Xayrlen
Xayrlen
About
- Username
- Xayrlen
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Comments
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2573726#Comment_2573726
He’s fair because he feels like ######### to play.
He's fair because you can't just spam the living hell out of a quick scope to freely catch up. I guess it's time to get a REAL skill now, huh?
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Wrong priorities, my dude.
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Stranger things.
I looove when you are facing something that is beyond "human-with-stick" cliche. At the release I actually felt quite threatened and terrified just by the sounds and look of that THING that was chasing me.
I really hope next killer will hit the same atmosphere, since Nemesis was a letdown. Instead of a Pyramidhead wannabe and 2 zombies (which is laughable when we are talking about zombie apocalypse genre), we could've gotten Hunter, Licker, Ustanak, give Nemesis his iconic launcher, or at least more than 2 zombies, for Christ sake!
So yeah, I wish Behavior would stir up their game.
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Survivor switch will never ever be this impactful as killer switch, because you can see each of them and which items they use. You could prepare "builds" for every killer beforehand depending on the situation, while survivors have to make a guess with their items.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2557464#Comment_2557464
Nothing is scummy about slugging. It's a legit strategy, do not sit here and try and LIE to me that being hooked is even remotely more fun than being slugged. Pure BS.
Oh, I sure do love bleeding out on the ground, with almost no ability to do anything about it unless I have a specific perk. It's SO MUCH FUN.
I'd rather get hooked so I could try and gamble on it for a kobe. Now that's much more fun.
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Let's just give killer ability to remove survivors at will.
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Lol, complaining about not being able to slug is the most precious thing I've ever heard. You play scummy - get treated scummy.
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Can't disagree with that. Few years ago I decided to play it with friends only. Not only frustration went away completely, but since then I managed to have fun most of the time. I spent in this game. But I guess everything is fun when you play it with friends.
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There's no need in another game mod. Current play style is what makes dbd. If you so inclined to believe it's missing what it really doesn't need, maybe you need to try a different game. Try Civilization, or something.
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I don't think game with 50k of consistent players can be considered dead. Do your research next time.
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Why do you care? They were nerfed after all.
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Because CURRENT game mod is still unbalanced and unfinished with the amount of problems you can remember. You think adding a different mod will help the cause?
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It will be a spiderman without "spider".
But in all seriousness I wish there was a bigger variety with killers, and not yet another human with a club or knife. So scary and original.
Demogorgon's arrival was a blessing, but Nemesis to me was a bit of a letdown honestly.
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Lol, can't wait for the time when survivors are getting reported and called out for playing cooperatively in cooperative game.
You need to take a break from the game, dude.
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@MrCalac123 said:
I know this thread is taking the piss out of that other one, but it kinda falls flat when 1 of the perks being complained about is turned off 20 seconds into the match roughly 40% of the time.
You know it!
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There is no point. Like in most posts of the forums.
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It's a quarter of a second, stop being so dramatic, lol
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Well, considering escape grants you immunity to minus pip or +1/2, it is most certainly the only condition of winning.
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Salt. If that killer wasn't able to catch survivors for the whole duration of a game, that person is getting facecamped to death if gets caught. It's the matter of pride.
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He's called Blight for a reason.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/2539669#Comment_2539669
I've tried but most of the people I've met on the DBD discord were kids, sexist jerks or toxic so I'm not in a rush to try again.
If the devs have no desire to do anything about the frustrations of solo queue I would honestly prefer to play either killer, or something else entirely.
Sad to hear. Either way I hope you'll still try at least once more before giving up on people. There are many jerks in the world, however plenty of players are solid ones.
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Here's a legit piece of advice: find some people to play with on dbd discord and it'll be a completely different story in a good way. I only play full swf with my friends, sometimes with randoms on comms, and it's been God knows when since I had a frustrating experience in this game.
Who knows, maybe you'll find there a long-term buddy in time.
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@Clowning said:
You'll be told that you're the worst human being on the planet regardless. From my experience, being on both ends of this, the best solution is to play normally, but ensure you two hook everyone before you start going for the kills, unless both you and the Survivors display a strong desire to be friendly and everyone's okay with it.
I don't know what you are talking about. Because in case someone DC's or suicides, I give survivors a break and let them do gens while occasionally chasing for BPs for both sides. It's a huge pain when you have to deal with disconnects, as well as a waste of time, so I get warm words from survivors in the end char who were not only able to get points, but also escape.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2536036#Comment_2536036
Ah yes.. everything survivor has and can do is perfectly balanced and fair with zero issues at all correct?
Especially when issues are not obnoxious or uncountable. There is a a reason spirit and deathslinger were changed: it's because they were overturned.
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Yes, good bye you broken, unfair, pre-patch piece of work. See you never.
Indeed it's a good day to be alive with these great changes.
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@survivormaingoesree said:
https://forum.deadbydaylight.com/en/discussion/comment/2533516#Comment_2533516
Yep just throw 5 games just to have fun for two. Jesus what a great solution on a game you’re supposed to try in.
Welp, it's you who complain about this stuff when solution is at hand. If you wanted to have a casual experience, you wouldn't care about mmr or win/lose ratio. That's why it exists in the first placed: to separate different types of players. But all I see now is you wanting to bring pub stomping back.
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@survivormaingoesree said:
https://forum.deadbydaylight.com/en/discussion/comment/2533238#Comment_2533238
Its so fun being paired up against a swf 4 stack every single game where I have to try my absolute hardest just to draw even with a weak killer. Yeah no wonder why the variety of killers are nothing but nurses and spirits at top Mmr. I sure wish it was ez like what survivors have.
There is no fun for killers at top Mmr anymore and if you think there is, you’re obviously not high enough on the Mmr scale.
But have you thought about not making a sweatfest every game? You complain about tryhards when you yourself tryharding for that sweet easy 4k. Try chilling in your next game and eventually you will be placed within the desired mmr.
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If broken and/or unbalanced killer/perk is fixed and becomes fair - it doesn't mean devs are sided with any party.
Just because you could spam aim and noscope with 0 penalty as deathslinger, it doesn't mean it was good or intended. As time has shown us that feature was extremely broken and gave no counterplay to survivor once cover is gone. And there will be no cover at some point, especially with that stupid bait-draw thingy forcing you to guess.
And if you are so tied to precious unbalanced variants of killers - maybe it is you who's bad, and not the devs.
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Don't. Killing is bad.
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It makes for a great dad joke.
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If only there was a certain mechanic allowing you to stop the effect of a blessed totem, damn...
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Don't know about you, but for me it's sort of meditation. I wouldn't want to run or do various things constantly. To me gen repair is a relaxation time after a chase.
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One of her special perks will be "heart attack".
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Well, maybe now killers will spend their time more efficiently instead of camping or tunneling, right?
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And then he will get nerfed instead.
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/2516533#Comment_2516533
You said that SAME THING ABOUT BILLY! Look at what's happened to him.
What happened? He was optimised and can not rev infinitely across the map anymore.
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Cry us a river.
She was put to place for a reason, because there are no mind games in rng, only luck. But now these spirit mains will have to earn the kill and actually show skill.
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You haven't seen his sack yet ( ͡° ͜ʖ ͡°)
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Who are you again?
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Can't tell anything about playing with randoms or playing killer, since a few years ago I decided to play only with my buddies.
But it sure looks like skill-wise opposing killers are picked by a completely random method, regardless of our ranks.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2511342#Comment_2511342
Well arent you a pleasant little fella?
Whether you like it or not, facts can not be denied.
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Just bait it out
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Not every killer has to be an S rank. It's not about scoring easy 4ks every game, but making killers with unique power so the game wouldn't become boring.
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Ah, yes. Killers don't like the taste of their own medicine. It's not like before there was a huge problem with getting hit through windows and pallets, right? This is what survivors had to deal with forever.
I'll tell you something you kept telling to others before the change: don't be greedy. You can easily bait the drop and make survivor waste the pallet.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2499587#Comment_2499587
Are you condoning people that make comments that degrade others? Some of those endgame chats can be very toxic, even going as far to telling people to “#########” because they ran a certain perk.
There is a button next to chat. Press it and all toxicity will suddenly vanish.
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It's not really the killer that is boring to play against. The biggest problem is that every killer is played mostly with the same meta perks. Thus versing them is a bit the same, regardless of their unique powers.
In the end, you can't beat meta without using meta or trying really hard, so the cycle will continue untill something is done with the current state of the game.
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You could play something else or something. Try Civilization.
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Obviously you don't know what you are talking about, because people are begging to stop making new cosmetics and get to balancing/reworking existing stuff.
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C'mon, ranking never worked after, what, 5 times reimplementing it? What did you expect this time?
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I don't know, man. These add-ons look normal to me.