Mettle of Man Rework Idea

MoM have a cooldown of 4/3.45/3.30 minutes;

When you are full health it will protect you from a fatal hit (caused by the Vulnerability status effect, killers with chainsaw can oneshot you anyway) but it will cost you 1 health state (Example: if Tier 3 Myers hit you when you are full Health you will be injured instead of be downed);

MoM increase the chance of be the Killer's obsession;

MoM will just be a counter to the "Vulnerability" status effect (it will work against NOED);

When you will be Full Health again the killer can see your aura for 4 secs;

MoM will give you the Broken status for 80/70/60s;

Comments

  • @MrJack20252 said:

    MoM have a cooldown of 4/3.45/3.30 minutes;

    When you are full health it will protect you from a fatal hit (caused by the Vulnerability status effect, killers with chainsaw can oneshot you anyway) but it will cost you 1 health state (Example: if Tier 3 Myers hit you when you are full Health you will be injured instead of be downed);

    MoM increase the chance of be the Killer's obsession;

    MoM will just be a counter to the "Vulnerability" status effect (it will work against NOED);

    When you will be Full Health again the killer can see your aura for 4 secs;

    MoM will give you the Broken status for 80/70/60s;

    So instead of it being an M1 counter its an M2 counter? Sorry but i dont like this version. It makes bubba useless, billy's skillful curves are being countered and myers is also being countered. It honestly just rewards bad play for being out of position enough to get hit by these abilities. I'd say the only good thing it does is counter noed but its still just countering the killers counter to adrenaline. This perk is a nono for me cause in almost every situational it would activate, the survivor generally deserved to get hit

  • @yandere777 said:

    https://forum.deadbydaylight.com/en/discussion/95017/mettle-of-man-rework-idea

    So instead of it being an M1 counter its an M2 counter? Sorry but i dont like this version. It makes bubba useless, billy's skillful curves are being countered and myers is also being countered. It honestly just rewards bad play for being out of position enough to get hit by these abilities. I'd say the only good thing it does is counter noed but its still just countering the killers counter to adrenaline. This perk is a nono for me cause in almost every situational it would activate, the survivor generally deserved to get hit

    Why Bubba and billy will be useless? Its a Vulnerability state counter not a M2 counter, bubba and billy will insta down with chainsaw anyway

  • @MrJack20252 said:

    https://forum.deadbydaylight.com/en/discussion/comment/754749#Comment_754749

    Why Bubba and billy will be useless? Its a Vulnerability state counter not a M2 counter, bubba and billy will insta down with chainsaw anyway

    Ahh my bad, i read it wrong so dont mind them lol

  • i'd say no cos there would be no point to noed, the shape is fine as is why would you take his power away? i am not killer main either i just don't think it's right. to counter noed please do the skulls, this works perfectly.