immortalls96
immortalls96
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- immortalls96
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@ChilledOcean said:
https://forum.deadbydaylight.com/en/discussion/comment/828054#Comment_828054
What do you mean? I can pip with only killing 2 people. The game doesn't count kills it counts how many hooks you can get.
Not if your in red ranks you dont
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/829365#Comment_829365
Well let’s hope they change that for you then, even though I’m positive it would result in a nerf, if more people picked her up, Bc all people on both sides yell for is nerfs. It would be a “it was fun while it lasted” thing. But yeah let’s go live with that and see I’ll give it a shot.
They should have done that first...they overstepped
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Lol this community will doom this game with things like this
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/829045#Comment_829045
Can you imagine if they wouldn’t of touched Base kit with the add on changes...
@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/829045#Comment_829045
Can you imagine if they wouldn’t of touched Base kit with the add on changes...
Then she would have been perfect
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828620#Comment_828620
I understand what you mean... Any faith I had in the devs has diminished severely since I saw the grind involved in the Rift and the difficulty of the Tier 4 challenges. I just have to hope they realise how bad some decisions can be for the game as a whole...
For me it was gf..because I'd never seen the community come together both wanting 1 thing so badly before or since
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828580#Comment_828580
and even if they say they'll change something by doing x,y and z they could end up doing a, b and c instead. The point is we dont know. By all means say what you would like to see but dont just complain about something we dont know for the sake of complaining.
Your right they dont usually end up doing what we think..the reality is always worse..legion, nurse, even ghost face got hit hard enough that his primary playstyle is a liability over a benafit..look you've kept a pretty reasonable discussion but I dont really trust the devs not to ruin the best parts of characters anymore..not even doc and he should be buffed without question...
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/828584#Comment_828584
Yet I'm still here waiting for any amount of counter arguments from you that doesn't revolve around guessing. So far it's nothing but 'You're wrong, Git gud"
No I said she wasnt as easy as people say..and I wont bother putting myself through the tedium of spelling it out as other players and fog whisperers have explained the misconception clearly
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/828562#Comment_828562
Killer mains such as Scott Jund has demonstrated how stupidly rigged the guessing game is. It's all luck based. Lasting 30 seconds is good against a good spirit.
Saying ah It's not broken at all doesn't prove anything, at the end of the day there's no visual feed back. Guessing games aren't counter play.
Lol Scott? I've seen his pov on the subject and to be blunt hes severely lacking in logic
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828534#Comment_828534
They havent stated what the change will be - how do you know it wont be fair? It could just be a change to prayer beads for all we know at this point!
Because of track record and we are fresh off of nurse's latest "tweak" which was only revealed as their idea the day before testing..up till that point they only mentioned the addon change
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/828538#Comment_828538
How so? Never faced a good spirit with stridor? Or if you don't have Iron will you're completely screwed? Of course it's not rigged at all.
Its not..I've played as and against enough to know it's far from rigged..but of course some people do like to use it as an excuse
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/827506#Comment_827506
Practice my luck on a rigged guessing game? Yeah sure buddy.
Not rigged
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828429#Comment_828429
So you want to make her weaker in a different way than a way we dont know?
I'd rather her change feel fair..I made a post on it actually
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828389#Comment_828389
Regardless, its still more difficult to achieve the same outcome with him as it is with the Spirit.
Yet the reason matters...
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828363#Comment_828363
You seem to agree on everything I have said. If any killer just runs at survivors they will eat splinters (but luckily one of her perks helps counter this)... Thats not exclusive to the spirit. And the clown is weaker than the spirit and is obviously more difficult than the spirit to achieve the same outcome as her.
Thsts due to his weakness..not due to his mechanical requirement
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828335#Comment_828335
Compared to the other killers? Who is she more difficult than? Nurse? Huntress? Clown?
Certainly harder than clown is though clown is just weak by design atm, just because she can use sound to locate survivors doesnt mean that's all there is..because if you just run at survivors you'll end up eating splinters just as much as any killer
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@anarchy753 said:
And just like Nurse, nobody is falling for this.
Dont project
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Indeed my friend indeed
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828268#Comment_828268
I'm not saying that. I'm saying that if you can only play well as a killer by playing only one killer then that should be telling, even to you...
But you know that's implying everyone agrees spirit is easy which many do not and rightly so
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We may be reading too much into it..the alchemist said hed tear the killers and survivors apart to get the serum..so..if he went for it he would need a weapon..not something you just find lying around..except at the yamokoa estate..hopefully this is the case because its awesome
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/828249#Comment_828249
It would really only effect those without the skill to play well with any other killer but you do you I guess
See now your just being shallow by implying only non skillful players play spirit..I think we are done here
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@ColgateAdvancedWhite said:
Source?
Whom are you speaking to? If me then what are you asking ?
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/827722#Comment_827722
They significantly nerfed healing in an attempt to make gens take longer. This backfired and resulted in the no heal meta.
They nerfed insta heals.
They nerfed exhaustion.
Hatch closing and EGC.
I'm not saying a lot of those changes werent needed but to claim they never change anything survivor sided is just a lie.
Its a lot harder to change anything survivor sided also as any change effects every survivor - they're just skins. Killers can be individually tweaked without changing all killers.
But it affects all killer players all the same
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/827892#Comment_827892
I think you're jumping to a lot of conclusions. Spirit is way way too easy to 4k. BHVR will have player attrition if they don't fix it. Nurse is legit hard to play, so the reward for being good at her is more kills, but not being good at her is like no kills... That's not true of spirit.
It's bad design, but just one of many. They should buff up all the lower tier killers. I simply don't agree with their "not all killers are meant to be equal" line. Sure, it's hard to balance them all, but they shouldn't be this varied in success rate.
Indeed I agree on the last bit at least..but they're setting the bar quite low..and it's ironic how survivor being easy but powerful is expected yet spirit being perceived to be easy isnt ok..its a joke
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/827988#Comment_827988
call of duty is literally a casual game 100% obviously it'd appeal to casual players
Yet by doing that it betrays its dedicated players in favor of those who dont intend to stay
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@humanbeing1704 said:
whats bad about video games appealing to casuals
Ask cod devs how that turns out
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@Shraar said:
https://forum.deadbydaylight.com/en/discussion/comment/823728#Comment_823728
"your right" mmkay, thanks. All I need to read lol.
I would certainly hope so
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Itd be a lazy change but at least they'd be consistent to give a small bit of credit, I had a different idea if youd like to give your thoughts in the post
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@ArrowTheGreat11 said:
https://forum.deadbydaylight.com/en/discussion/comment/827881#Comment_827881
That’s not how it works..............but ok
By definition no counter means you cant beat it..so by textbook definition..that's exactly how it works
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The devs only cared for what they could get away with..they never really considered how it would feel to play the killer because most of the devs never even play her..we have the one with little to no experiance dictating how she functions so it was doomed to be bad the moment they decided on changing her base
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@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/817928#Comment_817928
Killer complaints are considered. You forget or not know about when this game came out and shack had one door and one window? Survivor. Could go there and basically never be caught. They also reworked maps so that loops aren't as strong, they've also lowered the number of pallets, and they've nerfed instaheals while also buffing and reworking killers. Quit your bias attitude.
Hmhm..meanwhile adding micro nerfs to killers..also the number of pallets shall only increase as per the devs new map design philosify..you see I take the killers side because it's the side that's not in a good spot..I'm more than willing to defend survivors or ideas gone too far but this is not one of those things..so before you try to silence someone by just saying something like "killer complaints are considered, do remember they made nurse even weaker than the ptb despite killer players feedback , ghost fave had the most feedback of anything I'd seen in dbd yet he got changed once again going against feedback, and now killers are getting clipped one by one all next to each other out of nowhere..so do forgive me if what your saying doesnt get more than a chuckle from me
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/827722#Comment_827722
That's because the Survivor side is way simpler and adjustments there need to be way more subtle. And they have, over time. The game is in the best health it's been in since I've been playing.
I agree but now we are going backwards suddenly and I think everyone would want to avoid that
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@Mikey4Hire said:
https://forum.deadbydaylight.com/en/discussion/comment/827677#Comment_827677
Well regarding the teaser, it's probably not the nerfs they're doing to her, they also said that something's missing, my guess is that they're teasing the new killer, either that'll be her father or someone is another story
Guess we shall see...
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@ChilledOcean said:
https://forum.deadbydaylight.com/en/discussion/comment/826272#Comment_826272
Their is no interaction while she's phasing besides bumping into her and that's an instant lose if you bump into her. There is no hope as a survivor because you have no info. I'm not saying give the survivors all the info but she needs to show more. Because again the spirit is over performing. When it's constant 3ks and 4ks it's over performing. The ideal is constant 2ks. Remember you can still win as a killer even if people escape it's a casual game. (I count a win as long as it's a pip.)
And there lies the issue , your expecting a hard cap on killer ability only..but I made a post explaining my idea for the ideal solution that's actually fair and increases her skill requirement some without pandering ^^ I do encourage you to look at it , good day
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@ArrowTheGreat11 said:
https://forum.deadbydaylight.com/en/discussion/comment/827138#Comment_827138
I’ve won too, but that doesn’t mean she can be countered. Standing still is not a counter
Lol if she doesnt get you every time theres a counter..that's about as first grade as it gets my friend
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@Mikey4Hire said:
https://forum.deadbydaylight.com/en/discussion/comment/827588#Comment_827588
Nevermind I misread your comment, when did they say that though?
A q&A dev stream a few months back
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/827593#Comment_827593
Spirit, nurse and good survivors are hard to counter so I’m not sure what your point is.
New nurse is still being evaluated though it's looking bleak..spirits future is uncertain, but survivors are only going to be made stronger..as you may guess I have concerns..do you not?
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@GrootDude said:
You said in another thread that you counter nurse by doubling back and spirit by slow vaulting after fast vaulting a window. I can counter your tactic as nurse and most spirit players expect you to vault back.
If both parties aren’t dumb then they aren’t easy to counter.
In that case shouldnt it be that way?
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Never considered this could be a protest..survivors dcd..killers bring out the big guns..though the tome challanges may not help
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Wait a minute. The devs said the entity denied her revenge , but the other killers got theirs or at least did their work...this theory may have more weight than I thought..
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Prepare for the worst but everything needs a way to be kept in check
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The real issue is survivors cannot be nerfed in the way that catches the root of the issue..and frankly making everything go down just makes the game feel..less..I'd prefer the weaknesses to be patched and brought up rather than bringing down the overall feel and quality of the game..cod has shown me how terrible that is
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/827186#Comment_827186
5 seconds - 3 of them will be spend in the normal fatigue though.
so you only have an additional 2 seconds to wait.
No I excluded the fatigue time intentionally..you forget they modified her cooldown start time and nerfed each of her cooldown addons heavily before release
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/827229#Comment_827229
Again that is just taking the users that ask these questions which is mainly from here. What number are those? Are they the same Twitter users on the forum? Without any of the data it's purely subjective.
There is also no data to see how they are performing and one of the devs stated not long ago the kill/ratio hasn't changed mich with them. I understand you don't like the change but that is soley your opinion along with a tiny amount of hours voicing it. Thete will be more of course by the same could be said for those that don't mind or like the change as those who want to complain always shout the loudest.
DS can be removed from the game. You can eat it or slug for 60s. Both ways work and it's a choice which one you choose. You are just seeing what can't be done and ignoring what can be to fit your viewpoint.
Again you are only seeing what you want to see with one sides changes and ignoring all the ones to the other.
https://forum.deadbydaylight.com/en/discussion/comment/827234#Comment_827234
What you just stated there was unless you have good muscle memory I.E take the time to learn and be good with them you won't do well then you won't do well. Isn't that how it should be? Should players who aren't willing to learn really be good with a killer?
https://forum.deadbydaylight.com/en/discussion/comment/827274#Comment_827274
They do listen to feedback as I said. The Nurse feedback is being taking into consideration but these changes aren't as simple to see flaws in as one perk change as most complaints are about fun and how clunky she feels but that alone is subjective to the player.
https://forum.deadbydaylight.com/en/discussion/comment/827325#Comment_827325
The same counter argument applies for what data there is to show she is no longer performing and that most users dont find her fun.
Yes I don't have the data and never claimed too I simply pointed out the argument some of the posters here are using cant be used as a reflection of the whole userbase's thoughts when stating she is garbage now or the players dont find her fun as thats an opinion.
Its all subjective to what we see and why I said they devs are collating data and that takes time.
I never once stated all posts are rants. There is a lot of good constructive feedback from a lot of users which is good for the devs.
https://forum.deadbydaylight.com/en/discussion/comment/827345#Comment_827345
So because you personally dislike them then no one can enjoy playing them?
There is a user who posted a few above yours that mains legion who states they are not horrible is thier or my opinion not worth as much as yours?
I'd argue that is what those who state all players can see they are now horrible are the ones doing dismissive and yes a jaded viewpoint as they beleive their opinion is shared by all.
Legion needs some love and is prefer a total rework personally. Always remember a killer who could vault windows and pallets was one of the most asked for by the community over the years. That is a great example of what the community believes would be good doesnt always translate well in game.
Ok..your clearly not reading or are not very intuitive on how ds or legion works if you wont even acknowledge what I'm saying and merely claiming it's to fit a narrative when it's purely factual..
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/827202#Comment_827202
Yeah I can play alright. For 10-30 secs.
Then I'd recommend practice
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@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/827166#Comment_827166
Legion is not horrible, as a main legion I agree with some changes. It was needed to change the movement speed, you barely could hit a survivor without frenzy. Legion need some love in their add-ons and maybe change that you don't lose all your power for missing a hit, maybe losing 20% of the power, and I understand, the change was to avoid the stab-legion. It was annoying as a survivor hearing stab-stab-stab-stab then hit.
Deep Wound needs some love as well, it's ok that feral frenzy is a non-lethal power but I think the deep wound timer should reduce even if it's not much when you're in-chase or in the killer TR (meaning the deep wound won't be a lethal power but you still will be penalized if you remain without being healed). Of course, to prevent abuses the killer wouldn't see it.
What legion needs is a way to close the chase..he cant
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/827166#Comment_827166
That's highly subjective and I would like to see the data you have that shows Legion is horrible for all the users who play them as otherwise it's just an opinion.
DS while still strong can be removed from the game entirely and it does it's job both as an anti tunnel perk and a time waster as slugging and chasing another means one other survivor if off gens to pick them up. It's understandable for 3nduring not yo work with DS as making it an anti tunnel perk that did it's job too well.
The only issue with DS is at end game which needs looked at.
It's not subjective when legion is one of their most frequently requested killer for buffs on Q&A, here, twitter, hes not doing so well these days..anyone who looks at the power for 2 seconds can see why..and no ds cannot be removed from the game..ever..noed can be removed, deliverance can be removed..but not ds..the perk is so strong that you have to act as if everyone has it even if only 1 does..and no the change did not warrant enduring getting cut down either as the stun is plenty powerful..the fact is one sides problems seem to coincidentally get their problems fixed faster and without hesitation..while the other gets to wait and feel ignored..hardly a fair concept..and one I for one am not willing to ignore because that is not fair to the ones dealing with it
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Meh..not like you cant play against her without it
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Dcs...that's the real truth to it
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/824711#Comment_824711
is it me trying to bait or is it me not being able to take someone serious who tries to tell me that the strongest killer in the game would be garbage tier?
ive been discussing this exact same topic over and over again. in the end, ppl will not want to give in and rather end up throwing the exact same argument at me over and over, turning in endless circles, so i wont even start a pointless discussion in the first place.
fact is: nurse, with her base power, is still able to ignore any defenses survivors have and end chases ridiculously quickly without really leaving survivors with any real counterplay to it, this has never changed. you just wait 3 seconds longer before you can doubleblink now.
Actually it's closer to 5 seconds.and that's with the green addon to reduce the cooldown...five seconds of free distance and ability to move potentially out of los..its honestly degrading that they added the change under the table like they did
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/827025#Comment_827025
The devs do listen to feedback but reactionary feedback like most of the Nurse posts is never good. It's the exact same feedback from some survivors after DS was changed which means you also think they should have listened to that.
It's never good to make post after post saying the same thing over and over as it's nothing more than a rant and not constructive.
While there are a number of people upset on here those numbers only equate to around 0.001% of the playerbase. This is why they need time to gather and review the actual data which will take more than two weeks.
The difference is legion is still horrible..and not only did they put ds back in the meta strong as ever, they gutted it's only counter perk for good measure..so you see why this doesnt look to being taken equally under consideration