VSLl
VSLl
About
- Username
- VSLl
- Joined
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Comments
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Yeah yeah
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/989390#Comment_989390
I am sorry but how are you getting those matches when i get back to back 3-4 toolbox SWF red ranks at rank 9 killer?
At least live in Siberia and play PS4, haha.
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Lmao
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The developers said they would rework: Herman, Billy, Bubba, Michael and Amanda. Herman changed, the question is, who is next? Probably our brothers with a chainsaw.
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Yeah Yeah. This works the other way around.
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The old one was no better either 🙈
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@ASpazNamedSteve said:
Really bad idea. You could essentially stay at low ranks forever by switching killers, no matter how experienced you are.
This would just be heaven for people that like to bully noobs.
If you play an hour a week? Yeah. In a day you can go from level 20 to 1. Lmao.
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@Aven_Fallen said:
The problem here are M1-Killers. Of course it is completely different when you look at the more unique Killers. If you are a really good Nurse, you get to Rank 1 with her, but if you want to try out Hag, which you have never played before, you might struggle.
However, with M1-Killers, where the gameplay is so similar, this does not work. If someone is a really good Pig for example and gets to Rank 1 with her, and he tries out Wraith which he never played before, he will have basically the same gameplay vs low Ranks. And this would not be fair at all.
Is dropping ranks and then playing against beginners right? There are a lot of unfair apses in this game. But this is the most offensive.
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I wrote about this for a long time. It makes sense and is logical. It's like going to 1st rank for the new killer you bought. Very very frustrating.
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@Fibijean said:
For anyone who is curious, the survey is currently at 627 respondents! Thank you again to everyone who has shared their experience so far.
Aiming for 1000 as a stretch goal, because I think it's a nice round number and significant enough to make for a solid sample size.
Incidentally, there have been some interesting patterns emerging from the responses so far. If anyone is curious about particular stats, let me know and I'll be happy to share them 😊
It would be better to share all the statistics here, no? And do not write it to each survey participant.
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I went through a survey. But I think that developers have their own statistics, how many players played, how many levels they unlocked, how many bought a premium track, etc. This makes little sense. We all know very well that the words of the developers about 70-100 hours was a lie. And the grind is very large. I finished all 70 levels in a month, but I played for a very long time. We all understand why this was so done. And why do we return all the cells spent. Online. Everything is simple. Developers want to raise online, so the battle pass will always be based. And so the premium track returns all cells due to the grind.
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Yeah, the same situation. Playing with dedicated servers has become much better. Now Japanese players with a red rank do not come to me and do not leave the lobby constantly. Therefore, I find the game much faster. The game has become smoother and play has become much more enjoyable.
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Yeah, baby
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https://www.youtube.com/watch?v=UfRH5VzNOhI
Gen rushing doesn't exist? Yeah, yeah, tell these tales to someone else.
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@ahandfulofrain said:
Hooray. Let's kill the last bit of horror atmosphere we have left with ridiculous skins like this and the party-purple Jake skin.
This game is not horror for a long time. What are you talking about?
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I got level 70 yesterday. New challenges will not give anything other than records and bloodpoints.
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@Andreyu44 said:
Its a joke of a outfit anyway
I'm afraid to disappoint you, but nope.
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Uploaded to reddit 4 days ago
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Yes, imagine. We do not have our own servers. And we play with either the Japanese or the Europeans. Who would have thought.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/789119#Comment_789119
@VSLl How does a killer even have fun in that?
I’m not funny because of the match, the match was really very boring. I'm funny because of the rank system. These are 2 different things.
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lmao
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Gen rush and swf will be a problem for a long time. At least until the developers decide to do something about it.
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@xllxENIGMAxllx said:
As i don't have the right to mention name (i think) what should i do. Report via ticket and in-game don't work he keep going back.
As survivor he keep using insta-saw and omega blink nurse and mori with of course tunneling. He is by no mean a bad player and that is the problem nurse is uncounterable. Sometime the matchmaking make me match against him multiple in a row. And no i can't dodge because on PS4 you can hide username by appearing offline.
As killer it's even worse i won't even talk about it. So can we solve that.
Is there any way to see the profile of the killer in the lobby when you are a survivor? Or hide the profile for the killer so that other survivors do not see against whom they are playing? Just the survivors who are in the lobby sometimes write me private messages and I don’t know how they do it.
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Honestly, you need to learn how to play well in Hag to make 4k. If this is your first killer, then it’s better to start with those who are simpler. I myself Hag main, so I’ll say that she’s not the easiest killer for a beginner.
You know, such salty people are everywhere. I play on the console and sometimes I get salty messages too. Not to mention the fact that they teabagging in the game. Just like that. Because they’re bored, I’m guessing.
Know what I advise you? Do not pay attention to such people. Try to improve your game and don’t worry if you meet such salty people.
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I would have liked "Free Game" and "Ranked Game."
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"To sum up, the team is working very hard to get the issues fixed as soon as possible. Issues like these can be unpredictable, making it difficult to evaluate when they can be fixed. We do not want to rule out the possibility of having the update ready next week.
Thank you for your patience and to everybody who participated in the PTB and reported these issues. We’ll be sure to follow up on this early next week. We’re as excited for the update as you are and we hope to have it available soon."
What did I understand from this?
- Halloween event after Halloween no longer seems like a joke.
- They themselves do not know anything, even when they solve problems.
- They do not work on weekends if they report that they will begin to solve problems next week. It was possible to work hard this 2 days off and pay overtime to employees, but no.
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Good idea, but I don’t think they are changing course.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/786052#Comment_786052
I stand with my point still as you said "Bug fixes from the PTB" not "Changes from the PTB"
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/786039#Comment_786039
Okay, so decreasing the TR and literally changing alot of things about her is bug fixes
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/785988#Comment_785988
These actually are really good buffs, but your sarcasm literally made me cringe
Once again, these are bug fixes with PTB 2.2.0. This is what she should be. OMG. I don’t know how much more I need to simplify my language, what would you understand.
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@Kotentopf said:
https://forum.deadbydaylight.com/en/discussion/comment/785938#Comment_785938
Seeing blood was a bug and not intended.
I answered above. If you don’t know, it’s better not to say anything than to write nonsense.
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2.2.0
- The Spirit: Reduced the terror radius to 24 meters: down from 32 meters
- The Spirit: The sound made while using her power has been reduced in volume
- The Spirit: Survivors will not hear the Spirit sound (when she uses her power) when they are within 8m from the husk
- The Spirit: Removed visibility of blood from injured survivors while using her power
- The Spirit: Slightly increased the duration of the passive phase effect
- The Spirit: Fixed the lunge distance so it is consistent with other regular speed killers (also fixed Huntress and Hag)
2.2.1
- Reduced the default recharge time of the Spirit's power from 20 seconds to 15 seconds
2.3.0
- The Spirit's phasing audio has been adjusted: Survivors within the Spirit Husk's terror radius will not hear the phasing sound. Survivors outside the Spirit Husk's terror radius can hear the Spirit's phasing sound, but will not be able to determine its direction. Survivors will no longer be able to hear the Spirit's breathing while she is phasing.
MY GOD IS SUCH A BUFF. Everything that is written about the Spirit in the named patches. All this fix bugs and fixes. The only buff she had was changing the cooldown of an ability from 20 seconds to 15. That's it.
OH MY GOD, WHAT A BUFF, IS IMPOSSIBLE TO PLAY.
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@Kotentopf said:
https://forum.deadbydaylight.com/en/discussion/comment/785917#Comment_785917
They actually buffed her after release in 2.2.1 and 2.3.0
I read these changes, these buffs, weakly. They also removed the ability to see blood when she is in phase walking, is that a buff? They made her what she is now. I do not see the problem and any hints of her nerf.
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They already nerfed her after the release. All. Nobody will touch her now. The following are alterations: Herman, Billy, Bubba, Michael and Amanda.
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@Mad_Toe said:
The update with Archives, dedicated servers, hallowed bligjt, etc. is it coming out soon as a PTB or an actual update for all consoles?
PTB on consoles in the near future is not planned.
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6 ranks too much, you say? Yeah yeah.
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They will never miss one chapter. But I would very much like them to work very hard on the health of the game.
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Because they are lazy to solve these problems.
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I have repeatedly raised a topic about the music of the Spirit. Developers are silent, as always. Some questions may be answered next week, but I don’t think so.
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@WaffleFalafel said:
I think its because of the power outage. A lot of progress could've gone missing.
All companies have an additional generator for this case. But not at BHVR.
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@lynelmane said:
EDIT: I got the achievement! And I didn't get near so much hate this time around.
Congratulations! It's good that you went through all this sea of negativity.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/783916#Comment_783916
So... I'm basically correct?! POSTPONED?! No actual real date confirmed?!
NO ONE said the date. The release date for the Halloween event was known. And the event was postponed to the release date of patch 3.3.0, which includes the battle pass. In the trailer, they said that the battle pass will be released in October. All.
https://www.youtube.com/watch?v=GWK7ieKRrYE&t=2s







