kate_best_girl
kate_best_girl
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@FairP1ayer said:
https://forum.deadbydaylight.com/en/discussion/comment/722518#Comment_722518
In 2019, if a loop is so strong you’re better off walking away from it as Killer, that is a problem. The Killer Shack is annoying as is if someone knows how to loop it properly.
Thank you for defending me I appreciate it a lot!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/722506#Comment_722506
You will catch them eventually, not saying it isn’t strong but it isn’t infinite.
https://forum.deadbydaylight.com/en/discussion/comment/722500#Comment_722500
Same goes to you
You sure? When Plague first came on PTB I got looped around it for 5 gens because Feng was able to just keep that distance and since the chase ends due to LOS ends quickly. I think as long as you start from a decent distance it can become an infinite if that makes sense. Its just a lot of chance I suppose.
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@Usui said:
People thinking infinites exist in 2019. BTW that 'INFINITE' you seem to think exists on haddonfield can be mind gamed. Work on improving before coming and begging for nerfs.
- you seem awfully rude
- It cant be mind gamed because of how easy it is to just wait inside the house, as soon as the killers red stain appears at either entrance just run back up stairs its that easy.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/722479#Comment_722479
Wretched Shop Isn’t an infinite. If you can eventually catch the survivor then it isn’t infinite.
But you CANT catch them. Killers like plague cannot catch up to a wretched shop infinite
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/722436#Comment_722436
Hahaha. Look, I don't care. Try it yourself next time you play killer on that map. It's not an infinite. You can catch up if you know what you are doing.
Let me ask you a question: that doctor you ran forever, did he swing when falling? If you don't swing you probably won't catch up. I don't care how optimally you run it. Yes, you will you waste a good chunk of time, but if the killer knows what he is doing, you will be caught.
There aren't any more infinites in the game.
Then explain wretched shop infinite which very much still exists. Also how does swinging while falling help anything? By the time youre recovering from the swing they're already up the stairs again
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@FishFry247 said:
https://forum.deadbydaylight.com/en/discussion/comment/722401#Comment_722401
It can be beaten depending on the killer, But if a survivor knows what they are doing then it can waste such a large amount of time
I can only imagine it being beaten with hag, trapper, and nurse I dont think even spirit could beat this loop. This loops works with pretty much every killer tbh.
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If yall want silent hill then sign my petition in my discussions!
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/722330#Comment_722330
Nope, someone with balanced will run you forever even with bloodlust 3.
I did it once against a toxic doctor (I haven't felt bad the slightest because he was toxic af) and I was running him for 4 minutes straight, got hit once and then adrenaline popped and I escaped.
I try to never EVER be toxic unless the survivor/killer is. Like the ash running me around tbagged before I vaulted cause he knew I could never catch up so when he eventually left and I caught him I face camped him lol
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@FairP1ayer said:
I know the last time I used an offering for this map I made Freddy DC lol! I was wondering why the loading screen was taking so long til I seen the plug by his name. I only go to that map when I have been having bad games though. Half the time I can’t use it because I have no balanced landing or someone gets basemented so I don’t loop it for their sake.
Tbh this map needs a bit of a nerf (Hopefully itll be reworked)
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@Omans said:
It's definitely a terrible map and terrible tile, but it's not an infinite. When you are going down from the roof swing in the direction you want to go and you'll gain some distance as opposed to just falling straight down. Even if they have balanced landing they can be caught this way. (i think...i always have bamboozle if I am attempting this. Haven't tried without)
Swinging doesnt help since by the time youre falling down they're halfway up the stairs.
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@Xboned said:
Haddonfield is one of my least favorite maps in the game because it's so annoying. As a Halloween fan, I should be excited whenever it pops up but I am not.
Any time I see survivors with a map offering for it, I die a little inside.
Me too, its almost as bad as Laurie's model :(
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@FairP1ayer said:
It’s not that hard to counter, most of the time they will either vault the window and immediately jump off the roof and run upstairs which you can counter by running down the stairs. If they are smart and watch for you vaulting before they jump down, vault back through the window and than cut them off by the stairs. Otherwise how much I hate to say it, you may have to just leave them be…
With these ones they where extra smart, they would wait til I started vaulting then jumped, then waited til they saw my red stain, if I took more than a couple seconds coming down they'd run to the nearest loop and when I tried to chase them BAM right back to the house.
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@Mochan said:
Bamboozle I guess? Not really sure. Never done it since I don't pack BL all that often.
Bamboozle doesnt even work since it involves 2 seperate windows. Run upstairs and vault one of the windows twice then do the other (Rinse and repeat) Eventually you end up losing the survivor so the window blocker wont ever pop up by itself.
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@grtf47 said:
Don’t run it and target another survivor
Then those survivors just run straight to the house. Man I always try to be unbiased when it comes to this game but survivors have it so easy on haddonfield.
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@FishFry247 said:
You can't really, a lot of people seem to not know about this
Ugh I cant believe 2 infinites (as far as ive been ran around) now exist in the game, so annoying to deal with.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/722283#Comment_722283
I was one of those people then I tried playing her. I still have the same opinion, she isn't hard to learn. You only need headphones
- not everyone can afford headphones lmao
- Her skill cap is pretty high even with headphones cause not everyone is injured 24/7
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/722260#Comment_722260
Totally, never played one of the strongest killers in the game. I just refused to try all the killers.
Yeah if you think shes easy you really havent
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I feel like everyone here has never played AS the spirit only seen gameplay. And when I mean play as I mean REALLY play as her. A minimum of 5 hours at ranks 6-1 should be mandatory to determine her ease of play
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@Regionlock said:
Remove her from the game entirely. It's a handicap mode for killers just like fighting games. It should just be removed.
Clearly youve never played as spirit
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/719104#Comment_719104
With that mentality, doing gens and hiding the entire match, without interacting with the killer or your teammates, gets rewarded, which wouldn't be good for the game.
https://forum.deadbydaylight.com/en/discussion/comment/719083#Comment_719083
It's up to the killer to decide who to chase, I know it sucks and it's boring, but if the killer decides to tunnel, they create an uneventful game for three people, which can bring to these situations.
On top of that, if you check the screenshot, they were one point away from blackpipping, which would've happened if the unhook they did was a safe one, but it wasn't, so the system punished them for not helping their team.
So in conclusion, that was an uneventful match with a mistake that didn't guarantee the blackpip.
So killers get to choose if the team pips or not? Seems fair
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@DonnieTheZombie said:
I m not gong to waste my time here. You think they're going to have TWO clown killers? Gtfo
We have 4 legion members, we have 2 masked survivor killers, 2 stalking killers, 4 killers who can set traps, 4 that can teleport, and 2 that can teleport to traps what makes you think we cant have 2 clowns.
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Legion is still annoying and disgusting to play against idk why everyone thinks they're fixed lol. I play them cause its easy to get at least a 2k since everyones constantly mending.
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@Oicimau said:
I agree with you, OP. And there cant be a viable reason. Lets start by her addon that reads auras from whonever vomits... and add the vomiting souns that is waaay loud, plus the green smoke up their bodies...
I get sooo happy when they dont cleanse. Permanent Instadown + permanent aura reading......
Plus they can loop all they want since their chase time is instantly cut in half
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/721827#Comment_721827
That's why there's a need for bug fixes and QoL changes. The metrics on Steam show that this game draws in a lot of new players but that most of them don't stay, leaving a fairly static pool of players overall.
That mostly is because things like camping n stuff, not bugs.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/721822#Comment_721822
Although I agree, gen defence builds work great on her too. She’s second to Doc in being the best gen defender/nuisance in the game.
Oh really? Explain some tactics id love to learn c:
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/721807#Comment_721807
The game will also die if it can't retain new players.
What does that have to do with anything?
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@[Deleted User] said:
It’s because survivors are in a ”damned if they do, damned if they don’t” position. They’ll try to see if you’re terrible with your M1, and if you can be baited into long chases.
If you can down them quick, or if you are always too close to the gens they want to return to, in my experience they ALWAYS end up cleansing.
Honestly game delay builds and anti loop builds are best with Plague in my opinion more than any other killer since both make your power 10x more effective.
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@Mochan said:
Heathens!!! Bow to the Lady of Stealth, I'll show you how it's done!
Til you get puked on >:)
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@Kilmeran said:
Hey Behavior, how about fixing the game, starting with matchmaking and moving forward.
Behavior: Look over here, another DLC to buy. And did we mention the battlepass you can soon buy, too? Oh, and look, we chased and paid for another license as well.
But . . . fixing the game . . .
Behavior: Look at all the new shiny things you can buy . . . .
The game will die without new content idk what you want, a dead game or new content and bug fixes? Just cause they add games doesn't mean they dont also shovel bug fixes in as well.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721758#Comment_721758
Good thing I stopped being a Blendette awhile ago.😂
The nerf to blendette has been here all along :0
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721719#Comment_721719
My teammates usually do, I know that not everyone plays like me btw.
Also I kinda put stealth and juking in the same boat and blendette is perfectly countered by plague lol
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721713#Comment_721713
I don’t really try to juke so I’m ok with that.
But thats you (this isnt intended to sound bitchy even if it does) not everyone plays like that.
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@GrootDude said:
People already choose to not heal against other killers, Plague isn’t any different. Stealth is meh, loops are more effective.
Yeah but it removes any mind game and juke potential
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@alienschmalien said:
https://forum.deadbydaylight.com/en/discussion/comment/721682#Comment_721682
I mean no offense, but you have Nurse as your avatar, so I'm gonna assume you think that mobility is everything to pressure and to a degree, yes, but at the end of the day. Any of these killers can put out pressure in the right hands.
And n injured person in a loop is far easier to down than an uninjured one.
Plague is A LOT stronger than people give her credit for her. She's not in the top tier or anything, but she's definitely not a weak killer by any means. If people don't cleanse against you. You're going to down them faster in chases either by your skill or by the means of just bloodlust 1 most likely.
If you have people cleansing against you? Congrats, your job is easier as well.
THIS IS EXACTLY WHAT IM SAYING! Shes not weak but shes not S tier killer by any means shes just above average but below god like!
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@FrenziedRoach said:
I think the reasoning is that you still have loops as a defense even if you are broken. When given the choice of running jungle gyms broken or going up against a machinegun huntress, most experienced survivors are going to choose the former.
I get that but what if she has enduring, and brutal strength then you're just kinda screwed at that point. Wouldn't it be easier to just run her around when she has the corrupt purge so that way she moves slower?
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You just need to be sneaky with portal placements and tbh the sneaky effects of no terror radius or anything after is a GREAT effect and has helped me secure a kill several times.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721594#Comment_721594
I see her a lot at red and purple ranks.
Maybe its the difference in systems. I play on xbox and PC (PC not so often)
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721569#Comment_721569
Everyone plays her... @thesuicidefox can confirm corn and grass doesn’t move.
Also when did they change the fact grass and corn dont move?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/721569#Comment_721569
Everyone plays her... @thesuicidefox can confirm corn and grass doesn’t move.
The last spirit I saw was like last rank reset. No one likes her cause most people DC against her since they cant counter her mind games which are pretty easy to counter tbh
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721575#Comment_721575
It's called PERSONAL preference, this isnt about perks, this isnt about lore, this is about who I like playing.
Ash, i agree, has the most dogshit perks in the game as teachables. But I like his films and TV show and I like his character.
Tapp is underrated and I like him for it.
Kate is a goblin, Meg is a troll and Claudette is a Hag
I agree with Meg cause she looks like a crackhead but leave Claudette and Kate alone they never did anything
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721564#Comment_721564
Get demolished. They're great characters, much better than a cliche western girl
Ash is the worst survivor in the game and Tapp well I dont have any real reason not to like him other than some of the most annoying people ive met play him but still. Not as good as someone who actually looks good. I just think you got something against attractive survivors tbh
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721562#Comment_721562
No it doesn't. Lmao, do you even play against her? I played her several times today on Rotten fields and she didn't move corn at all.
Seriously, do your research.
And I should never get into a discussion with a Spirit or Kate main again
No one even plays her anymore, people prefer nurse or billy at higher ranks im starting to wonder if you even play against her. Also then dont start a thread on the spirit if you dont expect spirit mains to say something.
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EW ASH AND TAPP AS S TIER IM-
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721552#Comment_721552
But she doesn't.
@GrootDude and several others can confirm this for you
Ive gotten multiple messages from survivors telling me things such as "Lol you know corn moves right?" n stuff like that. Unless they changed it recently then yeah it moves.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721545#Comment_721545
Oh my life.
How do people not understand.
SPIRIT DOES NOT MOVE GRASS OR CORN
Yes she does actually, its just hard to notice if you're not paying attention. Calling her OP is a far stretch of truth.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721529#Comment_721529
You can dodge hatchets. And iridescent head has a negative to it, only 1 hatchet.
Prayer Beads has no negative and is even more broken than iri head
Not if you just look around and see grass moving everywhere.
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Prayer beads aint even that bad y'all. If youre fine with iridescent hatchets then be fine with prayer beads lmao
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@Sleephartha said:
Prayer beads nerf definitely. But in general why I hate playing spirit is that she uses both high mobility and invisibility. The most powerful killers are highly mobile: nurse, billy.... but you can see them and at least know where to run. Spirit gets to come at you with a greatly increased speed, invisibly. You cant tell which way to run. Meanwhile she’s following your scratch marks and listening to your breath. So i’d block those cues from her. At a minimum remove the scratch marks. This way if you REALLY wanted to hard counter spirit, who would STILL be A tier, you could run IW.
Ah so make her useless got it
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Swap the rarity of prayer beads and mothers ring.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721190#Comment_721190
That would be just plain OP with Prayer Beads.
It already is tbh
You cant see scratch marks so its only good WITH prayer beads since you cant track anyone.