Yoshirama
Yoshirama
About
- Username
- Yoshirama
- Joined
- Visits
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Comments
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Fellas, it is bad to help our teammates?
Killers really want everything in their favor
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I’ve seen people on Facebook posting images of them leaving survivors bleeding out just because DS got buffed.
Some people are trash and this game allows them to be like that
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So you don't want survivors to have any counter against your build
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All stealth killers has a sound to counterplay their stealth
Wraith: grunts
Ghostface: Floppy clothesMyers: his breath
So that’s why Sadako and Dredge has those sounds. Remove it could make them kinda hard to counter
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Another killer side map. Lot of dead zones. The outside loops were added to compensate the houses nerf, but there's a few unsafe pallets. This map is awful now
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But before we need to get rid of Pain Ressonance + DMS
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@TieBreaker said:
I'm not even sure what a Bully Squad is at this point. The term has been stretched so far that it's lost most of it's meaning.
It used to be full squads, that refused to progress the game and only griefed the killer. It then started to be used to describe any strong team of survivors, and now it also refers to duos with flashlights?
Your solution isn't just a nerf for traditional Bully Squads, it's a blanket nerf for anyone playing with friends.
Bully Squad is when survivors helps each other to survive (even if they're SoloQ)
Same with people call genrush when survivors do their job
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”As a survivor main”
Ok killer
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Nobody makes you to tunnel, that's just an excuse.
Devs can give killers the ability to fly and they still going to tunnel because they want easy wins
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Imagine thinking current DS is ok, UW doesn’t need a nerf, but Adrenaline does.
You just want survivors perks to be nerfed.
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I don’t find interesting getting hit because the killer just slides. I’m glad that bug was finally fixed.
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I'm just gonna say that if you're agree with nerfing adrenaline, then you should be ok with nerfing noed
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@Ulti84 said:
You know, game is so hard as Survivor, especially when playing SWF, Survivors must be rewarded when completing 5 gens, since the game is already over and we shouldn't give the Killers any unnecessary chances to get Kills before we make it through the exit gate.
You know, that's why there is also a 4% chance to self unhooking, because it shouldn't be necessary to send another Survivor for an unhook, because this Survivor cannot repair generators in the meantime. That would be unfair.
You know, generator progress is too slow, BNP, Prove Thyself, Deja Vu, Resilience, Tool Boxes, all this perks, items, addons, ARE TOTALLY USELESS!
You know, most of the maps are completely Killer sided in general, like Eerie of Crows, Haddonfield, or Garden of Joy, and if we try to bring several map offerings the single Killer map offering always outmatches the Survivors map offerings.
Oh, poor killers, imagine if they have perks that makes gens regress. Or make survivors scream and be blind by just opening a locker. I wish killers have second chances perks that works in the endgame, like a hex that makes everyone exposed or the gates be blocked for a while. But no, survivors had to play with 3 perks the whole match and make it to the end to have that evil perk be activated.
Survivors have an full advantage by having 4% of success at self unhooking, totally broken because it happens all the time
They have broken perks to genrush, because genrush is real guys, they're items are broken, how is that possible? Bad BHVR grrrr
And evil survivors have a lot of maps that are totally survivor side, me, the poor killer, don't have enough offerings to send them to Midwich, Yamaoka, Borgo. Why this game is so survivor side and I have to put effort in winning the game? I can't tunnel and camp in peace because those crying survivors are mad of that 🥺🥺😭😭
They even revert some of the buffs of the poor tier F Huntress because survivors were mad about it 🥺
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I'm sure that when adrenaline get nerfed they will now complain so hard about windows of opportunity because for some reason it will be problematic
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They need to get rid of the regression when you stop the invocation.
Wasting 2 minutes just to lose all your progress in less than 30 seconds because something happened is bs
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is a strong combo, but is rare too see.
I wish they could remove the pain res + DMS combo, but here we are
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Hide your aura can be strong, but I prefer that you don’t make a sound when you’re being healed by another survivor
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Please stop making appear 2 gens in the same building, is ridiculous
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So you want to make a failure mechanic even bad so killers can camp without problem.
ok
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Are you really complaining of DH, that can only be used twice in a match, using Blight?
Wow
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Billy just needs a longer cooldown, that's all
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Tunneling was the main reason why endurance after unhooking was added
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Well, tunneling is a problem that I guess is not gonna be fixed
But well, then don't complain when a lot of players stop playing. If someone doesn't want me to play, then I won't play
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Why people want to kill the few good survivor perks?
Adrenaline is fine, it shouldn’t wake you up with Freddy, tho
but you’re playing with 3 perks the whole match and you’re not guaranteed to reach endgame, unlike endgame killer perks. There’s a lot of hard tunneling and noed being in almost every match. So if you want to touch Adrenaline, then touch other killer endgame perks too
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Please, make Boon: Illumination show totems too, that would be worth to look for totems and set them.
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I just say that anything that makes players not being able to play the game is an issue that need to be addressed.
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I'm pretty sure is intended, Wraith can bodyblock windows and pallets, survivors can too
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About plot twist is just gonna be a rare scenario, similar than having plot twist and no mither to counter corrupt. I think is fine
About zombies, I think is really gonna be an issue.
That the main issue is killer ignoring obsession, so I guess they need to do something about that
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@OrangeBear said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623169#Comment_3623169
Aura reading perks don't give you wall hacks all the time. They have many limitations.
Which is why i think it's excessive that distortion not only essentially nullifies them but causes them to become a disadvantage because of it hiding scratch marks.
Also, according to nightlight, distortion is currently the 10th most used survivor perk. with 9.12% usage rate. I think it's used more than people think.
Becuase Lethal Pursuer and BBQ are top 5th and 6th
If you want to nerf distortion, then nerf all those aura reading perks
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No, the idea of a hook being removed is to avoid zoning, imagine having a hook in a 3 gen and killer just have all the resources to kill everyone without effort
Oak offerings doesn’t do a lot, at least I see a lot of hooks so close lmao
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No thanks, distortion is fine, not a perk that you see every match, people just mad because some of their perks are countered.
just say that you want wall hacks all the time
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Ask yourself, why BHVR gave survivors those basekit perks?
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DBD players looking what perk to complain after they nerfed the last one...
If you think WoO is OP, then use Zanshin Tactics, is the equivalent for killers
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If someone has the annonymous mode activated, they shouldn't see anyone else profiles
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Some killers really need their 4K or their dad's gonna hit them
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Nah, killers just gonna slug for 4K and that's so boring as hell
But something has to be done when there's only two survivors and none of them are doing something
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Sad thing is repair and hook is the most rewarding aspect in this game
You need to repair as survivor to gain BP, same by hooking as killer.
We need more points in other objectives
And yeah, some things lie moris just encourage killers to tunnel to get value
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@Pulsar said:
Can't believe someone is arguing that pallet stuns are the same as old Eruption.
Pallet stun: 2.5 seconds
Eruption: 25 seconds
Totally the same...
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Nice, now the power is working as intented and get rid of those awful hits
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No, is not an exploit
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Survivors avoiding tombstone is BS but being killed without hooks is totally fine.
Ok.
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Well, without the houses the map is just full of dead zones
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The only nerf I would like is the need of two dull totems to activate, so survivors have the chance to make a save in case the killer hooks them near to the hex
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No, the perk is completly fine.
I don't know why people think that WoO makes you a good looper, stop complaining about a perk that does nothing.
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Idk, but any time I see is a skull merchant I just afk because I don't wanna play againts her (And I'll never do)
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@Zaydin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575767#Comment_3575767
Whenever I dare suggest that SWF mains whine that no killer would ever play against a full SWF, almost like SWFs are not fun for Killers to play against. They don't appreciate it when you point that out to them.
And when someone replied "Ok, but let survivors see who's the killer in the lobby" suddenly they think is a bad idea
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I agree, Wesker has an addon for that, why Blight can too?
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With two of his addons he can have the main event at 10 seconds
Is gonna be awful
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Like survivors perks haven't been nerfed enough
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First they need to fix the ping issues because I'm tired of getitng hit by her tail when I'm not even close