handfulofrain
handfulofrain
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- handfulofrain
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Clown's Anti-Pallet build is always fun:
-Enduring
-Spirit Fury
-Brutal Strength
-Fire Up
Swap Fire Up for Bamboozle for a complete Anti-Loop.
Also a build I LOVE to meme with is the "I Am Speed" build:
-Play with Your Food
-Agitation
-Bamboozle
-Brutal Strength
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@Respectfulnancymain said:
Im currently thinking about maining spirit
Any good builds for her?
My current build is bbq, stridor, enduring and monitor
You don't ever need Enduring on Spirit. Even if you get stunned you catch up fast enough with your power. Monitor is also lackluster on her.
For a sweaty build, try BBQ, Pop, Stridor and either Nurse's or Sloppy.
For a not sweaty build, I like to use BBQ, Surge (or Corrupt), Agitation and some other perk. I usually use Fire Up (mostly because I don't play Spirit much so this is one of my only other level 3 perks, but also I like to meme).
Hope this helps!
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The idea behind these is fine, but they're not what the killers need.
For example, the buff I would give Trapper (as a rank 1 trapper main): increase start capacity and carrying capacity to 2 traps ; make bear traps spawn closer to the center of the map ; (arguable, this one) increase the speed at which Trapper picks up his bear traps.
-Increased carrying capacity is so commonly asked for I'm surprised they haven't done it yet. Bags will be adjusted to compensate.
-Making traps spawn closer to the center of the map will eliminate the need for me to walk LITERALLY all the way to the other edge of the map to get that trap, meaning our Trapper won't run the risk of losing a gen or two before he even gets the chance to SET his traps.
-Making the pick up speed quicker would just be a nice QoL buff for picking traps up while chasing a survivor.
**** the number of traps should also NEVER change depending on if the trapper player is running a bag or not. That is STUPID. ****
These changes would actually make a difference to Trapper and give him a good fighting chance. Your changes... well, they wouldn't change anything really.
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Thoughts this was gonna be an "US" thread and I was excited.
My disappointment is immeasurable and my day is ruined.
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@CLAUDETTEINABUSH said:
https://us.v-cdn.net/6030815/uploads/JHQA8CB001W2/my-image.png
So this is my tierlist, unfortunately due to the nerf Billy went from being ss tier to A tier for me, that's the most noticable change.
Pyramid head might be a lot of fun, but his map pressure is close to non-existent.
Bubba was removed from the D tier and was placed top of C tier. I believe that bubba might be a viable killer!
If you have any questions, or if you disagree with my tier list then leave a comment below.
Myers and Ghostface above Hag and Billy? No.
Legion and Pig above Plague? No.
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Kate, Yui and Meg for the gals.
As for the guys... Ash (Bruce Campbell) is the only one for me <3
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Bro, how the hell...
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The only time it really bugs me is when it's a P3 Claudette who crouched around bushes all game and didn't do anything. It's a minor annoyance which usually leads to me saying to myself, "but you didn't do anything all game..."
Otherwise, whatever. If you gave me a good chase and got out, go for the bags, man. You deserve it.
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I think an add-on nerf was warranted. I'm just really tired of seeing red bars on all of the killers.
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@BigTimeGamer said:
i play mostly survivor nowadays
if u cried about bily, you def are not supposed to be red rank lmao, only crack and insta needed changing
What was Crack-Billy lol never heard that before
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@youarewronglol said:
Ah my favorite type of theads
The stop whining threads, where nothing get's done and it's a huge waste of space
Something would get done if people would actually take in what I'm saying and stop complaining ; )
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@ThisGuuy83 said:
Make sure not to whine and throw a hissy fit when the next surv nerfs comes out then...
I'm ready and waiting for them LOL. Also fully prepated to see Huntress only able to hold a hatchet for 5 seconds at a time (: (: (: (: (:
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1424599#Comment_1424599
I have read, not my fault you want to ignore other opinions.
@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1422906#Comment_1422906
-OP shows examples of things that changed for both sides.
-OP says ALL players should give it time and adapt
- Entitled (x) main enters the chat: "wHy doEs My sIDe hAvE tO aDjUSt"
lol shut up and learn how to read please. Survivors have had to adapt to a lot of changes over the years. Or maybe you weren't around for the era when Sloppy Butcher got buffer at the SAME TIME that Self Caring and healing got their nerfs...... But yeah, no major meta changes for survivors. Or when Exhaustion got nerfed because it used to recharge even while you were running. There were definitely no meta changes after that *rolls eyes*
Please be civil, guys. We're just have a conversation.
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We love you, Devs.
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DBD players: Devs why are you releasing cosmetics and not fixing the game !!!!!!
DBD players:
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@Gonourakuto said:
https://forum.deadbydaylight.com/en/discussion/169539/please-stop-crying
what changed about balance landing ? if i may ask
Okay SO... you know how it reduces your stagger when you fall and then gives you a sprint burst? Even after you got the sprint burst, BL used to give you the stagger reduction at all times. That perk made Haddenfield the single worst killer map in the game IMO
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Watch people play the killers you want to get good with, get good perks and add-ons and then just play. Practice makes perfect.
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Yes, if I steal your flashlight as Trapper you definitely deserve to prevent me from placing traps. Kappa.
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@kingoftheirish1992 said:
https://forum.deadbydaylight.com/en/discussion/169539/please-stop-crying
So don't criticize just act like the bug team is doing a amazing job. Can't even code there own game without breaking the most basic things like sound. Life goes on but to believe someone blindly is ignorant.
I didn't say that. I said don't whine and cry like a brat. Voicing concerns is totally fine as long as you're not dumb about it.
Edit: spelling
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@ggezbabykiller said:
Just a video game that people spent money on to have fun in ๐
If changing one perk or killer stops you from having fun maybe you should expand a bit.
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/169539/please-stop-crying
The only question I have. Is why? Why do killers have to relearn the game after every single patch, while survivors havent had a major meta change in years? Every major nerf expands this question, as the skill gap gets wider and wider, why are killers expected to play at a mastered level of play, while survivors who run in a straightline towards every pallet to drop it instantly, get no changes to their gameplay challenge?
Saying killers have to relearn the game after a new patch is a bit of stretch. Perhaps my wording was off.
I hope they do add a new survivor objective though.
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@Sylorknag said:
I'm quite sure they haven't made any map smaller, they removed some infinites. I don't remember any note talking about map size.
They did. Can't remember what patch but it was recent.
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@hanibel said:
https://forum.deadbydaylight.com/en/discussion/169539/please-stop-crying
Asks us to stop then insults us how about no?
If you're insulted by what I said then you're the kind of player I'm talking to.
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If only you had 3 teammates to heal you.
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Reminder: Most red rank survivors suck and don't deserve to be there.
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99% of SWF are just buds casually playing. Most of them suck.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/1109063#Comment_1109063
Then balance it with different stats. Make survivors actually be unique instead of reskins so people will be just as hyped for a new survivor as they are for new killers.Make the large survivors slower with a larger hitbox, but then buff them with increase repair or action speed, Then give smaller survivors smaller hitbox with faster speed, but they can't repair as fast. It would give the game so much more repeatability.
I don't think you understand how much that would break the game lol
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That one makes sense though. It would look really stupid if you had bunny body with a regular head.
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What Legion skin is a set?
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@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1421258#Comment_1421258
What if I want a prestige cosmetic? Should I sacrifice items I will never be able to get again because of a stupid mechanic?
...yes lol
You said it yourself. You sacrifice your items and offerings and other things for bloody clothes.
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Why? If you want to keep your items just don't prestige.
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@Vox_Nocturne said:
Your 4 examples are good examples to show both sides have had balance changes to even everything out. It is odd when you have discussions appear that completely lamblast the devs on "having no clue" when it's just not possible to fix everything in one go.
Fortunately, there are a lot of decent people in the community, but those aren't always the most vocal.
Definitely. Every now and then, even I will be like "oh man, why did [x] killer get nerfed by not [y] about survivors?" It's easy to think like that if you're not being rational.
This community overall is great! I just wish the most vocal ones used their voice for positivity instead.
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@[Deleted User] said:
While it was fun to play as, it was awful to play against. Do not bring back Legion's ability to down Survivors with Feral Frenzy attacks, unless it is done in a way that makes sense and is fair for both sides.
Not sure why they took away the on-hit effect with Frenzy though. That didn't seem like THAT big of a deal.
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As a killer main and a heavy Legion player... please don't.
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If the huntress was 'camping' and patrolling the last generator(s) at the same time... that's not camping.
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Honestly I don't think it would be too terrible if Overcharge applied 5% on kick as well as if the slill check is missed.
However, I feel like if this were implemented the devs would slap a 14 minute cooldown on it so...
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@PigMainClaudette said:
Yes, it can be countered, but you're relying on the inconsistency of randoms to get the job done for a majority of matches. Gen-rushing also hurts players more than they realise, not just the killers they go against.
I would also question which killers you're playing and if you even deserve to be at Rank 1 if you are just getting handed kills with NoED. The current ranking system shouldn't be gamed by a badly designed perk to get someone up to the highest levels of play.
Getting a 4k every game is also not a true sign of a good killer to me, it's more about the pain you inflict on the survivors with a 4k being a nice end reward. If you were able to get to red with only ONE kill per game, you'd have way more of my respect than being carried by NoED.
I know this all sounds harsh, but you make it sound like you've been carried by NoED. It is not health in it's current state, and changing Exposed notice to instant, rather than on first hit and it only activating after 5 generators have been completed to bring it in line with all the other perks is the only way that you'll be even close to getting me to agree with you. I have been punished by it too many times for everyone else refusing to do totems.
You clearly didn't read the whole post lol
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Maple brown sugar or apple cinnamon ๐๐๐
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"Hey killer players, don't apply any pressure whatsoever and then maybe survivors will stop running the same 4-6 perks!"
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You're tunneled because nobody likes playing against a survivor who has unlimited information.
Speaking as not only a Trapper main but just a killer player in general, I tunnel the life out of Object users mercilessly because that's basically the only way I'm going to have a power (as Trapper or Hag).
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Badham is pretty okay for me as killer, but I HATE the fact that basically all of the indoor gens don't make any noise until you're basically right on top of them. That's an issue that should have been fixed a long time ago.
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Definitely. Too bad it won't happen anytime soon RIP.
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They don't respawn because that's not the kind of game Dead by Daylight is.
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@Seiko300 said:
I think The Miner from My Bloody Valentine is a severely underrated horror property that could fit perfectly into Dead By Daylight.
Catchy Ballad too:
https://www.youtube.com/watch?v=IuY7GsM6tvE
https://forum.deadbydaylight.com/en/discussion/comment/1414607#Comment_1414607
These aren't underrated properties they're some of the most heavily requested from the community. Therefore they don't need to be mentioned on a thread which is about more unknown properties that people aren't talking about too much.
https://forum.deadbydaylight.com/en/discussion/comment/1415788#Comment_1415788
Doesn't matter, Pennywise is confirmed to be the Devs #1 pick on their own in-house wishlist to make it into the game as far as licenses go. If they can negotiate a deal to get him in, then you can bet your bottom dollar he will make it in regardless of the lore, they're the ones who wrote the lore in the first place after all. They decide what's canon and what's not, what makes sense and what doesn't, etc. so on and so forth
I feel like Trapper is already so similar to Harry Warden that giving My Bloody Valentine it's own chapter doesn't make much sense.
A Trapper legendary would be more fitting and, imo, more realistic to wish for.
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@Okapi said:
Pinhead is a must have for this game. The lore of Hellraiser was the biggest influence on the lore of DBD. So he'd fit right on in. His map, the Labyrinth, would be amazing.
Plus come September we will have Ash, Candyman, and Leatherface all in one game. It will fill weird not to have Pinhead not join his fellow B-lister icons.
Completely agree with everything you said except the fact that you called Bubba a B-Lister?
Without Texas Chainsaw Massacre, the slasher genre doesn't exist. No Halloween, no Nightmare on Elm Street, No Friday the 13th, etc.
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@BubbaMain64 said:
I just want a vampire killer tbh.
NOSFERATU. I'm tellin' you.
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Honestly I like to be able to use them A LOT during chase so I either do double reload or the yellow reload with VHS Porn to move faster too.
Otherwise, the feathers are pretty nice, the exhaustion one is always a win. The ones that buff the smoke (make it last longer, etc) are good too.
Most of Clown's add-ons are decent-good tbh.
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Just preference, I guess. We already have a Clown, Trapper is just Jason with bear traps, and Chucky fundamentally wouldn't work in the game. Too short.
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@Maperson said:
What about Pennywise, Chucky and Jason?
"Underrated" ... also I don't want any of those in DbD.
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I'd like it too. They'll probably give it to everybody eventually.