Xayrlen
Xayrlen
About
- Username
- Xayrlen
- Joined
- Visits
- 1,347
- Last Active
Comments
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I know it's a long shot, but hear me out: what if you could grow some skin and learn how to ignore people on the internet?
Seriously, are you gonna blame the whole world if the winter is too cold for your liking?
Jeez, what a whiny generation it is.
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Wow, I bet you are fun at parties.
If you wanna tryhard - do it somewhere else. It's a seasonal event, let people enjoy their time while it lasts.
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I just want a lil slap. Is it too much to ask?
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... Get a life, dude.
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Probably got hit by a VPN killer.
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Here's your solution to tea-bagging: don't be a snowflake.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2632555#Comment_2632555
You can't take a player hostage, it's a gameplay mechanic, a part of the game and we must accept it (sadly), like "tunneling" and "genrushing". They are boring? Yes. They can be countered efficiently and easily? Yes. The real problem are people who REFUSE to adapt to some kind of playstyle when you are forced to play in a certain way in order to have good chances of escaping/killing.
Just an example: I previously did a match against a bubba facecamper, he won, killing everyone. You know why he didn't have troubles? Cause I was THE ONLY ONE that was working on generators. Wanna know what the others did? They were swarming the hook... Aganist a bubba (and it was already obvious from the noise that the chainsaw did, paired with the aura of the downed survivor that was leaving the locker in the 1st chase)... Without insidious...
I'm sorry, but you are wrong. You think I paid my money just to get hooked and stared at with no way of getting out except of a suicide? And what if this happens twice, thrice or even more times after? It basically prevents you from playing at all, regardless of your purhcasing intent .
So yes, that killer is taking survivor hostage for not letting him play at all. And it should be a viable reason for a refund no matter how long you've been playing this game.
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@NomiNomad said:
People are pathetic. This needs to be resolved, and soon. I hope said streamers are okay.
I can already see the apology bloodpoints.
Here's your 10k to afford a toolbox with some add-ons. Have fun.
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I hope she will get fixed, like Pyramidhead was. Tbh, she's quite overkill right now, even though it's PTB and changes most likely coming upon official release.
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There needs to be an option for the game to turn off visual effects for other players, like In FF14.
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@legacycolt said:
shes as scary as trickster
Which is not? Who the hell is scared of K-Pop?
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/2632116#Comment_2632116
I don’t know why some people need to feel powerful in a video game.
If they are nothing in a real life, they need to be something at least in the game. That's how they compensating, you know.
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It takes you two seconds to snuff out a totem, while survivors waste 15/25. Just do bones and use the time they wasted on them,nothing hard about that.
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Because females are queens.
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Ok, hexer
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2627501#Comment_2627501
So yea you mean gutted until she is unplayable.
If she needs to be 'gutted' just to be able to vs her, then yes, she needs to get 'gutted'. It's not a singleplayer game, there is another party present.
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Well PTB is there for a reason of testing. If the killer proves to be excessively effective - it will be toned down to match normal expectations. But PTB is not over, so it's a bit early to make decisions.
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@stvnhthr said:
https://forum.deadbydaylight.com/en/discussion/comment/2627471#Comment_2627471
Dear Xayrlen,
You are on my NICE list this year! Good job and keep it up in the coming year. Being a jolly old elf, I suggest you take a break from Dead by Daylight.
Merry Christmas,
Santa
I'd listen to that.
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A letter suggesting to take a break from it.
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Y'all need to see a doctor
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They are fine. Just bait dead hard and look for the blood pools.
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Make me.
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No, thanks. I like my piranha plant way better than werewolf or some carnivorous deer. That's what I paid for.
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Well, even if they get nerfed: maybe it is a needed change.
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Have you seen their physique? Of course plague would lose her composure, and stronger one not. It makes sense.
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They do pretty cosmetics.
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So, apparently using something once a minute is now considered as an abuse.
..You need to get a hold of yourself.
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Now wait a minute, I paid money because I like Stranger Things and when it was teasered, I bought it SPECIFICALLY because I wanted Stranger Things DLC. If they'll change it to something completely different, that'll be a false advertising and could lead to lawsuits.
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Survivors need 10/20 seconds to bless a totem, while killer only need less than 5 to snuff them out. Moreover they stand out greatly so you can easily spot them. So don't be dramatic and do bones.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2611431#Comment_2611431
Oh my. You actually believe red ranks means something ? I now see your problems. Got it
When that "single hook state" results in a death and someone out of the game. Absolutely
Exactly what I mentioned about you. The only way for you to "have fun" is to force someone from the game out as soon as possible. Sweatlord. That's the reason even you can't have fun with this type of mentality.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2611402#Comment_2611402
Lmaaaaaaaao. IM the representation of toxicity...? Sure, sure...
It's hilarious because not everyone does it to "ruin others fun"
Let me ask you something. What about my fun ? What about killers fun ? Do you feel it's fun to get constant 4 man escapes...? With maybe 3-4 hooks...? But somehow THAT'S ok..? Because what ? I got to "play" and be the survivors punching bag ?
What are you even talking about? I'm playing both roles at red ranks and as a killer usually play 8 hooks game. I get plenty of BPs even without BBQ, and plenty of fun for both sides. So don't tell me a single hook state is a game changer for you, because it's obviously a lie.
The only problem that can occur is hacker's involvement.
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@BrokenSouI said:
Imagine killers doing things that they basically need to do. To accomplish anything in game for themselves. A game where maps are broken, gens are fast, boons exist.
I'm also going to call bullshit on it's been 20 games in a row.
Imagine playing the game the way, you only do just to ruin other's fun. You are the first representation of community's toxicity.
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Almost none and it makes me happy.
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Did you expect more from a k-pop?
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You guys are psychos.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2593897#Comment_2593897
I wonder if it no longer being validated on the killers side means it is actually easier to bait out now? This change should have made the game more interactive for survivors no?
It's not simply a problem of "baiting". It's just an extra layer of inconsistency over a perk that is already annoying to face.
The "hit validation" mechanic is not survivor exclusive. If the survivor mistimed their DH - they are getting hit. If they mistimed it and had worse ping: doesn't matter because they are still getting hit.
What you are talking about is getting "robbed" of your hits, although you never landed a hit in reality. If that was a splitscreen or LAN party, the result would be the same, but for online multiplayer validation is required to make justice. Even before dedicated servers DH worked properly, so I don't know why you are talking about killers personal hit validation.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2593793#Comment_2593793
lol "free hit", implying that DH isn't literally used as a free health state. If you are totally reliant on DH to avoid a hit then you probably could also get better at looping.
It's not even about how good survivor that is using DH, lol. It works properly now, and that's it. If you are that impatient or simply can not figure out the way to bait it, then you don't deserve that hit anyways.
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Just because you can't abuse your bad ping doesn't mean you can get a free hit. Now DH is working properly.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2593088#Comment_2593088
Why should people be punished for not living close enough to one of the 4 or 5 servers behavior employs for the 9 and a half million square mile continent of North America?
Why should people be punished by getting hit when the killer clearly missed or poorly timed their swing?
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Just because you had a bigger latency doesnt mean your hit was true, lol. Hit validation is here to fix those bs hits you were abusing.
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Dude... It takes 2 seconds for you to snuff bones. Moreover you can distinctively hear blessed totems, so stop overreacting.
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@SlothGirly said:
"grrr, I hate it when killers use valid strategies within the confines of the game! grrrr"
Camping and tunnelling are fine. There are perks to help against it, and there are ways to punish it. Run perks like BT, Deliverance, DS, Kindred, Second Wind, Camaraderie. There's no shortage of perks to help against those two strategies. It's also impossibly easy to punish a camper as teams can easily crank out 3 or even 4 gens in the time it takes to camp 1 person to death. If you're being tunnelled it's generally the same story when a killer tunnels you off a hook they're not putting a single ounce of pressure anywhere else on the map.
Also don't be the type of person to call a killer a camper or tunneller when your team divebomb the hook, or go for an unsafe unhook when the killer hasn't even walked away. of course the killer would go for the injured person he hooked literally 5 seconds ago because it's efficient. And of course the killer is going to stand infront of the hook and protect it when all three survivors are infront of him and not on gens.
I really feel like camping and tunnelling are issues predominantly complained about by survivors who have never played killer before or think the killers have to get 12 hooks, else they're toxic.
Lol, they call following a single survivor and standing in front of him till he dies a "valid strategy".
Truly the ignorance is of the charts here.
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It's funny how y'all do not care about others, but then again spitting curses left and right about bm, clicks and tbaging a minute later in other posts. Make up your mind.
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Just ask already for a button to automatically win.
Christ, get a grip. If running away is a problem to you, you need to evaluate your reasons of playing this game all together.
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@[Deleted User] said:
So, if a survivor disconnects, the killer has to play nice?
It's called common sense and human decency.
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Because he would simply zoom across the map, smashing each and every pumpkin he can find.
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You can force it open by approaching and interacting with gate lever. Case closed.
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Who's Orion?
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Cool
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Playing D&D with my pals. Althought we are experiecned rp'ers, this tabletop is new for us. That to say I'm so sad we discovered it only recently, because we are having a blast.