invira_zero
invira_zero
About
- Username
- invira_zero
- Joined
- Visits
- 758
- Last Active
Comments
-
Well, same goes for survivors. They could prepare for you, running good addons.
-
I think, that mori should be built in. At least cypress.
by built in, i mean that if survivor is dead on hook, you could mori him. That ll not affect balance (unless, you are targeting for flashlight save).
But ebony mori, as blessing should stay and work as it does now. Bone one should do the same, but for 1 person. Thats my opinion.
And tbh, i have 15 ebony-s stacked, and i dont want to spent them, cause they are kinda boring.
-
There should be a status hud for when your in chase, repairing a generator, and opening one of the exit gates.
I dont think its suitable for killer, cause its way too powerful. But then, disable it for SWF. Why? Cause they have all of these info, even without voice comms.
-
I suggest, that he might get patient cloth, from Sacrifice comics. But then... A cant think about any other cloths
-
@Tsulan, nope. Itll be counted on servers. As i know, current DC counter is built in game, and getting reset every launch
-
@Orion, i think that its not.
Cause 150k is kinda nothing. And 150k as headstart is good option, espicialy if you ll count amount of grind in this game. And so on, mate is talking not about ability to buy BP-s ingame, but getting them with DLC-s. As for me, thats OK.
-
That dude dont described the stuff, so i ll try.
FF isnt a treat. And i mean that beside first hit, its useless. And if survivor will simply hide in pallet, or vault the normal window (as normal, i mean windows at infinites, Jjyms and some main buildings, not the random walls) its just a wasting of time, trying to vault it, cause survivor ll have an option to run for the next object. Pallet vaults kinda tricky, and have more use, but they are so slow, that vaulting them while looping is kinda useless.
Im mostly ok with legion changes, cause pre nerf - he was so broken asf. I hate 28 stabs legion, same on moonwalk legion. They were OP and had no counter. But all this stuff could be fixed with only two adjustments: no DW draining in TR, and inabillity to down with frenzy. Other stuff was mostly OK. But it was nerfed too. I dont get the reason, why frenzy movespeed was decreased, same with vault speed and infinite stabs during frenzy. Same on bloodpools during frenzy, and this ######### VFX on canceling the frenzy. Thats kinda too much.
Then, addons... Thats kinda ######### too. Lets start with pins.
To apply effect of the pin, you should hit survivor that already affected by DW. That will cost you 4 seconds stun, and survivor ll run away on hit boost. You are just loosing your time. And thats true for ALL the pins. Legion pin? Its useless, cause DW itself prevents from healing. Even with adrenalin pop it ll just remove the DW, so whats the point of this addon? I dunno.
Then, goes Frank Mixtape and Deepwound study. Just gonna say, that with new DW system - they are useless. You should spent ~80 seconds to down survivor with FM. Thats kinda ######### for purple addon, isnt it? Instead of bringin back 28 stab legion, let FM and DWS give movespeed, vaultspeed, frenzy duration etc. Cause at this point - they are useless.
And about DW itself... It should go down on any action, except mending (yourself, or another surv) and running. There is no reasons to wory about DW. If you got leaved immediately, there is no reasons of mending yourself, while you could do some gen for ~25 seconds before mending yourself, cause you get literaly no disadvantages of late mending. Mend action itself stops bleedout, so you may have no worries.
Thats the stuff. And note for @Horror_Gaming, next time - describe your opinion
-
How is it even a thing that multiple survivors can use Object of Obsession and not only the obsession? AS THE NAME EVEN STATES.
situation, you started the match with OoO, and you arent the obsession. Congrats, now you are running 3 perks.
-
@Tsulan cause those shitbags will recieve a spicy ban
-
im gonna put it here
-
Well, guess it will be quite funny and useful at some point. Like, you could break a chase for tunneled survivor.
-
Thought that being killer is easy.
-
Happy birthday, mate. LL wish you some luck, less grind, and some patience, cause this game will make you mad xD
-
@Shaped, guess, it ll pass in some time. But, atm i feel so fckn good. Lets hope ill not kill anyone accidently xD
-
Just got some toxic SWF with sprint burst. That makes me pissed off. Maybe, i could just ignore it, but ffs, im trying to do adept leatherface.
-
Funny - facing No Muther SWF squad, i guess.
Again, funny - tbaging to a sandbaging survivor with ghostface, synchronised
-
gonna say, that gauge damage shouldnt be a thing.
FM should give different bufs, then. But 28 stab legion should be gone.
Otherwise, im ok with your statement, by the most
-
@Frozenscum Wake up is endgame perk. It ll stale the most of the match. In case of 1 v 1 its useless, unless you sync with killer movement, to open the gates more safely.
In non 1v1 situation, there also other survivors, that may apply pressure on the gate.
About resilence and spine chill, well, they are active for all the match length, and they cost 2 slots, while wake up, again, works only in endgame.
About 3 seconds, i said that it might be useful against slow killers.
On the last, i agree, there is a lot of useless perks, and they should do something.
Like someone said, remove slot system, and add points instead, like in COD.
-
im ok with the most changes, but nerfing his vaults\speed\swing penalty is trash. Since DW cant down survivor its unnecessary.
The most of his addons are useless, except duraion and CD addons. Pins do absolutely nothing, all of them. Even legion pin serves no purpose, cause you cant use medkit while you are affected by DW (even in case of adrenalin, it ll just remove DW timer).
-
holding m1 for 90+ seconds is super fun, u kno.
I agree, that gens are being done super fast, but nerfing toolboxes\adding extra repair time isnt the solution, cause its the only viable survivor action atm. Thats the only way to escape.
Maybee, we should get a different NECCESARY type of action for escaping. Like someone complained, extra totems, or fueling the gens. A lot of stuff may come in.
said, as i play both sides. like 45\55
-
guess, he ll gonna NEED SOME MEDIC BAG
-
well, u just want to put the same joke on serious post. Btw, GJ
-
@Sheldor , DBD have much more spread of playerbase, and it have 2 different roles.
If game could work as Friday 13th with unsepparate queue, things might be better.
-
Question: if a player hides in a closet and DCs, will his husk still get crows?
he doesnt. And if youll try to open it, nothing will happen, besides youll see a survivor model
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/566058#Comment_566058
I agree! Survivor isn't stressful at all. That's why I mainly play solo survivor.
But I really don't understand why people think that survivors get less points than killers.
@Tsulan cause they really do?
lots of people already wrote about WGLF and BBQ comparsion, as long as VS-ing with fellow survivors for points. Like, in case of WGLF, the maximum amount of safe unhooks is 8. Thats a cap for 2 survivors. Protective hits are broken asf, and the worst... Getting stacks by that way makes game longer. Like, if you want to get protective hit, you should follow chased survivor, instead of doing objective.
And yeah, once again, when it comes to the event OR 2x bp, all the people ll go for the killer queue, cause getting BBQ stacks and BPS on each category is way more easier, than surviving, while gaining progress each category, or trying to get WGLF stacks.
P.s - previous comment not about you, tbh
-
i really need that "lol" reaction again.
-
@Raptorrotas said:
Well. Lets say the map editor is to be kept simple. What would be needed?
Choosing which objects can go in a tile
- Basic stuff in every map: "waist-high-loop-stuff" "jungle-gym-walls", hills, trees
- Killer shack, buildings (would say only buildings that are only available in the game in a simple map editor instead of crafting those from scatch)
- Location markers for hooks, chests, pallets and theother procedually generated stuff, like closed windows.
Youd need to create a certain number of tiles for the rng to chose from
Then for the actual map editor, you would create a grid out of either random tiles and predetermined tiles (shack and buildings, the big tree for xample). Ohright, choosing a realm to determine the color of the lighting.
Or something like that.
Also i think maps would need to be officially approved to be to be added into the game (kyf might be an exception)
Something similar with approvement was in Killing Floor 2, there was some community maps in official rotation.
-
as for me, things become only better. Only as for me, i guess.
Before this implement, filling a lobby was taking about 30+ mins, so things only become better.
And, as devs said, trhis implement is kind of prepariation for dedicated servers
-
i dont think its necessary to remove them.
They were good tool for showing disagreement.
I think, then upvote isnt a thing anymore, cause it shows nothing
-
As we all know SWF with voice com and Solos cannot be compared, as all the advandages SWFs have do not apply for Solo players.
yeah, that would be cool.
-
imo, entering in night shroud in the chase shouldnt be a thing.
And theres no point of faster CD of NS during a chase. Good chase lasts 20-30 seconds, thats enough for CD.
-
@LordGlint said:
I dunno... Imagine this with autodidact...
@LordGlint they ll rework freddy, so i dont think that will affect him
-
guess, i have none of that.
btw, im getting frustrated, when p3 claud dc-s on first down. As survivor, i avoid them
-
Would really break the stuff, i think.
I think, that debufs is too high, cause it ll REALLY increase match length. The BP bonus isnt worth it, cause you need to spent alot more time, and perks like Dying light, thanat will completely destroy SWF pros. This game is about time.
SWF gives you ability to spend the time more effectivly, and the only stuff that may be adjusted is gen repair speed. Other stuff should work as before.
-
As i get, and what peanits said, instead of getting flow of survivors, you get some assigned people.
In my case, its only make things better, cause instead of waiting 30+ mins for full lobby, Atm, i wait only about 7 mins to get normall lobby. As for me, ill repeat
-
Last one.
Dont be salty
-
I usualy run a full altruistic build. Autodidact, BT, WMI, Deliverence, so i always go for the save, even if survivor being camped. I died a lot, cause i dont leave the match, unless everyone is safe.
Thats gives some satisfaction, cause instead playing the game as intended ego, i always go for the save. Got a lot of respect, either from killer and survivor.
That makes me feel good
-
Got some Russian translation, said stuff on 111 devstream.
Ill translate it back.
"Second, on the last devstream (111) devs said about one of the easter eggs. Stream was Q&A format and was about lore.
-Who TH is Alex, and can we get his toolbox? (not sure it was right, brah)
-TBH, once we could use Alex as PC. But, his toolbox is not a lore item, its an easter egg. It was like that: We had to give name to item. And one of the dev team Alex, also tester, taken toolbox in every match, to sabotage every thing that could be sabotaged. He used to sabo in every game, during the test. Thats why we decided to place such a joke in the game. Cause we can. And nobody can stop us"
Taken from 42 comment https://forum.deadbydaylight.com/ru/discussion/457/pashalki-otsylki-ommazhi-easter-eggs#latest
sorry for gramm errors
-
@Ember_Hunter said:
Any thoughts on what Alex, Benedict, and Vigo may look like? :)
@Ember_Hunter guess, Alex, from toolbox?
Devs said that its an easter egg, on game developer, that was taking toolbox to break some stuff.
I dont think that he is a part of lore
-
yelp, i had some good time, facing swf squad, where everyonne runs no mither.
That was quite fun.
But, being serious, so many people said, that it could stay the same, but give the solo\killer player BP bonus, for hard time probably. (tbh, when i play SWF with friends, we always save the solo random)
-
@Milo said:
This would be, "even harder to get" protection hits...?
@Boosted_Dwight They srsly need to fix those.
@Milo , guess it will be less random.
-
Legion addon rework?
I mean, the most of his addons, except duration and CD addons are useless.
Pins isnt worth slashing person twice, for timed debuff, cause you get stunned on 4 secs, while person just runs away.
Same with Deep Wound Study, it gives no profit. Same - Frank mixtape, that is useless, due CD and fatigue.
Frank mixtape shouldnt give the ability to cut the bar, instead it should give strong buffs to vault speed, frenzy speed, etc.
Deep wound study should make you able to see DW progress.
Thats ma staff
-
Love this. But, as some person said:
Dont give me a hope
-
The matchmaking is terrible again.
Cosmetics lies on different team, not the main, that makes killers and etc.
That doesnt work like this, mate
-
Gl
hope you ll brb then
-
I prefer to use windows only on god spots, where you could easily perform a fast vaults, spots like shack, main buildings.
Otherwise its not worth it, ll be better if i ll run to the next loop
-
almost everything could be abused via SWF, mate
-
I think about conditions for pallet spawn.
Atm its just minimum amount of pallets, based on formula, as i know.
So, adjusting pallets amount ll not be that hard
-
angry crying noises
-
@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/540245#Comment_540245
I agree with everything except "20 seconds is almost nothing".
90% of this game is time management. 20 seconds can be the difference between a killer snowball and a 0k.
@gantes, yep, i agree, that i said some ######### about 20 seconds, u right.
