
I learned it and by learning I realize how unfit the whole map is for DBD, It's not meant for this type of game. I heard they recreated this map from the game so would make sense how stupid of an idea that was.
They changed a lot actually. It really is fine all they need to do is some minor tweaks tbh
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I love it on both ends tbh. It’s really not bad if you actually learn it.
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It’s a new change of pace, I like the actual scary environment/aesthetic of it, and I like the layout. It actually feels like somewhere id encounter a killer.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2536099#Comment_2536099
I might get flak for this but them introducing the blink charges awhile back really killed any desire to learn nurse
Dw I get it. When they first introduced it I refused to touch nurse on console. You just gotta get used to it ^^
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@Squirrel_Thicc said:
I've just been playing spirit more since sbmm bc she's the only killer that can perform well at high ranks and on console. Nurse is just too hard on console for me at this point.
Don’t worry do your best to ensure! Been playing nurse exclusively on Xbox so much this past couple days just turn sensitivity up to 100% it gets a lot easier!
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What did they do to it?
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finally someone else says it. Making gens take 100 seconds would not only be beneficial for killer but it’ll help new players better understand the percent values brought on by perks and add ons that effect generator repair.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2525219#Comment_2525219
I hope you mean "extremely light skin compared to the people I'm used to seeing", because if Jane has "extremely light skin", then I must have albinism.
Like extremely light skin as in she’s pretty evenly toned with the white members of the cast. While I dont mind a Hispanic character being a lighter skin color (hell I’m lighter than a lot of my family due to me being mixed), she should have something to show she’s Hispanic especially as Hispanic as they hype her up to be in lore.
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@Underdawg said:
https://forum.deadbydaylight.com/en/discussion/comment/2524631#Comment_2524631
Ok. Let me be sincere in my comment this time.
As someone who has been told that they don't look like their ethnic background, I think that comment is in poor taste. I have latina friends who look like Jane. I've met latinas who look like Nea or Kate. Just because someone doesn't fit your stereotype does not invalidate the authenticity of their background.
If your issue is that you'd like some more diversity in the cosmetics, then that is valid. I can understand and agree with that. Your post, however, came across to me as a typical "I want the women in the games I play to fit my idea of attractive", compounded with what I perceived as a rigid definition of "femininity", led me to believe your post presented a problematic way of thinking. Perhaps that was just my misreading of your intentions. If so, I apologize.
not looking for a stereotype I’m looking for someone who genuinely looks Hispanic. Jane has a button nose, extremely light skin, very rounded eyes, etc. it’s not problematic to say that most of the outfits we get for girls come off as more masculine and tomboyish. Like sorry I want to dress in a game how I dress irl lol.
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@Ohnoes said:
https://forum.deadbydaylight.com/en/discussion/comment/2524315#Comment_2524315
Idk what you're talking about Jane had several feminine outfits back then. If your examples are Feng and Yun-jin then that says more to me that you want the cutesy outfits that fit more in an anime than a horror game. Also not all Hispanics look "Hispanic"... You're basically asking for a stereotype.
I’m literally Mexican I’m asking for someone who at least RESEMBLES a Hispanic. Also Yun-Jin doesn’t have cutesy outfits all her outfits are mature and elegant rather than cutesy and girly. Feng Min’s are on the opposite side of the spectrum and they’re cutesy and Girly instead of Mature and Elegant. The devs have done a better job of giving the girls feminine styles but they still don’t do it as often as they keep doing tomboy or masculine outfits concepts. Zarina would’ve been the perfect survivor to add a mature womanly theme but they dress her like she’s 20 when she looks a LOT older. Like Zarina’s cosmetic is more girly and feminine but it doesn’t fit her. Y’all are literally looking for a reason to claim sexism so hard when I’m literally just saying we don’t need 24/7 tomboy outfits lol. Jane when she released had feminine cosmetics but an extremely manly face and they’ve only worsened that problem she still doesn’t even resemble someone who’s Hispanic besides her jawline but even that’s a stretch.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2524691#Comment_2524691
You are complaining that a deathslinger who made 17 mistakes finally landed a hit with power and that's unfair. No it is not.
If you are unable to make distance with the killer making 17 mistakes, that is a misplay on your part.
That’s the thing you DO make the distance except it’s all for nothing when he just presses two buttons fast and you’re reeled back into a hit.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2524644#Comment_2524644
So because the killer made previous mistakes means he never deserves to get a single hit on you the entire game.
The absolute the entitlement from your posts.
Every killer in the roster gets punished for making mistakes as they should. Slinger shouldn’t be any different.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2524644#Comment_2524644
So because the killer made previous mistakes means he never deserves to get a single hit on you the entire game.
The absolute the entitlement from your posts.
???no???he deserves to be punished for making said mistake not just have it be a hit no matter what are you even reading what I’m saying?
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2524565#Comment_2524565
The killer aims well once and hits you is not an issue. He's already made 17 mistakes and should have been punished on those previous mistakes with a long chase. Considering that his gun only does a single health state, 17 mistakes to finally injure a single survivor is a game losing chase.
He still doesn’t deserve that hit if I’ve made plenty of distance and have capitalized off his mistakes. That’s another problem is his ability to reverse all of his mistakes into a hit. He could miss an attack which causes you to get distance to a window but BAM you’re the one who’s punished. He can instantly remove his own mistakes with a simple two button fast click.
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@Underdawg said:
*Women exist in a game*
"UGH! WhY IsNt ShE pReTtIeR?"
There is nothing wrong with Jane.
As to the comment about skirts and looking more "feminine". Just... oof.
Lol you’re trying hard huh?
bro Jane looks like a man and I’m saying this as a cross dresser she looks more like a dude than me + she doesn’t even look Hispanic like she’s supposed to be.
And I’m not wrong literally during that time the only skirts we had was Claudette’s green rarity outfits, Feng Min’s ‘I <3 the 80’s’ collection, and Feng Min’s Lunar Qipao.
Sorry I wanna dress how I dress irl lol
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@UMCorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2524547#Comment_2524547
Spirit and Deathslinger probably needed to be addressed. The problem is, they're basically scorched earthing these killers.
"Spirit could force 50/50 mindgames with no counterplay."
"Deathslinger makes lose/lose situations for Survivors with little counterplay."
Their response is: "OK, now they can't do that."
Hm. Well, Deathslinger in particular was a mid-tier killer. Anything he can do to sorta make up for it? No. So now he's just really bad & inefficient Huntress? Yes.
Meanwhile Spirit was top tier - but wait, now Survivors never have to worry about the 50/50, they can see AND hear her in Spirit Walk at all times? How is this killer going to be viable now?
They certainly have stopped touching killers with kiddy gloves, that's for sure. They just grab the issue by the neck, dunk it in a barrel of water and hold it there until it drowns.
I despised deathslinger more than any other killer as survivor but they should throw the old man a bone and make him 115% if they’re gonna do the whole 32m TR thing
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524478#Comment_2524478
To be fair, some of them look much better in renders than in game. idk what happens when they get run through the ugly filter between renders and game.
I think they just change the models slightly. Like Kate Denson’s original face rework proposal was amazing and made her look awesome but then they changed it when it hit the PTB to look…how it does now…they keep making improvements but overall shes still very ugly