Xray
Xray
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- Xray
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Take that feeling and apply this to every map and multiply it by ten. I HATE every single map in this game with a burning passion.
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The spaghetti code strikes again!
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Knowing BHVR the first time they test this, it will go wrong on the PTB and we will have to wait another two instances for it to halfway decent.
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@Defnotmeghead said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4069729#Comment_4069729
They did some changes with it recently, but imo they should just hit it behind a toggle, and on your first start-up of the game they should give you an accessibility screen to pre-select toggles like color blindness, epilepsy etc that will disable those effects.
goes to show they didnt learn after the whole trickster debacle a couple years ago and just make changes for those who have epilepsy.
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He's strong in a way that gives people seizures if they dont ever change his static effects.
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doesnt matter to me if the killer dc's. I do it sometimes, would be hypocritical of me to make fun of someone who doesnt want to play anymore when i'm guilty of the same thing. Sometimes the game just goes wrong and you just gotta admit defeat and check out early. Nothing wrong with that.
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Its because ego and entitlement has spiraled out of control, and the devs have not done a thing to get the problem people under control.
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The tutorial if you can even call it that. It is so outdated that people would rather bring people into a custom game to teach then cause the game is so bad on actually teaching you things. A small video demonstrating how a killer powers works and how their perks work would go along way for new killer players, while on the survivor side teaching them how to counter said powers instead of just throwing them head first into the fire.
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3 for gideons
2 for nostromo
1 for crotus pren
1 for hawkings
1 for dead dawg
3 for badham
1 for silent hill
1 for coal tower
1 for lerys
The game thinks i cant have enough of gideons and badham i guess.
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Welp i just saw that luck doesnt affect bear traps anymore apparently. So i guess just pretend i didnt say that it did idk.
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You aint wrong, P100 Bill and i play like trash about 95% of the time. Just makes the moments i play good that much satisfying.
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The QA is just a psyop at this point. Just doesnt exist.
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On some maps they are very far away like on Rotten Fields. But one match on Temple of Purgation there was 2 pumps within 5 feet of one another. Idk whats going on with them.
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we gonna be rolling in bp after all these issues are fixed.
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Negativity sells, it often brings in the views on youtube videos or whatever platform you use. Not saying its right, just saying thats the way it is.
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The weighted maps do get tiring very quick. Doesnt help that the current maps that are weighted arent that good. Quite the killers row of maps we get to play on.
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Is it just me or does Mina's theme sound like music you would hear in a Warioware game? I like it.
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heck yeah lets get a Chelsea Grin collab in this. Hearing songs like Flood Lungs or Elysium in the menu would be sick.
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August of 2023 when the Alien chapter released. That was when i first started playing. Crazy how time flies.
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I forgot to mention this above but the map has plenty of good windows. Just the pallets are kinda funky on it.
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care to describe the bug or you just gonna leave us with this nothing burger?
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It has to be big, my two guesses are either Jason or Predator. My wildcard pick is Art The Clown though.
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@ArcT said:
They're currently planning on "investigating" how an MMR rework would change things.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4057829#Comment_4057829
So in other words, scrapped.
Can one thing go right for us players?
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@ArkInk said:
Players often don't know what to do against her, and those that do face her so rarely that they often aren't half as experienced with the matchup as the killer is.
As someone who plays her not infrequently, I can just feel that sometimes as Sadako my opponents simply have no idea what to do despite not nearly being a bad player. I put a couple messages in post game chat and was told something along the lines of "I haven't run into an Onryo in xyz" a fair few times by different survivors.
There's not really a great solution to this beyond improving the tutorial system, as Sadako is both too lethal for a buff and too weak against knowledgeable opponents for a simple nerf to be warranted. She could get some QoL for sure, but it's hard for me to imagine any sizable changes for her.
I will say that i couldnt even tell you when i last faced a Onryo as a survivor, it has been awhile. Maybe the low pick rate and over all less time spent against her does have some merit over her killrate but i'm not sure how much.
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Unique weather effects for certain maps. I know this is a fever dream because of the code and the game might just explode if something like this would ever be added. But if it were it would add more immersion and maybe even more challenge to the game if Ormond suffered from a massive blizzard or coldwind suffered from a brushfire causing black smoke to fill the map or something cool like that.
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Its very inconsistant i'll say that. One match can have then spawn like normal and another with less spawns. Idk why this has not been fixed yet.
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Bioshock was on one of the surveys a few years ago so we can only pray BHVR locks in and gets the license.
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@ShanoaLegendaryPlz said:
Whats the difference between Lovecraftian and Cosmic horror?
for cosmic i was thinking more of fear of the unknown and the void compared to lovecraftian monster type horror
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@EntityNea said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062626#Comment_4062626
Do you hear yourself?
This is a complaint about loops in general. Once sprint burst is over, it's over.
Your issue is with the killer shack and being looped in it, for 5 minutes, yet you blame Sprint burst that lasts a few seconds.
People can get to those places without Sprint burst. So what you're saying is "if any survivor reaches killer shack then it's a GG if you try to chase them", which is highly inaccurate.
My point is that sprint burst is super effective at getting to these good spots, of course you could easily get to shack and loop normally but if you just sprint without you risk the chance of getting hit or getting downed, but if you let the m1 killer get within a couple feet of you and just sprint burst away what can they do? I'm trying to say there is no middle ground between it being super effective or borderline useless when you use it depending on what killer type you go against.
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@EntityNea said:
https://forums.bhvr.com/dead-by-daylight/discussion/465019/the-conondrum-of-sprint-burst-lithe
The logic of your reasoning is flawed.
TL;DR of your message is basically: "Survivors use sprint burst or lithe to reach a loop. Then they can use that loop if they are skilled, and the killer loses."
So you're not even complaining about speed boost perks. You're complaining about the loops.
I wasn't aware that it was literally impossible to reach a loop as a survivor unless you used sprint burst… dang.In a time sensative game like DBD and with all the talk of gen speeds getting worse why would you ever as a m1 killer go chase a guy who just sprint bursted to the god pallet or shack? Do you want to spend five minutes looping him at the shack, or wait till he drops that pallet while two gens pop? Its not even about me getting tilted and saying the two perks are the spawns of satan, there are killer perks that counter them that is always available to use. I'm just trying to point out that hey these kinda are annoying to go against if you are a low tier killer and if your a high tier you are not effected by them much or at all.
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blob:https://forums.bhvr.com/48861990-7cd4-4f17-ae90-437e41335787 There was an error displaying this embed.@UnicornMedal said:
Microtransaction Horror 😭
That type of horror is scarier then anything on the list 💀😱
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Its been Forgotten Ruins, Badham, and Gideons for me. Put me out of my misery.
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@UnicornMedal said:
If we're being so for real, there was no operation health. If you were to look at 2025 compared to any other year with the game, it would be indistinguishable.
Operation Health was just a psy-op to bring in more players for when Springtrap came out.
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@terumisan said:
blame the devs survivors giving buffs every/every other patch
we shouldnt be getting mad at BHVR for buffing survivor. We should be getting mad at them for letting these older killers become outdated and not changing them for the modern times.
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A godview killer, idk how that would work but it would be funny for a killer to just mark an area divebomb you like Radahn from Elden Ring.
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@Zuiphrode said:
They really need to fix the thing where an SWF can just have someone follow him the entire game and make him effectively have no power.
His power is so outdated, since skull merchant isnt getting a rework he needs to be a priority for big changes
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I'd love for the ranged killers to have a crosshair, would make playing the new trickster a bit easier.
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Imo they both look cool so its a win win scenario.
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I like the pictures and the banners. Maybe we will ger more in the future, maybe a cosmetic like a shirt or something like that. Maybe even like the anniversary crown.
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The only miss i think contentwise recently was Krasue. But considering things have been looking up in terms of upcoming content i can't be too mad.
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Very unfortunate.
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@ShanoaLegendaryPlz said:
Pve means players vs environment, so like players vs bots.
An example of a pve mode would be like 4 killers queing up to kill a whole horde of bots or 4 survivors quing up to try and sneak through gauntlet style maps trying to evade bot killers to escape. Its usualy against a computer of some kind.
Left 4 dead's main gameplay was pve as a combination of these 2 things^ while it also had a pvp mode where the players could also be the opposing special infected in place of the bots.
The community made killer has some kinda obstacle course where the survivors get sent to another area and have to collect things while avoiding beams of light. Since they arent against a player in there its kinda pve.
I'm just no realizing i articulated this whole post wrong. Gosh i gotta stop writing these when i'm tired. Anyway yeah now that i'm thinking about it i'm not sure how bot killers vs survivors would go now that i'm thinking about it.
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I put him at A Tier, he has a high skill ceiling and if you can hit those shots and know when to hit them he can be a beast. His drawbacks of being a bit slower (if your not using undergate) and being countered by things like Sprint Burst,Lithe ect stops him from being able to cross over to S tier. I think he's just fine where he is right now.
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They could just bring back Lights out and port over Prop Hunt, having a mix of just CS and 2v8 is overexposing the modes to everyone and just making people wish they never came back. I get CS and 2v8 are the more popular modes but IMO BHVR needs to give them a break and either bring back the older less popular modes with massive overhauls, or just make more gamemodes. I know easier said then done but just 2v8 and CS over and over is causing burnout.
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Getting rid of the flavor text may not be that much of a big deal, but with it gone it takes away some of the games identity. I get streamlining the descriptions but i'm sure nobody is confused about flavor text. I hope BHVR keeps the text around.
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Hexes to be added. Of course they would need to be tuned for mode, but i imagine for killer you can choose one hex to pick from as well as the usual classes.
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For me i like to play Scout. On certain maps you can rebuild got pallets over and over, like the RPD stairs pallet. Maybe i'll play Medic or guide once and a while.
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I often wonder if i am the last P100 Bill left. I barely ever see Bill anymore let alone another P100. I hope i can see another one of my kind out in the wild.
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With the Grid Xenomorph skin being in the game and it coming straight from AVP, i imagine Predator is coming to the game. Its just a matter of when. I imagine his plama caster is a ability you either have to unlock or takes a while to charge. Also Wolf should either be the Yautja added to the game or be a skin. Wolf is the best Predator imo.
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As much as Ghostface needs a buff, adding a dash is not the way to fix him.
