batax90
batax90
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1682464#Comment_1682464
If you don't care about survivors fun I sure hope you don't expect them to care about yours, and rush gens as quickly as possible.
Im sorry to say that but i never saw a survivor who want to make sure i had fun when i was killer so i dont know i killer should make the game fun for the survivor
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@Kira15233 said:
I personnaly see the perk as a whole minute of immunity and not anti-tunneling! I often grab fully healed survivor and get DS out of nowhere, it sincerly sucks that the perk is designed like so.
I see DS as a 2 minute immunity its a minute after each hook and the perk need a heavy nerf when you start missing the first time they introduce DS its a problem
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@Buttercake said:
But then I can't see all my handsome clothes... 😢
welcome to the killer world
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The game is kinda bad right now i think i played 5 time in this chapter. For me the game was at is best between the legion dlc and the ash dlc after that we got the MoM meta and for me the game start going downhill.
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@ACESMONEY said:
https://forum.deadbydaylight.com/en/discussion/comment/433172#Comment_433172
It doesn't go far enough though. I've had many games where the killer camps until I die basically ruining the game for everyone.
Play killer and camp the hook after look at your emblem you will see just how much point killer are losing for camping
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@board said:
https://forum.deadbydaylight.com/en/discussion/comment/1680435#Comment_1680435
the mod said that the graphics are getting an update says this article https://www.theverge.com/2020/9/1/21408954/dead-by-daylight-
I think this is refering to the map upgrade for me its a big wait and see but im not really optimist with this compagnie i kinda trow the towel
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It will be on the ps5 but no way i play this game on my ps5 the graphics are not good enough
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How about doing gen as a counter i know this sound terrible but listen when all gen are done you can escape and most of the time 1 or 2 gen are done before the killer get is first down so if you tell me withing 2 minute you cant do 3 or 4 gen then you dont know how to press M1 as a survivor
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@Justalittlepeeck said:
Like why? Dodging hatchets was never a huge problem unless hitboxes, but that doesn't apply purely to iri heads, yet somehow they are the problem.
Also there a lot of other killers and perks that could suddenly instadown you (and do that much more efficiently than iri heads), some of which are much more difficult to avoid than hatchets
Moreover, Iri head basically means huntress is either running with 3 hatchets and default wind-up or 1 hatchets and slightly faster wind up. In any case her counter plays remain exact same - stay in high wall loops, don't move predictably, don't let her catch you in animation and so on.
And even if she is close to you, it doesn't differ much from being close to chainsaw killers/stalking killer with almost ready exposed/plague and so on.
Basically you are just injured the whole game against iri huntress. It's like playing against 4.4 plague without cleansing that can only vomit 3 projectiles. Don't heal and do gens.
Oh, and about Plague, she basically becomes iri huntress (with distance restrictions, which is compensated with her AOE vomit so if you are unlucky to group, whoops) whenever survivors decide not to cleanse and rush gens, while she picks up her red vomit. And that's in basekit. And that's what happens in every 2nd plague match. Did you see anyone DCing against plague? I smell bullshit here. And don't say that anybody will go suddenly cleanse if they her red vomit. They'll just try hiding or running her as normal and return to gens as they can, since healing would be just futile.
So what so special about "one shot hatchets" that make everybody RQ? I have faced a lot of red rank iri huntress players (while playing with my red rank friend, while being yellow rank at best, so you can imagine how bad I am as survivor in terms of micro skill, though I have a good macro skill due to huge killer experience against good survivors) and when nobody threw games, she wasn't such a big of a deal. Just one less chance for mistake and that was it. And EVEN if she had mori, that only meant we played more carefully and didn't save pallets as much as we would've done otherwise.
I'm starting to think that all that "Iri huntress OP" whining is just autosuggestion and people don't even try to deal with her because they feel it's fine to just DC without trying.
Survivor complain about iri hatchette but the issue is the fact you can add 2 other hatchatte with another addon and that reduce the downside by a lot
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Spirit take skill to play try to catch a survivor with her with all the sound issue the game have
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@ChesterKornflakes said:
After having a losing streak as killer and seeing many survivors with BT/DS/Deliverance etc, I realized that these are all perks that revolve around the hooking mechanic. Knowing this, I decided to never hook survivors until everyone is slugged and/or have the survivors die from bleeding out, because those perks would never work unless I hook them. I started to see more success in my games, but after matches, survivors would start to call me toxic for not hooking them and keeping them slugged the entire match, and it was my "responsibility" to make the game fun.
Although I've been winning more matches for not hooking all survivors until they are all slugged, am I a toxic killer for doing this strategy? Is this a bannable/keeping the game hostage?
Perks I run:
- Hex Undying
- Hex Ruin
- Hex Haunted Ground / Deathbound
- Deerstalker
Survivor find that kind of strat toxic for me its probably one of the best strat you can use to win. And the killer is not responsable for the survivor fun
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everytime i play wraith i play hide and seek with the survivor that mean if they dont have a flashlight they will never find me
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1670522#Comment_1670522
I aimed towards a Claudette (she is in the centre of my screen), but hit the tree to my side. Where am I supposed to aim if I want to hit a survivor?
You need to look behind you with your eyes close without touching your keybord and mouse
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I dont think the grab animation will get fix killer have this issue for a while now ( like 10 month)
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Because survivor need help against demo
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The only readon we have bad fps on console is because the game is badly optimise for the current gen we have the next gen will have the same problem
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forget forever freddy they kill the build when ruin got change.
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Undying, ruin, tinkerer, thana and sloppy butcher on freddy with double slowdown addon and a mory if i see some item i hate
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@Pipefish said:
These changes are overly complicated and Borrowed Time is fine as is. Yes survivors can exploit it but I much rather them do that then have them bring a perk like unbreakable or decisive.
When i play with my friend i run BT, DS, UB and DH only because all those perk can be exploit easy. So having BT dont remove DS or UB and its the same for a lot of survivor
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@ILoveDemo said:
So what did the Devs did in this Patch?
Buffing Thana (Good)
Fix The Executioner "Loop mindgame" (Good)
Trail of Torment Extrem buff (good)
The other perk buffs (all good, ok not Technician but still)
Pop Nerf (was maybe needed)
So why do you think the Devs can't belance the game again?
In my Opinion this show us that the devs can and are willing to belance this game for our fun.
The dev are so good at balance that i swich to survivor when they nerf ruin and with the recent nerf to thana and pgtw i dont regret my choice at all. I still play killer from time to time but i play mostly 1 game for every 5 survivor game i play
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@CosmicParagon said:
Remove the aura reading for totems. It is unnecessary and just makes the perk a strictly better ToTH. As a benefit, this change would force killers to use ToTH if they want the same effect, thus forcing them to use ALL of their perk slots to make it work, 3 of which are easily broken hexes.
Or bring a map, detective hunch or small game and pouff no more totem and if you are scare to get spot by the aura reading part you have distortion for that. I know its hard to put OoO, DH, BT, DS, UB, SB, IW and adrenaline on the side but you have the option to combat aura reading and worst case you dont get spot by bbq
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Depend if i want to watch netflix and play some game im playing survivor 100% of the time its easy and you dont need to spot every single detail im a match
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Its a killer bug and killer only represent 20% of the game played so its not a priority for the dev its sad but that how the game work
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For me looping is like playing mario kart double dash on the baby mario map you run in circle 3 time you drop the pallet then go to another loop and you do the same if the killer hace no way to cheat then the game should be an easy victory for the survivor
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@Gay Myers (Luzi) said:
https://forum.deadbydaylight.com/en/discussion/comment/1659821#Comment_1659821
Again, there are reasons, especially in regards of synergy between perks. There will be changes people might not like and changes people like. I will also point out, DS right now is definitely better than before and I do get why it can be frustrating for sure, but again, the previous and the first verison used to be so much worse.
The second version of DS was more healthy i prefer the jungling over the 1 minute invincibility we have after each hook
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@bilaueta said:
I always find myself working hard to mimdgame a survivor and get them before they can reach a pallet but then they dead hard, drop it in my face and run to the next loop.
How can I counter this? I feel like I can't do anything and sometimes survivors time it so perfectly that they jump through the window as soon as dead hard ends.
Is it meant to work that way? Because it happens way too much and I just can't see any way to solve this problem.
Just sniff the survivor ass they hit them like that they dont have the time to react if they dead hard to a pallet or window you just lost the chase thats how this game work
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the game is 40GB but 35GB are there for the bug
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@sluc16 said:
What kind of stupid starting locations are those? The killer pretty much next to me at the beginning of the match makes no sense.
0,05 seconds into the game and discordance already activate what with those spawn
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@Coder said:
I'm 60% killer 40% survivor.
I'm playing killer, main Doctor, and I'm 4k-ing at 3 or 4 gens with little to no effort, It's just boring and I'm starting to feel bad for survivors. I still haven't had a match where they found my totems, but it's pretty boring to see survivors die without hope, some of them even suicide, it's not even challenging for me. It's the reason why the old ruin was "nerfed" (or reworked, however you want to see it), it gives A LOT of value with little to no effort. I just don't feel rewarding winning like this, so I'm just going back to my corrupt+pop slow down.
As survivor, I'm solo player (maybe in SWF is not that OP). I like to totem hunt, I know the spots, the problem is that by the time I do the totems, one or more people on my team are on death hook and we're at 4 or 5 gens, so it's pretty much an uphill battle if the killer is decent. Even if we focus on gens, the pressure of going for unhooks, heal and going back to the regressed gen is like getting 2 PGTW.
I'm not a blind killer main, I like challenges and I want the match to be fair and fun for everyone. This feels wrong, I think undying should be nerfed, like 1 totem respawn, not 4. And the aura reading makes it like a stronger Thrill of the Hunt. It's like TOO MUCH going on in one single perk. I hope it gets reworked.
What are your thoughts?
With ruin and undying you do put effort you are pressuring the gen enough to make the survivor leave the gen
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Im curious what do you find boring about freddy. And why you say he is op because for me he do everything good whitout being op.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/195548/the-day-ds-get-nerf
The reason most people use ds is to not get tunneled, which most killers do. Thats why no one takes it off.
I can assure you i use DS because most of the time its a free gen and if i get slug i will just rise up and finish my gen either way im stronger when i recently get unhook and if the killer dont come near me i can do that twice each match that mean a whole 2 minute were i can do whatever i want but yeah DS is an anti tunnel perk
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@skarsguts said:
The real kicker is killers defending their strong combos yet crying about survivor combos every day.
Killer combo rely on luck and is in the game for 3 week
Survivor combo rely on survivor mistake and is in the game for 2 years
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@Justalittlepeeck said:
- Rewards killers for active and smart gameplay like defending objectives or constantly moving around the map applying pressure
- Punishes killers for passive gameplay - 2+ perks wasted if killer tunnel visions someone or camps
- Creates a secondary, but not mandatory objective for survivors - you can do bones and do gens easier or forget about bones and have to finish generators in one touch.
- Makes games generally longer which gives more opportunity for everyone to have fun.
Let this stay, thanks. This combo isn't broken or overpowered, people are crying only because they don't want to adapt to it.
Sadly this combo will be nerf in 3 month only because most killer will use it and survivor complain will skyrocket
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@Elena said:
https://us.v-cdn.net/6030815/uploads/OHN30OM3ANTN/image.png
With this change coming, it could reward some great synergy with Prove Thyself.
Do you think this will shift the survivor meta? Keep the chat respectful please.
How can technician get into the meta when the perk you need to beat is iron will, DS, UB, adrenaline, BT, DH, SB, etc... all those perk are far stronger and i know i forgot some stronger perk.
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because of the pgtw nerf i will need to get undying, ruin, tinkerer and surveillance on all my killer now or just learn to play spirit and i really dont want to learn her
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1643264#Comment_1643264
pop is used to slow down a gen and can repeatedly used, DS is a one-off, you can't compare the two as equals
True DS is so much stronger
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642635#Comment_1642635
I know but I mean the huge maps or like Haddonfield with more stages (floors in the House, you know what I mean)
I know but you cant say they are indoors map because you need to put almost every map in this categorie like ormond or crotus asylum they both have huge main building but they still are outside map
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642629#Comment_1642629
What about Haddonfield?
Haddonfield dont have any indoirs map the indoors mao are the game, lery, midwich andthe stranger things map that all. The other map have some house or thing like that but they are not indoors map
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642362#Comment_1642362
But No Aura = On Indoor Maps Trash
We have 4 indoor map only all the other map are outside and the game probably got something like 30 map so dont worry indoors map are not commun
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642351#Comment_1642351
OMG!! now I now why I don't know this perk, because 12M is Trash :(
12M is a great distance XD its a better distance than compond 21
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@BigBrainMegMain said:
The only way to counter tunneling and hook camping would be to rework the hook system.
Pyramid Head set a great example on how to rework the hook system but they haven't implemented anything like it afterwards, it's a great idea and they need to focus more on that.
Its a good idea but this can easy get abuse
1: survivor can just forget about the hooked survivor and focus the gen when the killer go to check him up he get tp near a survivor
2: the killer chase a survivor the survivor start looping the killer near to hooked guy the hooked guy get tp near a survivor easy escape
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642244#Comment_1642244
But this has easy counterplay, you don't even need perks for that:
Ds, don't Tunnel
Ub, don't slug
Dh, wait before you lunch
Why should they Nerf this perks?
You see a survivor on the gen and he was recently unhook if you grab him you get DS if you slug him he will just UB and continue the gen. Dh let me unhook in front of you and DH hard away or just let me dead hard to the closest loop and let me recent the chase because i can and im a immortal survivor anyway when i use those perk that how i feel
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If they nerf undying ruin and tinkerer conbo i hope they will nerf DS, DH and UB combo its only fair because that survivor combo you have it x4 against you at least with ruin and undying you have to possibility to cleanse undying and ruin right after and you just remove the killer loadout
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1640731#Comment_1640731
I agree and they have been balancing the game. Yk nerfing something the survivors have almost every patch. They cant even di weekly buf fixes though.
For me that the thing the game need to most. They should fo like league of legends and bring a patch every 2 week with nerf, buff and fix like that the meta will always change and the game will be fix bit by bit over time
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1624044#Comment_1624044
Ok the while I dont condone bug use this bug quite literally let's you delete the survivor in 2 minutes thats not fun nor fair. That's how you kill a playerbase when one side cant even play. Forget the us vs them agenda it's not cool.
Not balancing the game will kill it one day pushing new buggy content wont be enough for the game to be alive
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I got ormond and i go afk and wait for the match to end or i just close the game and go play something else so if ormond is my first map of the day i dont play the game at all
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I love this map. Because of ormond, mother dwelling and most of the haddonfield map i stop playing every day add the hook bug and i completly stop playing right now
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Honestly i dont know how you expect to win in ormond for me i get this map i run straight in the corner until they finish the game
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the hook bug make me uninstal the game. Honestly i dont see myself playing this game anytime soon. The new tft set just came out in november i have my ps5 with demon souls and after that in march a new monster hunter will be out. So unless the improve the game in december and january i dont see playing this game before next spring