brokedownpalace
brokedownpalace
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/576680#Comment_576680
Yeah wouldn't it suck if luck and RNG ended up removing one of your perks immediately in the game? *CoughHexescough*
That doesn't make sense because a hex at least needs to be cleansed and has a chance to affect the game.
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Protest something that matters and has an effect on the world.
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No thanks. There are already plenty of ways in game to compete with other survivors. Creating perks for it would be dev sanctioned greifing.
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This has happened to me too. Very weird.
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They don't need a rework just a change. Make it so they don't work against cloaked Wraith, crouched Pig, Freddy when awake and Ghostface in Night Shroud.
There's absolutely no reason for them not to work against Huntress.
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So many unhelpful responses in here. Guess that's to be expected, though. Can't have a nuanced opinion on Nurse, you either HATE her because you're a survivor main and she's not a free escape or she's perfectly balanced.
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Happy birthday!
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/573969#Comment_573969
@Andreyu44 Waah! Another suggestion! What should it be?
1) #cutemalebutts
2) #dbdbuttrevolution
3) #makebuttsgreatagain
I like #makebuttsgreatagain personally!
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#dbdbuttrevolution
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I need a bubble butt!!
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I think the fact that he was released in this state shows that the devs are still under too much pressure to pump out content from the higher ups. They should have done 3 chapters this year and allowed for a period of 3 months that just included fixes and balance changes. Even though Ghostface was only a killer.. they also did Ash right before him and essentially created a new killer in Freddy right after.
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/573281#Comment_573281
Because that was amazing.
I played survivor mostly at the time because killer without damn airhorn is actually spooky.
So you get to decide which exploits are fun and acceptable?
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@Creator said:
Indeed, it turns out double standards. If the killer cannot block the survivor hanging on a hook, then why can the survivors block the killer? By the way, the old facecamp was also considered the mechanics of the game, for which it also gives blood points. This is unfair to the killers. I am for justice. Let the developers return the old facecamp.
Because survivors cannot hit killers. Pretty simple.
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Oh, forgot another one. The Sloppy Butcher on Wraith bug that made survivors endlessly spew blood like a Quentin Tarantino movie and caused massive FPS slowdown. Were there bans then?
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@DarkGGhost @Redcum I guess you're conveniently forgetting that no killer was banned for using Tinkerer when it removed their TR for the entire match.
Is it possible that the devs decided they'd rather not ban players for their mistakes? Or do you genuinely think they are prejudiced against killers?
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/573274#Comment_573274
Is the debris of the broken pallet still visible?
No, they disappear when Freddy places the pallet.
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Devs generally don't let players unilaterally make design and balance choices.
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Yeah the amount of ebony moris I get in my bloodwebs is absurd for "ultra rare." When I first leveled up my Spirit I got 25 ebonies by level 50. And a handful of Ivory and cypress moris too.
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@Captain_Doomsday said:
https://forum.deadbydaylight.com/en/discussion/comment/572966#Comment_572966
Video games are supposed to be balanced.
Right and body blocking the hook is part of the balance. Sorry you don't like it but it's part of the game and the devs are cool with it.
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It's definitely not supposed to be and should not be easy. However, there should be some changes. One was mentioned above: killers should not be able to cancel an escape via hatch animation. The devs made it a point to remove hatch grabs so why on earth can killers close the hatch when you are already mid-jump? Whoever presses the button first should get it.
Second, gates need to be spawned a minimum and maximum distance apart and preferably have some kind of LoS obstruction between them.
Third, the lights on the exit gate switch should be adjusted. The first one seems to light up around 20% and that is way too early, especially with how close together gates can spawn and how many killers either have high mobility or traps. IMO, the lights should turn on at around 33%, 50% and 75%.
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@purebalance7 said:
https://forum.deadbydaylight.com/en/discussion/comment/570855#Comment_570855
That backpedal that wasn't even right still. The aura reading means you failed at chases, not finding people. Freddy was one of the hardest killers to actually initially locate survivors. If you got found by a Freddy, he didn't lack skill at finding or tracking. The dream state aura punished you for your initial lack of hiding from someone who has a terrible screen state to work with in finding you.
Much less by your logic, Nurse players lack skill at chases; Billy, Myers, LF, and GF lack skill at getting a second hit on players, and the Spirit lacks skill at mind gaming.
It wasn't a backpedal, you are apparently just unable to read what I wrote.
And no, finding survivors when you're invisible is not difficult.
Giving Freddy an ugly filter that makes it hard to see is a poor design decision, not a reason to give him infinite aura reading, which is a cheap, lazy power.
Moving on now.
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@Captain_Doomsday said:
The Killer walking into a Survivor should shove the Survivor aside. I've said this before, and honestly why wouldn't it?
Because it's a video game.
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No and no.
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@redsopine01 said:
https://forum.deadbydaylight.com/en/discussion/comment/572484#Comment_572484
They banned alot of people for abusing that bug though
Did they? Do we know how many?
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Sometimes you're not going to be able to know which pallet is real because you haven't been to that side of the map awake or at all yet. Nothing you can really do about that.
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Imagine victimizing yourself this much. How do you get through each day knowing the devs are secretly conspiring to ruin killer mains' lives?
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@Azurlynx said:
https://forum.deadbydaylight.com/en/discussion/comment/572292#Comment_572292
Does it needs to be fixed tho?
Well I would hope they'd make it so your DS isn't used, so next time you're picked up you get another skill check.
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I would love an outfit for Laurie in her hospital gown from the second one. Not sure if they'd do that though because it can't be separated into legs and torso.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/572126#Comment_572126
He is mine! You can’t have him!
Too late 😈
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David is my dream man
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Sounds like it. Interesting, first time I've ever heard of this happening
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And by 25 moris I mean the ebony ones. I got more green and yellow too
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@miaasma said:
people opposed to an ebony mori nerf by citing its ultra rarity will always be the best meme
Leveling up my spirit from 1 to 50 I got 25 moris lol. ULTRA RARE
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They don't discuss bans on the forum.
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That makes more sense haha. Very true
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@hahugow said:
https://forum.deadbydaylight.com/en/discussion/comment/570914#Comment_570914
yup the cannibal needs a rework, his perks are so useless
my suggestion is he has a stalking bar before using chainsaw for a period, but he can stop the cycle of the chainsaw once started in any moment
His perks are useless? Huh? BBQ and Franklin's are great and I even like Knockout personally.
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@ClogWench said:
Leatherface. His power does nothing besides make him prime camping material.
100%. He exists for trolling.
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@purebalance7 said:
https://forum.deadbydaylight.com/en/discussion/comment/570844#Comment_570844
......if a survivor was THAT far that you're claiming map wide, you don't chase them. More than likely they're going to fail a skill check before you get there. Claiming that Freddy didn't require skill on live......riiiiiiiight. Let's see all of your Freddy 4k vids.
I didn't say he didn't require skill. I said he didn't require skill in keeping track of and finding survivors. It's the same problem I have with the Doctor.
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Yeah unfortunately you're going to need to use perks and actual skill to find survivors instead of map wide aura reading.
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@darktrix said:
Aren't they mapped to different action keys?
Not on console. You can remap some controls but I was never able to find a satisfying alternative on PS4.
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Why do the devs hate the survival category? So weird.
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Seriously get rid of the hemorrhage ones please. Also 30 seconds is pretty much useless, even for a brown add on. Maybe 60 seconds on brown, and120 for green.
Other than those two complaints I'm a big fan of most of them.
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Oh and the amount of time more than one survivor gets out with the hatch is exceedingly rare in my experience as both survivor and killer.
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Why is it a killer can close the hatch after I start to jump into it? I think the prompt should appear for both at the same time and whoever presses it first gets in. It's already hard enough as it is to find and get to the hatch before the killer so I don't think he should be able to cancel your escape animation. They said they removed the hatch grab and yet if you're jumping into the hatch and the killer can close it, that pretty much seals your fate.
Keys could probably be rarer but if that's the case than so should moris.
The amount of times I or a teammate escape from the hatch is probably 1 in 20 games. The vast majority of the time the killer finds and closes it first.
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There's really no point in getting everything on everyone because a lot of add ons and perks are not worth getting.
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I would rather be tarred and feathered than do any Nurse or Huntress dailies 😅
But easier ones like put 4 people to sleep with Freddy or shock a survivor 4 times with Doctor of courses I'll do.
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@SunderMun said:
I had a bug before the hotfix where I ran a ghostiface who insta-stalked me at the same time as I pulled him out of stealth (at the start of the game, so there wasn;';t any progress already) I ran him for 2 minutes while exposed and the timer didn't go down properly so he still got to one shot me. No idea if that can still happen under specific circumstances, but that was incredibly frustrating.
As well as this, he promotes camping and revealing him is buggy as hell, especially with the buffer change since he can abuse that while leaning and all the survivor can do is RUN because he keeps all stalk progress until he hits you. It just doesn't feel well thought out at all.
Ya he used to be able to stalk you more in a chase. That was incredibly frustrating, particularly when the area to reveal him was smaller.
I seriously hope they are not done working on him.
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I thought BM meant bad manners.
But yes, I have noticed that Wraiths are often trolls. 95% of the time I play him I'm not unless the survivor is a jerk.
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I like it!
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@Augustus_IRL said:
Its not even about PC hardware being better than console its just console players are so much more behind in skill compared to pc players.
Then they will cry when you work them and message you saying "your parents should be ashamed at how pathetic you are" LOL
Obviously performance is a factor. Much easier to control with a keyboard and mouse vs the joysticks. This is well known.