ZaroktheImmortal
ZaroktheImmortal
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- ZaroktheImmortal
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Comments
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Guess we'll be seeing less demigorgons in the future.
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It is a worry and means newer players won't have access to these survivors or killers from the chapter.
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I may get it just cause it's last chance to buy them.
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Guess that means no new players will be able to get Steve, Nancy or Demigorgon. Kind of sucks for people who aren't able to get it or come to the game later.
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I mostly play the non licensed characters anyway. More potential for customisation with cosmetics.
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I found hawkins not a good map as survivor as well. Small map easy for killers to patrol out in the open at least the other indoor maps seem larger and have more in the way of pallet drop and vaulting spots.
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That would be cool yes.
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@bibibib8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2435115#Comment_2435115
If you want talk about perk that reward a player for playing poorly have you check at DH and BT for example both of those perk reward bad play from the survivor.
Just use a map or a perk to counter noed if you hate the perk that much you may say the perk reward bad play from the killer but i can say the perk reward the killer for the miss play of the survivor because they refuse to do totem and focus all their energy on gen. If like you say the killer have 2 hook and noed pop on 1 survivor you can still have 3 escape or try finding the lit totem for a 4 man escape
Eh I wouldn't say those are the same. Dead hard you get one use at and you have to time it right. Borrowed time is mostly only useful against campers or tunnelers.
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To be fair it also punishes groups who stick around to tease the killer if they're doing too well because they get overly cocky after they gen rushed when they should be trying to escape.
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To be fair people have been wanting Pinhead for awhile now I remember when chains of hate trailer came out people thought that was Pinhead.
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Well I've had a lot less of hook camping and tunneling baby killers so that's a plus. Haven't tried killer que yet did some survivor earlier to get another one of my challenges crossed off.
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Nurse can be very powerful if you can get the hang of her especially that she can ignore walls, doors, pallets and the entire environment.
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@Bluerry said:
omg people are real thinking tunneling is a skill ######### ?
Saying tunneling is a tactic and this is how you win means you are not skillfull enough to beat survivors and they are stronger than killer I know that and ı'm not complaining about it at least not this time
In SBMM you are supposed to get a killer in your skill
being a Rank 1 or red doesn't mean you are skillfull and this sytem should've shown that but it made it worse. The only thing I got was worse teammates or less skillfull but salty tunneler/campers
first of Devs should ve been able to tell what is skill and what is not
This exactly.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2432713#Comment_2432713
I think the T-1000 would be so cool.
https://us.v-cdn.net/6030815/uploads/A2033XDYRL8F/t-1000-knife-arm-281-29.jpg
I wonder how that'd work. Would he change his look to look like a survivor?
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Camping a single survivor tends to be very counter productive killers who camp rarely get many blood points and any decent groups can get the gens done and just get out while you sit on one person. Though I've had matches with team mates in randoms where we were able to counter campers and they got no kills.
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@Axx said:
This is a PvP game. If the survivors are trying to win, you have to play to win as killer. You got to tunnel, slug and camp when appropriate. If you don't, you lose. Playing nice = throwing the game.
I don't tend to camp or tunnel myself and still get plenty of kills. Slugging well depends on the situation like if another killer is right there and I think I can get them without someone else healing the other or if they're the only two left I may as well go for the other. Only thing with slugging when other team mates are up is you risk losing any you've already downed if there's any more still around.
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I'd personally like them to keep the horror tone.
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@gendoss said:
Eh I mean they've kind of done that already with Ash. Yeah the first movie was horror but the other 2 movies were really far away from horror and not scary in the slightest. It was violent but absolutely not horror and was more comedy than anything else.
I'm not super against other non horror characters being in but it would still have to be dark/violent.
Well they were kind of comedy horror so still in there somewhere.
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@Tsulan said:
Let me sum up matches where killers don´t camp:
gen rush, gen rush, gen rush, gen rush, rush gens, dc on first hit, gen rush, rush gens, rush gens, rush hooks, gen rush, gen rush, etc.
Ah yes, this game is so much fun for everyone who tries to play "fair".
Not every one has a SWF gen rush group. Hell solo ques you're lucky to get competent team mates at all.
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@DeadByFrameLag said:
https://forum.deadbydaylight.com/en/discussion/comment/2430403#Comment_2430403
for stop camping and tunneling you mean the same?
Camping pretty much is the same as going afk except you're mindlessly staring at a person for an entire match hoping it'll count as a win getting this one hook.
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There's one for doing cooperative stuff for a certain time which can include generators or healing someone as long as another team mate is helping.
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When I finally get sick of all the toxicity. Between camping and tunneling killers and survivors who are rude after match even when I don't camp or tunnel them.
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Pyramidhead probably.
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She'd be a good survivor and the Xenomorph would be a good killer. Someone actually made a concept video of the Xenomorph from Alien as the killer
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2432185#Comment_2432185
The coin usually bounces off the table and hits you in the eye.
Well this is true.
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That is pretty funny.
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I think it's more of a thing of unreliable solo que team mates. Sadly solo que can be a coin toss of just how useful your team mates will be.
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Hell's Labyrinth could be cool.
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So no idea why anyone would complain about it.
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"After being healed from or having recovered from the Dying State
, Soul Guard grants you the Endurance"
Seems very situational so it's hardly an OP perk. You just happen to have the be downed and not hooked and someone heal you. That's not going to happen all the time.
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Spoopy. I love it.
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Someone made their own concept video of FNAF in DBD but the killer idea they came up with seems a bit OP still an interesting video must have taken some work to put all that together to really make it look like FNAF characters in DBD
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2432131#Comment_2432131
I wish he'd say "Staaaars" when you pallet stun him instead of just a roar. (If he does, I haven't gotten it yet.)
I've heard he says Staars when pulling Jill out of a locker or using a Mori on her but haven't played as her or Nemesis yet so can't confirm. Pallet stuns Staaars would be good.
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Maybe they could replace Nemesis' terror radius with him saying 'Staaarrs'
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I've seen a fair few playing Nemesis but being a new killer that's going to happen plus Resident Evil 3 fans. I just wish Nemesis would say 'Staaaars' more.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2431553#Comment_2431553
Hmm...I don't think we want to spring that trap...
...I'll see myself out.
Very punny.
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Please, it's clearly Barney the Dinosaur.
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Love Hellraiser
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I hope they do this killer well been wanting him I just hope they don't make him a killer that's crappy to play as and he's actually well good. Pinhead deserves to be a good killer.
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My only issue with hatch is too often survivors use it as an early escape before gens are even done. I had a match I killed one person the other three gather round hatch and escape. Had another kill one person they open hatch two of them go out but these ones left someone behind who well died on his own so they screwed him over. But my point being is some survivor groups just see it as an easy escape. During match I'm watching gens not looking for hatch unless I'm down to the last survivor.
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@SaltyNooty said:
https://forum.deadbydaylight.com/en/discussion/comment/2430670#Comment_2430670
Thanks for the tip, I recently saw thr new map and in honesty? I dont like it. Laggy, frame drop and it's killer sided instead of balanced, it gives the killer FAR too much control and easy hits with narrow hallways and long corridors. It screams 'BRIND DEAD HARD OR SPRINT BURST' which since I'm gonna max out meg, Claudy, Jake and nea? Sprint burst is on the table.
Personally I feel Lithe is better than sprint burst cause sprint burst sets off any time you run and is easy to waste.
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One thought I had is what if they had a match where there's 2 killers and whatever number of survivors and the two killers had to work against each other and could sabotage the others attempts so they could get them instead.
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Wraith got buffed but not sure if that was in the last 6 months. All the maps are bright and you can't really see the fog any more again not sure if that was in the last 6 months.
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It gets to be fun when you find a killer who doesn't just facecamp or tunnel you and you have team mates that have some decent idea of what they're doing. It can be a fun game but it also has the really toxic side to it which is the thing that really burns me out in this game.
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Freddy wouldn't be running around and just slashing people either if they're in the dream world at least then he'd have power over it all. And he likely wouldn't attack someone who isn't awake.
Sooo they don't really need to go according to how they worked in their actual films.
