UseTheValve
UseTheValve
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- Username
- UseTheValve
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Comments
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Damn mate, it looks like your playing DbD with fisheyes lenses + reshade or something to see better making the whole game look like garbage.
For that hit looks bad but then again can't see to get a proper field of distance with how crappy everything look and fish eyes.
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@Peanits Are the servers 60tick as well? Or that will be another update?
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Soon like gotta way for 15 more killers soon.
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Its just an old rusted padlock, you're yanking it and eventually it just breaks.
It's kinda much much better than rummaging through an empty chest that makes the same sounds as you shaking around a toolbox and then spawning a medkit out of thin air.
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Just wanted to thank you for that great post. These are rare in these parts.
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@999 said:
https://forum.deadbydaylight.com/en/discussion/comment/1558643#Comment_1558643
I'm used to playing stretched on other games that I play, it's just preference for me. I brought this to the forums just to see some opinions but it seems to me like a lot of people see it as a sin, but in reality I don't do it for the fov, since most games I play offer the fov sliders. Native to me looks super narrow and as i mentioned it all just comes down to preference as far as im concerned with it. And the way it looks from your post it's actually more of a disadvantage than anything, so I dont know why it's so frowned upon :/
But you know you only get HOR+ and you get VER-, right? Usually a FOV slider gives both, I always preferred VER+ that's why I used to have a 21:9 monitor but there no way to get that FOV in dbd
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That was the catch guys they said "console optimization" they just didn't specify which console would get it. Silly Behavior 🙊. PS5/XBoxSeriex 60 FPS confirmed.
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/1557105#Comment_1557105
Same actually more so than the Chapter itself.
I would be all in for them to "skip a chapter" to focus on polishing the game and the server's. But those don't bring in new money though eventually they are shooting themselves in the foot the quality of the product is starting to suffer.
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@Stanley12363 said:
I have always been against the use of 2+ slowdowns such as Corrupt/Ruin Pop. I find this combo to be overkill especially in public matches. At the top % of games I would understand killers having the need to use it but most games and killers does not. Using these perk combos also encourages bad play because killers can rely on their perks to win games.
Just saying I am a killer main who does not use slowdowns. I use tracking/chase perks and rely on slugging for pressure.
I'm running corrupt and pop on some killer to compensate them having low mobility i.e The Plague or Ghostface. If someone wants to stack all the slowdown perk let him be, he's sacrificing chase perk and information perk for it, abuse that.
While I don't want to bring the SWF debate also when I'm mostly facing DS,SB,Unbreakable,BT, pretty sure you don't see 3 Slowdown perk on every killer.
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@Nobsyde said:
I haven't read any replies, I just want to leave my thoughts as a console player which right now usually play killer but spent a loooot of hours playing survivors as well:
there is no downsides in crossplay, game play wise, not for killer, not for survivors. The reason is that this is an asymmetrical game and survivors have a decent frame rate on console, meaning that
- having a mouse and keyboard is really useful only for the killers - but since they won't face other killers that advantage is completely lost on the inherent game design
- console killers will struggle to face 360s in the same exact way
In fact I will possibly be unpopular when I say that console killers will have an easier time against pc survivors, and let me elaborate on this:
console killers are used to face every possible juke available in the game, because console survivors learned to exploit our awful framerate to their advantage. They don't even have to know that this is the case, they just know that moving quickly left and right and/or 360ing is more often than not absolutely enough to literally disappear from the killer POV. This is something that PC survivors are not usually doing because it just doesn't work when the killer has a decent frame rate.
So what did console killer learn, to face this kind of survivors? Looping, mind-gaming and pathing - which are the same things that PC survivors learned to try and escape a killer. And it all comes down to this: if PC survivors are not trying to juke you at every corner (and, from what I saw today, that's exactly what is not happening), we can track them much, much more easily.
Console survivors on the other hand will need to (finally) learn how to properly optimise the tiles instead of relying on senseless jukes, which again is absolutely possible without mouse and keyboard and with console frame rate.
I'm confident devs won't go back on their decision this time.
TL;DR - from a console player POV, cross play is good and we're gonna kick your ass, dirty PC peasants 😎🥕
Great post man, finally someone who says it right.
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I'm really hyped for this and 60 tick but now I'm used to do doing no communication at all
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I want the 60-tick server fort the love of God BHVR just please turn them on.
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Also why is ebony Mori like the most common think in high level bloodweb? I swear I have about 30 on one killer.
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@KRG said:
https://forum.deadbydaylight.com/en/discussion/comment/1552808#Comment_1552808
honestly i dont give a ######### for your condo and your 3500 rig.
the point of my comment is that not everyone can afford rig like yours, and that people like you need to stop being selfish knowing that the people with EVEN minimal recommended specs are going to suffer.
they need to fix their goddamn game, fix bugs, fix servers, fix sounds. even tho i like how the new game is going to look, graphical update is the last thing on the list we needed. and dont tell me that different teams do different parts of game, cuz thats not the point here.
Totally went over your head, so I'll make it simple, I agree with the premise that this game should be optimized way better but to make your point you should not assume anything about anybody here neither should you do personal attack is that simple enough for you to understand? I could dumb it down way more too we never know, I totally understand that maybe you need me to highlight certain part of the text.l because reading is hard.
Also they won't introduce a lower "low" settings it needs a minimum of "fog" etc in the game to be fair to everyone.
I don't think I can be more clear, DEV NO GOOD WITH UNREAL 4 MUCH BOOBOO.
🤷♂️
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@KRG said:
So many rich kids here i see. Parents probably bought you a GAMING RIG and now you are like: jUsT uPgraDe.
Well guess what, not everyone has rich parents or much money, not everyone lives in a rich country and works for high salaries.
######### me, people are such ass-holes. I hope you'll enjoy the game with less players and more bugs from every next patch.
A comment like this is quite something, i'm 29 I OWN a condo and just bought a 3500$ gaming PC, all this with something kinda strange called, working. I know crazy right? Why do you have to attack people personally tho?
It's not ''just upgrade'' it's you have a 7 years old ''LAPTOP'' of all things, what kind of performance do you expect from a already notoriously unoptimized UE4 game? These dev can't barely make this game stable on my PC, forget it when it comes to ultra-low end specs. Your best bet is to upgrade or go console or run the game at 640x480 like i've said.
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The only thing that really uncool is how unresponsive the Dev are about this topics,if they play the game on anything they would see the performance aren't were game like this should be, they lack serious communication, PUBG addresses frequently this topics and so does most other big ''LIVE SERVICE'' game.
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@JawsIsTheNextKiller said:
Dead by Daylight looks better on Ultra graphics settings, but it is a hinderance to gameplay and most people advise using Low detail instead.
Since BHVR effecively get free advertising by YouTubers and Twitch streamers, is it time for the devs to encourage players to switch the the higher detail settings so that potential players don't get put off by the low detail graphics?
I'm not saying to give an advantage over those that use low settings, but just something to make it on a par. Lighten the screen or increase the scratchmarks for example.
Every ''competitive'' is like that, most pro's prefer to play on lower settings for less visual noise.
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@SilentSpectre said:
It's really disheartening to see all these commenters that would rather make our community smaller and more exclusive than bigger and more inclusive. Not everyone can afford to update their computer everytime a game decides to update.
But you have to understand that technology does move along and eventually you do need to upgrade to some extent. It's a unreal engine 4 game, he could always try to run it a 640x480p on low.
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@Nobsyde said:
I can't wait to play at 5 fps.
Just can't wait.
FFS
EDIT: apparently @UseTheValve says it won't be the case, and the new maps are the best performing. If that will be the case on console as well, I'll eat a full vial of putrid serum.
But the normal map are performing worse tho and the generator when the light are on is a FPS dropper.
I'm really confused I think it's because they might be implementing some better optimization with the 2 reworked map but it look likes the old map have some new light which cast some new shadow and those lower my overall performance on those old map, who knows with behavior. I really hope they fix the gen light tho.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1549378#Comment_1549378
Unless they cleanse undying first. Now you are down 2 perks.
They still have to 2 the other HEX, but yeah it's a gamble.
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I'm really really hype about HEX: Undying, finally a perk that make HEX build more consistent. Really really hype to try it out.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1549096#Comment_1549096
I'm sorry, the bad optimisation has spread to our brains at this point. Thanks for reporting in <3
No worries also we won't ever know until it hit console but they might be into something, seriously we ALL want this game to be better optimized it's really awful on every end, you guys just have it way way worst.
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@jisp3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1549096#Comment_1549096
We won't say that because frames can't get any lower
You'll tell me that when a generator pop 😂, it's a 25 FPS drop on my end in PTR let's say you are playing killer at 24 FPS you approach a almost done generator the survivor pop's it, bam your FPS drop to 14 for like 2 sec than no more than 18 because the generator light is on... that's what they need to fix it's so dumb.
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@darklinger said:
Looks like every map after update will be like Lerys
Except the 2 reworked map, they have higher FPS than lery's I checked it multiple time. So far highest FPS i got was Yamaoka + Badham, than normal maps but it's lower than I get on current version, Lery + the lab were a bit lower than current version on Ultra settings, worst map was like usual then silent hill map, how does this play on console because it my lowest of all, all the time. I get lots of time 50 on PTR on ultra settings, did not check with shadow on high tho, seems the new shadow drains a lot now.
Then again i'm wasting time trying to test all this for you console guys, y'all going OMG PRETTY MAP = BAD FPS REEEEEEEE.
while i'm here saying those 2 new map perform the best so far.
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If that goes live that would be dope ut i think it's a bug.
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/1548757#Comment_1548757
But you are not playing the ptb on console only on pc. In all respect you will not know how these new changes will be on console and how they will effect or system.
You have no issues on pc as far as I'm aware compared to console.
BUt I hope you are right I truly hope so.
🐷
Well i'm going with if I'm getting more FPS you guys should too, but we are not out of the wood, just played SH map, FPS are as horrible as before and when a generator pop's that room is now sub 60 FPS, meaning killer on console will get 6 frames.
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@Aldofer said:
the grass is horrible, now you can't see a thing as killer, stealth is your time to shine
Well you might not like it but I love it and i play 50/50 now so, it's not that bad the lightning is overall better.
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Seriously guys tho chill out a second, BOTH new map feels like they are more optimized than the current version of those maps FPS are like 15 FPS on average higher, so that's something going for them but ...the regular maps took a 30 FPS nose dive on my part. Also they need to fix that ######### generator light costing like 30 FPS.
But I think they might be getting somewhere. They might....maybe.
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It does look ######### great and it does run great on the new map.
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Nop it's a regular key but it does look better.
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@The_Krapper said:
Let's just say my PC is a 2000 dollar PC and the frames are dropping so much I feel like I'm playing on PS4 right now , I don't think I'll be back on console till this changes because it's pretty bad not gonna lie
The new maps are great for FPS weirdly it's the old map i get around 70 FPS when i used to get 120 and it goes to ######### when a generator pop it drops around 20 FPS. Both new map are in the 90-100 range tho it seem those one are optimized but the rest is suffering.
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@Supernaut said:
Just spent out £1800 on a new machine... let her rip! :)
Well my RTX 2080 super and i710700k still get dropped below 60 on the OLD map when the generator pop but not on the new one.
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@Aldofer said:
https://forum.deadbydaylight.com/en/discussion/183463/post-your-screenshot-from-the-ptb
rip people with low setting pc and ps4 xbox player, switch player will now commit seppuku too
Well TBH i'm getting the same FPS in the new map maybe even a bit higher, the problem is when a generator pop it's a HUGE frame drop like 20-30 FPS on my end. Also the old map somehow have now lower FPS than the new maps.....
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I am also sad about this I love surveillance it's a perk i almost use on everyone but it's still good I guess.
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@nicknack said:
Why are pc people (some not all) being so hatefull to the console community? Is it because you believe that we are bad? Or maybe that your better than the entirity of us?
I don't think most of us hates you but to be honest ''the console'' community at least on these forum seem pretty much against us from the get go with these '' So much hacker on PC'' and ''Everyone is running DbD in stretched resolution at 200 FPS'' and ''Please let's split the cross play community by allowing console with console only''.
So i'm throwing the question back at you why do you guys don't want to play with us that much? I love playing with my console friends in SoT and even more in CoD : Modern warfare where i'm against like 90% console play and they still kick my ass, cross-play is awesome and is the future of gaming tbh having one huge player base is so much fun.
Also my buddy on PC use a controller so guys quit tripping over KB/M.
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You know that it shouldn't really affect your FPS right? But I guess with DbD we never know.
Cross-play is great, I feel like I get way less Swat rank-1 SWF when I'm playing killer. The killer queue are instant which is awesome and seriously I love cross-play everywhere is just nice that we get to play with console player.
On the other hand the fact that you thing every PC player get 100 FPS + in this game is hilarious and some of you guys think everyone is hacking kinda shows that maybe that player base is younger.
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Well I'm glad you shared that with us, I like having 1 community for the game instead of splitting it so I won't mind you console blendette's too much.
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@Zaitsev said:
Its not bothering me. But FPS on Hawkins and the Game is making me less and less likely to want to enable crossplay.
Crossplay was very sloppy in implementation. They put PC players against all console players. Its not an issue of PC players being better/toxic/whatever excuse you have for being bad. Its entirely a matter of performance.
They do need to fix the FPS on console but I've been ran by console survivor so I think at least as survivor it's not that bad.
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I think cross-play is actually goddamn great queue time are really good, they just need to eventually fix the MMR tbh, the rank ######### isn't working.
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Also I've notice the 360 they tried to do. To do it way more often than PC player that's for sure.
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How was he "hacking" seriously I think you guys are overacting. If he lands his shot it doesn't mean he's hacking you know.
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@Merle said:
I stopped playing on PC around the time when the endgame update was released because it was a too big and extreme toxic community. And even if you blocked the player u got into lobbys with the same players again and again. Then the dedicated server came and hitboxes got broken. So I stopped but was still a fan of the game itself!
At the beginning of 2020 I bought dbd for the switch, started again and enjoyed the game until today. Medium large Community, I can block killers and survivor I never wanna see again, no hacks and searching for lobby was always fast. I played 5 games in Crossplay now and the same issues that I had on PC are there again but I guess much worse. Now I saw hacking survivors and killers and the amount of players is so high that blocking a player doesn´t matter anymore because there are still enough other players which are doing the same.
I swear you guys must have the worse luck in history because in 600 hours I think I saw 1-2 hacker and that was mostly when I just started playing, pretty sure you are just assuming they are hacking.
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Wait they get stuck on a invisible wall?
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@bendermac said:
https://forum.deadbydaylight.com/en/discussion/comment/1534433#Comment_1534433
double the fps? pc can have like 8x the fps console has. I've seen pc players run dbd at 200fps.
At the lowest setting and low resolution maybe but DbD has optimization problem everywhere including PC. But let's all agree that you guys (consoles) have it worst.
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@bm33 said:
Before cross play I was getting quick solo survivor queues during the day on ps4. Now I'm waiting around 10 minutes for a lobby. 😒
Did you disable cross-play? Because that's probably your problem, PC playerbwon't bite.
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The Billy crowd is quite something isn't it. Billy main chill and come play Plague and eventually you'll get why Billy needed a overheating mechanic.
But I know you won't do that. Billy is still one of the damn best killer in the game on most maps.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1504321#Comment_1504321
Now its circled yeah I se it, apologies. I was only looking for one since the hud said there was one.
Well now it's weird because there also a HUD bug lol. I didn't notice that thanks
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1504279#Comment_1504279
You sure?
https://us.v-cdn.net/6030815/uploads/MYIRGDN0SFGP/screenshot-20200803-034045-com-android-chrome.jpg
From your screenshot I can see 1 person is hooked. They're between the locker and fire smoke. You and another are injured and looking at your perks there's no reason for you or them to see each other. The final survivor has their bar as glowing red, so unless you know for sure they were being healed off the ground there's a high chance they were being transported to a hook.
Must be a glitch there was indeed 2 hooked i've encircled them.
Untitled.png -
@GoodBoyKaru said:
Far right in between the locker and smoke from the fire.
This was actually surprisingly easy to spot.
there's a 2nd one
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that's like crazy unacceptable.
