brewingtea
brewingtea
About
- Username
- brewingtea
- Joined
- Visits
- 2,178
- Last Active
Comments
-
I'm just waiting for Sadako to go on sale. THEN I'll buy her. I swear this time
-
I thought it'd be cool if all living survivors would see the Mori animation on their screen as if THEY were the ones being killed.
Ultimately, it doesn't really matter who gets the honor. Everyone's already dead and the killer's getting the same BP anyway... why not make it more personal?
-
I think killers get 4 times as much hate, and I'm a survivor main!
Is it fair? No. Am I still guilty of it? Yeah... :(
-
I don't know if this is a thing, but I don't want to see anyone's mom as one of the aliens from "Alien"
-
I think survivors should retain the ability to chat without the killer being able to read it, but it'd be fun if killer could still contribute... :)
One-way chat
-
All four survivors' MMRs should be affected equally after a match. Win as a team, lose as a team.
If WE held the killer to a 1k, that's great! WE should all get credit for mostly winning.
The idea that the 1k loses MMR while the other 3 gain is real dumb
-
Otz & Co. should do a series where they see how long they can survive without talking on Discord during matches. I'm sure they'll wind up with the exact same success rate.
-
I remember when the number of kills in a perfectly balanced game was an integer.
-
Can 61% just be enough?
-
@SoylentPixie said:
https://forum.deadbydaylight.com/en/discussion/347557/jill-valentines-face
This is why you don't get cheap cheek implants from the Doctor.
I feel attacked
-
Hey, guys, if you don't play survivor or think being camped is fun or can't imagine what it's like to be someone else for 2 seconds...
OP wasn't talking to you. Sometimes, no one is talking to you.
-
61%
-
Other
Make solo q playable
I know you said "licensed chapter" but I would be willing to pay for this, if that's what it takes to get focus of the dev team
-
>so as not to tip off hackers
That's not how "playing catchup" works
-
61%
-
Being a down 1 gen is exactly the same position as being down 1k
-Gandor the wise
-
61%
-
You know what's not against the rules? Camping. In fact, it's the VERY FIRST item on the list of things that aren't bannable (so don't report them).
All this talk of how to fix the Camping/Tunneling problem, and it's not even against the rules!
I guess if the survivor sits still in order to increase their chances from 0% to anything, that's a big enough problem to warrant an entire thread's worth of hand-wringing, but if the killer sits still in order to increase their chances from 61% to 100% that's not even worth adding to the ruleset (that everyone ignores anyway) on the website
-
Feeling left behind by the 61% huh?
-
Solo q before any killers
-
Damn, you guys were right this whole time. It turns out it WAS a skill issue! Game isn't killer-sided AT ALL!
But, just for the sake of argument, what would the kill rate need to be for you to admit that it was? 70%? 80?
Let us know where those pesky goalposts are, yeah? Wouldn't want them moving again
-
Whew! Thank god that's settled
-
>There's already a killer terror radius to tell where the killer is.
I don't know if you're a "killer" main, but you clearly don't play GF, Pig, Wraith, Myers...
Also, you might not want to imply that a TR contains the same information as speaking with human teammates if you want to be taken seriously by EITHER side
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3184276#Comment_3184276
The arms race comment did a lot more harm than good. BHVR is extremely bad at letting people know that things are actually getting done and successful reports are getting banned, so paired with anecdotal experiences people have very little faith in the system, especially with how much legwork they themselves have to do. While their reasoning was sound (not showing your hand while dealing with vulnerabilities vs exploits in code) they need to make improvements to building faith within the community. The way they're handling it is causing people to be less likely to bother reporting, and more likely to be brazen because of the former.
Edit: For reference, even something as seemingly worthless as reporting the number of successful bans between each community stream would go a long way. Stuff like that is one of the biggest reasons why people in FF14 even bother reporting RMT spammers, it seems like they're endless but the team are very transparent about how many accounts get handled, so people continue to report them because they know something is actually being done.
This x 1000
Also, lmao at "Gosh, they'd sure LIKE to stop all of that cheating, but it's totally not feasible you guys! Soooo not feasible"
-
>people think killer got buffed or else, but it's even worse than ever.
Oh, no! What issue are you having?
>in high MMR
None? Roger that
-
I don't really care about The Great Survivor Collision Debate, but someone doesn't understand what "entitled" means
-
Try to not disconnect less often?
-
@ImNotBobDylan said:
OP: props for thinking this through, this is actually very solid reasoning and one of the smartest things I've read on this forum.
This goes way beyond just BP incentives, I think it hints at serious flaws in the way MMR works...
What? This argument makes NO sense! There could just be a bunch of bad killers on. You could be the only good one, it's not hard to imagine
I do agree it's one of the smartest things I've read on THIS forum, tho
-
@Mandy said:
getting into a locker against Tomestone Myers is not an exploit.
Thank you for explaining why and addressing all of the points that were made
-
@Braincell1973 said:
https://forum.deadbydaylight.com/en/discussion/comment/3133271#Comment_3133271
And there's the problem, with it being so frustrating I'm not going to get too 700hrs in the vain hope of standing a chance....... and I suspect neither will other players.........
I suspect there's nothing anyone here can say to you, you just want to vent.
That's fine, but no, like NO ONE else is struggling with killer right now. They just nerfed a tone of Survivor things, and it's easier than ever to win.
Sorry
-
Last night, I brought Deception and ran the killer around the map for almost the entire match. I got killed in the end, but all 3 of my teammates escaped.
Stealth is "strong" (just because chases suck now) but I wouldn't call it a "selfish" role. I got half the points of my teammates because I stayed out of the dead-end that chases have become
-
It hasn't ever happened to me, so it's not a problem.
That's where you guys put the bar, remember?
-
"Since activating Mettle of Man is so difficult, it wouldn’t be fair to lose your hard-earned protection so easily."
So, you're not reducing the amount of protection I get, right?
(Anakin face)
...right?
--
Just word it like this, jesus
"Since Endurance is inferior to what MoM did, it wouldn't be fair to keep the activation requirements as high as they are."
-
Oooooh, sorry. We were looking for "The Shape"
-
@Slan said:
And as for those who say that they should not do anything I would like to know why do you support that idea.
Because of how they don't impact the game in any way
-
Three weeks after they release the "Bots in custom matches" patch (You have to give them time to killswitch it and then re-release it in working order...) you'll be able to practice your blinks as Nurse and your hatchet throws as Huntress.
We'll see how OP people think Nurse is when a bunch of newbs are suddenly really good with her. ;)
-
We can't complain yet. It's too soon, the patch just got released.
But if we wait too long, then "Why are you complaining about this NOW? It's been in the game forever..."
Let us know when the magic window of "allowed to have an opinion" opens up, I guess?
-
@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3101525#Comment_3101525
Your post history says otherwise. Anytime the Killers get anything at all you act like it is the end of the world for Survivors. You've shown zero impartiality whatsoever. You legit think this is a "killer sided game" despite BHVR coming out and flat out saying the kill rates are too low.
You would not be placated by a data release, when their own announcement was not enough.
Thank god, we found a good reason to shoot this messenger, so it's ok
-
Yeah, why is no one talking about this????
-
>DH didnt do anything for bad players as they didnt even know how to pull it off efficiently.
Finally, I feel like my voice is being heard
-
You can report anything you want, they just won't take any action
-
The forums?
-
I consider it a "kill" if I'm playing killer, regardless of how it happens.
I consider it a moral victory, if I'm playing survivor. I know it makes no difference, but I have nothing better to do on the ground... :)
-
God, no, stop kill-switching things
-
@realflashboss said:
https://forum.deadbydaylight.com/en/discussion/comment/3090335#Comment_3090335
Player count this month was the biggest drop in DBD history. The numbers arent climbing back up at all. Theyvre hovering and slowly decreasing. Down 30% on last month overall, and down 1/3rd on July last year.
Given that this patch was supposed to break up the meta and make the game new and fun again its awful figures.
Yeah, but I'm soooooo good that the bottom 30% dropping off hasn't affected me. So I'm... glad? that they're excluded... for reasons
Anyway, I just wish they'd stop coming onto these forums and saying outrageous things like, "The game isn't fun without a viable win condition" it makes me so ANGRY. Thanks for listening, tho, it helps to vent
-
@SuzuKR said:
So your conclusion is the power is a problem. Instead of just buffing solo Q info so they can handle it better. What???
Boy, it sucks that we can't get proper medical treatment to certain areas.
SuzuKR: Oh, I guess starving people can just DIE, HUH????
-
@Oscarnator said:
https://forum.deadbydaylight.com/en/discussion/comment/3082310#Comment_3082310
Except 90% of players in SoloQ are bad. By you’re survivors should lose 90% of the time beacuse BHVR doesn’t know what a skill play is. In most team games you can most definitely carry by yourself. This logic would hold if SoloQ wasn’t the weakest role in the game.
Is it sometimes good to raise the skill floor? Yes
Is it good if you're using "90%" to describe the effects it had in less than a week?
Maybe. I don't know. It just doesn't seem like you're open to the idea that ANY increase could possibly be too much at once
-
@Negi said:
Yeah, it's annoying seeing this narrative that everyone is spinning like the update ruined solo queue. It's always been awful.
It's never been about gen speeds or information, it's the constant bad decisions your teammates make. Hook farming each other and giving free hooks, not being on gens 80% of the match, going down in like 20 seconds, healing in the corner, never willing to risk it on a gen while injured and creating a domino effect of downed hooked unhooked healed repeat until everyone is dead and no more gens were finished. Solo queue isn't dead nor is it gonna die but it's always been awful.
I don't know, if someone's like "Hey, my arms hurts!" and your response is "It's actually completely cut off." then I'm not sure I would say they OVERreacted
-
After this update, I've been seeing mostly Jakes... Claudettes... Dwights...