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bomb1720

bomb1720

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bomb1720
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  • @Centrum said:

    Here's the real question:

    Why is society such that a guy can go shirtless (and show his nipples), but a woman has to cover ONLY her nipples? (Look at bikinis; they can show almost all the breast, but not the nipple).

    Guys only have nipples because we all start as female in the womb..so why are their nipples okay? πŸ€”πŸ€”πŸ€”

    cos man made female chest sexualised in most countries, not all countries see womens chest as sexy, they see it as mother producing milk only ( i believe this to be a fact ) if this stayed like that for most countries and not get sexualised then you will see them more often...but then you wouldn't be bothered about seeing them.

    what i would like to know is why there is more chance to see womens v on tv than to see a mans p?πŸ˜•

  • thinking t bagging at exit was farting...as to say eat my dust!


  • @toxic_clown said:

    so I'm a killer main that's been to rank 1 and back again. not a fan of red ranks anymore. I'm tired of being sweaty, and now I enjoy trying just hard enough to challenge the survivors I'm playing against...

    but could I get in trouble if I like... let people go on purpose?

    for example, I was in a game with a group of 2 and 2 solo players. one of the swf got downed hella fast, so they both DCd within the first 2 mins... so I let the other 2 just kinda mess around and get some points. like I downed both of them, hooked one, then brought the downed one to his hooked teammate so he could unhook and do the gens. i felt bad for them. is that a no no?

    i play killer occasionally, when this happens to me i like to farm, i don't see anything wrong with it. what annoys me is when i make it obvious i'm a friendly they don't realise until forever and sometimes i like to gain points too. what happened to me yesterday at the beginning of game my r2 button stopped working so i couldn't swipe anybody...and they still didn't realise until the end...no hooks or anything!πŸ˜„πŸ˜£

  • @Lost_in_the_Fog said:

    https://forum.deadbydaylight.com/en/discussion/comment/607368#Comment_607368

    This is equality! For once a male character is being objectified. Although I guess it's not really equal since women have been objectified in games for decades. So I guess they need to give us what we've been asking for. . . SHIRTLESS MYERS!!! :P

    just read the post and i feel like saying something...so i will

    @Lost_in_the_Fog i agree with you! myers would be cool!

    this is what i also think, make all survivors and killers topless/bikini for next summer, with new map that obviously includes a pool, hopefully devs get creative with new killer too.

    please tho as a bonus makesure tiddies and buldges wobble...for me this would make game more funny, not sexual. πŸ˜‹

  • @symptom101 said:

    White is normal speed, yellow means faster than normal (toolbox use or prove thyself ...etc), red is when multiple people are on a gen it makes the repair slower than if they each were on a seperate gen.

    let's say a gen takes 80 sec to repair by one survivor, if two people are on it, what is logical is to be half the time (40sec) but in reality it is more than that, so you get a small penalty for being multiple people on the same gen, hence the red color.

    i'm very sure usually if more than one survivor is on a gen, then bar would go up faster, the only time it goes red is when killer has got a perk to slow it down when there is more than one, or killer has a perk for a gen to be highlighted when more than one is working on it. not all killers use these perks.

  • @MissGamer456 said:

    https://forum.deadbydaylight.com/en/discussion/comment/775560#Comment_775560

    I do block them, but doesn't help.

    Not joking I blocked a guy on PS4 from Fortnite save the world. I tested him with somewhat decent stuff to see if he would a take my items and leave match (basically scamming) and he failed the test and he left match with my stuff. I messaged him that he failed my test and that stuff was bait. I show him my inventory of the good things I had and he was really mad and apologizing which wasn't my fault that you aren't trustworthy and I blocked him. A month later surprisingly I got him as killer twice the same day he was a spirit and tunneled and mori me. LOL

    I have a SWF squad, but I tell them to gens while I'm being facecamped or tunneled. I'll occasionally bring insta- heals and they will bring insta-heal for me. I'm like killers soul target. I'll even get tunneled or camped for simply flashlight saving my friend, 360ing or just having a key meanwhile my friend can teabag them and they don't care sometimes.

    https://forum.deadbydaylight.com/en/discussion/comment/775589#Comment_775589

    I do check the killer everytime there's a mori, but the majority of them appear offline and I don't find out until I'm dead.

    5 days ago I got one of my random teammates as killer 2 games later and they brought a mori just for me. They waited until I went into second phase then they left the hook and when I got pulled off they were coming straight for me so I told my friend I'm leaving and we left the match. I didn't know that it was them until I left match. When I played with them as survivor we escaped that match together it's not like i did anything to make them upset in fact I barely saw them throughout the match because I was being chased by the killer majority of the game. I messaged them that's not cool man and they respond back with "I know you're just gonna loop me toxic survivor." They were playing bubba too and I kept dodging his chainsaw. I can't help that I'm not a bad survivor, but specifically targeting me every game is boring and annoying.

    how do you check who the killer is before the game ends?

  • @Skittlesthehusky said:

    i know that @GrootDude is laughing at all my posts because of the one time i called him smelly. :Dc

    why did call him smelly?πŸ’©

  • @PrincessPoop said:

    Can we change the camera when you’re opening an exit gate? I’m trying to look behind me but all I can see is David’s fat tiddies blocking my view.

    yes or all you see is the inside of head and realise nobody has a brain, hahaha

  • @LapisInfernalis @UlvenDagoth @JiggleWiggle

    okay guys sorry i have not been back for a while, so i'l try and answer everybody here. first of all i did mean boring! maybe i don't understand them as much as i thought then. cos i thought with freddy once you are asleep it always makes things slower, sometimes more slower than usual (that must be the chains your talking about) plus you made a lot more noise when asleep, so yes i always wake myself up. are you saying i don't need to, if so why not? what is the point in being asleep? also with spirit why would i need to use iron will? when i have been killer using that , it really doesn't make a difference whether i can hear them more. is this one of spirits power that she has much better listening skills? i also don't know what fixated is as i don't have it. also i don't use iron will and obviously not going to know when spirit will be next.

  • @CrimsonDragonAgni said:

    https://forum.deadbydaylight.com/en/discussion/comment/755451#Comment_755451

    You have several places to go would it make sense to go to the closest one? Or one thats further away?

    You have to determine that yourself based on your surroundings literally. Pay attention to audio cues and, if people are taking damage the bear trap doesn't mean sudden death you have legit time to go. Yes I will go to the place I KNOW players head to because the point of the killer is to hook people. You just need to strategize your moves.

    sorry i haven't been back for a while, i don't have a problem with the pig so no need to go about that. i'm just saying something needs to be done about camping and tunneling. as someone has said do the gens whilst there is a camper, fair enough, i do do, but then you don't get the emblam for unhooking, or evading, what happens depip, not good!

  • #########😡!

  • @YaiPa said:

    Camping and tunneling are legit strategies that bring many risks with them, you can pull up them only if either the team is stupid enough/you are smart enough. If you still haven't figured out how to counter it, play the game more.

    i'm a high ranked survivor actually. so you never get tunneled then? it's annoying and killers can win without having to do this. all it does is make survivors depip.

  • @CrimsonDragonAgni said:

    Its obvious if someone unhooks you that the killer is going toward the notification thats why its there and, thats why I wait to unhook until their occupied with something else. When I play the pig I get accused of camping when I run to the trap removers knowing the person I just put a bear trap on will go to those its just logical and, not at all cheating or, unfair. I feel people just need to strategize better in this game.

    so your saying if you have a helmet on and it's ticking away, might as well just stand there because you will be at the remover to stop us from taking it off. the helmet traps are to make it more difficult for survivors by concentrating on something else instead of getting gens done. it shouldn't be used as a certain death trap, otherwise our heads might aswel just explode instantly, lol

  • @Av3ryEvans said:

    Okay listen. I just played Ghost face as Killer. I'm usually a survivor gamer but I also play randomly killer rounds.

    I was at the doctors map. Hooked a survivorthat wasn't getting help from the others. Than I hooked another, she was freed, I got both and hooked them again. Meanwhile the first one died. As I got to the 4th one and hit her, she disconnected and all of the remaining with her. All 4 DISCONNECTED.

    I hate it as a survivor if others disconnect, but as killer this is ridiculously annoying. Can you PLEASE give those people a huge punishment? Like.. loosing 3 ranks or whatever? Or getting banned for a week? Cause every round I play at least 1 makes a DC cause he can't loose.

    Thank you β™‘

    people are dc with you cos in a lot of peoples opinions - survivors have 2 times to be hooked, survivors get points for gens and rescue, if they don't get the chance to do that, then the game is not being played properly. killer gets points for hooking as many survivors as many times as they can in one game and staying away from hook. if you do this you will get less dc.

  • @Ramxenoc445 said:

    https://forum.deadbydaylight.com/en/discussion/comment/755300#Comment_755300

    you mean aura invisibility or completely invisible? Because if you mean complete invisibility i dont think they'd ever do that even if you cant do gens.

    yes i meant complete invisability once you get of the hook for a certain amount of seconds, to ensure you get healed again, if killer comes near you, it wouldn't matter cos they can't see you. have that second chance as a second chance, instead of being tunneled and hooked again. i say can't repair gens cos iv'e noticed some people say some survivors don't bother healing and work the gens, they get caught and use ds, miss using it. you can't do anything else other than get healed in the time of wearing cloak, doesn't give game any more advantages for survivors. if this is something devs won't do to prevent tunneling, please tell me why. : )

  • @ThePaleKing_ said:

    https://us.v-cdn.net/6030815/uploads/368/FTUO3J1NCDCF.png

    ==============================Β WE HAVE TO FIX PLAGUE!Β ================================= ======================================================================================

    So I've mained Plague since she came out and she is by far one of Behaviors crowning achievements when it comes to design and killer aesthetic, but unfortunately her gameplay on both sides feels like a war of attrition. I want to share my experiences with the Plague, who I've played at all the different ranks and have a lot of hours on. She is my favorite killer because she puts the power in the survivors hands but right now her kit is skewed too much toward Corrupt Purge being a game ending force. I will talk about my experiences with her and propose some changes.

    ============================= CORRUPT AND VILE PURGE!================================

    So when it comes to vile purge I actually feel this ability is very potent as it will allow you to injure survivors without having to chase them down, all it takes is one drop of the green goop to start the timer. But that's only if they choose not to cleanse. Cleansing and giving the Plague her corrupt purge is very punishing at the moment while vile purge becomes virtually useless if nobody cleanses. This makes Plague into a killer that loses her power against stronger survivors. Basically stronger survivors can just hold her power hostage. This makes piping on plague nearly impossibly. She feels punished for using her power. While on the other end of this, survivors are locked out of healing and unable to get the points they need (cleansing should give a good amount of healing points and it doesn't) in order to progress and they end up just bum rushing gens instead of interacting with the killer because they can't do anything else. Usually in a plague game, everybody black pips and that's it.

    I think that Corrupt Purge is too strong and is part of the reason survivors choose not to cleanse. It lasts 60 seconds. I have ended a game off of one person giving in and cleansing. The raw power of this ability is just a bit too high. Additionally I do think there needs to be some kind of penalty for not cleansing. Action speed regression is what most people suggest but I actually don't like that idea because it's not helping Plague where she needs it. She needs help in the chase. She needs to accumulate Deviousness off her power and she is constantly denied this.

    My solution is simple

    -Bake Iridescent Seal into her base kit.

    All Corrupt Purge now lasts 40 seconds and everytime a gen goes off Plague gets to use her Corruption. From there make her cooldown on Corrupt Purge slower (how fast the stream comes out.) this will open up room for survivors to dead hard or get to cover. This change also lowers her movespeed while holding corrupt purge. It's a good add on and it should really just be a part of her kit. This will make survivors more cautious about poping a gen before their friends have lost the plague in chase. This also makes cleansing less punishing overall because Corruption can't just end the game as easily. It is still strong but pilot now has to manage time and positioning. Corruption is too easy to just slug them all and 4k.

    As for Vile Purge I would like to see it stay on objects a few seconds longer and create a splating animation that will happen over their portrait when they already sick and touching something infected to help her track and defend gens. I'd also like to see her granted more bloodpoints for breaking a survivor in one full charge up instead of just getting a drop on them. Currently it's a little over 100 for infecting them and 25 for infecting objects. The issue is that you don't get anything for breaking a survivor. More if you break them in one charge, or breaking at long distance. Either she needs to gain deviousness over time based on how long Survivors stay broken or have the base numbers raised for her BP gain to compensate.

    The new iridescent seal could be replaced with something that causes 1 random status effect to accumulate at the half way point of their infection timer degrading (Blindness,Exhaustion,Oblivious, Hindered,or Hemorrhage). Which will stack with the Broken status and won't go away until cleansed. This is a lot like Doctors Iridescent King. Status effects are something Plague mains have been asking for and a pink add on could deliver that without being too oppressive.

    ==================================== Conclusion =======================================

    This still leaves the power in the survivors hands, which it should be. But her power shouldn't be held hostage by survivors once she has everyone sick. Plague shouldn't feel like a war of attrition but a sickness you can fight against. Please let me know what you guys think and let's brainstorm how to fix vommy mommy in a way that feels strong but not oppressive.

    i have never noticed survivors not getting cleansed by sinks to be healed. i also don't understand why they wouldn't, i always do. please tell me how she works. i find her quite balanced.

  • @Ramxenoc445 said:

    I think making decisive a way to counter being tunneled is cool but being able to counter the tunnel is pretty bad in my opinion. You could argue at that point maybe it isnt tunneling but all they have to do is leave you there for the minute and wait around and your team can pick you up sure but it doesnt stop the killer from coming back as soon as they get you up and killing you then after decisive is gone. The thing we wanted was to not be tunneled and have a way to prevent it. Old decisive was better at doing this than the current one because it had no time limit. Now camping i think if they want to stop or reduce it should be punished more heavily on the chaser emblem, or if they wanted to try kill it off then rework insidious but i doubt they're going to kill it because they feel its a viable strategy and i can agree.

    i'm not sure if i read your's properly. some killers don't like ds, that is why i included mentioning that too. why would you need ds when you can be invisable instead? tunneling still happens whether it's on purpose or not. invisability would definitely counter this. there is no point in being able to be hooked 2-3 times if you get grabbed straight away.

  • i'd say no cos there would be no point to noed, the shape is fine as is why would you take his power away? i am not killer main either i just don't think it's right. to counter noed please do the skulls, this works perfectly.

  • yes it's the same for survivors too. all of us have a lot of travelling tickets but would rather get bloodprints. theres alot of time when the same destination pops up over and over again. much better if we had more chance going somewhere different. i don't see why this would be a problem. agree with you killers can not use a second offering if using mori.

  • Ive been thinking about this idea, i hope it would work and not make it stale (test build maybe?)

  • swf should just be for practice. should be able to have killer as friend. what ever points or ranks achieve should stay with swf. swf should not be able to join solo's.

  • @humanbeing1704 said:

    https://forum.deadbydaylight.com/en/discussion/comment/739041#Comment_739041

    But it is a fact and I'm pretty sure most people can agree with me

    whether it's fact or not, why are experienced moaning they can't beat noob's?😣

  • anyway i have an idea to stop tunneling, hopefuly camping too, ds would not be needed. i will mention this in new discussion hopefuly tomorrow!

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/738901#Comment_738901

    No, it isn't. If I start to walk away, and someone comes and unhooks you, is that camping?

    if you make sure the hooked can not get rescued, it is camping. if for example billy does a mad dash from hook, pretending to go after someone, then does a mad dash back to hook, hovering around the hook, that is camping. who ever goes after the rescued they are a tunneler.

  • sorry if i don't understand you, if that is not what you asked then, are you not going of topic?

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/739058#Comment_739058

    Should we punish Survivors for being very efficient and getting gens done as fast as possible?

    if killers want to use noed as punishmen, that is fine... if survivors don't like it...rub the flippin skulls...lol!

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/739043#Comment_739043

    Do you try to get through gens as quickly as possible? Something that a Killer main might say is "gen rush."

    i don't know why you asking me this? if you must know i try to do a bit of everything! also i do know what gen rush meansπŸ˜„

    thanks for asking! ☺️

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/739033#Comment_739033

    "just do bones" or "git gud survivor" types of comments don't add anything to the discussion

    who ever said it meant noed does not need to be removed or reworked, do the skulls... your question answered.😏

    i do agree with you about git gud!

  • @Naphemil said:

    https://forum.deadbydaylight.com/en/discussion/comment/739011#Comment_739011

    I have no idea what point you're trying to make.... although I do love it when the freshly unhooked survivor comes straight for me to knock them down though :)

    i was trying to say that ds is not for bad survivors

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/738827#Comment_738827

    Lol try actually saying something meaningful next time

    @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/738776#Comment_738776

    I would love to see you try cleansing all 5 totems and escaping against nurse.

    I'm not saying it is hard to cleanse them. You don't have time against strong killers. Cleanse totems against nurse and you won't have time to do gens.

    @JumpscareMyers did say something meaningful, as bones are skulls. if you say it's not hard to do them... then give them a little rub...seconds later they will break.

    noed is fine as is!

  • @Naphemil said:

    https://forum.deadbydaylight.com/en/discussion/comment/738640#Comment_738640

    if you can't survive without DS or dead hard then you're a bad survivor

    no i don't want a detailed convo about what i'm gonna say with anybody...what tunneling is...

    ds doesn't mean you are a bad survivor it means the killer is tunneling, which makes killers bad cos they have to go after the injured when it should already be easior for them to catch other survivors. also sometimes killers get annoyed when you in long chase, they hook you... get unhooked, then they come straight after you, so you can't get chased for long. meaning get punished for doing well!

  • @Boss said:

    I always thought it'd be kinda neat if the lights on the Exit Gate Switches are more than just markers of how far it has opened.

    What if letting go of the Switch instantly regresses progress to the last light?

    • 0 lights on = If let go of Switch, instant regress to 0%
    • 1 lights on = If let go of Switch, instant regress to 25%
    • 2 lights on = If let go of Switch, instant regress to 50%
    • 3 lights on = If let go of Switch, instant regress to 75%
    • And obviously, there's no "letting go" at 100%

    it would make game last long and boring!

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/738373#Comment_738373

    Then your example isn't tunneling. His priority was clearly the unhooker. If the unhooker made a stupid play by unhooking someone without Borrowed right in front of the Killer, that is ENTIRELY on them.

    it is tunneling whether borrowed time is used or not!

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/737875#Comment_737875

    "Downing the unhooked Survivor, then hooking the person who unhooked them."

    That isn't tunneling. You seem to have zero idea of what you are talking about. Define tunneling for me, please?

    that is camping!

  • @THEFREAK420 said:

    If theres survivors all around the hook, why would I go anywhere? If the survivors are smart & go do gens I'll get bored and leave to go find someone else. Camping works if the survivors are dumb, its that simple. BBQ&chili also tells me theyre close if i dont see an aura when i hook someone, I know about lockers, doubt all 3 remaining get inside one at the same time. And I dont care about pips, at all. Whatever happens, so be It.

    all most everybody uses bbq+chili. just because you can't see them doesn't mean they are all close by. to hide from bbq+chili you can hide behind hooks and gens, not just lockers. after those 4 seconds survivors move from hiding place, you'll more than likely bump into them if you give it a go. or if you think they are close by within 40m then go look for them, don't hover at the hook. if you don't like pips, is it because you like annoying people and ruining there fun?

  • @AngryFlower said:

    https://forum.deadbydaylight.com/en/discussion/comment/736688#Comment_736688

    LMAOO,

    You are like

    "I want to play a game, dear survivor. You always used lockers to achieve freedom, now that locker will become your prison. Your only chance of escaping is getting into my bear-trap and exposing yourself to me. Live or die. Make your choice".

    did you not read this!

    @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/736746#Comment_736746

    when that happened to me i was able to rush out with quick and quiet. never got me. also was able to jump in locker from the outside with trap there... those game really made me laugh!πŸ˜„ so i wonder if that was you who did that to me... hahahaπŸ˜ƒπŸ˜„πŸ˜…


  • i would like the raging guy @THEFREAK420 to reply please 😎

  • i am not going to know everything am i? i have never seen this abbriviation before. no wonder i couldn't work it out cos you said they are at exit, how would this make me fine by you staring at me until entity has took me?

    you kinda made me laugh tho cos i thought it was all the t bagging that gave std (bt) that is why i would have been fineπŸ˜‰πŸ˜ƒ

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/737222#Comment_737222

    I use Thrilling to see what Gen is being worked on and go there. Or BBQ. I mean, camping is a terrible strat, but not illegal. Let's be real though, if its me, and you are on the hook and your friends are teabagging in the exit gate, then imma stare at you. Trust me, they got BT, you will be fine.

    they got BT what does that mean?

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/737208#Comment_737208

    Why would I leave a perfectly good hooked person to chase someone that's gonna loop me? That's like asking me to walk off in EGC when there is LITERALLY nothing else for me to do.

    do what you normally do, when you don't camp. i really don't see why killers complain when thay have a lot more kills v survivors survived.

  • @THEFREAK420 said:

    Yeah, im confused. I dont care. I play to win. Im a killer only(obviously) and I break every one of the survivors' imaginary rules they dreamed up. I dont care who looks down on it, respects it etc. You'd be shocked at how successful camping is. I prestiged leatherface 3x during double blood points. I camped every single match. 2 groups all weekend were smart enough to go do gens and i got bored standing there and left to go after them. Every other match survivors were all around the hook, taunting & tbagging trying to lure me away then they get desperate and go for rescue while Im standing there chainsaw revved up and down they go. Now theyre hooked. Rinse & repeat. DS doesnt need any buffs or nerf. Stupid people dont deserve more ds attempts.

    surely you didn't get any pips tho, or are you not bothard about that. when people do what you do it is not fun. that is why camping should not happen. if all other survivors are around hook go and get one of them, let the hooked be rescued, everybody happy. that is the point of the game isn't it? killers try to hook all survivors twice for maximum points, stay away from hooked, for maximum points. why would you be so upset that you can see the next survivor and then CAMP!

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/735331#Comment_735331

    It has nothing to do with camping. At red ranks, if you are an efficient Killer, you can down someone going for the rescue and down the rescuee as well. Then you get hit by DS. That isn't tunneling. I don't see why you would resist this change unless you don't care about it being anti-tunneling.

    this is camping and tunneling, isn't it?


  • @Pigster said:

    https://forum.deadbydaylight.com/en/discussion/comment/734112#Comment_734112

    Im not making a whole killer guide, but try to get some meta perks like ruin, bbq, etc. (this will help you), otherwise here are enough tutorials. If you dont play her and dont like my perk/react advice (which is kinda the best thing you can do), read other helpfull advices other players gave, maybe i missed something and here is enough information you need, the practical use lies in your hands.

    Knowing the enemy is the key to understand how to turn the tablesπŸ˜‰

    If you just want to escape against Spirit or killer in general you should get a swf, that will increase your chance of surviving.

    Also you dont have to buy her, shes available with iridescent shards .

    Just the one who cant play against her, understandable dont like her. There are many players that think shes completly fine, like me. Its kinda like all these nurse discussion, the community is divided. From my view this increased spirit hate has something to do with all the new players or some of these streamers opinions and their fanbase.

    I hope you will find your way to understand and counter her πŸ™‚

    (and if you have a problem with tunneling killers, use ds 😁πŸ”ͺ)

    Have a nice day 😊

    as i have said on another post, there have been a lot of complaints about spirit long time before st. not fair to blame it all on them. if it was noob's they would surely know that they haven't been playing long enough and need to get better.

    i have looked for other peoples advice too and not much help. i have beaten spirit before, but for me still wasn't fun. that is why i said i hate her. i also don't need to swf as i'm a good survivor.

    anyway thank you for your advice!

    have a good day too β˜ΊοΈπŸ˜›

  • definitely buy demo. he is so much more fun to play against. as for being the killer he can be quite hard to master but so are most of the killers. he is the most easiest to use compared to other killers, in my opinion, and the most fun.

  • @Clocktower6 said:

    Since add-on's optimize a killer's power, is it smarter to just use no add-on's so I can get a better knowledge of the killers power?

    i have often thought about this. i don't take any with me until i have got used to using killer for a bit. then after a while i will start using them. otherwise i feel like iv'e wasted them. use them once you know what you are doing.

  • @Rydog said:

    I wish I could never see the new map!

    please clarify.

  • @Micheal_Myers said:

    It is what it's like for everyone, currently there is no fix. (especially if a new chapter comes out) If a new chapter comes out more people are inclined to play killer more that survivor or vise versa. It's a gamble tbh.

    thanks for your reply, if more people are inclined to play the new ones, then why do we have less chance in seeing them?

  • @Vampirox said:

    you know whats funny about DS, is the part when they jump into the locker with it and Im trapper so i put a trap infront of the locker, 200 IQ

    when that happened to me i was able to rush out with quick and quiet. never got me. also was able to jump in locker from the outside with trap there... those game really made me laugh!πŸ˜„ so i wonder if that was you who did that to me... hahahaπŸ˜ƒπŸ˜„πŸ˜…

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