WorthlessBeing
WorthlessBeing
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- WorthlessBeing
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I mean it could be that, it could be because Spookymonth, it could be because many reasons, or the CM just wanted to meme and did a good job at it.
Best is to not overthink it.
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Isn't the next Archive gonna be Ghostface related?
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3214514#Comment_3214514
I am not talking about your choice. You are free to use whatever your little heart desires. Whether it’s deemed broken or not.
I am simply explaining how matches in this game have perk combinations AND power combinations that make the game unbalanced/unfun. That may be something you care little about or not at all… I don’t care either way.
I am just giving my opinion because after 7.3k hours I have gathered that much of the reason why people don’t have fun in this game is because they find themselves in a predicament where they want to play more casual but the game itself has RNG (map tiles/gen-hook spawns etc) that is only further made worse by the impact perks and built in “tools” have… making players feel sabotaged rather than allowing their own skill making the impact.
Now that, I can fully agree on. "Fun" being something that depends on RNG isn't a good thing - and I'm not talking about matchmaking, or player being or not toxic, as it's another variable entirely - but then again, I have no clue how to fix it.
All I know is the upcoming "Last Stand" stuff isn't the way to go - not as it is currently presented - for neither side. I'm all for seeing Moris more often, but not at the cost of losing the ability to chose and making games end instantly. The best games I've had, IMO, are both playful and intense.
But I digress.
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@Johnny_XMan said:
But didn't you know that killers don't like when the matches end too soon because gens pop "too fast"?
Oh wait....
It's almost like they only mind it when the survivors are the ones ending the matches soon, not them.
As a Killer, I can choose to slow down the rhythm of the match if I so desire: letting go of chases, survivors, patrolling.
When was the last time you saw a Survivor willingly slow down the match for the other team to enjoy? Oh right: Never.
Your petty tribalism is funny tho. Then again, so is mine.
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*Grabs survivor from one Exit Gate*
*Yeet them to the other*
Yes, please.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/3213688#Comment_3213688
Oldest House would do it for me, with Jesse Faden.
Or Fra Mauro!
'Spider time!' has probably never been more appropriate.
I can't see Jesse as a Survivor considering her abilities, y'know, as much as I love her. Emily seems more, let's say, vulnerable. No, better, Darling as a Survivor! He'd be amazing.
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@Firellius said:
Control. Because then I'd have to give BHVR money.
Only if the map is the Ashtray Maze with the corresponding theme, and the Survivor is Emily.
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Great design, Great Mori, Great Backstory, and feels fun to play.
He also fits the desire I had for an Eldritch-related Killer, something truly out of this world, something impossible to grasp, that makes people go insane.
And he has a great skin potential too.
8.5/10
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Funniest part? All the insults in other languages are perfectly fine. You can get bilingual-bullied all good, but you can't say "Kill" in the game with Killers.
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/3211726#Comment_3211726
Chat is only as toxic as you are, my friend. The Dead by Daylight community has probably the kindest and most polite multiplayer gamers I've ever played with.
Coming from someone who played Ark: Survival Evolved, Halo, Rainbow 6 Siege, Dark Souls, SMITE, Battleborn... Dead by Daylight is sunshine and rainbow land lmao. Even cooperative games like Borderlands, Left 4 Dead, (and Dark Souls again), have really toxic communities compared to DbD.
I don't know what meds you're on, but I want some.
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Obsession Over Object
Iron Madden
Volt
Blast Mime
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So prevent the one in the 1v4 to prepare accordingly for the upcoming match?
Sounds like a terrible idea.
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Remove your sunglasses, it helps.
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You could slap Aftercare in this build for more F-R-I-E-N-D-S-H-I-P
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@RonMan32 said:
eventually every perk in the game will be basekit and no one will have any idea what the hell is going on
Now that I can get behind.
Pure Chaos.
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@Steel_Eyed said:
Okay, okay. Devils Advocate 😈
No Way Out is unfair in 1v1 situations. Three gens left, last man standing. Killer closes the hatch, then it activates when a survivor taps a door. It’s an automatic game ender.
No Way Out requires build up tho. In this 1v1 situation, your team should've been better. And tbh, in 1v1, hatch closed, you're not supposed to have a fair chance of survival.
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@RonMan32 said:
https://forum.deadbydaylight.com/en/discussion/comment/3207647#Comment_3207647
I unironically still would like Springtrap. Also yeah that Legion trailer is really misleading huh?
My theory on the Legion trailer is that it's how they wanted them to work at first, but they quickly realized it couldn't, and left the trailer as it is.
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Don't linger with a Wesker.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3207006#Comment_3207006
Oh, I didn't know it was you, hi again 🖐️🖐️🖐️
And that's fun, I didn't think of French people as huge gamers, as stupid as that sounds.
Yeah I noticed after too. Funny that.
Oh we are. And a bit too toxic for my own taste.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3206713#Comment_3206713
Lol really? Do you play in the France region?
Yeah, unfortunately. I know I can change but at least I can understand when they try to sneak insults in French. Always fun.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3206985#Comment_3206985
Yeah, so "uncivilized" huh? I'm still glad moris are getting reworked, they are an outdated system and even I don't use them as killer.
I ain't, as I like to use them as much as I like to receive them.
But let's just agree to disagree.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3206939#Comment_3206939
It's okay, that's why we give corrections. The mori perk, Rancor doesn't bother me since it is an endgame perk, I do believe that Devour Hope would be getting an upgrade in getting nerfed (I say upgrade because I main survivor) because it's an overpowered perk and that paired with Undying was too much.
I like to specify it because sometimes, often even, people use it as an "argument". But back to the subject.
I guess I never saw that combo much. Usually games with DHope go one way or another, depending on if the totem is found or not. I, for myself, use Detective's Hunch + Counterforce, and I make it my mission to destroy each and every totem, but I get that it ain't fun to have to bring perks just to play - I'm a K-main after all, and I have to do the same with Slowdown perks.
Good to know that your stance on Moris is more directed toward DHope than Moris as a whole, I think?
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3206860#Comment_3206860
The animation is a waste of time and takes you out of the game too soon. The offerings are a has-been function of the game and is finally getting an upgrade. And it's uncivilized* btw.
Sorry, English ain't my first language. Good to know tho.
Also how does it take you out of the game too soon? It requires you to be downed, and on Death Hook, with the exception of the Cypress that requires you to be down and the last survivor, at which point you're pretty much dead.
Unless you're talking specifically about perks/addons.
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I don't since every single one of my actions is considered unfair, toxic, or cheating by every 5th survivor.
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@My_Aespa said:
Well no... those things you mentioned are just annoying. They won't change them because they are basic survivor functions (using the flashlight, being able to crouch, stand in the perimeter of the exit gate, fast vaulting a window, etc.) You can't get rid of them without getting rid of those basic functions. Moris are just something unnecessary and extra for killers to say 🖕, they needed changing anyway.
God forbid you want to see the animation of the mori, so uncivilized.
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@My_Aespa said:
Salt for the french fries <3 Love it~ imma try that combo next time...
Speaking of French, I've noted that French players tend to produce the most amount of salt.
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@WipeIncGamingYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3206258#Comment_3206258
Nice gameplay worked out in the beginning, 2016. Then survivor learned to loop around palettes and how to bully killers. Then it started with toxicity.
You know, I've even got reported for being nice, and insulted. There's no winning against toxicity, is there?
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3206253#Comment_3206253
I'm sorry but nice gameplay just doesn't work anymore
To be clear, I'm not judging you. I do the same sometimes - although I try to minimize it by not caring whether I "win" or "lose" and more fooling around.
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Honestly? In my small experience, it all depends on how far apart the gates are. As I play Wesker a lot, it depends on the LoS a lot too. If you can manage to find that spot where you can see both the gates' levers - not the aura, the levers themselves - with minimal movement required between the two, you're gold. You see red, you charge. That's mostly how I do it.
Most Indoors map won't permit that, and there's always obstacles and stuff. Really, it's mostly RNG.
Hope that was helpful.
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And thus, the cycle continues.
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It's the worst.
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You forgot Pyramid Head in your list and I shall humpf in disdain for such a transgression.
Edit: But your post is amazing and I entirely agree; ESPECIALLY on your Mori ideas. If they insist on making UB basekit, it should be as it is now, only once per match. Someone called it "No Mither without penalty" and it's basically closer to the truth of it.
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Being able to mori multiple people is great because the animations are.
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No
>:(
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@Shaped said:
And then aliens invade earth and take me home.
No, you're still not forgiven for what you did. Bad.
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@SuzuKR said:
TFW people make the smart call instead of intentionally handicapping themselves by making stupid decisions.
IKR. The nerves. The AUDACITY.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3203493#Comment_3203493
Devour hope literally doesn't change at all
Rancor's best use was the information provided during the match anyway, the mori was just the icing. I really don't know who would ever use it for the end game part more than for the information it provides, unless one has to do a daily and doesn't want to bring offerings
I did. Free mori, yes please.
On the subject, a simple way to make the basekit UB better: Make it work like UB, only once. Then MAYBE once more during last one standing stuff. But not permanent 24/7.
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@Laluzi said:
I'm at 10/20. I'd have 20/20 already if they hadn't decided to add that obnoxious restriction that I personally had to be the one opening the exit gates. As it is, people in my matches have been pressed to both fight each other for the gates and open gates at stupid times because they can't risk another player opening them instead. It's awful.
Can confirm, I'm literally RUSHING to the door like a madman the second the gens are powered up.
I even once had a player camp the door for like 5 minutes just to be sure. But he eventually decided to move. Still, would've gladly led the Killer to him. Destroy the competition and all that.
I wish they'd remove it. Escaping should be good enough. The result is, when I'm a killer, on the map, I try to kill two, and spare two, a door for each.
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Well your loose proxy camping definition tells me all I need to know. "How dare you RUSH? Filthy peasant. Run like the rest of your kind". So sorry I have a power that allows me to cover a wild area good sir.
No wonder you complain about Wesker specifically. Ever met Blight? Oh you're in for a treat.
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Legion's entire concept is literally "Hit and Run".
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3200869#Comment_3200869
Double locker flashlights.
Spots on maps where it's impossible to pick survivors up.
Maps where a single sabo makes an area unhookable.
How exactly do you counter this without slugging?
Also - Twins.
https://forum.deadbydaylight.com/en/discussion/comment/3200947#Comment_3200947
See above.
Sometimes, you have to slug.
That said:
https://forum.deadbydaylight.com/en/discussion/comment/3200950#Comment_3200950
Nah. Killers are in a pretty good position now, and this change is positive. I hope that it's coupled with fixes to the above though.
Okay TBH today isn't my day. I had a really rough game from a bully squad because I did a daily with a Killer I never play - and some personal stuff - but that's to say I may have overreacted a bit. I just think it'll backfire immensely. Killers are still in a good spot. But for how long idk.
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All that's left is to give survivor baseline Self-Care really.
I mean why even bother to play killer. Well, I still will, but I can smell the trash games from a mile away.
Honestly? I don't like that "Last Stand" thing at all. It would've been simpler to make the Cypress mori baseline, boom. And leave the other two moris as they are.
You've just given survivors even MORE weapon and their hands were already full of them.
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@AnneBonny said:
well they won't do it for hunk so i don't have high hopes
Hunk is a different bag. While I wholly agree he should have a custom chase music and voicelines, it might be an issue of copyright, or whatnot.
Legion however is their own product.
@Mooks said:
No it isn’t the time now.
it was time for this on their release. Legendary skins got their own voices as well. And yeah, hunk also deserves a unique voice.
Well I'm a rather "better late than never" kind of person, like with the RE skin's voicelines.
And of course Hunk deserves it too. But as I said it might be easier, at least on the liberty of creativity department, to modify Susie and Joey's voices, since they're their product.
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@GentlemanFridge said:
I've been told that he does use that exact knife in something called "Mercernaries Mode", whatever that may be.
Mercenaries Mode is a game mode that allows you to play as different characters in specific areas, where the objective is to accumulate the most point possible in the limited time allowed. The playable characters go from Chris and Sheva to Jill, Excella, Wesker, and even Barry Burton, Rebecca Chambers, and Josh Stone. Not to mention that most of them have different costumes - and thus, different presets. Wesker was notable due to his added abilities of a Dash at super-speed, that you could combo with a knee-related melee move.
Thing is, they all must play the same, thus Wesker carrying a knife, like Chris.
It's also important to note that the mercenary mode isn't exclusive to RE5, but was featured in RE4, and became the Raid mode in Revelations and Revelations 2.
I hope my explanations are clear enough.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/3178034#Comment_3178034
Me neither. He’s starting to drop off some. So are the RE survivor cosmetics.
Kind of underwhelming. I rarely get to make a S.T.A.R.S team, let alone face one. Those are my favourite to play as/against.
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Yeah, but no. Nothing bare literal game breaking justify DCing. If you think you've lost, then hook yourself to death. That's solidify your loss. Besides, if your time is so important as to warrant a DC because you consider keep playing to be a waste of time, I'd suggest not playing altogether since your time is so precious. Or find friends. Or play killer.
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I'm someone who is very cruel upon myself so I blame everything on my skill level, whether it's true or not. And it's often true.
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Keep your Vorarephilia away from me you maniac.
But for real it might be interesting, depending on how it could work.
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@Pyrosorc said:
https://forum.deadbydaylight.com/en/discussion/345814/what-s-the-point-of-even-playing
I mean. First person is a scumbag for D/C. The second and third, I mean, yeah, thread title but for them. Someone immediately D/C on their team and the game is already over - what's the point of even playing?
Did the gates close? Are the generator done? Are you all instantly down and on death hook? No? Then the game is not over.
Does it blows when one of the teammates DC? Sure do, I hate them. But I don't give up for that little. 3vs1 is still winnable.
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Legion. Actually different tomes centered around the different members of the Legion would be interesting. I want to see their downfall slowly.